IPB

Welcome Guest ( Log In | Register )

3 Pages V   1 2 3 >  
Reply to this topicStart new topic
> Street Docs, Examples of them
DanJ
post Nov 16 2003, 03:13 AM
Post #1


Target
*

Group: Members
Posts: 18
Joined: 2-November 03
From: Australia
Member No.: 5,782



How do you make a street doc what skills etc do you choose could anyone give me an example of a street doc that they could quickly whip up to give me an example.

Thankyou :)
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Nov 16 2003, 03:28 AM
Post #2


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



Here's one of my favorite Street Docs to use as a contact.

MS. STITCH
Plastic Surgeon turned Street Doc, Ork Female

Notable Skills: Biotech 6 (Plastic Surgery 8), Chemistry 3, Edged Weapons 3 (Scapels 6), Electronics 3 (Cybertechnology 6), Electronics B/R 2 (Cybertechnology 4), Law 1 (Medical Malpractice 3), Medicine 6, Pathology 4, Psychology 3, Shotguns 2 (Sawed-Off Remington 3).

Notable Implants: Auto-Injector, Chipjack, Datajack, Image Link, Obvious Cyberforearm (Biomonitor, Cellphone, DNI, Chemical Analyzer & Gas Spectrometer, Quickness +3, Storage Memory [100 Mp]).

Edges & Flaws: Aptitude (Biotech [Plastic Surgery]), Bad Reputation 1, Connected 3 (medical supplies), Day Job 1 (volunteer work at a clinic in the Ork Underground), Dark Secret (dealing with how she lost her arm).

Alexis Covington wasn't always your typical street doc. About ten years ago, she was the defacto plastic surgeon in Hollywood. If it wasn't for the fact that she just happened to goblinize late in life, right in the middle of some critical surgery on the governers wife, chances are she'd still be earning the big bucks in the Sunshine State. But as it turned out, maiming a high profile face in a country full of prejudiced bastards tends to be frowned upon. She had little choice beyond moving away and opening a clinic somewhere else.

These days, Alexis — known better as Ms. Stitch on the streets — runs a shadow clinic in a secret basement underneath the house on her husband's (a troll named Jonathon) farm in Snohomish. There she offers her rather remarkable services to shadowy clients willing to pay her modest fees. She offers a substantial discount for fellow orks and trolls, as she now understands the prejudices they face and wishes to do all she can to help her fellows out.

In addition to her surgical talents, Ms. Stitch has developed numerous contacts in the local underworld dealing with medicine, organlegging, and the like. What she doesn't keep in storage herself (and she has a very significant stockpile of medical equipment and drugs), she can get in record time if the price is right. She has also hinted that she knows where the delta clinic in Istanbul is and who you need to get in touch with to gain access to it, but so far that's all it is — a hint.
Go to the top of the page
 
+Quote Post
DanJ
post Nov 16 2003, 03:30 AM
Post #3


Target
*

Group: Members
Posts: 18
Joined: 2-November 03
From: Australia
Member No.: 5,782



i'm looking for playable character street docs not contacts.

i'm looking to play a charismatic female street doc (very charismatic)

could someone give an example to a newb
Go to the top of the page
 
+Quote Post
Munchkinslayer
post Nov 16 2003, 04:04 AM
Post #4


Moving Target
**

Group: Members
Posts: 114
Joined: 9-October 03
Member No.: 5,702



okay, take the above and make her an elf with 8 charisma. simple.
Go to the top of the page
 
+Quote Post
Large Mike
post Nov 16 2003, 05:28 AM
Post #5


Running Target
***

Group: Members
Posts: 1,311
Joined: 26-February 02
From: Calgary, Alberta
Member No.: 2,062




Or, and here's an idea, make your own damn character. We do not exist to crunch your freaking numbers for you. The only thing really required for a street-doc character is a half-decent biotech skill.
Go to the top of the page
 
+Quote Post
Diesel
post Nov 16 2003, 06:30 AM
Post #6


Moving Target
**

Group: Members
Posts: 608
Joined: 9-July 02
From: California
Member No.: 2,955



No offense dude(tte?) but all your requests have been for (archetype) with massive charisma. What gives?
Go to the top of the page
 
+Quote Post
Munchkinslayer
post Nov 16 2003, 07:06 AM
Post #7


Moving Target
**

Group: Members
Posts: 114
Joined: 9-October 03
Member No.: 5,702



Find your Happy Place, Large Mike. Ooohhhmmmmmm. Oohhmmmmmmm.
Go to the top of the page
 
