B/R Skill Intervals |
B/R Skill Intervals |
Aug 7 2007, 01:08 AM
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#1
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Moving Target Group: Members Posts: 327 Joined: 28-January 06 Member No.: 8,209 |
On page 123 for mechanics skills, it says it requires "appropriate tests and times" and refers you to page 125. On page 125 of the BBB, under "Using Technical Skills to Build or Repair", it says to use the thresholds and intervals as listed on the table on the same page. The table lists thresholds and dice pool modifiers, but no intervals, unless I'm missing something.
Soooooo... What should the intervals be? Hours? Days? Minutes/Hours/Days/Weeks going down the threshold lines? |
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Aug 7 2007, 01:57 AM
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#2
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Technomancer Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 |
I'd use the table on p. 58 in the sidebar.
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Aug 7 2007, 03:03 AM
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#3
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The Dragon Never Sleeps Group: Admin Posts: 6,924 Joined: 1-September 05 Member No.: 7,667 |
I'd also cross reference against the table on P. 303, Availability Interval, and use that to set the threshold. For example, if repairing something, you can assume it might take more or less time then simply buying a replacement, but it will give you a scale to go against.
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