Starting a Game, Online even. |
Starting a Game, Online even. |
Dec 10 2007, 03:11 AM
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#176
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Moving Target Group: Members Posts: 249 Joined: 2-November 06 From: Bozeman, MT Member No.: 9,762 |
Guys, some bad news. I just checked my ticket and one of my flights is from 21:20 GMT to 23:25 GMT. Allowing for 30 minuets on the tarmac on each side means I will probably not be able to access the internet from 22:50 GMT to 23:55 GMT. Unfortunately this is during the middle of our game time. If I am lucky I will be able to access the internet in the airports, but I am not going to count on that. So, I think that you all will probably have to count me out of this next session. I will try to see if I can't join in while in the airports but, don't hold your breath. Sorry, but I made this reservation 4 months ago and its really important. Hope to see you guys on the 22nd at least.
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Dec 10 2007, 05:27 AM
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#177
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Runner Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 |
So, if I turn him to goo and just drag him around in my assaying kit can I have extra karma? :D
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Dec 11 2007, 05:29 AM
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#178
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
I bet you don't have enough strength....
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Dec 11 2007, 05:49 AM
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#179
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
Especially not in the Suit Of Death that most of us are running around in now.
On the upside, he cannot die from turn to goo at that point. |
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Dec 11 2007, 06:17 AM
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#180
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Moving Target Group: Members Posts: 321 Joined: 7-March 07 From: Hapeville, GA Member No.: 11,175 |
Hehehe, the suit of death isn't that bad...
Of course, I'm biased since I actually can almost handle it, only taking -1 to agility and reaction. |
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Dec 11 2007, 06:24 AM
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#181
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Runner Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 |
No, but I have plant spirits, and they pack 5 strength at Force 1. :vegm: |
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Dec 11 2007, 07:05 AM
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#182
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Moving Target Group: Members Posts: 249 Joined: 2-November 06 From: Bozeman, MT Member No.: 9,762 |
Juichi Takenaka masses 53 kg. Add in Martian gravity and yes, I think many characters could carry him around, as long as you hang up the Suit first.
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Dec 11 2007, 11:46 AM
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#183
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
Thats the awesome thing about turn to goo - you totally don't need the suit. Hell, someone could doggy bag yo and put you outside.
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Dec 15 2007, 05:56 PM
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#184
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
I've been "invited" to my dojo to go over a bunch of kata today. So I'll be late, not sure how late, maybe an hour plus. My characters plans are to go get the people in the decompressed space to medical attention (as I'd tend to suspect that they are not yet beyond the help of 2070 medical tech) and then get Kira to the main gathering area.
Sorry about this, got requested to do it on Friday night... |
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Dec 15 2007, 07:20 PM
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#185
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
I'm around, and those of us who are here will start in about 45 minutes. I am given to understand that some people may be late, but as the people have split up to
-Frank |
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Dec 15 2007, 07:52 PM
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#186
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Moving Target Group: Members Posts: 101 Joined: 30-December 06 Member No.: 10,493 |
My computer is out of commission, so I might not be able to make this one at all. Feel free to treat my character as an NPC. Right now he's holding a tongue in one hand and a bleeding crazy in the other, and bringing an autodoc over.
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Dec 16 2007, 04:25 AM
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#187
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Runner Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 |
Dec. 15 Session Log Part 1
[ Spoiler ] franktrollman ‎(2:04 PM): We start things with a lovely cinematic shot of Mars, gradually rotating in the void, the camera centers and zooms into the Hellas Planitia crater. At 2300 kilometers in diameter its presence dominates its section of the world. franktrollman ‎(2:04 PM): The camera descends through the ice mists which obscure the insides of the crater in modern times, and then skips directly to the café. franktrollman ‎(2:04 PM): There's a raised area on one side. Usable as a stage and officially declared as such, most people just sit on it. furiouspuffin ‎(2:04 PM): right franktrollman ‎(2:04 PM): Currently it's being used as an impromptu defense post and bunker. A few sheets have been put up in order to give limited privacy to those who want it. franktrollman ‎(2:05 PM): While not much actual time, the feeling of panic and desperation is quite palpable. franktrollman ‎(2:05 PM): The emergency rationing system has gone into effect, which means that cooking styles which require excessive waste is off limits. franktrollman ‎(2:05 PM): This means that frying oil is not allowed to be changed. Not so bad now, but it bodes ill for the future of smažený sýr and fish n' chips. franktrollman ‎(2:05 PM): Dr. Adams is putting together a makeshift clinic on the stage, away from the Foosball table. Right now he just has an unconscious Dr. Praetorius as a patient. But he is making a space for Dr. Amirthakaii... Whipstitch ‎(2:07 PM): Has any time elapsed since last session or are we all assumed to be in our previous locations? Whipstitch ‎(2:07 PM): I believe I was with Catharz & Neela Amirth last time, just wasn't sure how to handle it since cath is gone. franktrollman ‎(2:07 PM): We'll say that precisely enough time has passed for players to get to the locations they were headed. jackendavoxgsf ‎(2:08 PM): Ok, So Ortmeyer and I are at Dr. Dellenov's quarters. franktrollman ‎(2:08 PM): Neela is currently stabilized. franktrollman ‎(2:08 PM): And yes, Dr. Dellenov's quarters are presently locked. furiouspuffin ‎(2:09 PM): and me and my drones are busting into the terminal research area? Not that I can actually open the last door so time for some hacking? franktrollman ‎(2:10 PM): That would seem appropriate if that's what you want to do. franktrollman ‎(2:10 PM): Last we saw, you were in the cafe and undeclared as to your action. furiouspuffin ‎(2:11 PM): Ah - well, my intent is to go stop the naga from stabbing his co-workers. franktrollman ‎(2:11 PM): Sarah: Dr. Dellenov's room is closed and the maglock isn't recognizing you. jackendavoxgsf ‎(2:11 PM): If I can't open the door to Dellenov's quarters, then I'll run a bypass on the maglock. jackendavoxgsf ‎(2:11 PM): 3 Logic + 3 Hardware + 2 maglock specialization Whipstitch ‎(2:12 PM): Alright, since there was some gear available to stabilize Neela with does that mean there's any stimpatches and or a medkit I can drag with me back to the cafe? franktrollman ‎(2:12 PM): Go ahead and roll it. franktrollman ‎(2:12 PM): There's currently a medkit in the cafe which came in with Dr. Adams as well as one that is in the emergency medkit drawer in the cafe. jackendavoxgsf ‎(2:13 PM): 3 hits on first test (Its extended, right?) franktrollman ‎(2:13 PM): It's easier if you just reduce it to a simple test. franktrollman ‎(2:13 PM): Since we aren't in combat at the moment. franktrollman ‎(2:14 PM): Like with Datasearch. jackendavoxgsf ‎(2:14 PM): Okies, so just three hits. franktrollman ‎(2:14 PM): In any case, 3 hits on bypassing a maglock pops open the lock. jackendavoxgsf ‎(2:14 PM): Yay Whipstitch ‎(2:14 PM): "Neela, can you walk? Don't try to talk, just gesture." franktrollman ‎(2:15 PM): She has very dilated pupils and her tongue is presently in a bandage on a cold pack. franktrollman ‎(2:15 PM): But she shakes her head and grimaces. jackendavoxgsf ‎(2:16 PM): Sarah signals to Ortmeyer standard door breach procedures, and Sarah takes point going in to search for Dellenov. Whipstitch ‎(2:16 PM): Alright, I'll dismiss my Guardian then and whip up a Force 3 Task Spirit. I really don't feel like botching a heal test before she's gotten some decent first aid. Whipstitch ‎(2:17 PM): actually, nm, I'll go with Force 4. franktrollman ‎(2:17 PM): Spirit gets 1 hit: 2 drain. Whipstitch ‎(2:17 PM): Alright, I get 3 hits. Whipstitch ‎(2:18 PM): Yeah, soaked the drain too. I want first aid as it's optional power, obviously franktrollman ‎(2:18 PM): Inside Dellenov's room, it's dark. All the lights are off. But there are weird phosphorescent paintings on the ceiling. franktrollman ‎(2:18 PM): I figured. franktrollman ‎(2:18 PM): They look like star charts. Old ones where there were animals and shit. jackendavoxgsf ‎(2:19 PM): Sarah's eye-lights will automatically kick in, and she is recording everything for her report (IE: covering her ass when the company tries to scape-goat her) while she looks around for signs of the doctor. franktrollman ‎(2:19 PM): They've got some similar ones in the Tir past life charts. Whipstitch ‎(2:20 PM): Well, since I have some extra services I'll order my plant spirit to help me carry her to the cafe. Whipstitch ‎(2:20 PM): If it gets rough doing that I'll stop and have it try healing her. franktrollman ‎(2:21 PM): It is of course stupidly awesome at doing that, as it has greater than human maximum strength and the soft yet firm grip of a banyan tree. Whipstitch ‎(2:22 PM): Alrighty then, off to the cafe and medical help then. franktrollman ‎(2:22 PM): Dr. Dellenov's quarters have multiple rooms. This first room is a living room. It has couch, trid projector, a table with a bowl of candy. Whipstitch ‎(2:22 PM): "Hey, Patch, Neela's in bad shape." franktrollman ‎(2:23 PM): Dr. Patch looks somewhat horrified with his human eye, and pats her hand reassuringly. franktrollman ‎(2:24 PM): "Pretend that it's all pretend." he says gravely. franktrollman ‎(2:24 PM): The couch in Dellenov's room is overturned, and underneath it there's a pool of dark liquid. Whipstitch ‎(2:24 PM): "My spirit here's a decent medic, if you need any assistance quick it can help and I can try healing her myself if you like. I just thought you should look at her before I tried magic." jackendavoxgsf ‎(2:25 PM): Sarah moves in and checks the liquid to see if its blood. She hand signals Ortmeyer to guard the door. jackendavoxgsf ‎(2:26 PM): ((AFK a minute - Mom on the phone)) franktrollman ‎(2:26 PM): K franktrollman ‎(2:26 PM): Reginn has by this time reached the terminal research area with his pack of drones. furiouspuffin ‎(2:27 PM): I'll patch the terminal research camera feed through to the drones and identify the naga to the drone as the target - a highlight target action. Then I'll pull out my SMG and compile a crack sprite. franktrollman ‎(2:28 PM): Someone has done some exciting and quick metalwork on the airlock waiting/suiting area. furiouspuffin ‎(2:28 PM): Reginn looks around and says "Ah. Joy." franktrollman ‎(2:28 PM): Some of the walls have a melty-look like someone sprayed them with plastisteel converter. franktrollman ‎(2:29 PM): Looks like someone stamped some stuff into the walls while they were soft too. franktrollman ‎(2:29 PM): What Rating is the Crack Sprite? furiouspuffin ‎(2:29 PM): Rating 4 furiouspuffin ‎(2:29 PM): What sort of icongraphy on the walls? franktrollman ‎(2:30 PM): Dr. Adams says that he can get her tongue reattached, but it won't be functional again for a few days. franktrollman ‎(2:30 PM): The Sprite gets 4 hits: 6 Fading. Whipstitch ‎(2:32 PM): Actually, before I forget again like a moron, I want to roll my Astral Theory Knowledge skill for info about those anomalous mana ebbs from last session. franktrollman ‎(2:32 PM): Dr. Adams seems genuinely worried as he works the the tongue back into place. Whipstitch ‎(2:32 PM): I got 3 hits, if that matters. furiouspuffin ‎(2:32 PM): Oh joy, well I get one hit on the compiling test. furiouspuffin ‎(2:32 PM): flubbing that franktrollman ‎(2:33 PM): He turns to you and asks "Do you have someone important to you back on Earth?" furiouspuffin ‎(2:33 PM): 3 boxes of stun. franktrollman ‎(2:33 PM): Ouch. Whipstitch ‎(2:33 PM): "Doctor, I can try magical healing on her now if you think it'll speed the process up. I just didn't want to complicate anything..." *looks puzzled* "Back on earth? Well, I..." furiouspuffin ‎(2:34 PM): Reginn braces himself against the wall and pants as he suffers a feeling not unkin to being electrocuted, sweat pouring down the inside of his suit. franktrollman ‎(2:34 PM): The background count bubbles are moving in and out much faster than background count normally does. franktrollman ‎(2:34 PM): It's more like a lacunae situation, but the terrain which is changing is the astral rather than the physical. Whipstitch ‎(2:35 PM): "I was working on a doctorate on Unified Magic before I got transferred up here, I was told I'd have the free time to work on it in my offtime. But I don't think I really left much behind other than some family." Whipstitch ‎(2:35 PM): "I'm kind one track minded, I guess." franktrollman ‎(2:35 PM): He says "Yeah, grounding yourself back to the world we are from is perhaps the most important thing you can do." franktrollman ‎(2:36 PM): "Keeping a routine can stave off loneliness to an extent, but having someone is perhaps the most important thing. It makes us want to live." furiouspuffin ‎(2:36 PM): Seeing as I don't really have a choice I'll just have to try to summon another crack sprite - I'll go rating 3 this time though. franktrollman ‎(2:36 PM): hits: 1 Fading. franktrollman ‎(2:36 PM): 0 hits. furiouspuffin ‎(2:36 PM): 2 Services furiouspuffin ‎(2:37 PM): Then I'll instruct the crack sprite to use jedi trick on the door to bypass the crediantial check Whipstitch ‎(2:37 PM): "Yeah, I can see that... To be honest, it's been kind of bothering me how the researchers up here seem to be well, taking living up here the worst. They're kind of workaholics. Like me." furiouspuffin ‎(2:38 PM): one hit (damnit) franktrollman ‎(2:39 PM): Yeah the Computer is reporting THERE ARE UNAUTHORIZED ATTEMPTS ON THE TERMINAL RESEARCH INSTALLATION AIRLOCK furiouspuffin ‎(2:40 PM): @The team "Thats me guys cocking it up." furiouspuffin ‎(2:41 PM): Actually I've got a better way of doing it - I can see who the researchers the naga is threatening to stab are via the cameras? franktrollman ‎(2:41 PM): Yes you can. Whipstitch ‎(2:41 PM): MSG@Puffin "What the hell's going on anyway? I honestly have no fraggin' idea what's going on anymore." jackendavoxgsf ‎(2:41 PM): {{I'm back, sorry about that - mom needed computer help via telephon... ugh]] Whipstitch ‎(2:42 PM): "Look Doc, if you don't need me or the Spirit to help you out, I need to head out and keep hauling in crew." furiouspuffin ‎(2:42 PM): I'll send a quick voicemail to all of them asking them to tell the computer to let Reginn to deal with their problem franktrollman ‎(2:42 PM): Dr. Adams continues "We've had Neela on suicide watch for some time, she takes her lack of a personal life rather hard. Still it takes a lot of work to cut out your own tongue." furiouspuffin ‎(2:44 PM): @Carden "I'm trying to get into terminal research, the naga is trying to kill everyone." Whipstitch ‎(2:44 PM): "I guess I'm not that surprised... She always kind of hit me as quiet for a linguist." franktrollman ‎(2:44 PM): He looks up sadly "I'd like to get as much work as possible before taxing a magician, I here that hurts a lot when you try to heal people with recent ampitations." jackendavoxgsf ‎(2:45 PM): @COMPUTER: Unlock Terminal Research airlock, authorization O'Sulivan, Sarah. Password PeekaBoo.