+Quote Post
DanJ
post Nov 16 2003, 09:54 AM
Post #8


Target
*

Group: Members
Posts: 18
Joined: 2-November 03
From: Australia
Member No.: 5,782



No1 Screw you people who think i'm just making you do number crunching.
The high charisma thing is a habit.
No2 I'm new and i dont know what skills are sutible for a street doc.
No3 I only wanted an example.
So bloody get over yourself
Go to the top of the page
 
+Quote Post
Sphynx
post Nov 16 2003, 10:16 AM
Post #9


Neophyte Runner
*****

Group: Members
Posts: 2,222
Joined: 11-October 02
From: Netherlands and Belgium
Member No.: 3,437



The best Street Doc possible is right here. Unfortunately, he's made for our games where those Availability 10 skillsofts are allowed. Removing those softs, you'd still have all the skills you'd need and cash to spare (for other softs). He's been built as an IntrusionSpecialist/Face who ended up being more skilled as a Doc than most Docs, so the character has plenty of potential, but at the same time is the best StreetDoc possible.

He's NOT a female/elf type, but a dwarf with a very high charisma, your choice of Gender is optional, but the character whould have very very weak stats as an Elf or Human (since you're using the priority system). Not as bad if you use the BP system.
Go to the top of the page
 
+Quote Post
Ferratus
post Nov 16 2003, 10:20 AM
Post #10


Target
*

Group: Members
Posts: 21
Joined: 29-September 03
Member No.: 5,658



:eek:
Whoa folks...lets bring this back around to center, and take your daily dose of Chill™ pills.

OK, some people arent number crunchers or enjoy just making characters for S&G's, but some of us are. *including self*

However...to make a Doc or Medic character, remember that Biotech is your best friend. Take a specialization with it and Cyber B/R and Electronics and B/R. Datajacks and skillsofts work great as well.

As far as quick characters go, NSRCG is a great prg for throwing something together...little or no prep involved. Another good source for making a quick char is Ardenstone Chargen

If all else fails, the old contacts insert in the SR2 GM Screen has all kinds of stuff.

Go to the top of the page
 
+Quote Post
CirclMastr
post Nov 16 2003, 10:21 PM
Post #11


Moving Target
**

Group: Members
Posts: 156
Joined: 3-July 02
Member No.: 2,929



Why take a placebo like Chill™ (I hear they put coke in those :eek: ) and calm your nerves and warm your heart with NERPS™! :D

And don't forget that Encephalon to give your street doc a Task Pool of 2 for Biotech tests. Encephalons: Not Just For Deckers (Really!)
Go to the top of the page
 
+Quote Post
Munchkinslayer
post Nov 17 2003, 12:13 AM
Post #12


Moving Target
**

Group: Members
Posts: 114
Joined: 9-October 03
Member No.: 5,702



QUOTE (DanJ)
No1 Screw you people who think i'm just making you do number crunching.
So bloody get over yourself

Yo, DanJ, back off. I understand where you're coming from -- really, I'm new to this board too. I've been out of the SR loop for awhile and have asked some stupid questions before. I've probably managed to piss some people off too. But that sort of retaliation quickly degenerates a thread from (potentially) helpful to a flame war.

Any how, biotech is a must for an active skill. A heap of knowledge skills are appropriate, such as: Cybertechnology, Biotechnology, Surgery, Nanotechnology (cyber-implant), a couple of points in Magic Background (Awakened surgery) etc. Give it a little thought and I think you will find that the skills will just "come" to you. Check out Man & Machine and see how cyber works and how it is implanted (that's where I got the idea for a nanotech skill-- pre M&M I wouldn't have thought of that)

Also here's an idea, make your doc a ghoul!

Street Sam: What happens to my meat arm when I get it replaced with chrome?
Doc: (smacks lips) It will be... uhmm... disposed of properly.
Go to the top of the page
 
+Quote Post
Lilt
post Nov 17 2003, 01:54 AM
Post #13


Shooting Target
****

Group: Members
Posts: 1,965
Joined: 26-February 02
From: Edinburgh, Scotland
Member No.: 2,032



QUOTE (Munchkinslayer)
Also here's an idea, make your doc a ghoul!

Street Sam:  What happens to my meat arm when I get it replaced with chrome?
Doc:  (smacks lips) It will be... uhmm... disposed of properly.

