Natural Immunity |
Natural Immunity |
Jul 16 2007, 07:49 PM
Post
#1
|
|
Target Group: Members Posts: 40 Joined: 26-May 06 Member No.: 8,607 |
My sammy player tells me that the Natural immunity quality gets rid of the secondary effects only (like stun damage from crash), and that you still get the bonus...
He's wrong , I hope? :eek: |
|
|
Jul 16 2007, 08:04 PM
Post
#2
|
|||
Technomancer Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
It does specifically state in the description of the quality on p. 79 that:
(emphasis mine) Since it does specifically say "no ill effects" rather than "no effects," I suppose your player could be considered correct. But, since you and he/she have to agree on the drug/poison/disease to which the character is immune, just don't agree to allow an immunity to drugs/poisons/diseases that you're uncomfortable with. Or, ignore the word "ill" and bring the quality back into alignment with what most people would think of as an immunity (this is what I do). I'm guessing he/she wants to take combat drugs without all of those pesky negative problems, huh? |
||
|
|||
Jul 16 2007, 08:07 PM
Post
#3
|
|||
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
By a strict reading of the text, your player is exactly correct. Depending on the case you might even want to allow it, but if you don't like the direction he's going just fall back on a strict reading of my quote. |
||
|
|||
Jul 16 2007, 08:13 PM
Post
#4
|
|
Great Dragon Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
You're immune to a disease or toxin. There's two ways to read that IMO:
1) Pick a disease or a toxin. These are defined seperately from drugs, so trying to avoid the downsides of drugs won't work. 2) Drugs count as man-made toxins, but your immune to their effects, both positive and negative. |
|
|
Jul 16 2007, 08:20 PM
Post
#5
|
|||
Target Group: Members Posts: 40 Joined: 26-May 06 Member No.: 8,607 |
Of course, without negative effects it's just a bit too powerful (especially for a troll vith 9/10 Body :S ) |
||
|
|||
Jul 16 2007, 08:54 PM
Post
#6
|
|
Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
I'd suggest lead. Lead poisoning sucks. And damn near every cop on the street wants to administer some. . . .
|
|
|
Jul 16 2007, 09:18 PM
Post
#7
|
|||
Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
I wouldn't allow immunity to the ill effects of drugs without immunity to their benefits, since the crash effects are mostly consequences of these benefits rather than the direct action of the drug. Also, there are balance issues Immunity to Toxins, I do believe, is for one thing and one thing only.
|
||
|
|||
Jul 16 2007, 09:29 PM
Post
#8
|
|
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
I will say, I would consider letting someone take immunity to get positive drug effects without negative effects depending on the drug, character concept, player, etc. I wouldn't rule it out automatically, although I can't really think of a good example of a combination I would allow, either. :-)
Oh, and big love to hyzmarca, excellent quote. :-) |
|
|
Jul 16 2007, 09:34 PM
Post
#9
|
|||
Shadow Cartographer Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
Hey...:( |
||
|
|||
Jul 17 2007, 05:39 PM
Post
#10
|
|||||
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
You know I love you too. |
||||
|
|||||
Jul 17 2007, 05:46 PM
Post
#11
|
|
Target Group: Members Posts: 45 Joined: 28-June 07 Member No.: 12,075 |
Also, if he argues for building up a tolerance...well, you have an immediate opportunity to make him roleplay out his brand new addiction.
I'd actually say let him do it, but tell him that he needs to maintain a certain usage level to get the benefit...and then hit him with a severe addiction (with all the negative modifiers) if he misses a dose. ...because no one ever thinks they're addicted, do they? |
|
|
Jul 17 2007, 05:49 PM
Post
#12
|
|
Shooting Target Group: Members Posts: 1,512 Joined: 26-February 02 Member No.: 392 |
In fact increased tolerance is one of the first signs of addiction. There's a reason why crack addicts usually end up on the street. It starts off small but it takes more and more crack to actually "feel" something from it so you have to start buying more and more to satisfy the craving.
|
|
|
Jul 17 2007, 05:55 PM
Post
#13
|
|||
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
I'm pretty sure you're being hyperbolic here (Can I use that word like that? Can I adverb hyperbole?) But I've talked to people who really do believe this. So just for the record, some people know darn well they're addicted. But I will agree that there are people at every stage of addiction who claim that they're not (or more often they claim that they are addicted, but that they can quit any time they really want to) |
||
|
|||
Jul 17 2007, 05:58 PM
Post
#14
|
|||||
Target Group: Members Posts: 45 Joined: 28-June 07 Member No.: 12,075 |
Yes, I was speaking in hyperbole - but I meant more that a character who tried to take a natural immunity to a specific drug crash would never believe that he was addicted. His personality (and the player's) would never allow that. |
||||
|
|||||
Jul 17 2007, 06:09 PM
Post
#15
|
|
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
Check. Thought so. Like I said, just wanted to clear that up since I've actually met people who really believed that was true about all addiction.
|
|
|
Lo-Fi Version | Time is now: 25th April 2024 - 11:22 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.