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> Emergence Review, Is it good?
bibliophile20
post Aug 28 2007, 04:15 AM
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I have my players currently taking care of an amnesiac TM that sort of fell into their laps; my campaign is currently set in 2068, so they're completely baffled as to how she can do what she can do. Oh, and they're steadily getting more and more attached to her... :vegm:
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BookWyrm
post Aug 28 2007, 04:20 AM
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I just finished reading Emergence from cover to cover. If nothing else, it was a good read & still has source material that can bring a player wanting to play a Technomancer up to speed....at least until Unwired comes out.
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imperialus
post Aug 28 2007, 05:11 AM
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Just thinking about a the corprate perspective on TM's, I think TM's are a larger threat to corps than mages are. Remember a lot of corps assets are digital. The second crash killed one mega and if TM's can kill a megacorp then it makes sence for the corps to portray them as horrible evil monsters who want to destroy the information network that sustains them... I dunno just a thought.
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hobgoblin
post Aug 28 2007, 05:29 AM
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one thing that came to mind, they teach magic at mit&t, lone star and other have magic units. magic have become as much a source of security as a threat.

not so with TM's. at best its linked to a mental illness. in other words these people may well be insane. and who knows what insane people may do?!
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kzt
post Aug 28 2007, 05:44 AM
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QUOTE (Synner)
The scale and scope of the damage of the first and second Crash far outstrips anything the Bugs have and unlike any other disaster or threat that's menaced the Sixth World this one touched almost everyone the world over.

It's proof positive that the only people allowed to manage computer systems in the SR4 world are mental retards.

Nobody ever does off-line backups in SR. Despite that insanely awful computer disaster a few decades ago caused largely by failure to have off-line backups, and the legal requirements that you not only do off-line backups but actually practice recovering from disasters (umm, like your computer system being destroyed) nobody actually EVER does in SR world.

So we supposedly end up with all sorts of data corruption (like SINs being destroyed - WTF?) because the organizations who depend for their very existence on their systems being recoverable and data being able to be restored never bothered to see if anyone was doing this. Despite the example a few decades ago. Yeah, right.

Fires are rare, so why does anyone install fire sprinklers? Transparently stupid plot devices annoy me.
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hobgoblin
post Aug 28 2007, 05:48 AM
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off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

sprinklers are more like IC then backups...
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kzt
post Aug 28 2007, 06:05 AM
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QUOTE (hobgoblin)
off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

I don't know about you, but we don't let database data files execute code. Recovering from a totally hacked system is part of what competent people know how to do. It isn't like people have never hacked system and installed backdoors that were essentially undetectable and hence required entirely rebuilding the system from scratch.
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toturi
post Aug 28 2007, 06:26 AM
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QUOTE (hobgoblin)
off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

sprinklers are more like IC then backups...

I was thinking of hardcopy backups. If you are really afraid that electronic medium may be hacked or corrupted, then hardcopies would be your ace in the hole.
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hobgoblin
post Aug 28 2007, 08:46 AM
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QUOTE (kzt)
QUOTE (hobgoblin @ Aug 27 2007, 10:48 PM)
off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

I don't know about you, but we don't let database data files execute code. Recovering from a totally hacked system is part of what competent people know how to do. It isn't like people have never hacked system and installed backdoors that were essentially undetectable and hence required entirely rebuilding the system from scratch.

maybe so, but how fast can they do it?

this was a virus that when it hit, basically took down just about every system in the whole office, or maybe the whole corp. hell, it took out hardware (most likely taking out firmware by zeroing them, or maybe messing with mechanical parts so that they wear out, a classic on older hardrives. even flash can be worn out quite quickly if done "right").

so the competent guy now have a server that needs parts replaced, that need the os and software reinstalled and the databases brought back from backups. and the higher ups are doing the headless chicken over lost profits? stress and time pressure can make even the best person make mistakes.

then you back to square one.

and this isnt one isolated system, or one isolated part of the world. its happening all over, with a speed and force not seen before.

but yes, if it was purely left to the tech heads, then its one thing. but i wonder how many CEO's or others would get involved when seeing the competition get into trouble, hoping to pull ahead. then things go from bad to insane.

the human factor is all to often overlooked...
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hobgoblin
post Aug 28 2007, 08:47 AM
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QUOTE (toturi @ Aug 28 2007, 07:26 AM)
QUOTE (hobgoblin @ Aug 28 2007, 01:48 PM)
off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

sprinklers are more like IC then backups...