:rotfl:
I like!
:rotfl:
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Nov 17 2003, 01:58 AM
Post #14


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



I had a very entertaining Ghoul doctor some time ago (who was quite a ghoul-centric racist, too). He was a blast to play. Got into some interesting debates in an IC ghoul discussion thread. :)
Go to the top of the page
 
+Quote Post
moosegod
post Nov 17 2003, 01:58 AM
Post #15


Running Target
***

Group: Members
Posts: 1,047
Joined: 12-November 03
From: Perilously close to the Sioux Nation.
Member No.: 5,818



But you lose INT with that.

Just give him Dark Secret (Tamanous Supplier)

Everyone Wins!

Enhanced Articulation works well and makes sense for this sort of a character. For flavor maybe muscle toner.

And give him Pistols-

"Scalpel"

"What's the Ruger Super Warhawk doing on the surgical table?"

"In case it don't work out! :wobble: "
Go to the top of the page
 
+Quote Post
tisoz
post Nov 17 2003, 03:10 AM
Post #16


Free Spirit
*******

Group: Dumpshocked
Posts: 3,944
Joined: 26-February 02
From: Bloomington, IN UCAS
Member No.: 1,920



I think the ghoul thing is kind of a joke, but who would knowingly go to a ghoul street doc? They would need to be very desperate, very trusting, or very foolish. Think of the chances for infection.

As a comparison, how many people remember the news stories about dentists that had their practice dry up when they contracted aids? How many tasks now require gloves that used to be performed by washed hands prior to aids?
Go to the top of the page
 
+Quote Post
Munchkinslayer
post Nov 17 2003, 03:17 AM
Post #17


Moving Target
**

Group: Members
Posts: 114
Joined: 9-October 03
Member No.: 5,702



Yes it was a joke. But ya gotta admit it'd be kinda cool, eh?
Go to the top of the page
 
+Quote Post
Glyph
post Nov 17 2003, 03:21 AM
Post #18


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



As long as we're tossing out examples, I might as well post the adept of the magical way medic. This is very similar to the one I posted in Sphynx's thread, but modified to a normal Priority character (123 points in the point build system). Now, this is a very versatile character, but he isn't quite a street doc, more of a very good emergency medic - he can patch people up very well, but he can't fix or program cyberware (although he can do the transimplant surgery). However, he is also a great face type, and he has magical healing abilities to complement his mundane ones. Here he is:

Here is the breakdown:
PRIORITIES
Magic: A (Adept of the Magical Way)
Attributes: B
Skills: C
Race: D (Dwarf)
Resources: E (5,000 - 10% = 4,500)

Edges and Flaws: Balanced (+7 and -7)

Dwarven Adept of the Magical Way - Shamanic/Leopard Totem
Attributes
Body: 5
Quickness: 4[5]
Strength: 3
Charisma: 6
Intelligence: 7
Willpower: 7
Essence: 6
Magic: 6[4]
Reaction: 6[8]
Initiative: 8 + 2d6
Combat Pool: 9
Spell Pool: 6

Active Skills -
Biotech/First Aid: 5/7
Conjuring: 6
Etiquette: 6
Negotiation: 6
Sorcery: 6
Stealth: 4

Knowledge Skills -
(Languages)
English: 6 R/W: 3
Japanese: 6 R/W: 3
(Other)
Chemistry: 6
Magical Background: 6
Medicine: 6
(Meta)Human Biology: 6
Seattle Black Market/Medical: 5/7
Triage Procedures: 3

Adept Abilities -
Magical Ability: 4 with Chanting Geas
Improved Attribute/Quickness
Improved Senses -
Improved Scent
Microscopic Vision
Increased Reflexes: 1

Spells -
Stunbolt: 6*
Diagnose: 6*
Heal: 6*
Sterilize: 6*
* = Exclusive for -2 Drain

Totem modifiers -
+2 for Combat and Health spells
+2 for all Nature Spirits at Night
-1 to resist Illusion spells

Edges -
Aptitude: Biotech
Bonus Attribute Point: Intelligence
Friendly Face

Flaws -
Allergy: Silver, Moderate
Bio-Rejection
Impulsive

Contacts -
Fixer (Level 1)
Medical Supplier (Level 1)

Lifestyle: 1 Low (1 Month Prepaid).
Cred: 3d6 x 100 Nuyen.

