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> Tips and Tricks for Hackers
James McMurray
post Jul 9 2007, 10:44 PM
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Question:
QUOTE (pg. 220)
When you are dealing with a particular device, you roll Computer + Logic against an appropriate gamemaster-determined threshold. When you are utilizing a particular program, you roll Computer + program rating. Standard situational modifiers may apply, as decided by the gamemaster.


QUOTE (pg. 223)
Aside from directly breaking into systems, there are many other potential uses for Hacking skill. When you are directly interacting with a device, make Hacking Tests using Hacking skill + Logic. If you are utilizing a hacking program, makes tests using Hacking skill + program rating.


From that, it looks like I don't actually need any hacking or common use programs if I don't mind using my Logic. Is this true? If so, it would save me a lot of cash and a little bit of legal trouble.
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Buster
post Jul 9 2007, 11:00 PM
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That's in the FAQ on the website. In a nutshell it says you need the appropriate program for all known tasks and you can only default to logic for completely novel situations like trying to hack a new alien technology that you just found in a research facility.
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Rotbart van Dain...
post Jul 9 2007, 11:02 PM
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Which isn't really explaining anything and thus, the question results in long threads...
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James McMurray
post Jul 10 2007, 01:06 AM
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So Logic is basically worthless to a hacker unless he wants to write his own programs and build his own hardware?
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Jaid
post Jul 10 2007, 01:34 AM
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QUOTE (James McMurray)
So Logic is basically worthless to a hacker unless he wants to write his own programs and build his own hardware?

if it's a pure hacker, yes.

most hackers tend to also be the electronics specialist though, i would think (being as how they tend to have the electronics skill group, which includes hardware) and thusly can benefit from a high logic...
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James McMurray
post Jul 10 2007, 01:50 AM
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That kinda destroys the idea though. I was ramping my logic through the roof so I could being brainiac, and can't afford to do that and buy all the programs.
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Jaid
post Jul 10 2007, 02:46 AM
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well, assuming your GM is determined to use the rules and not houserule anything, then yes, logic is not directly a useful attribute for the purposes of your hacking tests.
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James McMurray
post Jul 10 2007, 04:15 PM
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I can't seem to get to shadowrunrpg.com, does anyone know where else the FAQ might be found?

If not, can anyone remember if it talks about defaulting for computer skills? If that's allowed then I can at least use (Logic - 1) instead of buying skills for Computer, Data Search, Hacking, etc. Everything but the build/repair type skills and electronic warfare let you default.
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Rotbart van Dain...
post Jul 10 2007, 04:20 PM
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QUOTE (James McMurray)
I can't seem to get to shadowrunrpg.com

It was hosted on FP servers, so it looks like it is down for the announced 'restructuring'.
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