> (Dunno if her code will work, but trying just in case) Whipstitch ‎(2:45 PM): @Reply: "Shit. I'm coming." Whipstitch ‎(2:45 PM): "Sorry doc, important call... Sounds like you might end up being busy tonight." furiouspuffin ‎(2:45 PM): @Reply If I can get the door open, I'll have the situation well in hand if there are other priorities. franktrollman ‎(2:46 PM): The airlock is switching to active. I HAVE ACTIVATED THE AIRLOCK AT YOUR REQUEST Whipstitch ‎(2:46 PM): "Computer, give me Reginn and Saikia's locations." Whipstitch ‎(2:46 PM): @reply "I consider stopping people being made into trophies a priority." franktrollman ‎(2:47 PM): Dr. Adams chuckles as you depart "There are times when I'd cut off my own tongue just to be busy." furiouspuffin ‎(2:47 PM): Okay, as the airlock cycles I stand behind the drones and aim my SMG. Whipstitch ‎(2:47 PM): Alright, the Spirit and I head off towards Reginn/Saikia if at all possible, by the quickest route my Security rating can get me. furiouspuffin ‎(2:47 PM): now for the bit where I wish I'd brought restraints. franktrollman ‎(2:48 PM): The door cycles open, and you are presented an unusual sight: Whipstitch ‎(2:48 PM): I am or Reg? franktrollman ‎(2:50 PM): -Reg- sees Dr. Kauravya Saikia holding a kukri to the neck of Dr. Ayanami Yui. furiouspuffin ‎(2:51 PM): "Saikia. Put the knife *down*" franktrollman ‎(2:51 PM): He is in the middle of a statement "...which is exactly what we are NOT going to do. There's a limit to how much I can accept." franktrollman ‎(2:52 PM): Dr. Kurchek has a similar statement "that's not even neccessary, man." franktrollman ‎(2:52 PM): Dr. Saikia turns back to you and says "Do you honestly think this is a knife?" He seems surprised. furiouspuffin ‎(2:53 PM): (OOC: The only real way I have to take out some bastard with a human shield is seize, but that might cause a problem if he goes into and epileptic fit with his knife to someones throat) franktrollman ‎(2:53 PM): (That would be hilarious) franktrollman ‎(2:54 PM): Dr. Kurcheck takes this as an opportunity to start quick-climbing down a ladder. furiouspuffin ‎(2:54 PM): (OOC: I have the feeling I might have the wrong guy as the bad guy) franktrollman ‎(2:54 PM): You're on one of those scaffold-style metal walkaways, and the ladder goes deeper into the cravace. furiouspuffin ‎(2:54 PM): "No, I know it's a refugee from the suspension of a truck. Now fucking *drop it* franktrollman ‎(2:55 PM): Make a perception test. Whipstitch ‎(2:55 PM): (OOC: Well, I've got High lifestyle sec clearance but few station know skills. Is there anything I know about kurchek/saikia beyond what's on the abstracts?) furiouspuffin ‎(2:55 PM): Woo, one hit. Whipstitch ‎(2:56 PM): (ooc: pfft, if it matters, I didn't get jack for hits attempting to default to intuition to know anything about them) franktrollman ‎(2:57 PM): (Kurchek doesn't really talk much and when he does, it's pretty reserved. This is represented by him talking in light gray with no capital letters. franktrollman ‎(2:58 PM): Saikia on the other hand drinks too much coffee and shouts a lot. Often about trivial or weird things. He speaks in bold and his EMPHASIS is in all caps. franktrollman ‎(2:58 PM): ) jackendavoxgsf ‎(3:00 PM): Is there anything I can roll to figure out what the dark liquid in Dellenov's quarters is? (assuming its not blood?) franktrollman ‎(3:00 PM): Ah. Well right now it's a purple and somewhat thick fluid. Whipstitch ‎(3:01 PM): (nice) jackendavoxgsf ‎(3:02 PM): Does the space-suit have anything I can use to take a sample? If not, I'm going to continue checking the rooms for the doctor. franktrollman ‎(3:04 PM): There's a hand cutter. jackendavoxgsf ‎(3:05 PM): Ok, I'll cut a peice of the stained fabric from the couch and put it in the suit's belt-pouch. Then I continue checking the rooms for the doc franktrollman ‎(3:05 PM): Dellenov's other rooms include the bathroom, which has more of the same ceiling decoration. jackendavoxgsf ‎(3:06 PM): No sign of the man himself? franktrollman ‎(3:07 PM): And then there's his office. franktrollman ‎(3:07 PM): He is sitting behind his desk with his hands together. jackendavoxgsf ‎(3:07 PM): "Doctor, we have to get you to the cafe, I can't guarantee your safety here." franktrollman ‎(3:08 PM): He says "Under the circumstances, I am confident that I can perform my duties better from here." franktrollman ‎(3:08 PM): His glasses glint in your light systems. jackendavoxgsf ‎(3:10 PM): The stress is apparent in Sarah's voice as she says "You know that that's a breach of procedure, and until I know what is going on we have to make it our priority to get you and the other staff to a secure location." franktrollman ‎(3:11 PM): "I don't think you understand the gravity of the situation." jackendavoxgsf ‎(3:11 PM): "Only because you wouldn't tell me." franktrollman ‎(3:12 PM): "Indeed. There are costs you probably haven't factored. Carry on." jackendavoxgsf ‎(3:13 PM): Sarah looks incredibly frustrated "Carry on? What the frag is that supposed to mean?" Relenting, she adds "Alright, you want to stay here, fine... but I'm leaving Ortmeyer with you, and jackendavoxgsf ‎(3:13 PM): the first sign of trouble you fall back to a secure area, alright?" franktrollman ‎(3:14 PM): Dr. Ayanami seems almost bored with her position as hostage and says "So. Are you done then? Or are you going to kill me?" franktrollman ‎(3:14 PM): "No I am NOT FUCKING DONE!" franktrollman ‎(3:16 PM): Dr. Dellenov says "That would be acceptable. Ortmeyer can stand over there." He gestures to the corner. jackendavoxgsf ‎(3:17 PM): Sarah radios to Ortmeyer "The Doctor is secure in his office, but won't leave. I need you to stay with him. If things get too hot, get him to a secure area - kicking and screaming if you have to." furiouspuffin ‎(3:17 PM): I'll message Kurchek and ask 'What the hell is the naga arguing about?" Whipstitch ‎(3:18 PM): msg@Reginn&Sarah "*Panting* You know what? Running around the station in these suits suck. If I don't burst a lung today I'm signing up for the security team PT drills when this is over." furiouspuffin ‎(3:18 PM): Can I get the drones to spread out to try and get a clean shot? furiouspuffin ‎(3:19 PM): "What do you need to do?" franktrollman ‎(3:19 PM): He radiopathically sends back "it's complicated, i'll talk to you later." furiouspuffin ‎(3:20 PM): "Ayanami might not have a later. What's going on?" franktrollman ‎(3:20 PM): Yes you can get your drones a decent shot if you want. jackendavoxgsf ‎(3:20 PM): @Reply: Chin up, soldier. We still have a job to do. Dellenov is secure in his quarters, I'm moving on. Any update on the Terminal Research area?" franktrollman ‎(3:20 PM): The elevator is descending towards the Terminal Research area as we speak. furiouspuffin ‎(3:20 PM): well, I'll get the drones to start spreading out, they have gel rounds so I can potentially take him down without too much death. franktrollman ‎(3:20 PM): Your spirit can't follow you in of course. furiouspuffin ‎(3:21 PM): but I do want to see why he is going nuts. franktrollman ‎(3:21 PM): "I need to stop the experiment. It's too early. It won't WORK." jackendavoxgsf ‎(3:22 PM): @Reply "Stall him, I'm on my way. We need to avoid violence if at all possible." furiouspuffin ‎(3:22 PM): "Kurchek is starting it? What the hell is it?" Whipstitch ‎(3:22 PM): (ooc: My spirit can't follow me in, eh? What is the background count/void in the area then?) furiouspuffin ‎(3:22 PM): (OOC: there is a really big ward.) Whipstitch ‎(3:23 PM): (Ooc: Oh, right. duh. I'm a tiny bit lost I guess.) Whipstitch ‎(3:23 PM): (ooc: Task spirits aren't much good for much but tackling people anyway) jackendavoxgsf ‎(3:23 PM): Sarah leaves Ortmeyer and Dellenov and heads towards the Terminal Research elevator - but she stops by her quarters along the way to grab some things - might not have a chance later. Whipstitch ‎(3:24 PM): (ooc: can shortcut the thing over as well when I'm on the other side if it comes to that) franktrollman ‎(3:26 PM): The ward is rating 15, you can't carry across any spells or spirits. Whipstitch ‎(3:26 PM): (ooc: Damn, that's some ward.) Whipstitch ‎(3:27 PM): Well, once I'm on the other side of the ward I'm going to want to whip up a Watcher to shadow me on the astral in that case. franktrollman ‎(3:28 PM): Dr. Ayanami chooses to answer "When the Earth, Moon, and even the Sun are gone..." franktrollman ‎(3:28 PM): "This is neither the time nor the place!" franktrollman ‎(3:29 PM): Yui is pulled abruptly back, cutting her off, something which from her expression seems to not surprise her much. franktrollman has joined the chat franktrollman ‎(3:30 PM): Back. furiouspuffin ‎(3:31 PM): "What do you want to do?" franktrollman ‎(3:31 PM): Did I get cut off before or after the statement about Yui's lack of respirator? furiouspuffin ‎(3:31 PM): before. franktrollman ‎(3:31 PM): Ah. franktrollman ‎(3:31 PM): Interesting note: while Dr. Saikia is wearing a respirator to oxygenate himself, Dr. Ayanami Yui is not. franktrollman has left the chat furiouspuffin ‎(3:31 PM): lol. franktrollman has joined the chat franktrollman ‎(3:33 PM): That seems to work. franktrollman ‎(3:33 PM): I'll try to say it differently. Whipstitch ‎(3:33 PM): Showing two franks logged into the chat on my end. franktrollman ‎(3:34 PM): Dr.Saikia: Respirator. Yui: no Respirator. furiouspuffin ‎(3:34 PM): Weirder and weirder. franktrollman ‎(3:34 PM): Better than zero. franktrollman ‎(3:34 PM): ;) Whipstitch ‎(3:34 PM): Agreed. franktrollman ‎(3:34 PM): (octopus) furiouspuffin ‎(3:34 PM): Can I call up her personnel file (high sec clearance) and see if I can work it out? she was talking before so I gather she isn;t choking to death franktrollman ‎(3:35 PM): Saikia: "We need to delay it. Keep it from opening until we can feed it more. No telling what will happen..." franktrollman ‎(3:35 PM): Computer check. furiouspuffin ‎(3:36 PM): 3 hits. franktrollman ‎(3:36 PM): You're down there by the way. Stand off between a group of drones, a Naga with a kukri and a Nippon scientist, and a man in a space suit. franktrollman ‎(3:37 PM): She's got a substantial amount of cyberware for a magician. Air tank is on the list. Whipstitch ‎(3:37 PM): I'm down there now? Sweet. franktrollman ‎(3:38 PM): Sure. franktrollman ‎(3:38 PM): It'll take a bit for the air lock to cycle. But you can now watch all this transpire. furiouspuffin ‎(3:38 PM): I radiopath to Carden "Someone is crazy and I'm not sure its the guy with the knife at this point" franktrollman ‎(3:38 PM): Also, the airlock is cycling behind you Reginn. furiouspuffin ‎(3:39 PM): oh.. ignore my last, sorry thought I knew carden was there. Whipstitch ‎(3:39 PM): @reply "Nice." furiouspuffin ‎(3:39 PM): I'll call up the drone feeds into my goggles so I can watch the naga, then turn around and check the airlock. Whipstitch ‎(3:39 PM): well, I did warn you i was on the way actually. franktrollman ‎(3:39 PM): You are in communication, I'm sure you have a good idea as to why the lock is cycling. Whipstitch ‎(3:40 PM): A heads up on the situation via radiopathy isn't exactly OOC crossover franktrollman ‎(3:40 PM): Unless he's being a dick and just pressing the button behind you for no reason. franktrollman ‎(3:40 PM): Sarah: what are you picking up from the room? furiouspuffin ‎(3:41 PM): Ah yeah franktrollman ‎(3:41 PM): Water is condensing on the metal walkway that Reginn and Saikia are standing on. furiouspuffin ‎(3:41 PM): I'll ask the Naga "So why are you holding Yui then anyone, isn't karden the one you want? Whipstitch ‎(3:42 PM): (you mean me or kurchek?) furiouspuffin ‎(3:42 PM): *Kurchek jackendavoxgsf ‎(3:42 PM): Sarah is grabbing some stuff from her closet: Backpack full of ammo, Shotgun (slung on back), and FN HAR (in hands, holsters the pea shooter), and on her way out she grabs a bottle of whiskey and throws it in the backpack. Whipstitch ‎(3:42 PM): (alrighty) jackendavoxgsf ‎(3:43 PM): (She figures things are going to hell and she might not have a chance to grab necessities later with all the decompressions and what-not) franktrollman ‎(3:43 PM): "This ice bitch is just as bad. But it's too late. We're too far from the gate!" furiouspuffin ‎(3:43 PM): "What gate? What the hell is happening? franktrollman ‎(3:43 PM): Yui shrugs in his armlock. "If at least one person is able to continue to live. Even so very lonely..." Whipstitch ‎(3:44 PM): (I take it the Naga and Yui are Awakened, correct?" franktrollman ‎(3:45 PM): (Yes they are) franktrollman ‎(3:46 PM): Also, the lock opens, and Carden can walk across the threshold. furiouspuffin ‎(3:47 PM): Reginn slings the gun over his shoulder and takes a couple of steps foward with his arms open, "Look, Saikia, can you tell me very simply what is happening and what needs to happen" Whipstitch ‎(3:47 PM): Alright, I enter the room then and provide active counterspelling to myself and Reginn. franktrollman ‎(3:48 PM): "Someone needs to stop Kurcheck. The gate can't open right now. It needs more... it needs to be fed. It CHANGES COLOR WHEN IT DRIES." furiouspuffin ‎(3:49 PM): "Where is kurchek?" franktrollman ‎(3:49 PM): Sarah: the pressure in your hallway is dropping. Whipstitch ‎(3:49 PM): Msg@Sarah "I've got high sec clearance but knowing these people isn't my job... I hate to ask, but do you have any idea if I'd stand a chance in hell if I tried disabling these guys via magic?" franktrollman ‎(3:50 PM): Computer: THERE IS A HULL BREACH IN INTERIOR HALLWAY 3 Whipstitch ‎(3:50 PM): "This day just keeps getting better." franktrollman ‎(3:50 PM): The hallway segment closes off automatically and the air system cuts out. Whipstitch ‎(3:50 PM): (ooc: I'm tempted to try turning Yui to goo, that way she can't do anything to the Naga and the Naga can't do much by trying to cut her with the knife) jackendavoxgsf ‎(3:51 PM): @Carden: "I don't know - the researcher's dosiers were above my paygrade." jackendavoxgsf ‎(3:51 PM): Where is Sarah when the hull breach occured? Whipstitch ‎(3:51 PM): (ooc: On the other hand, it also sounds like a great way to potentially get my ass handed to me) furiouspuffin ‎(3:51 PM): (OOC: Much as I enjoy calling it a knife it's relaly more of a machete. Atleast thats what the gurkas do with theres) franktrollman ‎(3:52 PM): Interior hallway 3. It doesn't actually connect to the outside, so you're not super clear on where that hullbreach could be. Whipstitch ‎(3:52 PM): (ooc: Wonderful) franktrollman ‎(3:52 PM): http://www.himalayan-imports.com/gurk2.jpg jackendavoxgsf ‎(3:53 PM): Wait, so you're saying I was in Interior Hallway 3?? Whipstitch ‎(3:53 PM): Ah, kukri. Great. franktrollman ‎(3:53 PM): Right. And now it's depressurized and cut off. franktrollman ‎(3:53 PM): Also ice is growing on things and you should make a Willpower test. jackendavoxgsf ‎(3:53 PM): @ALL: I'm cut off in Interior Hallway 3. I'm working to get out jackendavoxgsf ‎(3:54 PM): Ok, just a sec... fortunately I'm in the full suit (whew!) Whipstitch ‎(3:54 PM): "Look, why don't we calm down a bit here and go stop Kurchek if this is really the whole problem?" jackendavoxgsf ‎(3:54 PM): I rolled a five, a six, and a one. So 2 hits. Whipstitch ‎(3:55 PM): "Just what is he doing that's got you so excited?" Whipstitch ‎(3:56 PM): (shitty thing about trying to take over this situation is if it comes to a leadership check I've got all of 6 dice and high security clearance to depend on) Whipstitch ‎(3:56 PM): (high lifestyle* even) franktrollman ‎(3:58 PM): There are whispers in the cold, which you recognize as not being real. Also your shadow begins darkening and coallescing but you recognize that immediately as a spirit of some sort. franktrollman ‎(3:58 PM): It's materializing and you can roll initiative. jackendavoxgsf ‎(3:59 PM): <@ALL: FRAG ME! INCOMING!> jackendavoxgsf ‎(3:59 PM): Ok, initiative... haven't done this in a while jackendavoxgsf ‎(4:00 PM): I roll my initiative score, and add hits to the score itself for my initiative, right? jackendavoxgsf ‎(4:01 PM): Ok, initiative score is an 8 right now, because I have -1 reaction from the space-suit. franktrollman ‎(4:01 PM): In other news: Saikia breathes in all exasperated and pedantically informs you "We can't just stop Kurcheck, we also need something to feed it. Like I said, it changes color when it dries. jackendavoxgsf ‎(4:01 PM): So, rolling dice. franktrollman ‎(4:01 PM): I can't get more than four liters out of these people without some kind of... press?" franktrollman ‎(4:01 PM): Right. furiouspuffin ‎(4:02 PM): "What have you been .. feeding.. it with." franktrollman ‎(4:02 PM): It would probably be easier for everyone if initiative was a bunch of dice and people went in order of hits - but this is neither the time nor the place. Whipstitch ‎(4:02 PM): (...This reminds me of JTHM and the thing behind the wall) jackendavoxgsf ‎(4:02 PM): Three hits on 8 dice, so I go on 11 unless I am mistaken. furiouspuffin ‎(4:02 PM): @Carden "Revision of prognosis on craziness" franktrollman ‎(4:03 PM): Ayanami supplies "Synthatic blood. Mostly." furiouspuffin ‎(4:04 PM): "What happened to that?" franktrollman ‎(4:04 PM): You get a better init score than the thing. franktrollman ‎(4:04 PM): It's a pile of shadows. Whipstitch ‎(4:05 PM): "And just what the hell are you feeding?" franktrollman ‎(4:05 PM): Not on the wall, in the air. franktrollman ‎(4:05 PM): They fit together like linkin logs, make something larger, something with claws. And more claws in its face. franktrollman ‎(4:06 PM): "Under the circumstances I would prefer to not die for the moment." jackendavoxgsf ‎(4:06 PM): Ok, Sarah brings up the AR and fires two short bursts into the thing. franktrollman ‎(4:06 PM): "Do you have a child? I do. I want him to see how bright the future is going to be." jackendavoxgsf ‎(4:07 PM): Its not silenced, so the gunfire sounds probably reverberate through the facility. Am I taking any modifiers aside from the -1 agility? jackendavoxgsf ‎(4:07 PM): The bursts are narrow bursts BTW franktrollman ‎(4:07 PM): Actually it doesn't make much of a sound at all - you're in a low pressure environment so the atmosphere doesn't carrry noise. franktrollman ‎(4:07 PM): And other than that, no. jackendavoxgsf ‎(4:07 PM): Oh, ok franktrollman ‎(4:08 PM): Although with your strength, you may fall over after doing this. jackendavoxgsf ‎(4:09 PM): Arlight, using my good arm... 3 recoil comp from gyromount, 3 from the rifle... so no recoil. 