I was thinking of hardcopy backups. If you are really afraid that electronic medium may be hacked or corrupted, then hardcopies would be your ace in the hole.

how simple are those to keep up to date in reference to the data ones? and how quickly can they be put back online?

hell, i wonder how much hard copies are made of the web today. osnews (lovely tech news site) had a 10-year celebration just the other day, and when looking at some old links, they where dead. even "the way back machine" was having issues with them iirc.

sure, we can throw around all kinds of ideas of backing stuff up, but in the end things happen to fast, and people are to lazy, for it to really be put into effect.
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Ol' Scratch
post Aug 28 2007, 08:53 AM
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QUOTE (hobgoblin)
off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

sprinklers are more like IC then backups...

Yeah, because when checking to make sure you always load them directly onto your main servers. Especially after a world-wide crash occurs. To think otherwise is just crazy talk!

And nevermind that prior to the new Matrix networks, lots and lots of systems weren't connected to the Matrix at all. Many were just dumb terminals and storage devices, like wrist and pocket computers. But... the new Matrix is completely wireless, so let's assume the previous one, was, too so we can make up an unplausible story to get rid of it while trying to capture that paranoid 1980's feel in Shadowrun again! It's brilliant and flawless in all ways, and in no way is as unplausible or ridiculous as it actually is.
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hobgoblin
post Aug 28 2007, 08:56 AM
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some times i wonder why people play this game.
or do they just like coming to dumpshock to went acid about how impossible the background story is?
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Ol' Scratch
post Aug 28 2007, 09:05 AM
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Sorry for countering your weak arguments. I'll be quiet now so you can go on thinking it was a brilliant point and proof positive for why the entire thing is totally awesome in all ways. (Hmm, I probably won't, really, but I'll say it anyway to make you feel better.)
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hobgoblin
post Aug 28 2007, 09:18 AM
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im not saying its perfect. im just saying that its a game, so i dont really care.

but going by the number of times these topics gets dredged up, and more often then not by the same few people, its a wonder that they have not walked of into the sunset to a more "likable" game. so i wonder, what makes you people stick around?
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toturi
post Aug 28 2007, 09:40 AM
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QUOTE (hobgoblin)
QUOTE (toturi @ Aug 28 2007, 07:26 AM)
QUOTE (hobgoblin @ Aug 28 2007, 01:48 PM)
off-line backups that may hold copies of the virus. copies that go boom the moment they are woken up. one do not know how long the virus was being spread before it striked.

sprinklers are more like IC then backups...

I was thinking of hardcopy backups. If you are really afraid that electronic medium may be hacked or corrupted, then hardcopies would be your ace in the hole.

how simple are those to keep up to date in reference to the data ones? and how quickly can they be put back online?

hell, i wonder how much hard copies are made of the web today. osnews (lovely tech news site) had a 10-year celebration just the other day, and when looking at some old links, they where dead. even "the way back machine" was having issues with them iirc.

sure, we can throw around all kinds of ideas of backing stuff up, but in the end things happen to fast, and people are to lazy, for it to really be put into effect.

Passports, identity cards, etc. With bureacracy as it is, there will be hardcopies or at least some form of off-line backup especially if bureacrats want to protect their behids. Nowadays, we have lawyers making their submissions online but we still have the same lawyers wheeling a ton of paper into the courtrooms. When something goes wrong, there will be another source of backups.
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Ol' Scratch
post Aug 28 2007, 09:50 AM
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QUOTE (hobgoblin @ Aug 28 2007, 03:18 AM)
im not saying its perfect. im just saying that its a game, so i dont really care.

Your attacking of people's opinions (or more correctly, attacking people for having opinions) suggest otherwise.

QUOTE
but going by the number of times these topics gets dredged up, and more often then not by the same few people, its a wonder that they have not walked of into the sunset to a more "likable" game. so i wonder, what makes you people stick around?

Turn the question around: Why do you bother coming to such an "unlikable" place, posting in "unlikable" threads, aruging with "unlikable" people?
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hobgoblin
post Aug 28 2007, 09:54 AM
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because i like the game, and is bored?

now you answer the question...

as for attacking opinions, maybe i did. but im not the first, and i will be the last, and as long as we can keep the attacks to verbal ones i think we will all be ok in the end.
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Ol' Scratch
post Aug 28 2007, 10:04 AM
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QUOTE (hobgoblin)
because i like the game, and is bored?

now you answer the question...

