Augmentation Q&A, Ask the developers and the authors |
Augmentation Q&A, Ask the developers and the authors |
Oct 25 2007, 12:40 PM
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#651
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Moving Target Group: Members Posts: 236 Joined: 17-October 07 Member No.: 13,735 |
I did a few searches and couldn't find a reference to this question. If it has already been asked and answered, please post a link.
The Learning Stimulus neural amplifier states "When raising a Knowledge or Language skill the already possesses, LS nanoware reduces the Karma cost by one for each rating." If someone is raising a Knowledge skill from 1 to 2 and has a Rating 3 LS system, does it cost 0 Karma? Or is there a minimum 1 Karma, reguardless of the cost reduction? |
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Oct 25 2007, 12:44 PM
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#652
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
probably a minimum of 1, like the old mnemonic enhancer in SR3.
the only thing that overcomes the minimum of 1 karma is the adept power linguistics, which lets the adept learn one language skill at level 1 after being exposed to it for some hours and then succeeding an magic test . . |
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Oct 25 2007, 02:25 PM
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#653
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
And the description of that Power specifically states the exception to the pretty much general rule that modifiers cannot reduce costs to less than 1 Karma. I figure that unless there is specific notation to delineate when an exception to a rule occurs, the general rule (or common sense) applies. |
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Oct 27 2007, 06:01 AM
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#654
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Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
Why would they take up essence implanted in a cyberlimb? The nanite system they're sustaining might (can't remember if there's any nanosystems with an essence cost), but if it's in a cyberlimb, it shouldn't use up any more essence than a cyberlimb stereo system. |
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Oct 27 2007, 09:04 AM
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#655
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Because the description depicts the Nanite Hive replacing parts of the character's organs as part of the normal implantation process. Putting it in a cyberarm shouldn't alleviate this necessity. |
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Oct 27 2007, 09:43 AM
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#656
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Moving Target Group: Members Posts: 268 Joined: 26-February 02 From: Brisbane, Australia Member No.: 78 |
The nanite hive probably shouldn't be able to be installed in a cyberlimb anyway. Nanites are designed to move through the hosts circulatory system, something that doesn't extend to a cyberlimb |
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Oct 27 2007, 09:55 AM
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#657
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I don't really have a problem with the hardware being partly housed in a cyberlimb, but there is no reason why installing it in said limb should alleviate the otherwise necessary partial replacement of the patient's organs.
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Oct 29 2007, 02:55 PM
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#658
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Runner Group: Members Posts: 2,556 Joined: 26-February 02 From: Seattle Member No.: 98 |
Ah, okay. That makes sense :) Maybe two different essence costs listed, with one for (partial) installation in a cyberlimb (which would also have a capacity cost) and the other for completely meat-borne hives?
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Oct 29 2007, 03:03 PM
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#659
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
That's the thing. There is, in a way, a dual Essence cost. 0.5 + 0.25/rating. I am thinking of house ruling the 0.5 fixed cost to be always applicable, even if implanted in a cyberlimb.
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Jan 14 2008, 03:30 AM
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#660
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Moving Target Group: Members Posts: 236 Joined: 17-October 07 Member No.: 13,735 |
We ever gonna see an Augmentation Errata?
And before someone posts the smartarse remark about this isnt the right thread and it should be posted in the Augmentation errata thread... The title of this thread is "Augmentation Q&A" with the subheading "Ask the developers and the authors" I have a question to be answered and this was it! |
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Jan 14 2008, 04:19 AM
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#661
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Running Target Group: Members Posts: 1,206 Joined: 9-July 06 From: Fresno, CA Member No.: 8,856 |
Yes.
Some day we will see an Augmentation errata. The really good question would be, "When will we see an Augmentation errata?" |
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Jan 14 2008, 09:03 AM
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#662
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
Yes, you gonna see an Augmentation errata.
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Jan 14 2008, 09:54 AM
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#663
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Moving Target Group: Members Posts: 992 Joined: 2-August 06 Member No.: 9,006 |
In the NanoFax stuff, it lists an Evo(I think it is?) Subscription, with an availability that was neither R nor was it too high for someone to start with in chargen, but..it was never described as to what the subscription was. Is it just what the people who manage to get the Nanofax use to validate that they can have the stuff(even though I would assume that would be under the licensing)? Or is it something for PCs(which could be assumed by the low availability and actually in the realm of affordable at chargen price)? If for PCs, is it like one utfit per month? Or is there some sort of limit or what?
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Jan 14 2008, 11:31 AM
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#664
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
The license allows you to legally possess and operate the nanofax to produce a few basic designs. The subscription allows you to access any (archived or new) nanospecs from the corporate databases - these are not stored in the nanofax but downloaded on demand for security.
Nanofaxes are a potentially dangerous technology that have as many built in (hardware and protocol) safeguards as possible. |
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Jan 14 2008, 07:04 PM
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#665
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Running Target Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
Just a clarification, but the section on single cybereyes mentions that you can get one in your forehead, and that it works in addition to (cyber)eyes. Does this mean that you have to have existing cybereyes? Or could a person who doesn't want to rip out their own eyeballs just have a cybereye installed in their forehead (hey, maybe even a pair!) and use them when they need imagelinking and such, and then cover them up with a beanie or baseball cap when they want to use their normal eyes?