10 + 5 + 2 + 2 - 1 = 18 dice. jackendavoxgsf ‎(4:10 PM): Yeah, low-gravity is a slitch for Sarah - though she has a good body I will point out. Whipstitch ‎(4:10 PM): *obviously frustrated* "A Child? Shit, I'm single. Going straight from MIT&T to a freakin' Mars station will do that to a guy." franktrollman ‎(4:11 PM): Go ahead and roll the dice. franktrollman ‎(4:11 PM): It gets 3 hits dodging your attack, BTW. jackendavoxgsf ‎(4:12 PM): Ok... I just rolled - I don't think these dice are rated properly because they've been consistently getting better than 50% success rate... (just got 9 successes), so I'll use an online roller if you want. franktrollman ‎(4:12 PM): Dr. Saikia is less than convinced. "He won't see much of anything from here regardless of when that thig opens." jackendavoxgsf ‎(4:12 PM): (Dice are new, bought them at GenCon and this is the first time I've really used them, so like I said, I don't think they are weighted properly franktrollman ‎(4:13 PM): If you roll real dice it is substantially less liable to non-randomness than dice rollers. furiouspuffin ‎(4:14 PM): Ivory tower - the one dumpshock seems to use alot - is terrible :P franktrollman ‎(4:14 PM): A truly random set does give runs. A generator without runs isn't actually random. jackendavoxgsf ‎(4:14 PM): So you want me to continue with these then? If so, that's 9 hits on a narrow burst with FN HAR (this is first simple action) with 6 points recoil compensation. Whipstitch ‎(4:14 PM): I wouldn't worry about it too much. The odd stupidly good roll happens. franktrollman ‎(4:15 PM): Well, it takes 9 boxes of damage from that and seems decidedly unpleased. Whipstitch ‎(4:15 PM): Although, with my luck I've noted it mostly happens when my character's doing something like a datasearch to find the nearest stuffer shack franktrollman ‎(4:15 PM): And then you really find the Stuffer shack! jackendavoxgsf ‎(4:16 PM): Ok - second verse same as the first, no recoil once again... damage value is 8 + net hits just like before... franktrollman ‎(4:17 PM): Right, only this time it rolls 4 less dice to defend and gets 1 hit. jackendavoxgsf ‎(4:17 PM): Whew, Five hits, seven ones... just shy of a glitch. +wipes brow+ franktrollman ‎(4:18 PM): And it's gone. franktrollman ‎(4:18 PM): And the whispers stop. jackendavoxgsf ‎(4:18 PM): This is the first time Sarah has fired an AR in space... how did she feel it handled (IE: does she think she needs to worry about using longer bursts?) franktrollman ‎(4:18 PM): But you're still in a depressurized containment zone. franktrollman ‎(4:19 PM): Go ahead and roll Body + Strength. franktrollman ‎(4:19 PM): The Gyroscope holds it in place and on target, but you slide backwards while firing slightly. jackendavoxgsf ‎(4:20 PM): Ok, 5 body (I assume that bone density augmentation doesn't help even though it increases mass/weight, right?), and I need to average my strength score real quick since one limb is off from everything else. franktrollman ‎(4:20 PM): Bone Density helps because it increases mass. jackendavoxgsf ‎(4:21 PM): Ok, strength averages to 2.8, round down to two dice. Body is a 7... so rolling 9 dice franktrollman ‎(4:21 PM): Dermal plating would not help because it doesn't mass more than the water it replaces. jackendavoxgsf ‎(4:21 PM): +nods+ jackendavoxgsf ‎(4:22 PM): Three hits, only two ones so no glitch. franktrollman ‎(4:23 PM): You're fine. Just a slight push back. jackendavoxgsf ‎(4:23 PM): Message @ ALL: <This is Colonel O'Sullivan. I just encountered some sort of shadow spirit - sent it back to wherever it came from, but there may be more.> jackendavoxgsf ‎(4:24 PM): <I'm still locked in Interior Corridor 3 though.> jackendavoxgsf ‎(4:24 PM): Sarah checks the suit's indicator's on exterior atmosphere to see if the corridor was really vented. jackendavoxgsf ‎(4:25 PM): ((AFK for a cigarrette, figure I hogged the GM long enough anyway ;) )) Whipstitch ‎(4:25 PM): heh. furiouspuffin ‎(4:26 PM): @Carden: so do we blow past these idiots and try and find the gate, or what? franktrollman ‎(4:27 PM): Dr. Saikia Glowers at you two "Don't just stand there, stop Kurcheck. He's gone crazy." franktrollman ‎(4:27 PM): "Crazier." furiouspuffin ‎(4:27 PM): "Wheres the gate?" franktrollman ‎(4:28 PM): Yui answers "Go down two of the ladders and proceed about 4 meters into the crevace. It's in the recess on your lef-" franktrollman ‎(4:29 PM): "Right. It's the recess on your RIGHT." He shakes Yui like a rag doll. Whipstitch ‎(4:29 PM): "Hey, settle down. You come with and you can lead us there yourself." furiouspuffin ‎(4:29 PM): @Carden: My drones won't be able to make the ladder. Whipstitch ‎(4:30 PM): @Reply: Shit. furiouspuffin ‎(4:30 PM): @Carden That means I need you and your hocus pocus. Lets go. jackendavoxgsf ‎(4:30 PM): ((Back)) furiouspuffin ‎(4:30 PM): Reginn starts moving off, ordering the drones to set up a perimeter around our least favourite naga while they wait. franktrollman ‎(4:31 PM): The pressure is low. But stable. And higher than Mars standard. franktrollman ‎(4:31 PM): -That's to Sarah's last question. franktrollman ‎(4:31 PM): What will the drones fire upon and under what conditions? jackendavoxgsf ‎(4:32 PM): Ok, I got to the blast door, and check my internal nagivation cyber to see what the next chamber is and crossreference with the computer to see if its empty. furiouspuffin ‎(4:33 PM): I'm designating Sakira and Yui as targets but explictly ordering them not to fire without an authorisation, then I'll just stick a camera feed in the corner and keep an eye on it. franktrollman ‎(4:33 PM): It would be section IH3-7 of Internal Hallway 3. furiouspuffin ‎(4:33 PM): Drones are to alert me if Yumi/Saikia move more than a meter from their current position or start violence. I'll tape any covnersation. jackendavoxgsf ‎(4:33 PM): My plan is to (since I can't bypass the safties being a non-hacker) seal off the next chamber, open the blast door, go through, and repressurize, then continue towards the Terminal Research elevator franktrollman ‎(4:34 PM): OK. Whipstitch ‎(4:34 PM): I'm going to dismiss my Task Spirit via mental link if that ridiculously powerful barrier doesn't have anything to say about it. furiouspuffin ‎(4:35 PM): Then I'll move to the ladder indicated. franktrollman ‎(4:35 PM): No, you can mentally communicate with your spirits whether they are on the other side or not. furiouspuffin ‎(4:36 PM): With the gun back out. Whipstitch ‎(4:36 PM): @Sarah "You to the lift yet?" jackendavoxgsf ‎(4:36 PM): Am I frank? franktrollman ‎(4:37 PM): The Computer interjects SARAH, YOU WISH ME TO CLOSE OFF SECTION IH3-7 AND THEN CONNECT IT WITH SECTION IH3-8? franktrollman ‎(4:37 PM): I CAN DO THAT SARAH jackendavoxgsf ‎(4:37 PM): @Computer: Affirmtive jackendavoxgsf ‎(4:38 PM): @Carden: jackendavoxgsf ‎(4:38 PM): "I'm double timing it, soldier, but I have to wait for the air to cycle." franktrollman ‎(4:39 PM): Once this depressurization, repressurization thing happens, you are standing in section IH3-7 at thousands of Pascals and the Computer still lists a hull breach in the previous section, franktrollman ‎(4:39 PM): meaning you'll have to do this again to get back through. jackendavoxgsf ‎(4:39 PM): @ALL: "These depressurizations are fake, the 'depressurized' hallway was still above Mars standard." franktrollman ‎(4:40 PM): Although the pressure is currently reading 51000 Pascals in that section. jackendavoxgsf ‎(4:40 PM): Ok, that's good enough for now - hussling as fast as my augmented athletics can get me there franktrollman ‎(4:41 PM): KZT is apparently here. franktrollman ‎(4:41 PM): That's actually pretty fast, and we'll assume she's at the elevator. Whipstitch ‎(4:41 PM): Great. jackendavoxgsf ‎(4:41 PM): @Carden: I'm at the elevator franktrollman ‎(4:42 PM): It's playing deep oldies. KORN as it happens. jackendavoxgsf ‎(4:42 PM): @Computer: Deactivate elevator music. kzt4dumpshock has joined the chat Whipstitch ‎(4:43 PM): @Sarah: I'm going to send you a feed from my audio and image links of the highlights of what I've seen since I got down to our 2nd hostage situation of the day. Get you up to speed. franktrollman ‎(4:43 PM): The music turns off right in the middle of Ya'll Want a Single Whipstitch ‎(4:43 PM): @Sarah: It's been... Interesting. jackendavoxgsf ‎(4:44 PM): ((We should probably hold up and let Frank recap for KZT what he missed)) franktrollman ‎(4:45 PM): OK: Reginn has been having a surreal conversation with Dr. Saikia and his hostage Dr. Ayanami Yui. franktrollman ‎(4:45 PM): While that was happening, Dr. Kurchek took an opportunity to run off, apparently to the gate. kzt4dumpshock ‎(4:46 PM): Gate? franktrollman ‎(4:46 PM): Dr. Saikia believes that the gate shouldn't be opened because it hasn't been "fed" enough at this point. franktrollman ‎(4:47 PM): Meanwhile, Dr. Neela Amirthakaii has been largely taken care of. franktrollman ‎(4:47 PM): Dr. Dellenov refused rescue altogether and is camping out in his office. franktrollman ‎(4:47 PM): Although he did agree to a security detail. furiouspuffin ‎(4:47 PM): There is a gate in the terminal research area that the researchers have apparently been feeding with blood and Saikia is worried that its going to dry out. franktrollman ‎(4:47 PM): He was officious and vague. kzt4dumpshock ‎(4:48 PM): Oh, how nice.... franktrollman ‎(4:48 PM): Sarah went to the hostage situation and was delayed by he hallway section depressurizing and was attacked by a spirit of some kind. franktrollman ‎(4:50 PM): At this point Carden and Reginn are harrying off after Kurcheck, and Saikia and Ayanami are both under the watchful eye of gun drones. furiouspuffin ‎(4:50 PM): favourite saikia quote so far "I can't get more than four liters out of these people without some kind of... press?" franktrollman ‎(4:51 PM): So when we last left Akio, he was attempting to get into the comm room. franktrollman ‎(4:51 PM): Which was depressurized and extremely cold. franktrollman ‎(4:52 PM): And cordoned off by blast doors. kzt4dumpshock ‎(4:52 PM): Right. And along the way figure out why it depresurised if possible. franktrollman ‎(4:52 PM): Blast doors which are intended to take 450,000 Pascals without budging. franktrollman ‎(4:53 PM): Got a plan? kzt4dumpshock ‎(4:54 PM): Yeah. Blast door close automtatically to shut off areas that have pressure failures. right? franktrollman ‎(4:55 PM): Yes. kzt4dumpshock ‎(4:55 PM): So I go to the adjacent area, seal it off, and then get the computer to open the blast doors. kzt4dumpshock ‎(4:55 PM): Then go in an drag of the people, sela the blast door and unseal the section I'm in. franktrollman ‎(4:56 PM): THAT IS WITHIN MY CAPABILITIES AKIO franktrollman ‎(4:56 PM): The door shoots open, the atmosphere in your hallway section rushes into the comm room. kzt4dumpshock ‎(4:57 PM): Also find out if any asshole triggered th emergeny fire suppression system, which is the only reason that it sould have depressruzed without real damage. franktrollman ‎(4:57 PM): The great gust of wind nearly hurls you prostrate. franktrollman ‎(4:57 PM): And you make a Willpower test. kzt4dumpshock ‎(4:57 PM): I was planning on kneeling... kzt4dumpshock ‎(4:58 PM): I get 2. franktrollman ‎(4:59 PM): OK, there is a weird whispering thing going on in there, which you realize is fake. There's also a shadowy form perching on top of the mission membercicles. franktrollman ‎(5:00 PM): It has no eyes, yet it regards you. Not with inflection, but with deadly intention. franktrollman ‎(5:00 PM): And you can roll initiative. kzt4dumpshock ‎(5:01 PM): I get 12. jackendavoxgsf ‎(5:01 PM): Good luck Akio franktrollman ‎(5:01 PM): It goes firster. kzt4dumpshock ‎(5:01 PM): Oh... Whipstitch ‎(5:01 PM): Nice, it's a speedy one. franktrollman ‎(5:02 PM): It comes apart like someone spilled coffee on your visor. The droplets come together as a myriad of shadowy quills and teeth... franktrollman ‎(5:03 PM): Close combat defense. kzt4dumpshock ‎(5:03 PM): I have no idea what that number is.. franktrollman ‎(5:03 PM): It rolls 3 hits, btw. franktrollman ‎(5:03 PM): It's your Reaction + the higher of your Dodge or Close Combat skill. franktrollman ‎(5:04 PM): In your case it is 6 dice. franktrollman ‎(5:04 PM): Except, sorry, it's down 3 dice. franktrollman ‎(5:04 PM): Because of the whole suit thing. kzt4dumpshock ‎(5:05 PM): I get two successes on 3 dice... franktrollman ‎(5:05 PM): So now you roll your Body and add your armor. kzt4dumpshock ‎(5:06 PM): 15 dice then? franktrollman ‎(5:06 PM): Yep. franktrollman ‎(5:06 PM): It's dishing out 6 stun. kzt4dumpshock ‎(5:06 PM): 5 successes franktrollman ‎(5:07 PM): But it's also doing something else. Besides the 1 Stun you also make a Willpower check. kzt4dumpshock ‎(5:07 PM): any help from counterspelling? franktrollman ‎(5:07 PM): Nope. Not a spell. Elemental effect. kzt4dumpshock ‎(5:08 PM): 2 success franktrollman ‎(5:09 PM): OK. Something very weird happened when it stuck you as you very briefly were extremely aware of it and vice versa, but it seems to be over. Your turn. kzt4dumpshock ‎(5:09 PM): Stunbolt it... franktrollman ‎(5:10 PM): K.Force? kzt4dumpshock ‎(5:10 PM): no mods for 1 stun down iirc? kzt4dumpshock ‎(5:10 PM): force 6 franktrollman ‎(5:10 PM): As you say. franktrollman ‎(5:11 PM): Though from a min/max standpoint you should probably go Force 7. kzt4dumpshock ‎(5:11 PM): Hmm. I alwayslike thst kind of response.... kzt4dumpshock ‎(5:11 PM): Ok, force 8.... Whipstitch ‎(5:11 PM): Yeah, Drain dvs round down : ) franktrollman ‎(5:11 PM): You can, and it uses the same Drain. Force 8 is more Drain. kzt4dumpshock ‎(5:11 PM): Ok, force 7 it is.. kzt4dumpshock ‎(5:12 PM): Should be 4 + 4 dice... franktrollman ‎(5:12 PM): Yep. kzt4dumpshock ‎(5:12 PM): 3 successes jackendavoxgsf ‎(5:13 PM): ((AFK for Cigarette)) franktrollman ‎(5:13 PM): It vanishes altogether. franktrollman ‎(5:13 PM): The weird fake whispering stops. Whipstitch ‎(5:14 PM): (Btw, frank, quick rules question: If someone multi-casts in one initiative pass, do you require that the mage splits their drain dice pool in order to handle each spell?) franktrollman ‎(5:14 PM): The pressure in your area is at about 60 thousand Pascals. Whipstitch ‎(5:14 PM): (I never felt it works that way, but I've got a gm who's kind of a pain in the ass about it that way) franktrollman ‎(5:14 PM): No, they resist drain on each one separately and fully. franktrollman ‎(5:15 PM): Multicasting is usually not a super great plan as resistance rolls get calculated separately. franktrollman ‎(5:15 PM): And the total number of hits you get isn't liable to be much different. Whipstitch ‎(5:15 PM): Yeah, I only play the odds when I'm desperate and don't think they have counterspell defense. kzt4dumpshock ‎(5:15 PM): I get two success on drain... kzt4dumpshock ‎(5:15 PM): Which I think kills it. Whipstitch ‎(5:15 PM): I sometimes double cast stun bolts and the like against really lowly grunts, but that's about it. kzt4dumpshock ‎(5:16 PM): 60kPa? Thats kind of bad.. franktrollman ‎(5:16 PM): There are edge cases when you have skills which exceed the force of the spells with a drain code on the biggest thing you can safely cast when you may as well. franktrollman ‎(5:17 PM): But it's not falling or anything. And considering that you opened it up to a depressurized area, it's not weird. jackendavoxgsf ‎(5:18 PM): ((I'm back)) kzt4dumpshock ‎(5:18 PM): Oh, sorrty unit conversion brain fart.. franktrollman ‎(5:19 PM): An Atmosphere is like 101kPa. kzt4dumpshock ‎(5:19 PM): @Security I just nuked some sort of hostile spirit in control... I';mm pulling they people out, please get medical.. jackendavoxgsf ‎(5:20 PM): Frank: When is this time-wise? franktrollman ‎(5:20 PM): This was approximately the time you were dealing with Dellenov. franktrollman ‎(5:20 PM): So the people who came in with medical would have to be NPC security. kzt4dumpshock ‎(5:20 PM): Sorrt, coumminications, not control.. jackendavoxgsf ‎(5:21 PM): In response to Akio's encounter (and later mine) <@All Personel: SAFTEY ADVISORY: I want security to start arming all personel in light of hostile spirit activity. There are no civillians today.