Because I like the game, because I dislike aspects of the game, and because I find such threads enlightening all around.

Note that none of my reasons include the word "bored," which is a synonym in this context for "just wanting to bitch for no reason at all."
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hobgoblin
post Aug 28 2007, 10:12 AM
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i really have painted a bullseye on my forehead?
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Rotbart van Dain...
post Aug 28 2007, 10:17 AM
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QUOTE (bibliophile20)
I have my players currently taking care of an amnesiac TM that sort of fell into their laps; my campaign is currently set in 2068, so they're completely baffled as to how she can do what she can do.

Yeah, right. They all have amnesia, never read about Otaku nor the later online portfolios in system failure. :S
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Buster
post Aug 28 2007, 10:35 AM
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QUOTE (hobgoblin)
because i like the game, and is bored?

now you answer the question...

as for attacking opinions, maybe i did. but im not the first, and i will be the last, and as long as we can keep the attacks to verbal ones i think we will all be ok in the end.

Is it really that hard for you to understand why it's possible to like a game but want pieces of it fixed? Do you never speak to your friend again just because they said one stupid thing? Do you let your friend keep saying stupid things? If he keeps saying stupid things even after you correct him, do you keep buying his books?

Ok, I lost track of my metaphor, but my point is that we need to keep quality control up or the game will go from awesome to sucks faster than you can say Shadowrun First Person Shooter.
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hobgoblin
post Aug 28 2007, 10:45 AM
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QUOTE (Buster)
QUOTE (hobgoblin @ Aug 28 2007, 04:54 AM)
because i like the game, and is bored?

now you answer the question...

as for attacking opinions, maybe i did. but im not the first, and i will be the last, and as long as we can keep the attacks to verbal ones i think we will all be ok in the end.

Is it really that hard for you to understand why it's possible to like a game but want pieces of it fixed? Do you never speak to your friend again just because they said one stupid thing? Do you let your friend keep saying stupid things? If he keeps saying stupid things even after you correct him, do you keep buying his books?

Ok, I lost track of my metaphor, but my point is that we need to keep quality control up or the game will go from awesome to sucks faster than you can say Shadowrun First Person Shooter.

sure, but the crash part of the story is a kind of damned if you do, damned if you dont area.

as in, i have a feel that if it was retconed, people would cry foul at that to.

and yes, i correct a friend if he makes a error. but only if that error is fact based, and even then i just point out the problem and leave it at that. i dont shout and go on about it every time i see him.

but in the end, SR is fiction, not fact. it diverted from real life somewhere in the 1980's, and went on from there. to me the crash happened some time in that alternate timeline, and leave it at that. how possible or impossible it is given real life tech and all that is a non-issue really.

as in, i play SR to have fun, not recreate real life down to the binary details. i like the matrix rules and stuff because it allows the "hero geek", not the "basement nerd". if that means glossing over the hows and whys of real life computing, so be it.
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Buster
post Aug 28 2007, 11:00 AM
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QUOTE (hobgoblin @ Aug 28 2007, 05:45 AM)
and yes, i correct a friend if he makes a error. but only if that error is fact based, and even then i just point out the problem and leave it at that. i dont shout and go on about it every time i see him.

I'm not shouting and going on about anything. This is only one thread about reviewing Emergence, therefore I'm reviewing Emergence. I've never said anything about Emergence until someone asked me.
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Buster
post Aug 28 2007, 11:15 AM
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QUOTE (hobgoblin)
but in the end, SR is fiction, not fact. it diverted from real life somewhere in the 1980's, and went on from there. to me the crash happened some time in that alternate timeline, and leave it at that. how possible or impossible it is given real life tech and all that is a non-issue really.

as in, i play SR to have fun, not recreate real life down to the binary details. i like the matrix rules and stuff because it allows the "hero geek", not the "basement nerd". if that means glossing over the hows and whys of real life computing, so be it.

It's ok to have low standards, Stephen J. Cannell has made a career of it. :D
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hobgoblin
post Aug 28 2007, 11:32 AM
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QUOTE (Buster)
QUOTE (hobgoblin @ Aug 28 2007, 05:45 AM)
and yes, i correct a friend if he makes a error. but only if that error is fact based, and even then i just point out the problem and leave it at that. i dont shout and go on about it every time i see him.

I'm not shouting and going on about anything. This is only one thread about reviewing Emergence, therefore I'm reviewing Emergence. I've never said anything about Emergence until someone asked me.

well the topic have gone beyond emergence now...
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