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Jan 15 2008, 06:18 AM
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#666
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
well im no dev, but i would allow it :)
could risk a distinctive style kind of flaw tho ;) |
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Mar 29 2008, 12:51 PM
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#667
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
QUOTE (Synner) The absence of DNA scanners is at least partially an unfortunate result of the change in the release schedule. Arsenal will contain such forensic devices, we had expected it to be out first. Those who need a rule can use the Diagnostics rules in the Medtech chapter. So, where are the DNA Scanners in Arsenal? (IMG:style_emoticons/default/indifferent.gif) |
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Mar 29 2008, 01:08 PM
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#668
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
So, where are the DNA Scanners in Arsenal? (IMG:style_emoticons/default/indifferent.gif) An entire section on Forensics was unfortunately cut from Arsenal due to space limitations. We'll see where we can slip it in. For now, I reiterate the suggestion of using the Diagnostics rules in the Medtech chapter as a placeholder. BTW- Finally found the unpublished Guardian Angel implant writeup and will be posting it when I get home tonight. |
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Mar 29 2008, 01:18 PM
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#669
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
An entire section on Forensics was unfortunately cut from Arsenal due to space limitations. Well, at least the Forensics Toolkit and the anti-DNA-spray made it. BTW- Finally found the unpublished Guardian Angel implant writeup and will be posting it when I get home tonight. Yay! (IMG:style_emoticons/default/love.gif) |
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Mar 29 2008, 04:46 PM
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#670
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Moving Target Group: Members Posts: 346 Joined: 17-January 08 Member No.: 15,341 |
I can't seem to find this question asked anywhere, but in Augmentation, there are two listings for transgenetic modifications. the costs on page 90 are less than the costs listed in the tables at the back of the book (173). which of the two listings are correct?
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Mar 29 2008, 05:50 PM
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#671
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Decker on the Threshold Group: Dumpshocked Posts: 2,922 Joined: 14-March 04 Member No.: 6,156 |
Can the Headware mods Radar Sensor and Ultrasound Sensor be used in goggles/glasses/contacts at the stated capacity usage? Also the same question for the Eyewear mod Microscopic Vision? It looks like Radar made it into Arsenal, but not Ultrasound or Microscopic Vision. Was this an oversight, or intentional? |
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Mar 29 2008, 06:32 PM
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#672
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Ultrasound can be installed in goggles and cameras since the BBB.
And Microscopic Vision is a scam, sorry - the two bonus dice most likely come from the headrest: Standard Vision Mag is 50x - that's enough to percieve anything you can still manipulate. |
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Mar 30 2008, 01:04 AM
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#673
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Runner Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
QUOTE (Rotbart van Dainig) QUOTE (Synner) BTW- Finally found the unpublished Guardian Angel implant writeup and will be posting it when I get home tonight. Yay! QUOTE (Unpublished and Unofficial) IMPLANTED NANO-MEDKITS Various corporations have developed and commercialized nano-medkits. These nanocybernetics combine a medkit's diagnosis processor and pharmaceutical dispenser, a specialized nanohive, a nano-biomonitor, and several nanoware systems. The best known models on the market are CrashCart's Med-Alert II and Ares Macrotech's Guardian Angel. The nano-medkit is triggered automatically when the nano-biomonitor detects a potentially dangerous health condition such as injury, infection, or the presence of a toxin. All nano-medkits include a dermal port from which the system can be resupplied; nano-medkits may also be implanted in cyberlimbs. Diagnosis, First Aid and Medicine Tests made by the nano-medkit roll only the nano-medkit's Rating. CrashCart Med-Alert: This functions as an implanted Rating 6 medkit, nano-biomonitor, and a Rating 3 nanohive. The integral nanohive supports Nanosymbiotes, O-Cells, and Universal Nantidotes (all at Rating 4). It also provides a +2 dice pool modifier to Medicine or First Aid Tests to stabilize critical wounds (p. 224, SR4). Guardian Angel: This mil-tech grade implant is provides all the functions of a Rating 6 medkit, nano-biomonitor, and a Rating 4 nanohive. The nanohive supports 4 medical nanoware systems Nanosymbiotes (or Implant Medics), O-Cells, TCS and Universal Nantidotes (all at Rating 4). It also provides a +2 dice pool modifier to Medicine or First Aid Tests to stabilize critical wounds (p. 224, SR4). Nanocybernetics Essence Capacity Availability Cost CrashCart Med-Alert 1.25 [4] 8 75,000 Ares Guardian Angel 1.5 [4] 14R 110,000 Complete QUOTE (Daier Mune) I can't seem to find this question asked anywhere, but in Augmentation, there are two listings for transgenetic modifications. the costs on page 90 are less than the costs listed in the tables at the back of the book (173). which of the two listings are correct? Genetech costs on pp.89-93 are the correct ones - they were a late change and we missed the charts at the back of the book. |
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Mar 30 2008, 07:24 AM
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#674
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Moving Target Group: Members Posts: 811 Joined: 30-January 07 From: Portland, OR Member No.: 10,845 |
thx Synner!
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Mar 30 2008, 10:30 AM
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#675
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
Thanks, Synner.
So basically, nano-biomonitor + nano-hive + saviour-nanites = implanted medkit rating 6? (the other systems providing their usual additional benefits?) |
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