> kzt4dumpshock ‎(5:21 PM): I'll carfully drag them out (or rolle them on chairs if they are sitting on them for some odd reason). franktrollman ‎(5:22 PM): OK, it's Kelly Hernandez and Gregor Hatfield. franktrollman ‎(5:23 PM): Both are really cold to the touch. kzt4dumpshock ‎(5:23 PM): Check with thermal and see how cold they are... franktrollman ‎(5:23 PM): 5 degrees. kzt4dumpshock ‎(5:23 PM): Well, we'll still give it a try... franktrollman ‎(5:24 PM): As a fusion technician you can say that people getting super cooled like this is much less bad over short periods than people getting super heated by an equal amount. kzt4dumpshock ‎(5:24 PM): At least that won't shatter like glass. Not that they should have gotten that cold naturally.... franktrollman ‎(5:25 PM): Not from exposure to Martian Aresphere, no. franktrollman ‎(5:25 PM): Reginn: Where are you guys going? franktrollman ‎(5:25 PM): It's kind of dark down there... furiouspuffin ‎(5:26 PM): damn, I only have low light - I was planning to follow the directions exactly kzt4dumpshock ‎(5:26 PM): So I glancearound to see if there is any obvious reason why the room depesurized. Unless there is an easily reversable one I drag them outside the first set of blase doors and seal them. furiouspuffin ‎(5:26 PM): down the ladder, 4 meters, on the right. Whipstitch ‎(5:27 PM): I'll head with reginn and take point then. I've got cybereyes with all the bells and whistles. franktrollman ‎(5:27 PM): (Three guards: one tells the truth, one lies, and one stabs people who ask tricky questions.) jackendavoxgsf ‎(5:27 PM): ROFL kzt4dumpshock ‎(5:27 PM): Then represurize and unseal the outer set I closed. franktrollman ‎(5:28 PM): As a Dwarf, you actually have Infrared vision. furiouspuffin ‎(5:28 PM): oh, well, helpful ;) franktrollman ‎(5:28 PM): There isn't any obvious reason why the room is presently depressurized. BTW, make a Perceptions Test. kzt4dumpshock ‎(5:29 PM): Well, I'm dead in the next fight, but 5 suceeses. franktrollman ‎(5:29 PM): The ladders are individually 5 meters in length. franktrollman ‎(5:30 PM): Ah, you notice the last communication that Ms. Hernandez sent out. kzt4dumpshock ‎(5:30 PM): Which is? franktrollman ‎(5:31 PM): "We have no need for assistance at this time. As you are aware, the procession proceeds. The time has arrived and I doubt I shall survive. Whipstitch ‎(5:31 PM): (Well, that's helpful) franktrollman ‎(5:31 PM): Already I feel the changes. They are more... painful than anticipated." kzt4dumpshock ‎(5:32 PM): Forward this missive onward.... kzt4dumpshock ‎(5:32 PM): Who did it go to? furiouspuffin ‎(5:32 PM): I'll go down two ladders, loking for the crevice franktrollman ‎(5:33 PM): Sent to Vladivostock HQ, Highest Dopsuk. jackendavoxgsf ‎(5:33 PM): Wouldn't HQ have been automatically notified when I locked down the facility? kzt4dumpshock ‎(5:33 PM): Better... Include that detail franktrollman ‎(5:33 PM): At the base of the first ladder is another landing, make a perception test. There are a pile of computers here as well as some digging tools. furiouspuffin ‎(5:34 PM): 5 hits furiouspuffin ‎(5:34 PM): (lol) franktrollman ‎(5:34 PM): It would have been directed to go to a data burst out of the comm system, yes. franktrollman ‎(5:34 PM): There are also devil rats here. franktrollman ‎(5:35 PM): They are sitting amongst some of the relics which have yet to be cleaned. franktrollman ‎(5:35 PM): They are watching you. Whipstitch ‎(5:35 PM): I still intended to be keeping up with him him.. My test for visual perception is 7 hits with all my eye mods taken into account. Whipstitch ‎(5:35 PM): I have like 5 less dice for other tests though. furiouspuffin ‎(5:35 PM): I radiopathicly shout to carden and level the gun at them. franktrollman ‎(5:35 PM): http://media.collegepublisher.com/media/pa...ls/96ijvnjp.jpg furiouspuffin ‎(5:36 PM): I wonder how we got rats franktrollman ‎(5:36 PM): They look at your gun. franktrollman ‎(5:36 PM): One of them turns to another and makes a clicking sound. furiouspuffin ‎(5:36 PM): btw does seize work on this sort of thing? Whipstitch ‎(5:36 PM): I knew I should have cast detect life franktrollman ‎(5:37 PM): Yes, but since they aren't human, they get extra resistance dice. furiouspuffin ‎(5:37 PM): right franktrollman ‎(5:37 PM): But they are mammalian. jackendavoxgsf ‎(5:37 PM): OOC: That is an awesome picture. (let me know when the elevator gets me down to the research area BTW - wanted to make sure you knew I was back from AFK) franktrollman ‎(5:37 PM): Right. Yes, your elevator gets down there. Whipstitch ‎(5:37 PM): @Reginn: They don't appear to be that aggressive right now. franktrollman ‎(5:38 PM): Is Akio dragging the people back or is he getting security and medical sent to them? furiouspuffin ‎(5:38 PM): I'll try to icle around them, but keep some distance jackendavoxgsf ‎(5:38 PM): Sarah sees the drones and the two researchers "What in the fook is going on here!" She looks POed and armed for bear. Whipstitch ‎(5:39 PM): (trying to remember... does animal control work on awakened critters?) franktrollman ‎(5:39 PM): Since they are on the landing, and the ladder is off to the side, it's not actually that hard. They make a little hiccup like bark while you are climbing down again. franktrollman ‎(5:39 PM): "It's typical European foolishness." franktrollman ‎(5:40 PM): "It makes no special difference if I am threatened with one deadly weapon or four." Whipstitch ‎(5:40 PM): (Bleh, that's right... doesn't work on anything with a magic attribute) franktrollman ‎(5:40 PM): And no, Animal Control doesn' work on awakened critters. kzt4dumpshock ‎(5:41 PM): OOC: sentient devil rats? jackendavoxgsf ‎(5:41 PM): "Cut the fookin' drek for the love ah christ! Where are the others and can I trust you two not to kill each other?" franktrollman ‎(5:41 PM): Sentient certainly, they are rats. Sapient would be unusual in the extreme. Whipstitch ‎(5:42 PM): (i guess it's just tough to control anything that already has an inherent connection to magic) franktrollman ‎(5:42 PM): "They went to the gate." "I sincerely doubt it." "Of course they went to - right." franktrollman ‎(5:44 PM): Reginn: The base of the second ladder has a pile of empty plastic bags and a bunch of coolers. furiouspuffin ‎(5:44 PM): Can I see ahead? jackendavoxgsf ‎(5:44 PM): "Both of you calm down. Tell me in plain fragging english what this gate is, let him go - his airtank won't lost forever - and report to the cafe where we are securing personel". jackendavoxgsf ‎(5:44 PM): Sarah is being very forceful in her command - would you like a leadership or intimidate, or anything? franktrollman ‎(5:45 PM): Also, while the typical red stone is there, there's another darker stone which is slightly warmer. franktrollman ‎(5:45 PM): (Actually, Ayanami Yui is a woman) furiouspuffin ‎(5:45 PM): It changes colour. Sigh. jackendavoxgsf ‎(5:45 PM): OOC: Whipstich, Cthulu, did you guys tell Sarah what orders you gave the drones? furiouspuffin ‎(5:46 PM): I'll very slowly walk forward trying to see the gate by peeking around the corner kzt4dumpshock ‎(5:46 PM): ooc: when wet with blood? furiouspuffin ‎(5:46 PM): OOC: No Whipstitch ‎(5:46 PM): OOC: I thought I tried sending you the info from my audio/image links? furiouspuffin ‎(5:46 PM): OOC: Saikia said it changes colour when it tries out. Whipstitch ‎(5:46 PM): Ooc but that's about when kzt came back. franktrollman ‎(5:46 PM): Dr. Ayanami shrugs "Mankind has no time left." jackendavoxgsf ‎(5:46 PM): OOC: Alright Whipstitch ‎(5:46 PM): OOC: Wasn't sure if i really needed a roll for htat... it's basically simple file sharing and I can default to 7 logic for computer tests. furiouspuffin ‎(5:46 PM): At this point I'll offer an AV feed to Sarah, Carden and Aiko. franktrollman ‎(5:47 PM): I think you can all have picture-in-picture of any camera feeds you want. jackendavoxgsf ‎(5:48 PM): "Slot mankind! I have a motherfragging job to do. Out with it, right now!" Intimidate (cha 7 + intimidate 4 + Interrogation 2 + voice 1, no phermones/receptors due to suit = 14 dice unless I'm mistaken) franktrollman ‎(5:49 PM): Anyway, there is indeed a crevasse which goes back about 8 meters and is 2-4 meters wide. franktrollman ‎(5:49 PM): There are some recesses on either side. franktrollman ‎(5:49 PM): That sounds about right. jackendavoxgsf ‎(5:50 PM): Five hits, two ones. franktrollman ‎(5:50 PM): Akio, did I miss the plan of who you were requesting to meet you for medical assistance? kzt4dumpshock ‎(5:51 PM): I was going to contact whoever the heck I'm suppose to for emergency medicine, and hoped security could figure out who was actually free. franktrollman ‎(5:52 PM): One of the Doctors. Kellog, Adams, or Wen. Whipstitch ‎(5:52 PM): Can I see much of what's in the crevasse with my eyelights and vision magnifier? jackendavoxgsf ‎(5:52 PM): ((OOC: I believe the only security officer free at the moment is Heines)) kzt4dumpshock ‎(5:52 PM): Whoever seems most likely to be of help... jackendavoxgsf ‎(5:53 PM): ((Oh, and Takamura jackendavoxgsf ‎(5:53 PM): ((Calhoun was incapacitated, Karloff watching Calhoun, Ortmeyer watching Dellenov... so that just leaves Heines and Takamura unless I'm mistaken)) franktrollman ‎(5:54 PM): Dr. Saikia chuckles and shakes the woman in his grasp for emphasis "Dr. Kurchek is going to open the gate. I was holding him here, armed as I am, but these drones distracted me." kzt4dumpshock ‎(5:54 PM): Adams seems like the one with the most trauma experiance. jackendavoxgsf ‎(5:54 PM): "How do I close the gate?" franktrollman ‎(5:54 PM): (Pretty much on the security assessment). franktrollman ‎(5:55 PM): "It's not really important, I doubt any of us would survive the gate being opened at this point." franktrollman ‎(5:56 PM): Dr. Saikia nods vigorously. jackendavoxgsf ‎(5:56 PM): "Frag it and frag you! If either of you are dead when I get back, I'll personally execute the other for murder under maritime law!" Sarah doesn't wait for a response and heads to the ladders jackendavoxgsf ‎(5:57 PM): She's going to slide down the ladders as fast as she can, using her cybernetic hand as a break when necessary - trying to catch up with the others. franktrollman ‎(5:58 PM): Make a perception check. jackendavoxgsf ‎(5:58 PM): Ok, what penalties do I take? -2 distracted is a given I think. franktrollman ‎(5:59 PM): That would be fair given the circumstances. jackendavoxgsf ‎(6:00 PM): 4 Int + 2 skill + 2 visual spec + 3 enhancement + 3 Attention Coprocessro - 2 distracted = 12 dice jackendavoxgsf ‎(6:00 PM): 2 hits franktrollman ‎(6:00 PM): So Adams and Heines are coming with a crashcart to work on your comradcicles. . |
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Dec 16 2007, 04:44 AM
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#188
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Runner Group: Members Posts: 2,883 Joined: 16-December 06 Member No.: 10,386 |
Dec. 15 Log Part 2
[ Spoiler ] franktrollman ‎(6:01 PM):
Sarah: you do not see any of these rats that they were talking about, maybe they left jackendavoxgsf ‎(6:02 PM): Not concerned... if devil rats want to jump on me, good luck getting through the suit - that's what Sarah is thinking anyway... soldier on a mission mode mentally. jackendavoxgsf ‎(6:02 PM): BTW... am I without a shadow since I killed the spirit that came out of my shadow? jackendavoxgsf ‎(6:03 PM): (just occured to me OOC due to the Hernandez message that I might have killed my own 'spirit' as it were LOL) Whipstitch ‎(6:03 PM): I think I'm going to cast detect life. 5+6= 4 hits franktrollman ‎(6:03 PM): No. Your shadow is an abscence of light which happens when light moves directionally and gets blocked by your presence. franktrollman ‎(6:04 PM): And it'll stay that way so long as magic isn't actually being used on you right now. franktrollman ‎(6:05 PM): OK, that's a very large detection spell. franktrollman ‎(6:05 PM): You detect the presence of Devil Rats. There are a total of 13 of them. jackendavoxgsf ‎(6:06 PM): (Ok, was just having a random transcendental thought...) At any rate, breakneck pace trying to catch up with the others. jackendavoxgsf ‎(6:06 PM): Message them "I'm right behind you... Kurchek is off his nut trying to open some sort of gate that is supposed to destroy everything. Put him down if you have to - non-lethal if possible." Whipstitch ‎(6:06 PM): Pfft. forgot to mention about Force. Let's just say 5. franktrollman ‎(6:06 PM): Also, you can detect the presence of 3 different humans up ahead and to the right, Whipstitch ‎(6:06 PM): That's my adjusted magic anyway so may as well say that whenever i'm an idiot and forget. kzt4dumpshock ‎(6:07 PM): OOC: Did Dr. Wollstonecraft get a devil rat as a pet once??? furiouspuffin ‎(6:07 PM): I get rolling franktrollman ‎(6:07 PM): Other interesting note: that's still less than you expected. You should be detecting 5. franktrollman ‎(6:07 PM): (Yes.) jackendavoxgsf ‎(6:08 PM): ... shouldn't he have been detecting me as well since I just passed where the devil rats were supposed to be? franktrollman ‎(6:08 PM): I'm leaving the presence of Sarah, Ayanami, and Saikia as givens. franktrollman ‎(6:08 PM): Also himself and Reginn. jackendavoxgsf ‎(6:09 PM): Okies, just making sure I wasn't a ghost LOL :) Whipstitch ‎(6:09 PM): ...Okay, that's... weird. I'm going to keep sustaining it for a while, penalty, notwithstanding. And yeah, I didn't take any drain. Whipstitch ‎(6:09 PM): kind of hard to as a logic tradition w/ damper casting reasonable spells franktrollman ‎(6:09 PM): So... charging into the hole or waiting for Sarah's backup? furiouspuffin ‎(6:10 PM): how about the middle option of sticking your smart gun around the corner and using your smartgun feed? franktrollman ‎(6:10 PM): Fair enough. Around the corner you see: furiouspuffin ‎(6:10 PM): I like that one. jackendavoxgsf ‎(6:10 PM): Frank, do you need any athletics from me for basically parkouring my way down stupid fast? Whipstitch ‎(6:10 PM): eh, I was trying to look into it with my vision magnifier and eyelights earlier but didn't get much of a response franktrollman ‎(6:11 PM): A tunnel that bends about two meters down. franktrollman ‎(6:11 PM): Then you go up to that bend and look around that corner and see: franktrollman ‎(6:11 PM): (roll a perception test) furiouspuffin ‎(6:12 PM): 4 hits! franktrollman ‎(6:12 PM): The obvious thing is a chamber about 4 meters wide with a 3 meter circle made of something that's basalt-ish. franktrollman ‎(6:13 PM): The thing which is probably even more obvious is that Dr. Kuchma is hung by her ankles from the top of the arch. franktrollman ‎(6:13 PM): There are also a bunch of discarded plastic bags with what looks like dried blood in them all over the ground. furiouspuffin ‎(6:14 PM): @Sarah Maybe time to start hauling ass. franktrollman ‎(6:14 PM): Dr. Nemanjiæ is running loops of copper together on a folding table. franktrollman ‎(6:15 PM): Dr. Kurchek is holding a stone tablet in his hands and is mumbling something. jackendavoxgsf ‎(6:15 PM): Sarah metally grunts a reply of "Slotin' and running!" - already going as fast as she inhumanly can. franktrollman ‎(6:16 PM): So you two are right there, what do you do? franktrollman ‎(6:16 PM): Also, Reginn, make a Matrix Perception test. Whipstitch ‎(6:16 PM): Well, I'm dropping detect life due to Sarah running off like a crazed animal and following : P franktrollman ‎(6:17 PM): Also, interesting note: water is condensing on the ground all over the terminal research area. It's getting quite slippery. furiouspuffin ‎(6:17 PM): 5 hits. furiouspuffin ‎(6:18 PM): er, actually I lose a dice form having 3 stun right? furiouspuffin ‎(6:18 PM): make that 4 hits. franktrollman ‎(6:18 PM): Yes. furiouspuffin ‎(6:18 PM): yeah, 4 hits. franktrollman ‎(6:19 PM): There's a Sprite in there with Nemanjiæ. It's Rating 5 and it is represented by some sort of weird collection of Serbian word balloons. Whipstitch ‎(6:20 PM): I'm going to switch to astral perception, I guess. franktrollman ‎(6:21 PM): Make an assensing check. Whipstitch ‎(6:21 PM): 5 int+ 4 assensing= 4 hits franktrollman ‎(6:21 PM): Meanwhile: Upstairs Dr. Adams is hooking up a fun body warmer to Kelly Hernandez. All holes must be filled. furiouspuffin ‎(6:22 PM): @sarah,Aiko,Carden I count 2 hostiles and a sprite. Appear to be subjecting a third victim to some sort of ritual. furiouspuffin ‎(6:22 PM): I'm going to dismiss my crack sprite and summon a rating 5 sentry sprite. jackendavoxgsf ‎(6:22 PM): @PCs: Move in NOW, don't wait for me! franktrollman ‎(6:22 PM): In the stripping process, Akio notices that there is a black shape on her back. kzt4dumpshock ‎(6:23 PM): Was there really as second person in comm or was thet the spirit thing? franktrollman ‎(6:23 PM): The Crack Sprite gets 1 hit, 3 Fading. furiouspuffin ‎(6:23 PM): 2 services furiouspuffin ‎(6:23 PM): soak the fade. franktrollman ‎(6:23 PM): There was really a second person in the comm room. Whipstitch ‎(6:24 PM): There any knowledge skills my character has that would apply to recognizing just what kind of ritual they're doing? furiouspuffin ‎(6:24 PM): ps, its a sentry sprite. franktrollman ‎(6:24 PM): He's a redshirt (one of the people who I didn't have time to write up) kzt4dumpshock ‎(6:24 PM): Who was it and is he planning on working on them also? furiouspuffin ‎(6:25 PM): @Carden: Just bust in and start shooting, or ask nicely? kzt4dumpshock ‎(6:25 PM): Ok, so is ther anything I can do useful to help (being I have no skill)? franktrollman ‎(6:25 PM): @KZT: It as Hatfield, and yes. franktrollman ‎(6:26 PM): @Carden: I don't think I have your Knowledge Skill list. kzt4dumpshock ‎(6:26 PM): I'll help. Otherwise I'd have gone astral and dove down to help them. Whipstitch ‎(6:26 PM): Eh, i was pretty certain i got it to you in my revision of the sheet. Whipstitch ‎(6:26 PM): Only thing i have that looks like it'd apply would be world religions and any linked things I'd get from having spellcasting and summoning/binding skills franktrollman ‎(6:27 PM): No wait, I do. Whipstitch ‎(6:27 PM): and astral theory Whipstitch ‎(6:27 PM): the rest is mostly random crap. Whipstitch ‎(6:27 PM): and some gathering skills. Whipstitch ‎(6:27 PM): No ritual magic, unfortunately. franktrollman ‎(6:27 PM): If you want, you can roll world religions. Whipstitch ‎(6:28 PM): 7 log+ 2 religion= 1 hit Whipstitch ‎(6:28 PM): bleh. franktrollman ‎(6:28 PM): Then um... it's "creepy" Whipstitch ‎(6:28 PM): Very helpful. : P kzt4dumpshock ‎(6:28 PM): :-( Whipstitch ‎(6:29 PM): Okay, puffin says the room gave him the boot. jackendavoxgsf ‎(6:29 PM): I invited him back Whipstitch ‎(6:29 PM): But I still see him listed on my end so I'm having a difficult time trying to reinvite him. franktrollman ‎(6:29 PM): Crap. franktrollman ‎(6:29 PM): I see him as well. furiouspuffin has left the chat furiouspuffin has joined the chat furiouspuffin ‎(6:30 PM): booyah, I'm back franktrollman ‎(6:30 PM): OK there goes. jackendavoxgsf ‎(6:30 PM): Ok, Yay :) Whipstitch ‎(6:30 PM): Ah, alright, cool. furiouspuffin has left the chat jackendavoxgsf ‎(6:30 PM): Darnit! Whipstitch ‎(6:30 PM): ...pfft. jackendavoxgsf ‎(6:30 PM): Invited him again Whipstitch ‎(6:30 PM): You added furiouspuffin to this chat franktrollman ‎(6:30 PM): Me too. Whipstitch ‎(6:30 PM): ditto. furiouspuffin has joined the chat furiouspuffin ‎(6:31 PM): stupid thing jackendavoxgsf ‎(6:31 PM): Let's hope he stays this time :) furiouspuffin ‎(6:31 PM): I could see you typing, but couldn;t speak. furiouspuffin ‎(6:31 PM): anyway, back to your scheduled game. franktrollman ‎(6:31 PM): In any case, Dr. Adams says that Hatfield and Hernandez can be rewarmed. No telling how much brain damage they sustained in their freeze for some hours. franktrollman ‎(6:32 PM): There's a black mark on Hatfield franktrollman ‎(6:32 PM): 's thigh. Whipstitch ‎(6:32 PM): @Regin: I say you ask nicely, I summon backup. franktrollman ‎(6:32 PM): It looks like what you'd get if you broke a teacup full of motor oil on him. kzt4dumpshock ‎(6:32 PM): Hours? I thought it was 8 minutes plus a few? franktrollman ‎(6:33 PM): No, it's that for a few hours, you won't be able to tell. Whipstitch ‎(6:33 PM): Summoning a Force 4 Guardian, unless I'm interrupted. franktrollman ‎(6:33 PM): Not that you won't (ever?) be able to tell what the damage from the freeze that