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> He said - She said, Why should anyone listen to you?
Talia Invierno
post Jul 14 2007, 04:17 AM
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QUOTE (tisoz)
I'm curious about what lifestyles you were ignorant of without the lounge?

I knew of sex change, but I'd never encountered anyone who'd gone through it. That's probably the most extreme one.
QUOTE (tisoz)
QUOTE (Talia Invierno)
One of the classics I've encountered exceeded a thousand posts -- entirely on topic, and with not one non-administrative member losing their temper (at least, on-board).

This implies the admins were the only ones losing their temper. ;)

That would not be inaccurate. The only reason the thread didn't get deleted was because there had just been a major issue over precisely that (to this day known as Black Friday); and the only reason the thread didn't get locked down was because the administrators themselves were split over the issue between those that held it important to give a solid administrative front (against the members), and those who realised just how serious this potentially was. Shall we say, it was a rather blatant abuse of power -- and further may have involved hacking. (Strong evidence, but never proven.) At the end of it the person involved was stripped of administrative privilege.

Oh, and this is all public knowledge -- became so in the course of the thread -- so I'm not breaking any confidences by mentioning it here.
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tisoz
post Jul 14 2007, 05:08 AM
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QUOTE (Talia Invierno)
QUOTE (tisoz)
I'm curious about what lifestyles you were ignorant of without the lounge?

I knew of sex change, but I'd never encountered anyone who'd gone through it. That's probably the most extreme one.

I quit actively dating when I found out I was interested in a guy going through such. Got to get out out of the game if ya can't tell the players without a program. Funny thing is, when some of my friends teased me about it, I showed them a picture with the person and 4 girls. No one ever picked the one on the first or second guess. A couple guys said they'd date the person. lol

QUOTE
QUOTE (tisoz)
QUOTE (Talia Invierno)
One of the classics I've encountered exceeded a thousand posts -- entirely on topic, and with not one non-administrative member losing their temper (at least, on-board).

This implies the admins were the only ones losing their temper. ;)

That would not be inaccurate. The only reason the thread didn't get deleted was because there had just been a major issue over precisely that (to this day known as Black Friday); and the only reason the thread didn't get locked down was because the administrators themselves were split over the issue between those that held it important to give a solid
administrative front (against the members), and those who realised just how serious this potentially was. Shall we say, it was a rather blatant abuse of power -- and further may have involved hacking. (Strong evidence, but never proven.) At the end of it the person involved was stripped of administrative privilege.

Oh, and this is all public knowledge -- became so in the course of the thread -- so I'm not breaking any confidences by mentioning it here.

I remember a thread like that. Was that the one where the guy dared the admin to delete his posts and/or ban him, so the admin did, giving the lame justification he was only complying with a request?
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Talia Invierno
post Jul 14 2007, 05:35 AM
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It wasn't on these boards.
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Bull
post Jul 14 2007, 12:50 PM
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The original topic was interesting, but the thread has drifted a fair bit. Bring it back inline please. Issues about The Lounge are not exactly Game related (Belong in the Dumpshock Issues forum, at best), plus, we've hashed that out a million times. The Lounge is dead and buried. Let it rest in pieces.

Bull
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Talia Invierno
post Jul 14 2007, 01:12 PM
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Interesting timing, Bull.

Would this be a bad time to point out that the drift happened precisely after Caine Hazen moved this thread out of the forum in which it belonged? (in one of only three posts he's made this month?) Almost cause and effect, wouldn't you say?

I set you a challenge:

Move this back to SR4 -- and we'll return at once to the regularly scheduled discussion of whether personal experience is an appropriate measuring stick by which to measure the value of one's contribution to discussions about the RAW.

Fair?
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tisoz
post Jul 14 2007, 03:00 PM
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QUOTE (Bull @ Jul 14 2007, 08:50 AM)
The original topic was interesting, but the thread has drifted a fair bit.  Bring it back inline please.  Issues about The Lounge are not exactly Game related (Belong in the Dumpshock Issues forum, at best), plus, we've hashed that out a million times.  The Lounge is dead and buried.  Let it rest in pieces.

