![]() |
![]() ![]() |
![]() |
![]()
Post
#1
|
|
Target ![]() Group: Members Posts: 62 Joined: 18-August 03 From: Atlanta Member No.: 5,512 ![]() |
One of my players asked me the limit for cyberarm strength. I have no idea. In the main book it just says you have to start paying essence after 4 extra points, but is there a hard limit, other than essence?
|
|
|
![]()
Post
#2
|
|
Moving Target ![]() ![]() Group: Members Posts: 348 Joined: 20-June 03 Member No.: 4,782 ![]() |
M&M pg. 33
"...a character may not possess a cyberlimb with a Strength Rating higher then twice his Body, or Body + 4, whichever is lower." Any strength enhancements above 3 cost .4 essence each still, don't forget the nuyen cost too. If you are thinking about Alpha grade or better, remember that the strength enhancements must also be alpha. (the strength enhancements are part of the arm.) It also mentions that they already come with a base strength too. So enhancements would add to that base. If you don't have M&M (Man and Machine). I would stick to the essence rule. It's simple and it works. |
|
|
![]() ![]() |
![]() |
Lo-Fi Version | Time is now: 18th February 2025 - 07:47 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.