was hours. Whipstitch ‎(6:33 PM): 5 mag+4 sum= 3 hits franktrollman ‎(6:33 PM): Ambiguity in language is proof of the incompleteness theorem. franktrollman ‎(6:34 PM): It gets no hits, you're looking at 2 Drain. kzt4dumpshock ‎(6:34 PM): Ok, do a data search to see if those marks have any particular meaning. Whipstitch ‎(6:34 PM): 7log+5 will= 3 hits. No damage. Whipstitch ‎(6:35 PM): It's taking Pistols as it's optional power and I toss it my Predator. furiouspuffin ‎(6:35 PM): Okay the I bust around the corner and say "Freeze! Keep your hands where I can see them and stp with the chanting" furiouspuffin ‎(6:35 PM): @Carden 1 dollar says the technmancer tries to kill me - then you need to cover my paste ass kzt4dumpshock ‎(6:35 PM): 4 successes on data search Whipstitch ‎(6:35 PM): @reply Np. furiouspuffin ‎(6:36 PM): I'm going to watch the poxy technomancer for any signs of full VR usage. franktrollman ‎(6:37 PM): Dr. Kurchek freezes indeed. He says "there ae important things happening... like you probably shouldn't point that at me. franktrollman ‎(6:37 PM): it's dangerous and you could hurt someone." Whipstitch ‎(6:38 PM): I step from around the corner "Look, if you guys could take 5 seconds to explain what the hell is going on, things could go a lot smoother." franktrollman ‎(6:38 PM): They appear to be fairly random marks. But there's records of people who were captured by Yama Kings having such marks. franktrollman ‎(6:39 PM): The size and color, not the specific shape. furiouspuffin ‎(6:39 PM): Damn, I should have told sarah to get one of my gun drones. Blast. furiouspuffin ‎(6:39 PM): she's probably beef cake enough to throw it around in 1/3rd gravity. franktrollman ‎(6:40 PM): Ljubomir Nemanjiæ stands up gracefully (he's played by David Bowie) and taps his respirator. Whipstitch ‎(6:40 PM): ooh, yeah, you should of mentioned that. Whipstitch ‎(6:41 PM): Plus, I have plant spirits who could probably chuck a 4th grader a 1/3 of a city block provided they're summoned at force 4+ Whipstitch ‎(6:41 PM): But I didn't think of it. franktrollman ‎(6:41 PM): He cracks his knuckles and grins. "I apologize for the difficulties, but as we are tremendously close to discoveries. furiouspuffin ‎(6:42 PM): Bastard. I throw the gun to Carden half assedly then go full VR. franktrollman ‎(6:42 PM): Discoveries which are... unique. And Uniquity is a difficult mistress at times. kzt4dumpshock ‎(6:43 PM): @cardin: The marks on the two out of communictions look sort of like the Yama Kings msrks, the one of ou Kowloon in Hong Kong. I know nothing more.. Whipstitch ‎(6:44 PM): "I understand completely, but I'm afraid that doesn't change my responsibilities... At least inform me of the nature of the ritual you're doing." furiouspuffin ‎(6:44 PM): Actually full VR has all the hallmarks of being a bad idea. Ah well. franktrollman ‎(6:45 PM): Well, we have at this time harnessed the rays cosmic as well as the motive force of the human spirit. jackendavoxgsf ‎(6:45 PM): Is the gate situation on open channel through either Caraden or Puffin's DNI? furiouspuffin ‎(6:45 PM): Yes, I fowarded you one before. jackendavoxgsf ‎(6:45 PM): I was more wondering if I was getting a live feed. furiouspuffin ‎(6:45 PM): That is what ym intention was. jackendavoxgsf ‎(6:45 PM): (it makes a difference for whenever I finally burst around the corner, hehe) franktrollman ‎(6:46 PM): It's quite interesting. Really it is." Make an Intuition + Response test. Whipstitch ‎(6:46 PM): (OOC: Great. between my mentor flaw and my background interests my character if played true to character will probably be eating out of the palm of this guy's hand in about 3 minutes) franktrollman ‎(6:46 PM): Everyone in the room. furiouspuffin ‎(6:46 PM): 2 hits:( Whipstitch ‎(6:46 PM): I'm assuming i'm using my fancy commlink that comes with the station rather than my backup one i purchased msyelf, right? Whipstitch ‎(6:47 PM): pfft... well, i rolled 1 hit with 9 dice (the fancy comm) regardless. franktrollman ‎(6:47 PM): Unless you'd rather be using your home one, yes. franktrollman ‎(6:48 PM): OK, also whoever is sending a camera feed to Sarah roll Signal Strength + Response. Whipstitch ‎(6:48 PM): 2 hits but I glitched. furiouspuffin ‎(6:49 PM): Two hits. franktrollman ‎(6:49 PM): As is, Dr. Ljubomir Nemanjiæ vanishes, reappears all staticy, and then vanishes again. furiouspuffin ‎(6:49 PM): Does my sprite get the first intuition + reponse test too? franktrollman ‎(6:49 PM): Reginn notices: he resonance signature has not left the room. franktrollman ‎(6:49 PM): Yes. furiouspuffin ‎(6:50 PM): Is signal defense added for that? furiouspuffin ‎(6:51 PM): 4 hits for the sentry sprite without signal defense. furiouspuffin ‎(6:51 PM): . franktrollman ‎(6:51 PM): Yes. furiouspuffin ‎(6:52 PM): Carden the sprite and myself get another 3 hits each furiouspuffin ‎(6:52 PM): giving myself 5 and the sprite 7. franktrollman ‎(6:53 PM): OK, in that case the Test Pattern fails and Dr. Ljubomir Nemanjiæ gets all static covered and then resolves. "Well crap, that's most unwelcome." he says. Whipstitch ‎(6:54 PM): "See, this is what I mean when I say your evasiveness is unappreciated." jackendavoxgsf ‎(6:55 PM): Is Kurchek still chanting from the tablet? And how close am I to getting there? franktrollman ‎(6:55 PM): Dr. Kurchek mumbles "noone ever remembers to not appreciate my prevarication. foo." franktrollman ‎(6:55 PM): At this point we can have Sarah arrive because they're in standoff mode. jackendavoxgsf ‎(6:56 PM): Sarah comes around the corner - is Kurchek still chanting from the tablet? franktrollman ‎(6:57 PM): Right now he is not. Whipstitch ‎(6:57 PM): "Shut up Kurchek, or I'll come over there and give you a hug." Whipstitch ‎(6:57 PM): (He's got social anxiety disorder ) franktrollman ‎(6:57 PM): Dr. Ljubomir Nemanjiæ tries again while Kurchek flinches. furiouspuffin ‎(6:58 PM): add your 5 dice of signal defense :D jackendavoxgsf ‎(6:58 PM): Is it obvious that Nemanjiae is doing something fishy when I come around the corner? franktrollman ‎(6:58 PM): "Nothing is impossible in the world I am afraid, but there are some things which are expensive." He gestures at the gate expansively. jackendavoxgsf ‎(6:59 PM): Sarah levels the rifle at Nemanjiae and says "Shut it down. Now. I won't have you endangering this entire facility." franktrollman ‎(6:59 PM): Imagine David Bowie gesturing and pontificating while people in space suits point guns at him. Fishy doesn't cover it. jackendavoxgsf ‎(7:00 PM): Sarah is now aiming the assault rifle at Bowie's right knee. Whipstitch ‎(7:00 PM): *Oddly calm* "Look, I'm just asking what you guys are doing... Honestly, I'm dying to know." jackendavoxgsf ‎(7:00 PM): Her plan is to empty a narrow burst called shot into his knee if he tries anything. furiouspuffin ‎(7:00 PM): Reginn radiopathically transmits to everyone "Or you could say in small bite sized words and concepts we shouldn't try and kill you and cut her down from the roof. furiouspuffin ‎(7:00 PM): It needs to be a brief explanation otherwise we are just going to cut to my newly outlined plan." kzt4dumpshock ‎(7:01 PM): OOC: Dying indeed.... franktrollman ‎(7:01 PM): At that he grimaces slightly. "Exact science, is not an exact science I'm afraid." jackendavoxgsf ‎(7:01 PM): OOC: Sarah looks half-crazed herself if it matters to anyone. franktrollman ‎(7:02 PM): "Merely not turning it on would I'm afraid turn it on. Not immediately. But rather inevitably at this point." jackendavoxgsf ‎(7:02 PM): Sarah says heatedly "Let me break it down for you. You found a gate, you don't know what it does, only that it is stupidly fookin powerful... so you've decided to open it by feeding it the blood of your co-workers." Whipstitch ‎(7:03 PM): *shrugs* "It's a mage thing." furiouspuffin ‎(7:04 PM): "More importantly, if its going to open anyway why is draining the blood out of her and doing the chanting thing important" franktrollman ‎(7:04 PM): Dr. Kurchek says "there is only so long that you can say no to something which is sufficiently adamant. last one in gets godhood as i understand..." jackendavoxgsf ‎(7:04 PM): "Sounds like you're all needing your brain-pan oil changed, so let the hostage go and stop this nonsense" jackendavoxgsf ‎(7:04 PM): "Godhood? Who the frag wants godhood? You want to live forever Kurchek? jackendavoxgsf ‎(7:05 PM): "Watch everyone and everything you hold dear wither and waste away... watch the world die around you? Sounds like that's the worst fate of all." franktrollman ‎(7:06 PM): Ljubomir smiles "I want to live forever. Of course. But barring that, I will settle for a couple of thousand years." furiouspuffin ‎(7:06 PM): "Philosphical bullshit aside, we have more pressing concerns: If whats on the otherside is insistent, what is punching holes in the base and killing people, and if its the gate why the hell do you want it to open faster?" furiouspuffin ‎(7:07 PM): OOC: Can I just use taxman on Lurchek for everything he knows about the gate? It would be faster than asking him. Whipstitch ‎(7:07 PM): OOC: That'd probably be tough while the Bowie has his back. jackendavoxgsf ‎(7:07 PM): "Make my day, Ljubomir. Even if you get past me, how does eternity as a cripple strike your fancy?" furiouspuffin ‎(7:07 PM): OOC: Yeah. Whipstitch ‎(7:08 PM): ooc: I have mind probe too, actually, so I could also use that on bowie... provided of course, that kurchek isn't able to provide him with spell defense. Whipstitch ‎(7:08 PM): Ooc: Probably doesn't matter that much which one we take out. franktrollman ‎(7:08 PM): "Under the circumstances I would consent to survive for say 7843 years." jackendavoxgsf ‎(7:09 PM): "And then what? Gods can't die." franktrollman ‎(7:09 PM): (they can provide each other with spell defense and signal defense) Whipstitch ‎(7:10 PM): (yep. I'm just saying it probably doesn't matter which one goes down first; once it happens, the other is vulnerable) furiouspuffin ‎(7:10 PM): (Really guns is probably the best effort, If Carden and REginn can merely 'not loose' vs the pair of them, sarah can walk over and shoot one right inthe face.) franktrollman ‎(7:10 PM): "You don't seriously believe that gods don't die do you? Ask Mithra how true that is." Krchek seems visibly upset at this statement. furiouspuffin ‎(7:11 PM): "Frankly I don't give a shit" furiouspuffin ‎(7:11 PM): "The Gate you fucks, where does it go" furiouspuffin ‎(7:11 PM): "And what is on the other side." franktrollman has left the chat Whipstitch ‎(7:11 PM): "Well, you know, Zoroastrianism has made a bit of a come back.." jackendavoxgsf ‎(7:11 PM): Frack jackendavoxgsf ‎(7:11 PM): Inviting him back franktrollman has joined the chat jackendavoxgsf ‎(7:12 PM): (not knowing what the frag I'm talking about) "Then mithra wasn't a god, chummer." kzt4dumpshock has left the chat franktrollman ‎(7:13 PM): "i don't... that is... we don't really know..." kzt4dumpshock has joined the chat kzt4dumpshock ‎(7:13 PM): I'm back? franktrollman ‎(7:13 PM): "Yes. furiouspuffin ‎(7:13 PM): yup jackendavoxgsf ‎(7:13 PM): "That's right, you don't really know - you want to gamble your lives on an uncertainty?" Whipstitch ‎(7:13 PM): "Look Kurchek, we can talk religion later. I take an interest in it. And astral theory. In fact, I'd love for all of you guys to explain this shit." Whipstitch ‎(7:14 PM): "But this... is sort of awkward." franktrollman ‎(7:14 PM): "Mithra is an interesting case. Not only was he eventually slain and eaten by fish, but he in turn killed a god bull himself. jackendavoxgsf ‎(7:15 PM): "I'm just an old soldier, but even I can see that risking everything for something you aren't completely sure about is a bad deal." franktrollman ‎(7:15 PM): He is, perhaps the perfect witness. Both as slayer of gods and victim of said persecution." franktrollman ‎(7:15 PM): "In battle one is never sure, wouldn't you agree?" jackendavoxgsf ‎(7:16 PM): "And if a mortal can become a god, can kill a god, then how is that supposed god truly a god?" jackendavoxgsf ‎(7:16 PM): Sarah shifts her aim from Bowie's knee to the stone tablet Kurchek was reading from. furiouspuffin ‎(7:16 PM): Reginn punches the wall in extreme frustration, fires a three round burst into the roof and shouts "SHUT UP SHUT UP SHUT UP SHUT UP!" franktrollman ‎(7:16 PM): "Godhood does not interest me my dear. That's something the magicians lust after for their various reasons. franktrollman ‎(7:17 PM): - meh. I can shut up if that's what you'd rather." furiouspuffin ‎(7:17 PM): "People dying and depressurizing in the base. Why is it happening. Answer the question." franktrollman ‎(7:18 PM): (BTW: where is Akio going at this point?) jackendavoxgsf ‎(7:18 PM): Sarah goes into combat-mode due to the gunfire (post traumatic stress anyone) and actually fires at the stone tablet Kurchek was holding. furiouspuffin ‎(7:18 PM): OOC: LOLZ. jackendavoxgsf ‎(7:18 PM): OOC: Sorry guys, she was on the ragged edge coming into this Whipstitch ‎(7:19 PM): OOC: Uh, the stone etc. may be more useful than the mages, lol Whipstitch ‎(7:19 PM): ooc: Actually, wait. I know fix. Blast away : P furiouspuffin ‎(7:19 PM): OOC: I'd rather you kneecaped bowie to be honest, cause then I'd get to laugh at the smug bastard. jackendavoxgsf ‎(7:19 PM): The gun was still on three round burst mode, so narrow burst called shot to the tablet... OOC I hope not to hit Kurchek jackendavoxgsf ‎(7:20 PM): So, I need to know what penalty I have to the DP and if we need init or whatever Frank? franktrollman ‎(7:20 PM): "Life is uncertain and the fabric which separates one song from another is not thick enough to stifle the hearing one or another?" kzt4dumpshock ‎(7:20 PM): If I can leave without someone dying as a result I'll call kira and see if she got where she was supposed to go. Then head down. Don't have tiem to get the cool crap... franktrollman ‎(7:20 PM): "there's another metaplane trying to assert itself. we'll all be living in it too if we don't do something." franktrollman ‎(7:21 PM): She's presently loked in a supply cabinet. "It's looking for me. I don't know what it wants. What it is. It's hateful." franktrollman ‎(7:22 PM): You should probably roll init, yeah. Whipstitch ‎(7:22 PM): Shazbot. jackendavoxgsf ‎(7:22 PM): Everybody remember the space-suit armor penalties to reaction franktrollman ‎(7:22 PM): And shooting a tablet in someone's hands without hitting them would be a called shot. jackendavoxgsf ‎(7:23 PM): I know its a called shot, I just didn't know what DP modifier it would be franktrollman ‎(7:23 PM): Oh, it's -4. Whipstitch ‎(7:23 PM): Bleh. 7 Initiative. Stupid suit. franktrollman ‎(7:23 PM): P. 15. kzt4dumpshock ‎(7:23 PM): I'll sit down and astrally project and zoom over to wherever she is. jackendavoxgsf ‎(7:24 PM): I have two hits, so initiative is a 10. furiouspuffin ‎(7:24 PM): Init 8 franktrollman ‎(7:25 PM): 150, but yeah, the highest taker on their team is a Sprite at 13. furiouspuffin ‎(7:25 PM): oh the sprite furiouspuffin ‎(7:26 PM): What is a sprites DP for initative franktrollman ‎(7:26 PM): Kurchek is going off at 7, and your friendly neighborhood technomancer is going off at 11. jackendavoxgsf ‎(7:27 PM): ((OOC: sorry about this guys, she had just shifted her aim to the tablet so she could make a threat, then gunfire broke out, so she fired too as a reaction)) franktrollman ‎(7:27 PM): For a Sentry Sprite it's Double Rating (Intuition is +1, Response is -1). furiouspuffin ‎(7:27 PM): ah so they don;t get reaction that was confusing me Whipstitch ‎(7:28 PM): BTW, I gave my guardian spirit my handgun, so it'd be on the physical plain. Should I roll for it's initiative now or wait until my turn to give it an order? Whipstitch ‎(7:28 PM): plane* even. jackendavoxgsf ‎(7:28 PM): ((Frank, how does initiative work since I technically started combat, but was beaten in init?)) furiouspuffin ‎(7:28 PM): My sentry gets 12. furiouspuffin ‎(7:28 PM): not that it knows what to do, because I forgot to tell it but alas. franktrollman ‎(7:28 PM): Well the first thing that happens is that your gun goes off and everyone else gets to act in init order as they respond. jackendavoxgsf ‎(7:29 PM): Ok, should I go ahead and roll the called shot? franktrollman ‎(7:29 PM): If you hadn't already had them covered with weaponry this wouldn't have been possible. franktrollman ‎(7:29 PM): Yes. jackendavoxgsf ‎(7:29 PM): Ok, fourteen dice due to the -4 penalty franktrollman ‎(7:30 PM): Sure. furiouspuffin ‎(7:30 PM): Optional power on the sentry sprite that I forgot to define before can be stability so I don;t have to count glitches and isn't unfair ;) jackendavoxgsf ‎(7:30 PM): Darn I wish I'd spent edge... all my hits were sixes LOL...six hits, no ones. franktrollman ‎(7:31 PM): Well, the stone tablet explodes like a movie prop. jackendavoxgsf ‎(7:31 PM): So, six hits, base DV of 8 franktrollman ‎(7:31 PM): Kurchek falls to the floor. Whipstitch ‎(7:32 PM): Well, my Guardian Spirit's initiative is 11. (4Forcex2+1)+2 hits. It has my Predator, but technically hasn't been given a service yet. franktrollman ‎(7:32 PM): Sarah: Roll Firewall + your Intuition (your Signal Defense doesn't apply). jackendavoxgsf ‎(7:32 PM): Is kurchek wounded or just knocked over? Whipstitch ‎(7:32 PM): So depending on how you want to handle that. jackendavoxgsf ‎(7:33 PM): Ok, that's 10 dice... franktrollman ‎(7:33 PM): Since your spirit didn't have standing orders either it will wait until your action. Whipstitch ‎(7:33 PM): Alright, sounds good. jackendavoxgsf ‎(7:33 PM): Five hits, four ones. That's kinda odd. jackendavoxgsf ‎(7:34 PM): Glitch has to be more than half of die pool as ones, right? Whipstitch ‎(7:34 PM): Half or more. Whipstitch ‎(7:34 PM): so if it was the other way around, yeah, you'd glitch. jackendavoxgsf ‎(7:34 PM): Ok, whew... safe then jackendavoxgsf ‎(7:35 PM): He is probably black hammering me - which means a world of pain in a second franktrollman ‎(7:35 