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> Essence Holes, Bioware vs. Cyberware
FrankTrollman
post Aug 1 2007, 06:35 PM
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QUOTE (Dashifen)
QUOTE (Ravor @ Aug 1 2007, 01:25 PM)
No, the way Synner is clarifying it here, you only recalulate when you implant something new...


Not quite, unless I'm misunderstanding you (or Synner). You only recalculate when you implant something new which has a cost greater than the magnitude of the available essence hole.

Ehhh... you don't recalculate total Essence. But you recalculate your Essence subtotal (addition) and your Essence hole (subtraction). So you're actually recalculating the same number of numbers.

And then if the Essence hole is exceeded you then go back and do it the normal way anyhow. So nothing is gained if you aren't spending any more Essence and there's an extra step if you are.

-Frank
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Ravor
post Aug 1 2007, 06:39 PM
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QUOTE (Mr. Unpronounceable)
But it's still 2 additional things to track, plus the repeatedly-mentioned "death-by-upgrade."

Pointless, unless you believe sammies were overpowered.


Oh yeah, don't get me wrong, I think it's a very bad ruling, but after having the Intent explained several different times it isn't quite as bad as I once thought it was.
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Synner
post Aug 1 2007, 06:50 PM
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QUOTE (Mr. Unpronounceable @ Aug 1 2007, 06:35 PM)
But it's still 2 additional things to track

Not necressarily, as I exemplified above, the Essence holes simply replace the cyberware removed, so you don't have to keep track of anything new. The subtotals and totals don't change either when anything is removed.

Even if you implant something, you only need worry about having to add everything up and recalculate if that implant exceeds you Essence hole (in which case you promptly forget about the Essence hole entirely and do the calculations in the BBB with the new implants)

QUOTE
Plus the repeatedly-mentioned "death-by-upgrade."

This is only an effect of the rule as written, which as I've clarified here, isn't what was intended (simply replace "subtotal" for "total" at the end of the third sentence in the second paragraph iirc). I've yet to encounter a "death by upgrade" with the mechanic as I've explained here.

Note that the only characters affected by this will be augmented types who push past the 4.0 Essence mark with cyber (its highly unlikely to happen with bioware) and later in the game want to shift to heavily from cyberware to bioware. Even then its costs a base 95.000 nuyen and 2 months to fix a 4.1 cyber subtotal with Revitalization.
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deek
post Aug 1 2007, 07:58 PM
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Plus, how often are regular players adding/subtracting cyberware? Maybe my campaign is not a good example, but we have been playing for over a year and no one has changed their cyber/bioware since chargen...heck, I don't think that anyone currently even has any bioware!

Not saying I don't see the issue, just that I wouldn't think recalcing essence would be something that players are spending more than 5 minutes a month doing...if that!
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Cochise
post Aug 1 2007, 08:42 PM
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~must refrain from posting something that could only be interpreted as a personally biased flame towards a certain person~

Vote for yet another Errata ... ~adds that to the list of things that should have been corrected by now but weren't~
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Mr. Unpronouncea...
post Aug 1 2007, 08:42 PM
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No, I don't really see people adding and removing and re-adding implants under any kind of short-term scenario. (It's possible under very long-term campaigns, or one with some kind of fast-forward jump, though.)

It's just a handy way of pointing out that, per the new rules, you really need to have mapped out all future implants and especially replacements, while still in chargen. Which isn't easy when the books are still mostly TBA.

I always liked shadowrun because, except for magic vs. mundane, it didn't lock you into something way too early in your career. (As opposed to, say, D&D - weapon speciallization guisarme won't do you much good when the only magic weapons you can find are longswords.)

What happens when a must-have implant appears in some future splatbook? You better keep most of your essence in reserve for upgrades in potentia, because if it's cyber and you've invested too heavily in bio (or vice versa,) then you've gimped yourself.
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