Playing Shadowrun Online, How do you do it? |
Playing Shadowrun Online, How do you do it? |
Oct 8 2007, 05:59 PM
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#1
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Moving Target Group: Members Posts: 209 Joined: 25-January 07 Member No.: 10,771 |
Also please feel free to mention how such games are run, or any combinations/permutations of the above choices.
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Oct 8 2007, 06:07 PM
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#2
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Moving Target Group: Members Posts: 438 Joined: 21-September 07 From: Houston Member No.: 13,369 |
I don't yet but would love to get in on some games.
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Oct 8 2007, 06:07 PM
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#3
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Our group uses AIM, which works well enough when the services aren't going down or kicking people (sometimes without telling them—when everyone else has stopped talking, it's probably a good idea to make sure you're still connected). It has some commands for a dieroller in chat rooms, which as far as I can tell is totally undocumented (as are the other in-chat commands, if they exist).
We're working on our own chatserver/client, but I have very little time to work on it and we'd still need to find a reliable server after that. ~J |
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Oct 8 2007, 06:10 PM
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#4
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Moving Target Group: Members Posts: 209 Joined: 25-January 07 Member No.: 10,771 |
check out http://www.paranoia-live.net/ They have their own client for the paranoia rpg which could probably be adapted for SR. There has been talk about making the client a general rpg client rather than just a Paranoia only client. They could use more developers. |
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Oct 8 2007, 06:19 PM
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#5
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Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Interesting. Unfortunately, they've chosen to work in Java, so I have better things to do with my time than contribute :)
~J |
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Oct 8 2007, 07:03 PM
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#6
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
I use OpenRPG, which has some support for SR4 dice mechanic, but the .open(6) tag doesn't count the 6's for some reason, which means you're better off manually re-rolling your esplodin sixes
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Oct 8 2007, 07:22 PM
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#7
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ghostrider Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
I'm about to start GMing a game using Skype. I plan on using voice for most stuff and a combo of 1 group text chat and individual text chats. I'm going to try out SR4W for character tracking, and I'll just be keeping initiative on paper. No dice roller, we'll just be rolling locally and giving results.
I'll try to remember to post here after we actually get going. |
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Oct 8 2007, 08:28 PM
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#8
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MechRigger Delux Group: Retired Admins Posts: 1,151 Joined: 26-February 02 From: Hanger 18, WPAFB Member No.: 1,657 |
I'm in Eido's group... so what he said :D
Though I'd like to see an occasional whiteboard map.... I knwo in biz apps at work we use lots of the virtual whiteboard, and that MSN has that built into its client. Anyone know any other software that does that? |
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Oct 8 2007, 09:31 PM
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#9
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Moving Target Group: Members Posts: 438 Joined: 21-September 07 From: Houston Member No.: 13,369 |
well they have one in openrpg, but i cant see loading it just for that
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Oct 8 2007, 09:35 PM
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#10
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
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Oct 8 2007, 11:04 PM
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#11
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
IRC is the true way of the jedi. Too bad its hella hard to be tactical without an actual battlemat.
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Oct 8 2007, 11:05 PM
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#12
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Target Group: Members Posts: 87 Joined: 11-September 07 From: Saeder-Krupp Rhine-Ruhr Regional HQ Member No.: 13,215 |
I don't play SR online, so I'm probably skewing the vote here, but if I did, I'd probably use Fantasy Grounds (provided I could find a 4.0 ruleset on the forum there). I tried it with the built-in d20 ruleset and it looked good. If only it wasn't so expensive...
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Oct 8 2007, 11:37 PM
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#13
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Running Target Group: Members Posts: 1,095 Joined: 26-February 02 From: Ontari-airee-o Member No.: 1,115 |
I wrote a battlemat in php .... it's nothing pretty ... but you can have as many players on a map ... that click around using points .... you upload whatever sized jpg as the background you want. The code is lacking a little polish .. but works well.
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Oct 9 2007, 05:45 AM
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#14
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Moving Target Group: Members Posts: 219 Joined: 26-April 02 From: Emerald City, Oz Member No.: 2,648 |
I don't.