PM): It happens. Your gun tells you that it is отказотказотказотказотказотказотказ jackendavoxgsf ‎(7:35 PM): It bypassed the cybersafety? franktrollman ‎(7:36 PM): Your smartlink is giving you a weird jumpy targetting reticule and your ammo supply is apparently отказотказотказотказотказотказотказотказ franktrollman ‎(7:36 PM): Which is substantially more отказ than you were aware that your ammunition supply was capable of holding. jackendavoxgsf ‎(7:37 PM): That's fine... its an external smartlink, so I'll just waste a simple action and turn it off on my turn. jackendavoxgsf ‎(7:38 PM): That or switch to the shotgun franktrollman ‎(7:38 PM): So noone went off at or before 11, yes? Whipstitch ‎(7:38 PM): My init's only 7. furiouspuffin ‎(7:38 PM): my sprite does, but it has no orders, so no. Whipstitch ‎(7:38 PM): Wasn't keeping track of anyone else's. jackendavoxgsf ‎(7:39 PM): ((BTW, just to remind Frank, I have 2IPs in case it matters at some point for how you manage initiative)) franktrollman ‎(7:40 PM): OK. A song enters the resonance which is ominous and terrible. franktrollman ‎(7:40 PM): I assume that Reginn is providing signal defense for Sarah? furiouspuffin ‎(7:40 PM): Yup. franktrollman ‎(7:41 PM): Well, Firewall + Signal Defense for Sarah. furiouspuffin ‎(7:41 PM): 5 dice of signal defense. franktrollman ‎(7:42 PM): Well, Death Note only gets 3 hits. jackendavoxgsf ‎(7:42 PM): Ok, so eleven dice jackendavoxgsf ‎(7:42 PM): Four hits franktrollman ‎(7:43 PM): Unusual tone in your mind. It's like you can almost hear something with a complex tune. franktrollman ‎(7:43 PM): But you can't make it out. Whipstitch ‎(7:43 PM): I can't remember; does redundant biofeedback filters help against death note? franktrollman ‎(7:44 PM): It helps you soak damage. But in this case, it didn't hit. jackendavoxgsf ‎(7:44 PM): OOC: I didn't buy any... didn't read all of Frank's matrix rules until after I made the character franktrollman ‎(7:44 PM): Who is next? furiouspuffin ‎(7:45 PM): Sarah's on 10 - unless her openning gunshot counts as an action jackendavoxgsf ‎(7:45 PM): I had an init of 10, but I don't know if it counts for this IP or not since I started combat furiouspuffin ‎(7:45 PM): otherwise its' me. franktrollman ‎(7:45 PM): It does indeed. franktrollman ‎(7:46 PM): Then Reginn, you just saw someone play the Death Note. Where are you going next? furiouspuffin ‎(7:46 PM): Okay, I order the sentry sprite to cover the party with signal defense and antivirus, then get it to take out Dave bowie's companion sprite. Then I toggle VR which blows my action. franktrollman ‎(7:47 PM): Yes it does. jackendavoxgsf ‎(7:47 PM): ((umm, not to nitpick, but I lost a simple action somewhere in there if the opening shot was my action - called shot = free, take shot = simple)) franktrollman ‎(7:47 PM): The rest of you see Reginn slump over. franktrollman ‎(7:47 PM): Would you like a simple action? jackendavoxgsf ‎(7:48 PM): If I could, I'd like to use it to physically cut off the external smartlink on the FN HAR jackendavoxgsf ‎(7:48 PM): (ergo so it can't help or hinder me) furiouspuffin ‎(7:48 PM): If the sentry nominally got an action before me, is its initative delayed until now? kzt4dumpshock ‎(7:50 PM): Am I still here? jackendavoxgsf ‎(7:50 PM): Yep, you're here franktrollman ‎(7:50 PM): Indeed you are. franktrollman ‎(7:51 PM): OK, that works. franktrollman ‎(7:51 PM): The Sentry is delayed until your action, yes. franktrollman ‎(7:51 PM): What would you like it to attack with? furiouspuffin ‎(7:51 PM): Crash furiouspuffin ‎(7:52 PM): two hits on logic + cybercombat. franktrollman ‎(7:53 PM): It is lost in a sea of word bubbles. franktrollman ‎(7:53 PM): лишение Ñ?на? franktrollman ‎(7:53 PM): (3 hits on defense). furiouspuffin ‎(7:54 PM): The eagle fails :( furiouspuffin ‎(7:54 PM): Thats me! franktrollman ‎(7:54 PM): Actually, Crash is a Simple Action. franktrollman ‎(7:54 PM): So it gets a second attack. furiouspuffin ‎(7:54 PM): Tries again furiouspuffin ‎(7:55 PM): 4 hits on crash. franktrollman ‎(7:55 PM): OK, well that didn't hit either. Now that's you. franktrollman ‎(7:55 PM): (5 hits on Matrix Defense) franktrollman ‎(7:56 PM): лишение Ñ?на? franktrollman ‎(7:56 PM): оправдайте ваше Ñ?ущеÑ?твование! franktrollman ‎(7:57 PM): It's a tie on 7, yes? furiouspuffin ‎(7:57 PM): yup. Whipstitch ‎(7:57 PM): for initiative or another test? franktrollman ‎(7:58 PM): OK, well Kurcheck is dumping a manaball on the crowd, and whatever you do will just happen at the same time. franktrollman ‎(7:58 PM): He gets 4 hits. jackendavoxgsf ‎(7:59 PM): What do we roll to resist? franktrollman ‎(7:59 PM): And takes 2 Drain. franktrollman ‎(7:59 PM): Willpower + Counterspelling. Whipstitch ‎(7:59 PM): Hrm, part of my action was to try to move out of LOS of the bad guys while keeping Reg&Sarah in los if at all possible. jackendavoxgsf ‎(7:59 PM): How much counterspelling dice are being provided - and to whom? Whipstitch ‎(7:59 PM): going to be. Whipstitch ‎(8:00 PM): Anyway, I have 4 counterspelling franktrollman ‎(8:00 PM): Counterspelling doesn't divide anymore. jackendavoxgsf ‎(8:00 PM): Oh, ok. So I need to roll 3 will and 4 counterspelling, right? furiouspuffin ‎(8:00 PM): so it's willpower + counterspelling? right franktrollman ‎(8:00 PM): --- (Akio: You going in after whatever that thing she was talking about or are you going to send someone else to do it? franktrollman ‎(8:00 PM): Right. furiouspuffin ‎(8:01 PM): 4 hits. jackendavoxgsf ‎(8:01 PM): Thank you WhipStitch! 3 hits franktrollman ‎(8:01 PM): You take no damage. franktrollman ‎(8:01 PM): You take 6 Physical damage. jackendavoxgsf ‎(8:02 PM): Does body apply to soaking that or no? franktrollman ‎(8:02 PM): Inside the suit, you are bleeding profusely from eyes, nose, probably other things too. franktrollman ‎(8:02 PM): But you can't see it. jackendavoxgsf ‎(8:02 PM): Also, do platelet factories reduce the damage? Whipstitch ‎(8:02 PM): I rolled 5 hits, 5 will+ 4 counterspell. franktrollman ‎(8:03 PM): (nope and yes. It's just 5 boxes of physical damage filled in) jackendavoxgsf ‎(8:03 PM): Ok, so I'm down by five boxes on a health track of 12. franktrollman ‎(8:04 PM): And that;s a complete counterspell for you as well. franktrollman ‎(8:04 PM): Right. Whipstitch ‎(8:05 PM): Is there anyway I can break LOS from the bad guys without losing Sarah and Reginn from my los? franktrollman ‎(8:05 PM): And meanwhile, what is Carden doing? Whipstitch ‎(8:05 PM): In terms of cover I mean. franktrollman ‎(8:05 PM): You can hide completely behind one of them mime style and deny LOS to one or the other. Whipstitch ‎(8:06 PM): (Just debating bringing my spirit in via a simple action from "stand by" or trying to take someone out right now) franktrollman ‎(8:06 PM): Or you could go back around the corner and deny LOS to Kurchek. Whipstitch ‎(8:07 PM): Screw it, I'm just going to try turning Kurchek to goo via a force 5 Turn to Goo. Whipstitch ‎(8:07 PM): 5 Magic, 6 Spellcating +2 from mentor; 4 hits. Whipstitch ‎(8:10 PM): Hrm, I only got 1 hit on my drain test for once, looks like I'll be taking 2 Stun (drain test hits + damper) franktrollman ‎(8:10 PM): He quite obligingly turns into goo. kzt4dumpshock ‎(8:10 PM): ooc:cool:-) Whipstitch ‎(8:10 PM): Nice. I'll try to do the mime thing via my free action to block off los from Ljubo then, lol franktrollman ‎(8:10 PM): So long as you sustain that spell, he's curry. Whipstitch ‎(8:11 PM): Yeah, definitely sustaining that one. No more spirits and manaballs, thank you very much. franktrollman ‎(8:11 PM): That wraps around to the next round. franktrollman ‎(8:12 PM): The Corruption Sprite goes after your Sentry. franktrollman ‎(8:12 PM): 4 hits on the first attack. franktrollman ‎(8:13 PM): мы знаем где вы живете! furiouspuffin ‎(8:13 PM): with crash? franktrollman ‎(8:13 PM): Yes. franktrollman ‎(8:15 PM): The Sentry Sprite has Cybercombat. furiouspuffin ‎(8:15 PM): 2 hits on defense furiouspuffin ‎(8:15 PM): yeah cybercombat + firewall franktrollman ‎(8:15 PM): It gets 11 dice to soak with though. furiouspuffin ‎(8:15 PM): 3 hits on soak :( Whipstitch ‎(8:16 PM): OOC: Darn it. I just actually started THINKING about what I should have done with the mime thing rather than thinking "Lol, that's funny." franktrollman ‎(8:16 PM): That's 4 boxes of icon damage. franktrollman ‎(8:16 PM): Second Attack: 7 hits. Whipstitch ‎(8:16 PM): OOC: well, actually, nm, doesn't really matter anyway, 'cuz that'd be pretty OOCish anyway, what I just thought of, nm franktrollman ‎(8:17 PM): Я Ñ?ъем вашу Ñ?торону! Я Ñ?ъем вашу Ñ?торону! furiouspuffin ‎(8:17 PM): does it get a -1 penalty? franktrollman ‎(8:17 PM): For being awesome? furiouspuffin ‎(8:17 PM): 2 hits on defense. Urgh. furiouspuffin ‎(8:17 PM): no, my sentry sprite for being damaged ;) furiouspuffin ‎(8:18 PM): Soaks 3 franktrollman ‎(8:18 PM): Ah. Yes. franktrollman ‎(8:19 PM): I think that decompiles it straight off. furiouspuffin ‎(8:19 PM): doesn't make a difference, last dice was both flubs -> still on soak 3 and takes lots of damage, pwnted. furiouspuffin ‎(8:19 PM): now everyone is down for my 4 signal defense. franktrollman ‎(8:19 PM): Yes. Your Sentry vanishes outright. franktrollman ‎(8:20 PM): And there is a new song. franktrollman ‎(8:20 PM): Well, it's exactly the same song, except that this time it's being played at a different target. furiouspuffin ‎(8:22 PM): (who?) franktrollman ‎(8:22 PM): Carden, go ahead and roll your Firewall + Signal Defense. furiouspuffin ‎(8:22 PM): (phew) furiouspuffin ‎(8:22 PM): 4 points of signal defense. franktrollman ‎(8:22 PM): Death Note: 4 hits. Whipstitch ‎(8:22 PM): 3 hits : ( Whipstitch ‎(8:23 PM): So, that's resisted damage wise with what, Firewall+Body or is it Will+ Redundant biofeedback filters? Whipstitch ‎(8:23 PM): I meant firewall+will+biofeedback* furiouspuffin ‎(8:23 PM): option B franktrollman ‎(8:23 PM): Will + Biofeedback. furiouspuffin ‎(8:23 PM): no firewall. furiouspuffin ‎(8:23 PM): what he said Whipstitch ‎(8:23 PM): eew. Whipstitch ‎(8:24 PM): 2 hits Whipstitch ‎(8:24 PM): 5 will, 4 bio franktrollman ‎(8:25 PM): Your mind begins de saturating with magnetic information: 4 Physical. franktrollman ‎(8:25 PM): Sorry, 5. Whipstitch ‎(8:25 PM): alright, that's 1S 4P due to my damper though. Whipstitch ‎(8:25 PM): Just to make sure we're on the same page bookkeeping wise franktrollman ‎(8:26 PM): OK. furiouspuffin ‎(8:26 PM): mhm, blood franktrollman ‎(8:26 PM): Then he's going to run through the circle. Whipstitch ‎(8:27 PM): As mean as death note is, I'm still glad it's not an assault rifle; getting hit twice a pass sucks. jackendavoxgsf ‎(8:27 PM): Any chance of popping any shots at him before he dissappears into the gate thing? Whipstitch ‎(8:27 PM): Or, more accurately, fatal. franktrollman ‎(8:27 PM): Actually, Death Note can be fired twice, he just chose to do other things with his other simple actions each time. Whipstitch ‎(8:27 PM): eew. franktrollman ‎(8:28 PM): It looks like he just run through a mirror. furiouspuffin ‎(8:28 PM): ... furiouspuffin ‎(8:28 PM): weird jackendavoxgsf ‎(8:28 PM): ((we are at the top of the round for the second pass, right? Just making sure I'm on track with this.)) franktrollman ‎(8:28 PM): The air literally shatters and there is a dark hole in his wake. franktrollman ‎(8:28 PM): Yes. franktrollman ‎(8:29 PM): People at 1? franktrollman ‎(8:29 PM): 10? jackendavoxgsf ‎(8:29 PM): Me jackendavoxgsf ‎(8:29 PM): Ok, was there a third flesh and bone hostile, or did the last one just go through the big hole thing? franktrollman ‎(8:30 PM): Last one is through a hole in the sky. jackendavoxgsf ‎(8:30 PM): Shite... jackendavoxgsf ‎(8:30 PM): Hold on, I need to roll an 'am I stupid' check... franktrollman ‎(8:30 PM): There's a sprite camping he spawn point and Koolaid man over here. jackendavoxgsf ‎(8:31 PM): Sarah is in 'Vietnam' mode right now (post-traumatic stress and what-not), somewhat feeling ten-foot tall and bulletproof due to whiskey, and in a firefight... jackendavoxgsf ‎(8:31 PM): so I'm gonna roll composure with a -5 penalty to see if she is going to do something dumb franktrollman ‎(8:32 PM): Are you sure you feel bulletproof? You can lick your name into the blood on the inside of your helmet. jackendavoxgsf ‎(8:32 PM): Yep... no hits... she chases after the technomancer with intent to put lots of bullets in him when she catches up. kzt4dumpshock ‎(8:32 PM): OOC: cringes... Whipstitch ‎(8:33 PM): ...Can I try turning her to goo in response : P Whipstitch ‎(8:33 PM): ? : P jackendavoxgsf ‎(8:33 PM): Not literally, but basically she is inebriated and I feel I should take that into account. Whipstitch ‎(8:33 PM): or perhaps mind control. franktrollman ‎(8:33 PM): Only character with a higher init is Reginn. furiouspuffin ‎(8:33 PM): my init is 8 -> my sprite was 11. furiouspuffin ‎(8:33 PM): who has passed away, unless I got a big init boost post VR toggle. franktrollman ‎(8:34 PM): Failing that, go ahead and make a Willpower test. jackendavoxgsf ‎(8:34 PM): Ok, only 2 dice. (OOC I know this was stupid, but its a heat of the moment thing.) jackendavoxgsf ‎(8:35 PM): 1 hit, no glitch franktrollman ‎(8:36 PM): OK, the air breaks even more and Sarah is gone. franktrollman ‎(8:36 PM): We'll get back to that later. franktrollman ‎(8:36 PM): Because it's very late here. jackendavoxgsf ‎(8:36 PM): OOC: I'm sorry guys furiouspuffin ‎(8:37 PM): OOC: hehe, thats cool Whipstitch ‎(8:37 PM): ooc: That's okay, just don't be surprised when I turn you to go, jar you up, and t hrow you into the assaying case for the rest of the adventure : ) Whipstitch ‎(8:37 PM): ooc: goo* kzt4dumpshock ‎(8:37 PM): ooc: sorry I couldn't make it down there. jackendavoxgsf ‎(8:37 PM): Well, look at it from Sarah's perspective franktrollman ‎(8:37 PM): Right now, upstairs Akio is trying to get to Kira and notices that the floor is becoming oddly wet. kzt4dumpshock ‎(8:38 PM): With water, or "something else"? franktrollman ‎(8:38 PM): It looks like water. But it could be ntric acid for all the difference it makes in these suits. kzt4dumpshock ‎(8:40 PM): Well, not smoking as it spashes off the walls is a good sign... kzt4dumpshock ‎(8:40 PM): But actually I said I was gonig to astally project... kzt4dumpshock ‎(8:40 PM): I think franktrollman ‎(8:40 PM): In a space station, that's not quite as indicative sign as you'd hope - but pretty much yeah. franktrollman ‎(8:41 PM): Ah. In which case you can get to her location straight off. franktrollman ‎(8:41 PM): She's in the reactor area. kzt4dumpshock ‎(8:41 PM): Is there anything nasty there? franktrollman ‎(8:41 PM): And specifically she is locked in a cabinet. franktrollman ‎(8:42 PM): And you should make an Assensing Test. kzt4dumpshock ‎(8:42 PM): 3 sucesses franktrollman ‎(8:43 PM): There's a collection of eels. franktrollman ‎(8:43 PM): They have braided themselves in order to walk like a man. kzt4dumpshock ‎(8:43 PM): eels. Like fish eels? franktrollman ‎(8:43 PM): Collectively they are Force 4. franktrollman ‎(8:43 PM): Yes. franktrollman ‎(8:43 PM): They suffer from Evanescence. kzt4dumpshock ‎(8:44 PM): I can't remmeber what that is right hnow... franktrollman ‎(8:44 PM): It's the thing which separates champagne style sparling wine from an ordinary dry white. franktrollman ‎(8:45 PM): Also it's the thing that happens to deep metaplanar spirits. franktrollman ‎(8:46 PM): Where they lose force over time unless they can anchor themselves into something native to the physical. kzt4dumpshock ‎(8:46 PM): Should I be able to attack it as a whole or would I have to fight 200 'eels'? kzt4dumpshock ‎(8:46 PM): Like Kira... franktrollman ‎(8:46 PM): It's collectively just one spirit. franktrollman ‎(8:47 PM): Yeah, Kira would probably do. kzt4dumpshock ‎(8:48 PM): Head back out and stunbolt it. I have no clue what the hell this is... franktrollman ‎(8:49 PM): Well, go ahead and choose a Force and roll. kzt4dumpshock ‎(8:49 PM): F7. 5 successes. kzt4dumpshock ‎(8:50 PM): OOC: The payback when I blow 4 rolls in a roll si gonigto suck... franktrollman ‎(8:51 PM): OK, it's gone. kzt4dumpshock ‎(8:51 PM): Soak drain. franktrollman ‎(8:51 PM): There is merely a hole in the astral where it was. kzt4dumpshock ‎(8:51 PM): A hole in the astral... In my reactor room?!! franktrollman ‎(8:51 PM): It slowly fills in like you'd spooned the creature out of a pudding. franktrollman ‎(8:52 PM): Yeah, pretty much. franktrollman ‎(8:53 PM): Also, your reactor room looks like there's some sort of tenuous membrane keeping some astral stuff out. kzt4dumpshock ‎(8:53 PM): Does the hole disapear fill, or does something else come in? franktrollman ‎(8:53 PM): It's filling in with the normal astral. franktrollman ‎(8:54 PM): But if you turn your attention 90 degrees form up, forward or left you can see how the whole thing is metaphorically a fruit bowl. franktrollman ‎(8:54 PM): Covered in plastic wrap and held upside down. franktrollman ‎(8:54 PM): And filled with weasels. kzt4dumpshock ‎(8:54 PM): I'll look out side the room and if the coast is clear, materialize and get kira to bolt. franktrollman ‎(8:54 PM): Well, manifest, you can't actually materialize. franktrollman ‎(8:54 PM): And I think we'll cut it there. kzt4dumpshock ‎(8:54 PM): Ok, yes. franktrollman ‎(8:55 PM): Currently we have Akio leading Kira to the Cafe. franktrollman ‎(8:55 PM): We have Sarah lost in time and space. jackendavoxgsf ‎(8:56 PM): Speaking of which, I'm going to need to talk to you, Frank, sometime before thursday franktrollman ‎(8:56 PM): We have Reginn and Carden looking sheepish in the gate room. |
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Dec 16 2007, 04:45 AM
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#189
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
I'm a smacktard and totally forgot that I'm not going interstate when I thought, but instead the 22nd. I'll be back on the 28th.