Bull

My posts have maintained a touch to SR or gaming in general, and since the thread got moved to the General Gaming purgatory, seems well enough.

previous post with reference to the dating game
QUOTE (tisoz @ Jul 14 2007 @ 01:08 AM)
I quit actively dating when I found out I was interested in a guy going through such. Got to get out out of the game if ya can't tell the players without a program.

previous post with reference to GMs, aka Game Masters, which incidently Shadowrun in particular uses as well as other games
QUOTE (tisoz @ Jul 13 2007 @ 11:42 AM)
I came to the conclusion that many DSers are GMs who have a bit of a God complex and tend to forget that though they master their own little SR universe, they are interacting with the GMs who are Godlike themself.

previous post referencing Shadowrun Fourth edition announcement
QUOTE (tisoz @ Jul 13 2007 @ )5:40 AM)
I believe that day had the greatest number of Dumpshockers logged on simultaneously up until the introduction of SR4 eclipsed it.

previous post referencing gamers asking for Shadowrun Fourth Edition Game rules
QUOTE (tisoz @ Jul 13 2007 @ 02:33 AM)
QUOTE
(Remember the deluge of threads as everyone tried to find out its contents from the privileged few who'd managed to score a copy at GenCon?)
Oh yes, I was the deluged. I was actually shocked that I did not get shut down for all the copywrite material I was putting up. I remember trying to sum up and paraphrase, which of course just started arguments from others that had the rules and further speculation from those that didn't. Settling those problems many times involved direct quotes.

previous post referencing gaming discussion terms canon and RAW
QUOTE (tisoz @ Jul 12 2007 @ 11:22 PM)
As far as the use/abandonment of the term canon, I think that is because some potential users do not know what it means and some posters have a hard enough time using the correct version of your/you're, there/their/they're, to/too/two, etc., much less canon/cannon. If they can use a shorter term and not risk looking ignorant, they go for RAW.


Now they may have been small parts of a post, or they may seem tangential to gaming, but it is hard not to admit they touched on gaming in general, ala the dating game, and usually Shadowrun in particular. And I have to agree that after the thread got arbitrarily moved to this purgatory (which I took without uttering a fucking murmur), I felt less need to uphold a Shadowrun reference.

I think I will have to check other threads I noticed heading toward chat and joking and see if they got the same treatment. Heavy handed moderating is one thing - Arbitrary Heavy handed moderating, might lead to the conclusion of bias toward subject or bias toward poster.

I'm heading to the Feature Request Forum. I'll race you there. (Is a race a form of game?)
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Bull
post Jul 14 2007, 10:07 PM
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The thread got moved because it wasn't necessarily SR specific. General Gaming is still a valid center for discussion of gaming topics. Caine felt it might be better served here, especially since we know there's a (very) small amount of non-crossover between the SR and SR4 forum.

As for my comment above, that was specifically directed at Lounge discussion, which has been beaten to death. I apologize greatly if my attempting to be diplomatic and not specifically name names or point out exactly what was being discussed was off topic. I'll remedy that now.

Stop posting about the fucking lounge. It's dead and gone and not ever coming back.

Better? Now stop arguing semantics with me. I have better things to do with my time.

Bull
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Fortune
post Jul 14 2007, 10:44 PM
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QUOTE (Bull)
Stop posting about the fucking lounge.


So, we can't even post about our previous experiences there ... even if they may also relate directly to Shadowrun (and Dumpshock)? Are we not even allowed to mention the subject?

If that is the case, it might be a good idea to make a note of this rule in Dumpshock's TOS and/or Guidelines.
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Bull
post Jul 14 2007, 10:54 PM
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...

I'm gonna let someone else handle this. YOu guys are killing me here. Seriously.

