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> The Bounty on Ghouls, and whatever else...
Mercer
post Sep 9 2007, 01:48 PM
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This came up recently in a game, and I'm trying to remember in the 500-nuyen bounty on ghouls that my old group used was something we had just picked out of a hat or if that was in a book somewhere. Is there a supplement for any edition that covers this in any detail?
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Kagetenshi
post Sep 9 2007, 02:01 PM
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Athabaska has a bounty on Sea Wolves, the CAS on Houngans, an LA Triad on live Shedim, and Quebec has bounties on just about anything Awakened. I seem to remember a UCAS bounty on Ghouls, but that may just be hazy rememberings of the Genesis Shadowrun game.

~J
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Fortune
post Sep 9 2007, 02:04 PM
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There used to be a (UCAS) bounty back in the SR1 days, but thing's changed over the years.

Visit Quebec for all your legal ghoul-hunting needs. ;)
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SinN
post Sep 9 2007, 06:41 PM
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QUOTE (Fortune)
Visit Quebec for all your legal ghoul-hunting needs. ;)

:rotfl:

I dunno, 500 per ghoul head seems fair to me, considering they usually travel in packs, or schools....or posse's?
Does anyone know what a group of ghouls is called?
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Hartbaine
post Sep 9 2007, 06:47 PM
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A Gaggle.

A Gaggle of Ghouls.
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SinN
post Sep 9 2007, 06:53 PM
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:rotfl: :rotfl: :rotfl: :rotfl: :rotfl:

Wow thanks for that. Needed to laugh that hard.
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Kagetenshi
post Sep 9 2007, 06:57 PM
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A ravening.

~J
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Penta
post Sep 9 2007, 07:46 PM
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A shambling?
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Critias
post Sep 10 2007, 01:08 AM
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I'd say a "murder" is appropriate.
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Fortune
post Sep 10 2007, 01:14 AM
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C'mon! It's a grave.

A Grave of Ghouls.
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Ed Simons
post Sep 10 2007, 02:57 AM
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QUOTE (SinN)
Does anyone know what a group of ghouls is called?

A wide target selection?
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tisoz
post Sep 10 2007, 05:20 AM
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I always read/heard them referred to as a pack.

I also want to say the bounty was 50 nuyen a head. Maybe it was in Changling, Shadowrun novel #(about)6.
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Wounded Ronin
post Sep 10 2007, 08:09 AM
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QUOTE (tisoz)
I always read/heard them referred to as a pack.

I also want to say the bounty was 50 nuyen a head. Maybe it was in Changling, Shadowrun novel #(about)6.

Hell, man, that bounty was almost nothing back in Shadowrun genesis. Furthermore, there was a 20 ghoul max, which I think was a bad decision on the part of the game designers. I feel it should have been unlimited just because it's very soothing to go around killing ghouls for an extended period of time. At least, the max should have been like 500 at least.
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Mercer
post Sep 11 2007, 09:12 AM
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Yeah, 50 bucks seems kind of light for ghouls. I mean, unless you're lucky enough to back over a couple with your car (or you're lucky enough that the people you back over turn out to be ghouls, howver you want to look at it), 50 nuyen doesn't seem like enough.
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hyzmarca
post Sep 11 2007, 09:55 AM
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The ghoul bounties were abolished in the civilized world once the developers decided to make Ghoulification an allegory for AIDS. Shooting AIDS victims in the face for money is sort of a jackass thing to do.
Quebec still has its bounty because The Quebecers and the Amazing French Canadians were heels team in the WWF and the WCW, respectivly.
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Penta
post Sep 11 2007, 12:54 PM
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Ghoulification an allegory for AIDS?

....Yabbut, see...AIDS victims don't eat people.
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Mercer
post Sep 11 2007, 01:43 PM
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Well, that's a fair point. I suppose not every ghoul becomes a ravening, sewer-dwelling cannibal, so "open season" isn't really called for. Particular ghouls or packs of ghouls might become a threat to public safety, but that would be on a case-by-case basis. It's pretty similar to vampires, even though the ghoul expression of the disease is a bit less palatable to society.
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Kagetenshi
post Sep 11 2007, 02:26 PM
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That's actually part of the beautiful thing about Ghouls. With an arbitrarily large sample of standard, straight-3s humans, they'll all be mentally impaired (-1 to Intelligence, -1 Charisma), but assuming an Essence 5 carrier (uncybered ghoul with no other Essence loss), ~3.7% will be otherwise unimpaired, ~22.2% will have recognizable portions of their personality intact but be severely impaired in social interaction and force of personality (additional -1 to Charisma), and ~44.4% will have some fragments of their personality remaining but be severely handicapped in all social or cognitive aspects (additional -1 to both Charisma and Intelligence). Only ~29.6% will have suffered total loss of personality and ability to interact with metahumans.

The number of ghouls who will be mindless and eating people will be a good-sized chunk of the whole, but from the middle-of-the-road humans they won't be anywhere near all of them. As a result, most Ghouls are unfairly judged when the group is considered to have the attributes of the mindless ones.

~J
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PlatonicPimp
post Sep 12 2007, 12:34 AM
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Yeah, but many of those with more cognitive functions are really more dangerous than their mindless cousins. No-one has yet claimed the synthetic ghoul-feed money up for grabs. Since ghouls must engage in cannibalism in order to survive at all, they hit a dilemma. There are few, if any, ethical ways of acquiring what they need to live.

Once they hit this wall, the ghoul will have to resort to something to get metahuman flesh. Whatever they are forced to do, they have to live with it. Many ghouls deal with what they are forced to do by letting themselves dissociate, or by acting out the role of monster, or becomming psychotic in other ways. When one of them attacks you, I doubt you'll care if it's a mindless ghoul or one that still has sentience. It's chewing your spleen either way.

The ones that still have cognitive function, but have become depraved, are even more dangerous because of their remaining intelligence.
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hyzmarca
post Sep 12 2007, 01:00 AM
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As has been stated before in other threads, ghouls don't eat people. In fact, ghouls can't eat people. They eat rotting corpses.
There are more than enough rotten corpses to go around. Ghouls don't need to attack anyone and few will be inclined to, even among the feral ones. Heck, with the Shedim problem being what it is they're providing a public service.
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DuckEggBlue Omeg...
post Sep 12 2007, 04:07 AM
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QUOTE (hyzmarca)
In fact, ghouls can't eat people. They eat rotting corpses.

When did that happen? Last I heard they needed raw metahuman flesh - rotting was not prerequisite, not metioned at all that I can remember, which I've always taken to mean 'preferably fresh'. Besides which, if it was, leaving a corpse around to reach that state gives Shedim plenty of time to inhabit it.
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Ed Simons
post Sep 12 2007, 04:44 AM
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QUOTE (Kagetenshi)
The number of ghouls who will be mindless and eating people will be a good-sized chunk of the whole, but from the middle-of-the-road humans they won't be anywhere near all of them. As a result, most Ghouls are unfairly judged when the group is considered to have the attributes of the mindless ones.

Ninety percent of the politicians ghouls give the other ten percent a bad name.
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Kronk2
post Sep 14 2007, 08:16 AM
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Whats the bounty for a Juggernaut or a Megalodon?
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tisoz
post Sep 14 2007, 08:50 AM
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QUOTE (Kronk2)
Whats the bounty for a Juggernaut or a Megalodon?

PAoNA just says significant in most locals for the Juggernaut. No mention of a bounty on Megalodons.
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nezumi
post Sep 14 2007, 12:32 PM
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I'm pretty sure you'll make more selling the body to some hunter wanna be than you'll ever make on bounties.
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