Gear carried/worn:
Armor/Clothing: Ordinary Clothing (x 7), Secure Ultra-Vest.
Other: Doctor's Satchel (of 100 Nuyen cost), Savior Advanced Medkit, Spare Medkit Supplies (x1), 3 Antidote (6) Slap Patches.
Go to the top of the page
 
+Quote Post
Ol' Scratch
post Nov 17 2003, 03:22 AM
Post #19


Immortal Elf
**********

Group: Validating
Posts: 7,999
Joined: 26-February 02
Member No.: 1,890



It wasn't a joke when I played one, and it's very easy to hide your ghoul nature with the right implants (Scent Glands, Clean Metabolism, Cybereyes, etc.). Most people just thought he was an albino or whatnot.

And yes, while he did lose a point of Intelligence (which is hardly someone of an inferior intellect), it still allowed him to have an Intelligence of 5. Magic was of no concern, though the Sensitive System was a bit of a bother.

Couple that with College Education, Biotech 6 (7 build points), Medicine 6 (7 Knowledge Skill points), Pathology 6 (same), and a few other select skills and, again, he was hardly a poor doctor.

Despite popular belief, Ghouls are not mindless flesh-eating zombies. Especially brilliant and egotistical Ghoul who believe that the HMHVV virus is a superior form of reproduction and life.
Go to the top of the page
 
+Quote Post
DanJ
post Nov 17 2003, 03:30 AM
Post #20


Target
*

Group: Members
Posts: 18
Joined: 2-November 03
From: Australia
Member No.: 5,782



Ghoul?

i'm a little confused sorry
Go to the top of the page
 
+Quote Post
Morphling The Pr...
post Nov 17 2003, 04:02 AM
Post #21


Target
*

Group: Members
Posts: 68
Joined: 5-September 03
From: Rhode Island
Member No.: 5,588



It's from the Shadowrun Companion. Flesh eating virus infected metahumans.

But don't worry your pretty little head about them, if your GM doesn't own that book.
Go to the top of the page
 
+Quote Post
DanJ
post Nov 17 2003, 04:06 AM
Post #22


Target
*

Group: Members
Posts: 18
Joined: 2-November 03
From: Australia
Member No.: 5,782



i dont own that book and i dont have a gm yet.

i havent played shadowrun yet
Go to the top of the page
 
+Quote Post
Buzzed
post Nov 17 2003, 05:00 AM
Post #23


Moving Target
**

Group: Members
Posts: 348
Joined: 20-June 03
Member No.: 4,782



Every Street Doc needs a good Medical Shop! (Clinincs) A Basic Medical Shop will be able to handle standard cyberware. If you want to handle Alpha, you need an Alpha grade shop (Same cost rules apply, double the price.) If you want to go legit, you will need a permit. (Permits are 15% teh cost of the shop.) That is if you have access to a SIN.

Install a medical shop into a vehicle. Now you have an ambulance!

I seriously reccomend you get Man & Machine. That book has a nifty surgery and implanting section.
Go to the top of the page
 
+Quote Post
moosegod
post Nov 17 2003, 05:34 AM
Post #24


Running Target
***

Group: Members
Posts: 1,047
Joined: 12-November 03
From: Perilously close to the Sioux Nation.
Member No.: 5,818



QUOTE (Doctor Funkenstein)
.Despite popular belief, Ghouls are not mindless flesh-eating zombies. Especially brilliant and egotistical Ghoul who believe that the HMHVV virus is a superior form of reproduction and life.

Most of them are.
Go to the top of the page
 
+Quote Post
tisoz
post Nov 17 2003, 05:41 AM
Post #25


Free Spirit
*******

Group: Dumpshocked
Posts: 3,944
Joined: 26-February 02
From: Bloomington, IN UCAS
Member No.: 1,920



QUOTE (Doctor Funkenstein)
It wasn't a joke when I played one, and it's very easy to hide your ghoul nature with the right implants (Scent Glands, Clean Metabolism, Cybereyes, etc.). Most people just thought he was an albino or whatnot.

Was this prior to 3rd edition with the assensing rules? It doesn't seem like it would be too long before his condition was discovered. Intelligence 6 character, TN4, perhaps has aura reading, centering, or perceptive edge. I regularly get 5+ successes with the I6 and only 1 of the above.

QUOTE
Magic was of no concern


In creating the character?

QUOTE
the HMHVV virus is a superior form of reproduction and life.


It's not really reproduction but perpetuation of the species. If it's such a superior life form, why aren't players begging to play ghouls? Now vampires, I've seen many players desire to play.
Go to the top of the page
 
+Quote Post

3 Pages V   1 2 3 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 26th April 2024 - 01:03 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.