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> Possession Power using an Invoked spirit, apparent contradiction in the wording
pbangarth
post Sep 20 2007, 06:37 PM
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On page 102 of Street Magic, we are told in the sidebar on Possession and Vessels that the Possessing spirit adds its Force to Physical Attributes of a living vessel or to appropriate stats of a non-living vessel. Easy: a Force 4 spirit adds 4 to the Attributes of the host (within augmented racial maxima) no matter what the actual Physical Attributes of the spirit in question. (eg.: a Guardian spirit has BOD=Force +1, whereas a Water spirit has BOD=Force+2.)

On page 57 of Street Magic, we are told in the Invoking Test Table that "Each net hit over 5 adds 1 point to each of the great form spirit's materialized or possession Physical attributes" (emphasis mine).

So in an example, say a great form spirit is invoked with 8 successes, leaving 3 net hits above 5, it is clear a materialized spirit would have Physical Attributes 3 greater than the basic. It is also clear that a spirit summoned by a possession tradition magician would also gain these 3 points to Physical Attributes in the Astral Plane.

But what about when that spirit possesses something/someone in the Material Plane? The Invoking Test Table suggests that a Force 4 great form spirit with 3 net successes above 5 on the Invoking test would add 7 to the Physical Attributes of the host. (again limited by the augmented racial maxima.)

Is this how others read it?
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hyzmarca
post Sep 20 2007, 07:29 PM
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Yes. Up to the combind beings augmented max of (Host's augemented max) + Spirit's Force*1.5
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darthmord
post Sep 21 2007, 02:57 AM
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So what would be the stats of a flesh form Inhabitation spirit?

Under the Inhabitation sidebars, it talks about the True Form being attributes as normal for a Manifesting spirit. It also notes that for a hybrid form, the spirit's attributes and host form attributes are added together. Under Flesh Form (really good merge), it says NOTHING about stats.

Yet other sections talking about flesh form merges & attributes refer back here.
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laughingowl
post Sep 21 2007, 03:16 AM
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although one wonders how you are getting 24+ dice on an invoking + magic test....
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tisoz
post Sep 21 2007, 03:32 AM
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QUOTE (laughingowl)
although one wonders how you are getting 24+ dice on an invoking + magic test....

That is only from extrapolating an expected outcome. A decent roll and a good reroll of failures with Edge can result in 8 hits.
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Big D
post Sep 21 2007, 03:52 AM
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Yeah, Flesh Form is rather confusing. Based on what the writers have posted here, my understanding is that Flesh Form is *exactly* like Hybrid form, except where specifically stated otherwise (after all, Flesh Form says nothing about DNI, either).

So, an Inhabited F6 Ally adds 6 to each physical stat, replaces existing mental stats with 6s, has 6 M, and whatever E the summoner had at the time.
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pbangarth
post Sep 21 2007, 02:31 PM
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QUOTE (hyzmarca @ Sep 20 2007, 03:29 PM)
Yes. Up to the combind beings augmented max of (Host's augemented max) + Spirit's Force*1.5

Hyzmarca, I'm not sure I understand your formula. I thought a human (say) whose maximum for augmented physical stats is 9 could not be raised above 9 by anything, even possession.

Your formula would suggest a human possessed by a Force 5 spirit could be raised to
9 + 7 = 16! This raises two points:

1) That seems an awfully powerful effect for the Possession power.

2) The Force *1.5 part couldn't actually be reached unless there were further augmentation after the possession. I guess this could be possible if a bound spirit or ally were the possessor.

Or, I guess, the host could have undergone the unlikely procedure of over-augmenting herself, and then being ready to utilize the full augmentation after possession.
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Big D
post Sep 21 2007, 03:37 PM
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Yes, there's a long story behind that rule, and I can never keep it straight.

Short version is, there was originally no cap at all, and there was an exploit to massively augment physical stats (I think it *was* from invoking). The 1.5x rule specifically counters that, while allowing possessing/inhabiting spirits to add their full force to physical stats.

So, yes, my understanding (it's already been corrected a couple of times) is that a F6 normal spirit dropped in a maxed-out augmented human would have physical stats of 15, and an invoked F6 could potentially achieve 18.
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DTFarstar
post Sep 21 2007, 04:58 PM
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Yeah, the only time the Stat +Force x1.5 really comes into play is when you invoke a spirit. If you get 8 invoking successes then there is a decent chance you can't take advantage of all of that if it was a low force spirit or you were already augmented(POssesing the SS or adept)


Chris
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