Lycanthrope, Any solid rules out there? |
Lycanthrope, Any solid rules out there? |
Oct 10 2007, 05:28 AM
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#1
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Target Group: Members Posts: 22 Joined: 26-March 06 Member No.: 8,405 |
Has anyone run across any rules regarding Lycanthrope in Shadowrun 4th Ed.?
TIA, Tim |
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Oct 10 2007, 05:46 AM
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#2
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
There two closest thigns are:
The shapeshifters, which are essentially animals of any type that can tranform into metahumans. They regenerate and have a weakness to silve,r and animal minded. Not infectious. The Loup - Garou - highly infectious HMHVV variant. Victims gets real hairy and agressive, claws, the work.s Get more violent and active during the full moon. They don't shape shift though. I did have one campaign aginst the vampries of the Ordo Maximus trying to genetically splice wolf shape shifter genes with a Loup-Garou. Matter of taste really. |
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Oct 10 2007, 05:51 AM
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#3
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Target Group: Members Posts: 22 Joined: 26-March 06 Member No.: 8,405 |
So, no really good rules out there... I'm wondering if there was anything in 2nd or 3rd Ed. Guess I'll have to come up with something...
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Oct 10 2007, 06:15 AM
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#4
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Moving Target Group: Members Posts: 268 Joined: 26-February 02 From: Brisbane, Australia Member No.: 78 |
You won't find anything, because shapeshifters are clearly placed as the origin of the lycanthrope legends in the Shadowrun universe. They're as close as you'll get via official channels |
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Oct 10 2007, 06:23 AM
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#5
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Neophyte Runner Group: Members Posts: 2,159 Joined: 12-April 07 From: Ork Underground Member No.: 11,440 |
Here is a link with some shapeshifter rules that can give you a start
http://shadowrunsurvivalguide.com/ShapeShifter.aspx WMS |
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Oct 10 2007, 06:37 AM
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#6
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
I straight up use an HMHVV variant that turns people into Howling-esque werewolves. They drain Essence out of newly shredded corpses, they regenerate really fast, and when they transform (either voluntarily or because it's a full moon) they grow into 3.5m tall monsters. The vampire template in Shadowrun works so very well for werewolves that I am honestly offended at the crap we got served up in Paranormal Animals of Europe. Every way they made Loup Garous different from Vampires made them less like Werewolves and made the definition of HMHVV less coherent.
So a lycanthrope transformation looks like this:
2. Said monster takes your carcass off into a tree and eats most of it. 3. Your corpse lies there inert for a few days while the virus takes it over. Your wounds are repaired by the regenerative power of the virus' magic. 4. You rise again as a big hairy monster and go eat something or someone. 5. You wander off, temporarily sated. After a bit you transform into a human form that has most of the memories of the pre-lycanthrope attack human. You wake up naked and covered in blood with nary a mark on you and have no idea what the hell just happened. If you remember the original monstrous attack it is at best a hazy reccollection - like a nightmare. Right. So much better from a mythological accuracy, epidemiological accuracy, and all-around coolness point of view. Also, this makes for much better shadowruns than "It's a violent guy who bites people!" -Frank |
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Oct 11 2007, 01:45 AM
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#7
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Target Group: Members Posts: 22 Joined: 26-March 06 Member No.: 8,405 |
Thanks for the feedback guys! I have some ideas now...
Regards - Tim |
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