Missiles and Rockets, am I missing something? |
Missiles and Rockets, am I missing something? |
Oct 13 2007, 02:41 AM
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#1
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Moving Target Group: Members Posts: 266 Joined: 16-April 02 From: DC Member No.: 2,605 |
I read the rules on missiles and rockets again this week and couldn't believe a few of the things I read. Tell me know any of you have changed things or if you actually play with the rules as written. Maybe I'm missing something. I noticed that the cost of the disposable launcher costs twice what the fragmentation rockets cost! To me that's just rediculous. I think they should cost 500. Also comparing the rules for firing rockets compared to missiles. With missiles you use heavy weapons plus the intelligence of the missile (max 3). If firing a rocket you use heavy weapons plus agility. This way, unless you have a very low agility you'd be better off using rockets. Am I missing something?
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Oct 13 2007, 03:17 AM
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#2
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
Probably not. The combat rules seem mostly written by people who learned everything they know from comic books and bad movies.
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Oct 13 2007, 03:20 AM
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#3
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Moving Target Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 |
Kzt has a point.
I play missiles as AGI + HW + missile intelligence. |
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Oct 13 2007, 03:29 AM
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#4
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Running Target Group: Members Posts: 1,246 Joined: 8-June 07 Member No.: 11,869 |
I'm not sure why missiles have a limit of rating 3, don't they have drone brains (limit rating 6)?
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Oct 13 2007, 03:56 AM
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#5
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...basically missile guidance would be similar to a pilot programme so one would think that anyone with programming skill could tweak it. |
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Oct 13 2007, 06:46 AM
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#6
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Running Target Group: Members Posts: 1,269 Joined: 18-September 06 Member No.: 9,421 |
IF writing is still going on for Arsenal, they need to take a look at the Javelin missile system we have today and then upgrade it.
Chris |
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Oct 13 2007, 07:05 AM
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#7
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
What comic book does the Javelin appear in? 8)
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Oct 13 2007, 07:06 AM
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#8
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Bushido Cowgirl Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...good one :grinbig:
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Oct 13 2007, 07:09 AM
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#9
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Target Group: Members Posts: 35 Joined: 10-October 07 Member No.: 13,639 |
Ok, this may not be the right area for this but it does deal with heavy weapons.
The Panther Assault Cannon... Fires in single shot only, there for really no recoil... But it has a recoil compensation of (1). Now bringing up the fact that it's fireing small tank ammo... what kind of recoil should this monster kick with one shot?? |
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Oct 13 2007, 08:41 AM
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#10
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Moving Target Group: Members Posts: 573 Joined: 17-September 07 Member No.: 13,319 |
If the Striker is just a launching tube with a trigger grip and a ring sight, could it be as cheap as $100? That's what I'd guess, if there's a competitive market.
The other rocket launcher in BBB can selectively feed any of four different ammo types to its tubes, but there aren't four different ammo types... well, unless you mix rockets and missiles. Also, the -6 AP on antivechicle rockets should apply to anything it hits directly, because a jet of white-hot gas (directed by the shaped charge effect) will go through body armor just as well as vehicle armor; but does not apply to the blast radius damage. In case you're hitting a big spirit, or a troll adept with body armor AND magical armor, or something else that might survive 16DV -2AP. |
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Oct 13 2007, 08:52 AM
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#11
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Running Target Group: Members Posts: 1,288 Joined: 4-September 06 From: The Scandinavian Federation Member No.: 9,300 |
Heh, didn't even know this part of sillyness. SO house ruled. I also dislike the fact that rockets and missiles have identical damage when in RL a missile launcher is a much better penetrator (and often more explosive) than a rocket launcher, especially a light disposable one such as LAW.
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Oct 13 2007, 09:51 AM
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#12
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
i suspect that much of the "artifacts" we see are conversion issues.
as in, things that show up because the rules system have been changed, and people write old stuff over into the new system. edit: did a bit of reading, and i would allow the user to use a missiles sensor rating to do a active targeting test. also, the sensor rating of the missile directly affect scatter. so any scatter below 4 meters are nullified out of the box. those two in combo can imo result in a fairly accurate area effect weapon... |
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Oct 13 2007, 10:24 AM
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#13
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Moving Target Group: Members Posts: 573 Joined: 17-September 07 Member No.: 13,319 |
Huh? Launchers don't do damage; rockets/missiles do damage. I'd bet long odds that what you're calling a "missile launcher" fires missiles that are also rockets, no? The SR4 usage of "rocket" = unguided and dumb vs. "missile" = target-seeking is perhaps an odd wording choice, but where are you drawing the line between "missile" and "rocket"? The AIR-2 Genie is a "rocket" (in USAF usage, not SR4 usage) and carries a nuclear warhead. As for the Panther.. if you give it Recoil 3, then a person using its shockpad and firing prone with a bipod gets enough RC for no penalty; anyone here ever fired a comparable weapon, and if so, would that be appropriate? (I'm not aware of a similar RL weapon, but maybe an antitank rifle?) |
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Oct 13 2007, 10:49 AM
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#14
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
about rockets vs missiles, look at the armament of a apache.
the hydra is a rocket, it will fly straight ahead and thats about it. the hellfire is a missile, and can be guided by infrared, radar or laser. |
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Oct 13 2007, 01:42 PM
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#15
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Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
I can see this being here for two reasons. First, all recoil penalties count over the course of an IP, so if for some reason you're two-fisting assault cannons, you'd have other problems, but not recoil. Second, if Arsenal is like similar books from previous editions, there will be rules for modifying your Panther Assault Cannon to fire in semi-automatic mode (or, god forbid, full-auto). |
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Oct 13 2007, 03:20 PM
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#16
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Target Group: Members Posts: 67 Joined: 30-May 06 Member No.: 8,621 |
... If you're two fisting Panther cannons, and it doesn't kill whatever you're shooting, you have bigger problems than worrying about recoil
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Oct 13 2007, 03:23 PM
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#17
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
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Oct 13 2007, 04:50 PM
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#18
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Moving Target Group: Members Posts: 944 Joined: 19-February 03 Member No.: 4,128 |
If you want a really good example of what the panther cannon might look/act like, look up the Barrett XM109. It fires a variety of 25mm grenades at 2600 fps
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Oct 13 2007, 05:40 PM
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#19
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
No, if you want a really good example of what the panther cannon might look/act like, consider the portable hand cannon that the gangers were carrying around in RoboCop. 8) |
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Oct 13 2007, 05:46 PM
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#20
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
that was a dressed up barret...
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Oct 13 2007, 05:48 PM
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#21
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
Then I have to give kudos to the costume department, because, normally, dressing up doesn't give you superpowers, as the label on the Superman costume is so fond of reminding us. :D |
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Oct 13 2007, 06:08 PM
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#22
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Moving Target Group: Members Posts: 932 Joined: 26-February 02 From: Orlando, Florida Member No.: 1,042 |
I think the Panther is more comparable to the .50 BMG Barrets than the 25mm.
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Oct 13 2007, 06:21 PM
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#23
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
btw, about the subtitle:
yes, your target :silly: |
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Oct 13 2007, 06:23 PM
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#24
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
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Oct 13 2007, 07:27 PM
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#25
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Running Target Group: Members Posts: 1,180 Joined: 22-January 07 From: Rochester, NY Member No.: 10,737 |
I'm not referring to RoboCop's gun, I'm referring to the handcannon that the ganger uses to blow up the car after the cops go on strike. |
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