Essence loss, without cyber |
Essence loss, without cyber |
Jul 11 2007, 09:29 PM
Post
#1
|
|
Target Group: Members Posts: 30 Joined: 24-May 07 Member No.: 11,743 |
I can't find anything in my source book that covers this and I just wanted to know if it was covered in a previous edition. (My group started playing with 4th)
Is essence loss because of cyber/bioware because you are melding foreign material with your body, or because you are losing a piece of your natural body? If you suffer an accident and lose a limb does that cost essence, or would you be fine as long as you refrained from attaching a cyberlimb. On a side note, do cloned replacement limbs drop essence? |
|
|
Jul 11 2007, 09:31 PM
Post
#2
|
|||
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
You do not suffer essence loss from losing an arm. You do suffer essence loss from attaching a cyberarm. Attaching a cloned replacement limb in place of a lost limb does not drop essence. Attaching a cloned replacement limb in place of a cyberlimb does not reclaim essence. All clear? :) |
||
|
|||
Jul 11 2007, 09:36 PM
Post
#3
|
|
Running Target Group: Members Posts: 1,246 Joined: 8-June 07 Member No.: 11,869 |
Unfortunately that's debatable in SR 4. There's nothing in the current book that talks about an "essence hole" and my thought was that they did away with the idea. My thought is that when you remove a cyberarm and replace it with a cloned arm or a higher grade cyberarm, you get your essence back.
Others here hold to the previous editions that said that you permanently have an "essence hole" after getting a cyber implant. Their rule is that you can take the cyberarm out and replace it and add more stuff that adds up to the old essence point value, but you can never get the essence loss back. |
|
|
Jul 11 2007, 09:42 PM
Post
#4
|
|
Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
You don't get essence back in SR4. But everytime your implants change, you recalculate total essence loss and go from base 6.
|
|
|
Jul 11 2007, 09:49 PM
Post
#5
|
|
Moving Target Group: Members Posts: 410 Joined: 5-April 07 From: Vancouver, BC Member No.: 11,383 |
If you recalculate every time your implants change then you could end up with more essence than you previously had and that would be like regaining essence.
|
|
|
Jul 11 2007, 10:01 PM
Post
#6
|
|
Moving Target Group: Members Posts: 192 Joined: 13-July 06 From: Long Beach Sacrifice Zone Member No.: 8,885 |
Well, they don't address essence loss beyond the blurb on page 73, saying it can never be increased.
So what I would go with (as it's worked this way in previous versions) is that you get a cyberarm installed. Bam, lose a point of essence. Down the road you replace it with an Alphaware cyberarm, which is only .8 essence. Your essence is still at 5, but now you have a .2 'hole' to put other cyberware in at no additional essence loss. The very brief blurb about 'never increasing essence' would lead me to believe if you upgrade your arm, you wouldn't get the .2 back. If you were a combat monster with only an essence of one (and a girlfriend who's a toaster, since you relate better to her than real people) and you decided on a whim to have all our 'ware removed and replaced with cloned limbs.. you wouldn't get your essence back. |
|
|
Jul 11 2007, 10:16 PM
Post
#7
|
|||
Moving Target Group: Members Posts: 107 Joined: 21-December 06 Member No.: 10,413 |
SR4 pg 61, Essence
So, no you can't get essence back. Another way of losing essence is addictions as your abusing your body, which can result in essence loss if it gets to extremes. ( Hot VR is also potentially damaging if it gets to the level of addiction.) The addiction quality at Burnout for instance reduces Essence by 1 and if the character doesn't take steps to deal with it the GM is encouraged to determine Essence loss over time until its corrected. |
||
|
|||
Jul 11 2007, 10:30 PM
Post
#8
|
|
Deus Absconditus Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 |
Severe toxic poisoning, being heavily irradiated (esp. beta rays), drug addiction of the 'is a junkie' variety, severe malnutrition, chronic self-abuse (as in self-mutilation, poisoning, etc... Not masturbation)...
All these things lower essence, eventually. some faster than others. |
|
|
Jul 12 2007, 01:58 AM
Post
#9
|
|
Moving Target Group: Members Posts: 251 Joined: 29-April 02 Member No.: 2,659 |
Meaning the sammie with 0.1 essence needs to be really careful about his health.
|
|
|
Jul 12 2007, 02:00 AM
Post
#10
|
|||
Moving Target Group: Members Posts: 116 Joined: 5-May 02 From: Sydney Sprawl Member No.: 2,687 |
Hey no problem! I've got a BTL of me working out so I'm cool… -Strobe |
||
|
|||
Jul 12 2007, 03:06 AM
Post
#11
|
|||||
Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
better make that a P-fix =D (smithers, release the richard simmons robot!) |
||||
|
|||||
Jul 13 2007, 07:11 PM
Post
#12
|
|
Running Target Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 |
I've got this house rule that, if you have an essence hole, you can get rid of it by paying the karma to increase essence as if it were any other attribute. It represents you putting time and effort into regaining spiritual wholeness.
But that's because I love redemption stories. |
|
|
Jul 13 2007, 07:12 PM
Post
#13
|
|||
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
If a magician does it does his Magic attribute automatically increase along with it? |
||
|
|||
Jul 13 2007, 08:59 PM
Post
#14
|
|||
Moving Target Group: Members Posts: 160 Joined: 14-November 03 From: MSP Metroplex Member No.: 5,822 |
I like this. I'm gonna steal it :) Dread Polack |
||
|
|||
Jul 13 2007, 10:06 PM
Post
#15
|
|
Runner Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 |
I'd say Karma and a LOT of time...
|
|
|
Lo-Fi Version | Time is now: 25th April 2024 - 08:59 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.