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> Passkeys and Hackers, How cost/time effective?
hobgoblin
post Aug 22 2007, 09:21 PM
Post #26


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also, given the statement about weak security in the faq, i suspect that the whole rules set have been tweaked to allow on the go hacking rather then basement jobs, something people complained about in the last couple of versions (and even used npc deckers to get around).
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