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#1
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Target ![]() Group: Members Posts: 7 Joined: 21-March 07 Member No.: 11,278 ![]() |
just a few things that i ran into both making and helping one of my pc's with their charecters.
1. the price of a modular adaptation is 1.1x the origonal cost of the limb. is this a constant regardless of type and grade, or lets say you had an alphaware limb that it was installed in. would the price of the modular adaptation to the limb double as per standard grade rules on top of the 1.1 multiplier? 2. the plugins seem like they are fairly universal in make seeing as even hands and feet are technically swappable, so if you had an alphaware limb, would it be necessary to have the attatchment limb be alphaware as well, or could you use any grade plug-in in the UCCP port. If so would this grade system extend to plugins that don't normally have grades, such as the hydraulic press or the drone hand? |
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#2
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 ![]() |
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#3
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Erm, I'm pretty sure the intent of grades is that the grade multiplier comes last, not first. The cost for modular limbs are the base cost, which is ten percent more than a normal limb.
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#4
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 ![]() |
Does it matter? Multiplication is commutative over real numbers, so X * 1.1 * 2 is the same as X * 2 * 1.1. I'm not sure I'm understanding you or there's a detail I'm missing.
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#5
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
It matters not only from a numbers point of view (see below) but also from a "proper application of the rules" point of view.
The cost multiplier for a modular cyberlimb is just a shorthand to save some space, and applies only to the base cost. Using your method of applying the cost at the end of the process, you wind up with an alpha-grade customized modular cyberlimb with Bod +1, Agi +1, and Str +1 costing 42,900 nuyen [((15,000 + (1,500 x 3)) x 2) x 1.1], whereas the proper cost is 42,000 nuyen [((15,000 x 1.1) + (1,500 x 3)) x 2]. In other words, your method has the cost for all the accessories and features being increased by 10% instead of just the limb itself. |
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#6
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Technomancer ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Retired Admins Posts: 4,638 Joined: 2-October 02 From: Champaign, IL Member No.: 3,374 ![]() |
Gotcha.
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#7
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 ![]() |
How do you know this? My appologies for not knowing if you are an author or just "in the know", but has this been stated officially somewhere? |
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#8
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
The way it's listed and common sense.
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#9
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 ![]() |
I can definitely see your interpretation, however, that it's the official interpretation is not certain. 1. Logically, the components would have to be modified to take into account the modifications from modularization or the cyberlimb's capacity should be reduced. Since the capacity is unchanged, it is logical to assume installed accessories are affected (meaningfully or not) by the modularization. 2. Cyberlimb enhancements are a subheading under cyberlimbs while cyberlimb accessories are a separate listing. This is stronger evidence that the modular multiplier affects the cost of enhancements at least. The applicability of the cost multiplier cannot be dismissed as "common sense". |
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#10
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Target ![]() Group: Members Posts: 7 Joined: 21-March 07 Member No.: 11,278 ![]() |
Edit: remind me to destroy my ISP
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#11
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Target ![]() Group: Members Posts: 7 Joined: 21-March 07 Member No.: 11,278 ![]() |
this is about what my interpretation was as well, although thanks as well for the insight to the proper aplication of the multipliers when doing enhancements at the same time. the guy i was hashing it out with was basically saying that you had to pay for the Modular enhancement twice over when alphawaring it (cost of the limb = 30,000 * 1.1 = 33,000, - cost of the alphaware limb meaning that the cost of the modular mod was 3,000, * 2 for the cost of alphawaring the modular system, turning what would have been 33,000 into 36,000.) |
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#12
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
he's still saying you double the cost of modular for alphaware. what he's saying is that you don't apply the modular cost to the stuff you put into the cyberlimb. which is arguable either way, but i'm not about to bother with said arguing personally =D |
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#13
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,754 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
Whats the difference between a Modular Limb and a Modular adaption, is adaption for the optional reference for creating you own mods as suggested in limb entry?
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#14
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Modular Plug-In Adaptation is for adapting standard gear to use the UCCP connections of a modular limb. (And, apparently, you have to increase the cost more than once if you go by Cabral's interpretation.)
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#15
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,754 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
What are limits on what can be adapted? Sensors,lock pick arm....
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#16
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Common sense and GM approval.
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#17
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,754 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
hehe Common sense can sometimes be missing at game table, thankfully I'm the one doing the "approveing".
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#18
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Moving Target ![]() ![]() Group: Members Posts: 168 Joined: 6-August 06 Member No.: 9,033 ![]() |
I have a compeletly unrelated question on modular cyberlimbs, if i bought some extra hands, can i put those hands in place of my feet?
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#19
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,754 Joined: 5-September 06 From: UCAS Member No.: 9,313 ![]() |
Might be a balance issue, articulated feet maybe or bird foot mod on raptor legs. Reason for hands in place of feet? |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 168 Joined: 6-August 06 Member No.: 9,033 ![]() |
Monkeys are cool..? :D |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 ![]() |
Can I plug a standard grade cyberlimb into my delta grade UCCP? |
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#22
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,219 Joined: 26-February 02 From: Lofwyr's stomach. Member No.: 1,320 ![]() |
That's what grip feets is for.
I'd say no to cross-grade plugins, just because I can't think of a way to be down-compatable that wouldn't also be up-compatable, and we don't want up-compatable because it's cheaterly. |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 ![]() |
So if I can't plug a standard grade cyber arm into a delta grade UCCP, why can I plug a standard grade modular bit into it?
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#24
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 ![]() |
Who says you can? If the limb is Delta (or Alpha, Beta or Zeta), any accessories must also be of that Grade. |
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#25
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 ![]() |
My misinterpretation of Doc Funk's comment. :D I now realize he was saying that my interpretation says you have to apply the modular cyberlimb cost and Modular Plug-In Adaptation cost to an item before it is able to be used with a UCCP. It does not, but I believe the modular cyberlimb price multiplier must be applied to any cyber included in a modular cyberlimb, not just the cyberlimb itself. (Much like cyber grades and cyberlimb components) |
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