Bull
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Fortune
post Jul 14 2007, 11:02 PM
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Seriously. I'm not trying to be a dick (whether I have succeeded in being one or not is a different matter ;) ). I am just trying to get things clear.

I didn't get the impression that there was a general call for a new Lounge in this thread. Merely a discussion of the type of place that it happened to be. Most of the posts do seem to contain something of relevance in relation to either Dumpshock in general, Shadowrun players, or Shadowrun in particular.

I know that the former Lounge is a somewhat touchy subject, but is it that much of a taboo that even the mere mention of it is disallowed?
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Caine Hazen
post Jul 14 2007, 11:11 PM
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I think the point Bull is trying to make is this; most of the discussion of the Lounge on this thread has wandered away from gaming talk, and more pointedly seems to be a reminiscence thread about what is missed about life back then. Overall that has nothing to do with gaming, SR or SR4, meaning that this thread would be better served by being out of those areas as well. Being as there is no channel labeled "Lounge Reminiscing" it really has no place at all in these forums.

Or I can put this in mod terms:
Final warning, this thread is about who interprets rules more correctly, or how the rules as written relate to how right you are when you post answers to someones gaming questions. Please move this back on topic or the thread will be shut down.

Thank you.
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Adam
post Jul 14 2007, 11:14 PM
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Bull is having a bad day, and I am very busy, so this is my only post on the topic, and it's in my admin voice: this thread is topic-winding and confusing enough that no matter anyone's goals, it will not help anyone -- admins included -- to try and clarify things here.

If people wish to restart threads discussing the various issues brought up in this thread [one thread per topic, please], I suggest that in most cases the correct forum is Dumpshock News, Bug Reports, Feature Requests, & Discussion

However, be advised that I am on a harsh deadline and at least one other admin is out of town this weekend, so responses wil not be instantaneous.
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Fortune
post Jul 14 2007, 11:21 PM
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That's fair enough. :)

And I apologise for ruffling any feathers.
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Critias
post Jul 15 2007, 09:06 AM
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So, in games, how many people can't help but reflexively ignore (or at least interrupt) boxed text? I can't tell you how many times we've had a decent GM give us a boost on initiative rolls because, while he was somewhere between describing to us in exacting detail the bone-crafted throne the evil Necromancer Queen was sitting on and wrapping up the long-winded list of generic, pre-published, threats and megalomaniacal proclamations aforementioned Necromancer Queen was in the middle of delivering, one of us just said "FIREBALL!" and tossed a d20 for Init.

There's just something a little silly about boxed text. The assumption that, upon entering the Necromancer Queen's chamber (bruised and bloodied and battered after hacking and blasting your way through several levels of Necromancer Queen's dungeon) the entire party will stop, catch their breath, and take a good look at what gems she's wearing, will pause long enough to give a fuck about how ooh-scary-evil her throne is (after killing dozens or hundreds of her undead), or will -- hahahahahhahah -- give the skinny bitch a half second to talk shit to them (nevermind waiting for her to point a bony, ring-encrusted, finger at us and screech "Attack, my minions!").

Screw all that. We're gonna get a glance at those minions, gauge 'em by way of quick head count (so we can decide what spells to cast), and then we're gonna start slingin' dice. Published adventures need to learn that RPGers are, by the time they get their eyes on the prize at the end of a long adventure, far more likely to cut to the chase then get in a Mexican Standoff with the head of Arcology security, share a staredown with that head Tir Ghost, or enjoy a tense and likely-poisoned drink after breaking into the back room of the local Mafia's favorite watering hole.

We see the bad guy, our blood's already up, and we know what we're here to do? It's go time, yo.

GMs that are able to roll with that are great. I know a few, locally, that will give us an initiative bonus, maybe even toss us a whole surprise round, because the bad guy is so arrogant, so condescending, so used to being in total control and being able to finish their sentences and control situations -- that us just starting to whip out guns, swords, or spells while they're in the middle of telling us how close their plans are to fruition will just catch that mo'fo with his pants down.