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Oct 9 2007, 01:06 PM
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#15
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
www.rpol.net
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Oct 9 2007, 01:16 PM
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#16
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Moving Target Group: Members Posts: 315 Joined: 12-October 03 From: Germany, Regensburg Member No.: 5,709 |
The SR 4.0 ruleset is not ready yet, but afaik two people are working on it, so we can hope for something in the future :-) |
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Oct 9 2007, 03:44 PM
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#17
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Moving Target Group: Members Posts: 475 Joined: 17-June 02 From: Concord University, Athens, WV Member No.: 2,880 |
I voted "forum posts", but it used to be AIM and IRC when our group was more active.
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Oct 9 2007, 03:52 PM
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#18
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Moving Target Group: Members Posts: 152 Joined: 11-May 06 Member No.: 8,547 |
Usually do forum posts, either gm rolls or go on buddy system.
As for maps, usually its not required but we can always put up link to paint image if there's enough confusion to merit it. |
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Oct 9 2007, 06:54 PM
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#19
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Shooting Target Group: Members Posts: 1,978 Joined: 26-February 02 From: New Jersey, USA Member No.: 500 |
I MUSH.
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Oct 10 2007, 10:12 AM
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#20
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Mr. Johnson Group: Dumpshocked Posts: 2,587 Joined: 25-January 05 From: Berkeley, CA Member No.: 7,014 |
Our gaming group has recently started playing Shadowrun again. Half of us live in California, while the other half lives in Indiana.
We've been using Ventrilo for Voice-over-IP and Maptool: http://rptools.net/doku.php In the past, we've used Screenmonkey and OpenRPG, but MapTool is far superior (not to mention, totally free). It's less obtuse than OpenRPG, and much easier to set-up maps and minis (drag and drop simplicity). MapTool is slightly hampered by the fact that the diceroller isn't adapted for SR, but the in-line Dice-rolling in the latest beta version and custom macros for multiple dice rolling (easy to create) are passable (format: [d6+d6+d6] to display a 3d6 roll). |
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Oct 12 2007, 10:49 PM
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#21
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Moving Target Group: Members Posts: 775 Joined: 31-March 05 From: florida Member No.: 7,273 |
i put other, tried posting on forums but the games both died horribly, no one else would post, thus they died
otherwise cant seem to get a game so i dont get to play anymore :-( |
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Oct 15 2007, 12:57 AM
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#22
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Moving Target Group: Members Posts: 745 Joined: 13-April 07 From: Houston, Texas Member No.: 11,448 |
OpenRPG
Best free tool ive seen out there to be used for running games. Ive never had the problem one of the above posters has had. |
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Oct 15 2007, 03:01 PM
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#23
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ghostrider Group: Retired Admins Posts: 4,196 Joined: 16-May 04 Member No.: 6,333 |
Well, our first session over Skype was a success! After ironing out some initial quirks and getting everyone in the conference call, it was the closest thing to sitting around a table together that I've ever experienced without...sitting around a table together.
The call quality was great, even with one player on a cell phone (we were a bit worried about that), and with the built in chat client we were able to keep initiative and perception rolls organized without everyone talking over one another. I'm looking into Maptools in case we need to start using a map at some point, but the first game seemed to go pretty well just using descriptions. I'll probably try and get some feedback on that and decide what to do from here for visuals. Other than me needing to reinforce some of my rules knowledge, I think it went really well, and I'd definitely suggest it over text-only chat play. |
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Oct 17 2007, 01:46 AM
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#24
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Man Behind the Curtain Group: Admin Posts: 14,871 Joined: 2-July 89 From: End of the Yellow-Brick Road Member No.: 3 |
I agree, a conference call augmented with IM is an awesome way to game if you can't all sit around the same table!
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Oct 17 2007, 06:56 AM
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#25
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...I chose "null" as I do not do any online gaming. Just wanted to see the breakdown.
Although I do always kind of think :ic: when on the forum, so maybe I am playing & just don't realise it. ...or something like that. It's late, had a rough day at work, & a couple pints of Mudshark Porter to forget about it. Damn, Winter is coming soon already...? ...Jacking out 'cause the Bistro I'm at is closing soon. |
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