Conversely, I've had GMs that will blink, shake their head, and ignore what we're saying -- then, head down, squinting until they're almost glaring at their page, will speed up their reading and raise their voice to be heard over the rest of us. They'll speed read and talk like a friggin' auctioneer to finish that sacred three paragraphs of italicized or bolded text, because the ancient rituals say that a GM can't possibly leave boxed text hangin'. They live in fear that Boxedtextia, spirit of vengeance, will swoop down and curse their dice if they don't stubbornly ignore their players and kowtow to the writers, or something.

If you ask me, even more than particular gaming experience, the ability to improvise and listen to your players are some of the most important abilities any good GM (or player, for that matter), can ever have. The GM runs the adventure, not the other way around.
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Kagetenshi
post Jul 15 2007, 11:32 AM
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But won't you be doing the absolutely coolest thing, "a pause"?

~J
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Talia Invierno
post Jul 15 2007, 03:31 PM
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Pauses are most valuable when all the players know that paper messages discussing precedents based on RAW and alternate interpretations of RAW at other tables are flying back and forth between a few players and the GMs; and that a few almost insultingly-railroading pieces of boxed text may be gettting a reread and reconsideration as a result, perhaps by some other GM who wasn't responsible for the initial writing of the scenario.

Boxed text does have its place. Most players do like some level of understanding and consistency as to how this part of the game universe is intended to function. Players who refuse to acknowledge it utterly are setting themselves up for a fall.

However, when you've written it, it's hard to see boxed text -- or, indeed, the entire adventure -- in any way other than the one you'd already decided to set down in writing. How do you tell a pair of writers that perhaps a piece of writing which hadn't taken the PCs' memories into account really needed some playtesting and consequent editing, diplomatically: and still have him understand it? How do you tell a writer, diplomatically, that it was the boxed text itself which derailed the players in the first place?
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toturi
post Jul 15 2007, 03:50 PM
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QUOTE (Critias)
Conversely, I've had GMs that will blink, shake their head, and ignore what we're saying -- then, head down, squinting until they're almost glaring at their page, will speed up their reading and raise their voice to be heard over the rest of us. They'll speed read and talk like a friggin' auctioneer to finish that sacred three paragraphs of italicized or bolded text, because the ancient rituals say that a GM can't possibly leave boxed text hangin'. They live in fear that Boxedtextia, spirit of vengeance, will swoop down and curse their dice if they don't stubbornly ignore their players and kowtow to the writers, or something.

If you ask me, even more than particular gaming experience, the ability to improvise and listen to your players are some of the most important abilities any good GM (or player, for that matter), can ever have. The GM runs the adventure, not the other way around.

Alternatively the GM can say, "F--k you all, if the Box Text doesn't get read, we aint playing by the RAW. And if we aint playing by the RAW, then your F--king Fire-on-your-balls fiz-the-F-off-zle."

If you ask me, even more than improvisation and listening to players, GMing by the RAW is the most important ability any good GM can ever have.

QUOTE
How do you tell a writer, diplomatically, that it was the boxed text itself which derailed the players in the first place?
You'd never need to if you do it by the RAW.
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Talia Invierno
post Jul 15 2007, 04:17 PM
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toturi // the SR bookninja of RAW-Fu // strikes again // hahaha :spin:

[Edited for SR-appropriateness]
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eidolon
post Jul 15 2007, 08:52 PM
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Boxed text and "two-authors thought is should go such and such a way" are the primary reasons that I usually don't try and run published modules. They're great for one-shots, quick games with characters you don't care about, beer and pretzels, or just for idea mining, but running them in an ongoing campaign is just tedious. If you take the time to read up on it enough that you can account for player action and change it on the fly as needed, and it still fits what you're doing, they can be okay.
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