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Dec 16 2007, 06:10 AM
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#190
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Moving Target Group: Members Posts: 321 Joined: 7-March 07 From: Hapeville, GA Member No.: 11,175 |
I'm going to be out of town for a wedding between the 21st and the 23rd, and with family for Christmas obviously, so I won't be available for gaming until the session of the 29th.
- Scope |
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Dec 17 2007, 11:45 PM
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#191
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Moving Target Group: Members Posts: 249 Joined: 2-November 06 From: Bozeman, MT Member No.: 9,762 |
Sorry I missed that one, sounds like it was a lot of fun. It turns out that the WiFi in both airports wasn't free. Anyhow, I think I should be able to make the next one. Its too bad that others won't be able to.
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Dec 22 2007, 06:56 PM
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#192
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
What with it being just a few days before Christmas, I'm not sure that anyone can make it tonight. But if it turns out that they can, I'll be reachable online.
-Frank |
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Dec 23 2007, 06:09 PM
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#193
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
So, Aiko almost got turned into chaos lobster chow, but didn't thanks to the power of drain cleaner. however he kept Dr Kellog from getting grabbed by black tentacles like a bad manga. But in another 1.5 hours I'm going to crash hard. Goo Guy got carried up to the cafe by Carden's spirit and is ungooed and tranked.
Everyone still alive is in the cafe, with a few exceptions. Like Dr Dellenov and his security guy. The players were on the way to try to fix the pressure problem in main water recycling. Someone was mumbling about vacuum spirits... Then we were going to fix the pressure issues in communications and look into the flooding. We found shark, but he's dead in a psuit with many holes in it and was last seen attacking Juichi in the hall under spirit control. The Naga and company were last seen at the site of a good sized explosion. There was a red blood like substance left that was sampled by Carden. Sarah and the technomancer are still missing. We still have far too many devil rats. Frank Says Lobsters Stick to magnets. Dec 22 Log part 1 [ Spoiler ] Session Start (kzt4dumpshock:franktrollmanchat515): Sat Dec 22 13:10:30 2007 [13:10] 366425001: Hey there. [13:10] FrankTrollman: Rar! [13:10] kzt4dumpshock: ? [13:12] FrankTrollman: Nars didn't receive his invite. [13:12] FrankTrollman: And Catharz is AFK [13:12] kzt4dumpshock: AFK? [13:12] FrankTrollman: Away From Keyboard. [13:13] FrankTrollman: Could someone else try inviting narsetantalus [13:13] 366425001: just tried it. [13:13] *** narsetantalus has joined the chat. [13:13] 366425001: There we go. Welcome aboard. [13:13] narsetantalus: Hello [13:14] FrankTrollman: OK, Catharz will probably join us in a few. [13:14] narsetantalus: and good morning/evening/afternoon/night [13:14] 366425001: Lemme see; my character and kzt were the only ones recently active ICly, correct? [13:14] FrankTrollman: Right. [13:15] FrankTrollman: Catharz went back to the cafe with your incapacitated linguist. [13:15] FrankTrollman: And Narse was off to get Dr. Kellog. [13:15] narsetantalus: yeah [13:15] kzt4dumpshock: I'm busy running around in Astral finishing the great NPC roundup. [13:16] 366425001: Hrm. My situation with my character's a bit sticky; half of my plan with turning the npc to to goo was to rip the commlink out of the goo and have reginn poke around in his brain. [13:16] *** catharzgodfoot has joined the chat. [13:16] catharzgodfoot: Wow, a full house. Or nearly so. [13:17] FrankTrollman: Just missing a couple people who specifically said that they wouldn't make it, so we're good to go. [13:17] kzt4dumpshock: Got more players than characters, I think... [13:17] narsetantalus: ? what do you mean....? [13:18] FrankTrollman: Isaac Carden was last seen at the bottom of the hole. [13:18] FrankTrollman: Looking at the shattered air in the Terminal Research Area. [13:18] FrankTrollman: The place where at least two of your fellow mission ops have gone. [13:18] narsetantalus: Ah, yes and O'Sullivan was "Through the looking glass" [13:19] FrankTrollman: And I mean literally gone, they no longer appear as "in station" if you check for that sort of thing. [13:20] catharzgodfoot: [OOC: thanks to iChat, the ony one of you I can tell apart is Frank, thanks to the fish icon] [13:20] narsetantalus: I, thought I set an Icon.... [13:20] FrankTrollman: That's awesome, wonder what that's about. [13:21] kzt4dumpshock: I have this rubber duck icon set. Hmm. [13:21] catharzgodfoot: Yeah, I probably have to add you all to make it show. [13:21] narsetantalus: <----[Narse, aka Juichi Takenaka] [13:21] FrankTrollman: We start things with a lovely cinematic shot of Mars, gradually rotating in the void, the camera centers and zooms into the Hellas Planitia crater. At 2300 kilometers in diameter its presence dominates its section of the world. [13:21] 366425001: <---[Whipstitch, Isaac Carden] [13:22] FrankTrollman: The camera descends through the ice mists which obscure the insides of the crater in modern times, and then skips directly to a corridor where Juichi is making his way towards medical unit B. [13:22] FrankTrollman: And then, Juichi makes a Perception test. [13:23] narsetantalus: 4 hits [13:24] FrankTrollman: OK, well, there's a very soft set of footfalls around the corner. [13:24] FrankTrollman: Quick, but slightly irregular, like someone was skipping in socks. [13:24] narsetantalus: I cautiously peer around the corner [13:24] narsetantalus: but not too cautious ly [13:25] FrankTrollman: Around the corner, there's an iso-suit, which is multiply perforated and moving towards you fairly quickly. [13:25] narsetantalus: by perforated you mean punctured right? [13:25] FrankTrollman: Yes. [13:25] narsetantalus: like it should loose preasure? [13:26] narsetantalus: what is the current preassure anyway [13:26] FrankTrollman: If it were outside, it would depressurize immediately. [13:26] FrankTrollman: In this hallway, it's normal. [13:26] narsetantalus: Ok, so it could be someone [13:26] FrankTrollman: Sure. [13:27] FrankTrollman: You don't recall anyone saying that their suit got torn up, but it obviously happened. [13:27] FrankTrollman: Like they tried to mate with a hedgehog without completing the joke. [13:27] narsetantalus: I step out from the corner and greet it: "Hello, looks like you should head back to the cafeteria with me, I think we can get you a new suit there" [13:27] kzt4dumpshock: OOC: or it could be fill of eels... [13:28] FrankTrollman: It continues kind of lurch/running towards you, and you notice that it isn;t entirely touch the ground. [13:28] FrankTrollman: It's more like how a puppet crosses the stage and its feat drag . [13:28] narsetantalus: "Um, excuse me?" as I take a defensive stance [13:29] FrankTrollman: ... and then it reaches out to put its hands at you. [13:29] FrankTrollman: Rather over your head in this case. [13:30] narsetantalus: I am going to run away in this case [13:30] catharzgodfoot: Heh. [13:30] FrankTrollman: Go ahead and roll intiative. [13:31] FrankTrollman: It gets 11. [13:31] narsetantalus: I have -3 to reaction right? [13:31] narsetantalus: from the suit? [13:31] FrankTrollman: Yes. [13:31] FrankTrollman: Your Body is 3. [13:32] narsetantalus: 4+2 hits = 6 [13:33] FrankTrollman: So its first act as president is to attempt to grab you by the head and twist. [13:33] FrankTrollman: While making a weird lip smacking noise. [13:33] FrankTrollman: Unarmed combat, it gets a hit. [13:34] FrankTrollman: Looks like your defense pool is 3 dice. [13:34] FrankTrollman: Reaction + Unarmed - 3. [13:34] narsetantalus: So, my defense pool is just unarmed combat right (reaction is effectively 0) [13:34] narsetantalus: right [13:34] FrankTrollman: Yes. [13:34] narsetantalus: 2 [13:35] narsetantalus: hits that is [13:36] FrankTrollman: OK, well, despite the cumberosity of the suit, you struggle out of its weird grip and its your action. [13:36] narsetantalus: On my action, I'm going to try to smash various readilly accessible parts of its anatomy [13:37] narsetantalus: 3 hits on agi+Unarmed [13:37] FrankTrollman: That hits. [13:37] FrankTrollman: What are you doing damage wise? [13:38] narsetantalus: 6 I think [13:39] FrankTrollman: Well, only with the hits. [13:39] narsetantalus: 6+hits [13:39] FrankTrollman: This seems to crush it severely. [13:39] FrankTrollman: And it collapses. [13:40] narsetantalus: Thats always satisfying [13:40] FrankTrollman: It stops moving even before it hits the ground. [13:40] narsetantalus: Ok... [13:40] narsetantalus: That officialy makes this encounter Spirit related [13:41] narsetantalus: or at least magically related [13:41] kzt4dumpshock: OOC: Eels, I knew it... [13:42] FrankTrollman: Meanwhile, Ilya is in the Cafe, while Dr. Adams is looking at holograms. [13:42] FrankTrollman: They don't seem to be work related. [13:43] catharzgodfoot: And by the power of Castle Greyskull, I'm calling on Battlecat. [13:43] narsetantalus: Oh, I will probably report the incident and keep looking for kellog, just so you know for when we resume that plot line [13:44] catharzgodfoot: I'm not entirely sure where things stand. I assume that the tongue's been reattached? [13:45] FrankTrollman: "These are holo units of my family, back on Earth.� He gestures activates one showing a kid with some kind of plush creature. The kid ways it around and says [13:45] FrankTrollman: “It fights evil!�� then the unit pauses. “Cute little scamp isn't he?" [13:45] FrankTrollman: Don't know why that happened. [13:46] FrankTrollman: The tongue is reattaching. Dr. Adams said it would be possible for her to talk in a few days. [13:46] catharzgodfoot: That's good news then. [13:47] FrankTrollman: So right now, Dr. Adams is having the information sent to his cybernetic eye, while he looks at pictures of a young boy and a smiling woman. [13:48] catharzgodfoot: [Frank, are communication with earth out?] [13:48] FrankTrollman: Communications with Earth are presently interrupted, as the transmitter room is all flooby. [13:48] catharzgodfoot: Ilya: Dr Adams, I didn't think of you as a family Guy. [13:48] FrankTrollman: There was a depressurization event there. [13:48] catharzgodfoot: Oh, right. [13:49] FrankTrollman: And the two people who were in there are being brought to the Cafe for treatment. [13:49] catharzgodfoot: Still freeze-dried, I trust. [13:49] FrankTrollman: And you get a report that a punctured suit had a spirit in it and attacked one of the janitors but he fought it off. [13:50] FrankTrollman: And you have reports that some staff members have taken mission critical staff prisoner. [13:51] catharzgodfoot: Is there any way I can do some kind of a large-scale datasearch for anomalous movement on surveilance? [13:51] FrankTrollman: And that Dr. Ljubomir Nemanjiæ is a traitor and a fugitive. [13:51] FrankTrollman: Sure. [13:51] FrankTrollman: It would be Data Search Related I should think. [13:51] catharzgodfoot: K. [13:52] FrankTrollman: Speaking of which, what is Carden doing down there? [13:53] FrankTrollman: You've lost one compatriot, you've got a member of the mission critical staff in playdoh form... [13:53] FrankTrollman: ...and the cracks in the air are gradually widening. [13:54] catharzgodfoot: 3 hits on the datasearch. Oh, and I was serious about the Battle cat. I want that lynx here right now if Im' the only guy with any sort of weaponry. [13:54] 366425001: Well, I did drag my talislegger case down with me... I don't suppose I could umm, basically jar him and try to head back to the med center, could I? [13:54] 366425001: Assaying kit, actually. [13:54] 366425001: is there anything sticking out of the goo like a commlink or anything I could remove from him? [13:55] kzt4dumpshock: OOc:Cracks in the air? Is that like the jello container full of weasels? [13:55] FrankTrollman: OK, Ilya brings in an armed walker drone to the Cafe, and has found that a bunch of the motion sensors on the premises are "not responding" [13:56] FrankTrollman: And Carden can in fact scoop Dr. Kurchek into a garbage bag. [13:56] catharzgodfoot: Awesome [13:56] FrankTrollman: He still masses in at 70 kilos even while goo. But you can carry that in this gravity. [13:56] FrankTrollman: Albeit with difficulty. [13:57] 366425001: That and I don't believe I used any of my guardian's services yet. [13:58] 366425001: I'm hurtin' though so heading back is definitely the plan. I garbage bag the doctor and order my Guardian to guard me and help me get back to the elevator. [13:58] catharzgodfoot: While I'm at it, I might as well see if there are any other armed drones I can take over. More Datasearch? [13:58] FrankTrollman: In the Cafe, Apfelman is happily munching down on a churro swirly [13:58] FrankTrollman: and posits "The whole idea of smuggling commlinks IN to Aztlan makes no sense. You go to all that trouble of smuggling them across only to sell them for less you could sell them in Austin for." [13:59] FrankTrollman: Right now the majority of the armed drones are under the control of the Computer. [13:59] 366425001: My guardian had 4 services left, right? Would that be 1 or 2 off the total? [13:59] FrankTrollman: That would be one off the total. [14:00] catharzgodfoot: Impersonate? (Hopefully that won't make an enemy of the AI. Maybe I should try diplomacy). [14:00] FrankTrollman: That could allow you to take the devices from the computer, yes. [14:00] FrankTrollman: Or you could ask nicely I suppose. [14:01] kzt4dumpshock: Did I get Kira and my astral self to the cafe yet? [14:01] catharzgodfoot: Alright, first I'll request authorization from the AI. Just a few drones to watch the cafe. [14:01] FrankTrollman: Downstairs: with the guardian carrying a plastic santa sack full of doctor pudding, you make your way up to the ladder. [14:02] FrankTrollman: While you're on the ladder you hear a big explosion from the top of the ladder, near the air lock. [14:02] 366425001: Fun. [14:02] FrankTrollman: Upstairs: I AM PERFECTLY CAPABLE OF DETAILING DRONES TO WATCH THE CAFE [14:03] FrankTrollman: IT IS WITHIN MISSION PARAMETERS FOR ME TO DO SO, ILYA [14:04] FrankTrollman: Akio had just led Kira on a merry chase back to the Cafe. [14:04] catharzgodfoot: Ilya: Computer<-Electronic interference and sprites have been found. Local control is probably safer. [14:05] FrankTrollman: He gets there in spooky spooky form and Apfelman is still going off on the prices of smuggled items and how he's sure that the smugglers are taking a loss and there has to be a reason for it. [14:05] kzt4dumpshock: Is anyone in the cafe newly dual-natured? [14:05] catharzgodfoot: He's got the bag, right? 'What the fuck is that?' [14:06] FrankTrollman: Actually, Akio just has one of the workers that he found in a locker. [14:06] catharzgodfoot: Oh great. In a locker, you say. [14:06] kzt4dumpshock: Hiding from a hungry manifested spriti IIRC... [14:06] FrankTrollman: I assumed that Akio would manifest in order to talk to the people in the Cafe, as noone is dual natured. [14:07] FrankTrollman: Ilya should probably make a Negotiation test. [14:07] narsetantalus: OOC: I thought he was just trying to see if any had been inhabited [14:07] catharzgodfoot: One hit. [14:08] FrankTrollman: The computer agrees that in situations like this RESIURCES FOR THE MISSIONS CAN BEST BE PROTECTED IN A DISTRIBUTED FASHION [14:09] catharzgodfoot: Excellent. [14:09] FrankTrollman: What is Takenaka-san going to do while standing over the iso-suit? [14:10] FrankTrollman: And what is Carden going to do about his current situation? [14:10] narsetantalus: He is going to continue looking for Kellog, assuming the iso-suit doesn't look like it once contained Kellog [14:11] 366425001: Is there any visible damage from the explosion from where he's at? [14:11] FrankTrollman: It looks like the suit once contained someone, but not Kellog. [14:12] FrankTrollman: Downstairs: Some stuff got thrown off the ledge up there, and it is very slowly falling to crush you. [14:12] FrankTrollman: Unless you push it, with your hand. [14:12] narsetantalus: I'm going to report the unfortunate demise of an unknown person and the location of the suit back to headquarters/command and then continue looking for kellog [14:12] FrankTrollman: Or step aside. [14:13] FrankTrollman: K. [14:13] 366425001: I'll step aside [14:13] FrankTrollman: Upstairs: Medical Unit B does not have its external light on. [14:13] narsetantalus: {afk for just a few minuets} [14:13] FrankTrollman: Also upstairs: Where are Akio's shoes? [14:15] kzt4dumpshock: Back where we were working on the two people extricated from comm. I was planning to go back home to my body now. [14:15] FrankTrollman: OK. [14:16] FrankTrollman: When you get there, your suit has frozen to the ground. [14:16] kzt4dumpshock: Cool... Literally.. [14:16] FrankTrollman: Not implausible to break out of, it's just that at some point you got some water on you and it got very cold. [14:17] kzt4dumpshock: The pressurized sectin is that cold? [14:18] kzt4dumpshock: I guess I'll move back in and start breaking free of the ice... [14:18] FrankTrollman: Yep. [14:19] FrankTrollman: It makes a snapping sound like the satisfying crunch of bubble wrap. [14:19] narsetantalus: {back} [14:19] catharzgodfoot: [AFK for a bit. I'm going to see if there's food around here] [14:19] kzt4dumpshock: Good, becuase I was going to have to summon a fire elemental if it didn't... [14:20] kzt4dumpshock: I'll stagger my way to the cafe. [14:22] FrankTrollman: Juichi notes that the LCD screen that is supposed to say "Medical Unit B" is dull and gray. [14:22] FrankTrollman: There's a button which is supposed to make the door open and another which is supposed to open a comm channel inside. [14:23] FrankTrollman: Kind of like the sick bay in Star Trek, because that's a really logical design. [14:24] narsetantalus: Ok, so I'll try opening the door first [14:24] FrankTrollman: It opens about half a meter and then gives out. [14:25] narsetantalus: I look through the opening [14:25] FrankTrollman: The interior is dark, and there is black stuff waving around on the floor. [14:25] narsetantalus: "Hello?, anyone there?" [14:25] FrankTrollman: Inside there is a round area which has Dr. Kellog in it. [14:25] narsetantalus: nvermind about the above statement [14:25] FrankTrollman: All around it are the writhing stuff, and it seems to be shriking slowly. [14:26] narsetantalus: So, Is there anything between me and Kellog that would prevent communication [14:26] FrankTrollman: She looks up at you and says "I don't know what this stuff is, but it burns." [14:26] narsetantalus: nvm [14:26] FrankTrollman: She holds up her hand as if to indicate something, but her hand looks in no wa unusual. [14:27] narsetantalus: As is normal right? [14:27] FrankTrollman: Her hand looks pretty much exactly like it always does. There isn't normally a writhing mass of whatever all over this medical unit. [14:28] narsetantalus: "Is there a reason to be burning that stuff? Is it malevolent?" [14:29] FrankTrollman: She looks at you like you're high. "It burns. Do you have a way for me to get out here?" [14:31] narsetantalus: "Not at the moment, no. But I'll get someone to come with some incindiaries immediately, I'll stay with you though." [14:31] catharzgodfoot: Are there any flame throwers? [14:31] FrankTrollman: There are plasma torches. [14:32] narsetantalus: He then radiopahtically sends the situation to the PC's: 'found Kellog. Weird tentacle stuff between her and me, It burns, requesting assistance and a means of burning it, Location: Med bay B" [14:33] FrankTrollman: Downstairs: Carden watches a box of tools finally get to the bottom and shatter with great force. [14:34] FrankTrollman: And Akio gets back to the Cafe. [14:35] kzt4dumpshock: Ok, I summon a whimpy Fire elemental... ooc:give me a moment so I can reember the rules [14:35] 366425001: Alright, I'll get back on the ladder and check things out. [14:36] FrankTrollman: Apfelman is on a roll: "...but they're selling the comms at 250 yen a pop in Aztlan. The same models retail for 400 in Austin and 300 in Tenochitlan." [14:36] FrankTrollman: Upstairs, there is a scorched area on the ground, everything is shoved off to one side, and make a perception test. [14:37] catharzgodfoot: Frank, do we have a layout for this place yet? [14:37] kzt4dumpshock: I'll go for a force 2 FE. 2 successes [14:37] FrankTrollman: Kzt: you roll Magic + Summoning, it rolls Force. Drain is half force + its hits. [14:38] FrankTrollman: You get 2 services and resist 1 drain. [14:38] kzt4dumpshock: Ok, no damage. Off to the med bay [14:39] FrankTrollman: I actually haven't done up a full layout. I should do that. It's Christmas Break, I hopefuly can. [14:39] catharzgodfoot: Heh. I'm just getting a little confuse as to where everyone is in relation to each other. [14:40] catharzgodfoot: And sorry to interrupt combet like that. [14:40] FrankTrollman: Most things are happening on the second floor. [14:40] catharzgodfoot: *combat [14:41] catharzgodfoot: Second floor *down*? [14:41] FrankTrollman: The terminal research area is downstairs and it's full of nitrogen. [14:41] FrankTrollman: And yes, floors count down. [14:42] catharzgodfoot: That helps :) [14:42] 366425001: Sorry. My grandparents called. Was the perception test meant for me once I got up the ladder? [14:43] FrankTrollman: Sorry, the scorched area with everything pushed to the side is "up ladder", it's still downstairs. [14:43] FrankTrollman: So that would be a perception test for Carden. [14:44] 366425001: ya know, maybe you should start doing my perception tests for me; I've got a LOT of eye mods etc. so it really makes a big difference if it's meant as a visual test or just a general test. [14:44] 366425001: I've got like 5 dice from my specialization and cybereyes [14:45] FrankTrollman: If you'd like me to make your perception tests, I can. Or I can start putting Perception (Visual) for you. [14:46] 366425001: Yeah, you just go ahead for me. [14:47] FrankTrollman: Alrighty, your vision is actually really crazy good. [14:47] FrankTrollman: So you notice on the floor that there is a small pool of bright red fluid on the blackened and charred metal floor. [14:48] FrankTrollman: And there's a devil rat tentatively licking it up. [14:49] catharzgodfoot: [AFK for an hour while I get lunch/dinner. Anything I should do first?] [14:49] FrankTrollman: (Link: http://www.ratspacnw.org/images/hairless.j...es/hairless.jpg [14:49] 366425001: I don't suppose if I can tell if it's blood or not from here? I would assume it is if the rat's drinking it; blood's got a pretty distinctive smell. [14:49] FrankTrollman: Your call. Do you want to hunker down or start patrols? [14:50] 366425001: oh, small pool. [14:50] FrankTrollman: You of course, can't smell it at all. [14:50] 366425001: Ah, right, the suit. [14:50] FrankTrollman: What with your self-contained breathing. [14:50] catharzgodfoot: [For now I think I'll hunker down. Keep warch on the crazies in the cafe, and show some firepower to anything that attacks.] [14:51] catharzgodfoot: [So, hopefully I'll be back soon. Don't die.] [14:51] FrankTrollman: K [14:52] kzt4dumpshock: Do I get to the med bay? [14:52] 366425001: Well, I'll approach the devil rat with my guardian in tow, hopefully it'll just back off rather than go crazy. [14:52] 366425001: I want to try and get a sample of the blood/whatever if I can, even if i just have to smear some on a bit of my suit. [14:53] FrankTrollman: Akio and a ball of fire reaches the med bay. [14:54] FrankTrollman: Carden is glared at indignantly by a devil rat as he takes one of the sample vial from his assayer kit and scrapes a smear into it. [14:54] kzt4dumpshock: I'll do a quick assense of Dr Kellog and the black stuff (without getting too close to the opening) [14:55] kzt4dumpshock: I get 2 successes [14:56] FrankTrollman: She is a human changeling, it is an open maw into a world of agony and misery. [14:56] FrankTrollman: It's like TimeCube in there. [14:57] kzt4dumpshock: I assume she wasn't always like that? Timecube? [14:57] FrankTrollman: (Link: http://www.timecube.com/index.html)http://....com/index.html [14:58] FrankTrollman: Dr. Kellog has been a changeling since before she got onto the station. [14:58] FrankTrollman: Although you've never seen what it is that makes her a changeling. [14:58] FrankTrollman: She looks like a normal human, she doesn't even have any visible moles or freckles, let alone horns or feathers. [14:59] kzt4dumpshock: Ok, tell FE: Do not harm the woman, burn the black stuff and attempt to avoid harming the room and the equipment in the room". [15:01] FrankTrollman: It goes in, and starts hurling fire bolts at the floor. [15:01] FrankTrollman: The flame erupts from them green with black smoke. [15:01] narsetantalus: "thanks for the prompt response, Takeda-san" [15:01] kzt4dumpshock: So this seems to be worknig. Good. [15:01] FrankTrollman: And then tentacles come out of the floor and eat your fire elemental. [15:01] kzt4dumpshock: Ok, not good... [15:02] kzt4dumpshock: Powerbolt the tentcles. [15:02] FrankTrollman: Force? [15:02] kzt4dumpshock: 5 [15:02] narsetantalus: I wish I had a chemical sprayer with me about now. [15:03] FrankTrollman: You could go to a cleaning supply cabinet and get one. [15:03] kzt4dumpshock: Well, 4 successes. [15:03] narsetantalus: Is there one nearby [15:03] narsetantalus: ? [15:03] 366425001: ooc: Crap. I just remembered the stupid tablet Scope shot that I was going to gather up and bring with me. [15:04] FrankTrollman: It got broken though :innocent face: [15:04] 366425001: I know Fix : P [15:04] 366425001: Fix= my savior. [15:04] 366425001: I've Fixed so many mcguffins via edge now it's not even funny. [15:05] FrankTrollman: Fix is indeed awesome. [15:05] kzt4dumpshock: Ok, soak drain. [15:05] FrankTrollman: And yes, there are cleaning supply stations in each of the subunits. [15:05] 366425001: It's kind of sad really; my irl group blows up vital items at an astounding clip. [15:06] FrankTrollman: The Powerbolt shreds an area about 2 meters in diameter down to the bare floor. [15:06] FrankTrollman: The floor is now all pock marked and spongy. [15:06] FrankTrollman: And tentacles from elsewhere in the room start growing. [15:06] kzt4dumpshock: If the floor supposed to be rock or metal? [15:07] kzt4dumpshock: I'll look for a way to get the door open. Industrial mechanics.. [15:07] FrankTrollman: The floor here is metal. [15:07] FrankTrollman: Go for it Logic + Industrial Mechanics. [15:08] narsetantalus: "I'm going to go get a chemical sprayer, to see if that will help, I'll be back soon" [15:08] kzt4dumpshock: 3 successes. [15:09] FrankTrollman: OK, the pistons which are supposed to open and close this door are jacked up, but if you spannerate it, you can lock them in the "open" condition. [15:10] kzt4dumpshock: II thiink I'll regret this, but I have to get kellog out... I'll do that. [15:10] narsetantalus: OOC: um I can crawl in pretty easily I think [15:11] 366425001: OOC: Sounds great if you like getting crushed by hydraulics that are seized up for no apparent reason : ) [15:11] kzt4dumpshock: I'll get teh door open and then we can nuke this crap [15:11] FrankTrollman: Well, the doors lurch open with a sighing noise. [15:12] FrankTrollman: And as far as you can tell, they won't close again. [15:12] FrankTrollman: Possibly ever. [15:12] kzt4dumpshock: I can fix that too... With shape metal if it comes down to it. [15:12] narsetantalus: Actually, while I'm getting a chemical sprayer, I'm going to get one of those cutting torches. [15:13] FrankTrollman: No problem. [15:14] kzt4dumpshock: Can Kellog get out now, or do I need to clear more floor? [15:14] FrankTrollman: So there's a hole in the schlaff that you could easily Mario jump to, and you could then Mario jump to her area. [15:15] kzt4dumpshock: Not wearing this suit... [15:16] FrankTrollman: That's fixable as well of course. [15:18] kzt4dumpshock: I'll try to summon a F4 earth elemental to get her. [15:18] FrankTrollman: Yeah, staring into this particular abyss is (Link: http://cubicao.tk/proof.html)(Link: http://cubicao.tk/proof.html)http://cubica...o.tk/proof.html [15:18] kzt4dumpshock: I get 3 hits [15:19] FrankTrollman: 3 hits jumping or stripping? [15:19] FrankTrollman: Right. The Elemental does not appear. [15:19] kzt4dumpshock: Summoning theearht elemental to carry her out [15:19] FrankTrollman: You are subjected to 5 drain. [15:19] 366425001: Ouch. [15:19] kzt4dumpshock: Bummer. [15:20] 366425001: Well, at least it beats having a TM telling your brain to eat your kidneys : ) [15:20] kzt4dumpshock: I take two. Total of 3 stun taken now. [15:21] FrankTrollman: Better than having your pancreas full discharge into a closed Papila. [15:22] FrankTrollman: Going to try again or do something else? [15:23] FrankTrollman: Right now parts of your skin just atrophied to dust while you were wearing it and nothing happened. [15:23] narsetantalus: OOC: you could wait for me. [15:23] kzt4dumpshock: Skin? I'm confused. [15:24] FrankTrollman: Drain always takes a physical form if you suffer it. [15:24] narsetantalus: IC: I radiopathically send my intent to get a torch. [15:24] FrankTrollman: In this case it was stun, not lathal, but painful. [15:24] FrankTrollman: So parts of your skin went about their natural and inevitable transformation into dust. [15:24] FrankTrollman: And it leaves you raw and fatigued. [15:25] 366425001: Like a magical chemical peel. [15:25] FrankTrollman: Yeah. [15:25] FrankTrollman: It only takes a few seconds, so if you want to try again you can. [15:26] kzt4dumpshock: I'll get another whimpy 2f Fire elmental and try to use it to burn the tenticles near her. I can proabably make that... [15:26] FrankTrollman: On the downstairs note: Carden does not see either Ayanami or Saikia. [15:27] kzt4dumpshock: 3 successes [15:27] FrankTrollman: The Fire Spirit shows with 3 serives: 1 Drain. [15:27] 366425001: ...Blech. [15:29] FrankTrollman: And the Fire Elemental is going to start torching tentacles again? [15:30] kzt4dumpshock: I soak that. "burn any of the black stuff or tentciales that threatens the woman with firbolts but stay out of the room". [15:30] FrankTrollman: Meanwhile: Chemical closet: you have strong bases, strong acids, catalyzable glue... [15:30] kzt4dumpshock: Yes. Hopefully for a bit longer this time. [15:33] FrankTrollman: Little fire bolts hrtle into the room, and the tentacles burn back like copper covered petroleum jelly. [15:33] FrankTrollman: And then, something shifts and things start crawling out of the tentacles. [15:34] kzt4dumpshock: I look around to make sure no astral outbreaks sneaks up [15:34] narsetantalus: So, I think Juichi knows enough to choose the bases for metal surfaces. [15:34] FrankTrollman: They are like lobsters. [15:34] FrankTrollman: That works. [15:34] kzt4dumpshock: How nice. [15:34] FrankTrollman: Wouldn't want a huge cloud of hydrogen gas. [15:34] narsetantalus: Yeah.... [15:34] FrankTrollman: Long, segmented, black, and they have pinchers. [15:35] FrankTrollman: Looks like 3 pinchers per lobster? [15:35] FrankTrollman: It's a tense situation. [15:36] kzt4dumpshock: How many are there? [15:37] FrankTrollman: 2. [15:38] FrankTrollman: But since each one is only transiently connected in the middile, it might be six. [15:38] kzt4dumpshock: I yell for help and stunbolt one. F6 [15:39] FrankTrollman: Is Juichi grabbing anything more than a sprayer, a NaOH cannister, and a plasma torch? [15:39] FrankTrollman: And Akio should roll initiative. [15:39] narsetantalus: Um, not at this time [15:39] kzt4dumpshock: I get umm, 6 successes... [15:39] FrankTrollman: Do you want to go wih straight hits for initiative? [15:40] FrankTrollman: It's a common house rule and in many ways simplifies things. [15:40] kzt4dumpshock: Ok, but I forget what I'd have now with this suit on. [15:41] FrankTrollman: Since you have a Body of 3 and a full suit, your Reaction and Initiative is at a 3 die penalty. [15:42] kzt4dumpshock: Ok, 4 + 2 for the increased reflexes. [15:42] kzt4dumpshock: 3 successes [15:43] FrankTrollman: You go first. [15:43] kzt4dumpshock: opps, 2. I forgot the 3 pts of stun. [15:44] FrankTrollman: The future still belongs to you. [15:44] FrankTrollman: They got only 1. [15:44] FrankTrollman: Lobsters stick to magnets, they are not fast. [15:45] kzt4dumpshock: I do the F6 stunbolt I was planning, get 3 successess. [15:46] FrankTrollman: One of the Lobsters takes 7 stun. [15:47] FrankTrollman: Although since your Magic is less than 6 but more than 3, you'd be better off casting at Force 7 because Drain rounds down. [15:47] kzt4dumpshock: Ok, I soak drain. F7 is physical. F6 isn't. [15:47] kzt4dumpshock: Probably. [15:47] FrankTrollman: Isn't your Magic 5? [15:47] kzt4dumpshock: 4 + 2 due to cyber. [15:48] kzt4dumpshock: and power focus [15:49] FrankTrollman: Power Foci give extra dice, but they don't increase your Magic for the purpose of taking stun/physical drain. [15:49] FrankTrollman: Not since 3rd edition when they worked completley differently. [15:49] kzt4dumpshock: Oh, I missed that part... [15:50] FrankTrollman: In any case, you soaked the drain and I'll give it the extra Stun point. [15:51] FrankTrollman: And then while that one is falling over and writhing, the other one is dividing itself up so it has a hollow center. [15:51] kzt4dumpshock: So the power focus gives extra dice that don't count towards drain? I'm confused. [15:51] FrankTrollman: And then hurling a (tooth?) at you at high speed. [15:52] 366425001: Power foci simply add dice equal to their rating to any test including your magic attribute. [15:52] FrankTrollman: They are dice for casting/summoning/anything else that uses Magic. [15:52] kzt4dumpshock: I'll endevor to not get hit... [15:52] FrankTrollman: But your Magic Attribute is still 4. [15:52] FrankTrollman: It gets 2 hits endeavoring to hit you. [15:52] 366425001: So you get plus 2 dice for a Sorcery test but no dice for say, counterspelling, because counterspelling doesn't actually use your magic attribute. [15:52] kzt4dumpshock: Oh, I see. [15:53] FrankTrollman: Likewise it adds to ward manufacture, bu not to Assensing. [15:53] FrankTrollman: So are you endeavoring to the tune of actually going full defense? [15:53] kzt4dumpshock: I get one die for reaction... which is a success. [15:54] kzt4dumpshock: Oh, good idea... [15:54] FrankTrollman: OK, so that's a hit with the lance thingy. [15:54] FrankTrollman: You get 15 dice to soak that. [15:55] FrankTrollman: Also it is reduced to Stun, because it doesn't exceed your armor value. [15:55] kzt4dumpshock: 4 successes. and only 3 ones. [15:56] FrankTrollman: So that's another 3 stun on you as it impacts you in the chest and leaves a crunchy sound. [15:56] *** catharzgodfoot has left the chat. [15:57] FrankTrollman: The enameled end breaks off on the suit's rumpled exterior. [15:57] kzt4dumpshock: Ouch. [15:57] FrankTrollman: I think that was a timeout due to lunch break. [15:58] kzt4dumpshock: I guess I fall down. [15:58] FrankTrollman: OK. [15:58] FrankTrollman: Yout Fire Spirit throws a Firebolt back. [15:58] FrankTrollman: Do you want to roll it? [15:58] kzt4dumpshock: You can. [15:59] FrankTrollman: OK, that's just sad. It rolls 1 hit, Lobster gets 0. [16:00] FrankTrollman: However, the Lobster soaks all of the damage. [16:00] FrankTrollman: But it still catches fire. [16:00] FrankTrollman: Next IP. [16:01] FrankTrollman: Lobster lobs a tooth at the spirit. [16:01] kzt4dumpshock: Call out to Juichi "I't spawned chos lobsters!" [16:01] narsetantalus: I book it [16:01] FrankTrollman: I'm pretty sure it comes out exactly like that. [16:01] kzt4dumpshock: I [16:02] kzt4dumpshock: I'll stunbolt the other one. F7. [16:02] FrankTrollman: Fire Spirit takes a tooth lance to the existence and suffers 8 physical. [16:02] FrankTrollman: OK. [16:02] kzt4dumpshock: 3 success with the stunbolt [16:03] FrankTrollman: That bounces. [16:03] FrankTrollman: Do you have a 3rd IP? [16:04] kzt4dumpshock: Soak darin, yer I have a 3rd. [16:04] FrankTrollman: Then you, and only you go in the 3rd round. [16:04] kzt4dumpshock: I'll try again. 4 success on F7. [16:05] kzt4dumpshock: soaked drain. [16:06] FrankTrollman: That hands out 8 stun and it falls over. [16:06] kzt4dumpshock: Whoo. [16:06] FrankTrollman: Note that neither one is actually "out", they just got knocked to the floor with ~8 stun. [16:07] kzt4dumpshock: Ok, thianks for mentioning that. [16:07] FrankTrollman: Juichi, make a "bookin it" test. [16:08] narsetantalus: 0 hits, only one 1 (6 dice) [16:09] FrankTrollman: Well, Juichi is running. But he's a dwarf in low gravity.... [16:09] FrankTrollman: Round 2: Initiative. [16:10] kzt4dumpshock: 2 successes [16:10] FrankTrollman: That gives you the firstestness. [16:10] kzt4dumpshock: Are either of them moving? [16:11] FrankTrollman: Yes. They both are. [16:12] FrankTrollman: Moving towards you. [16:12] FrankTrollman: Not "fast" but... "determinedly" [16:12] kzt4dumpshock: Great, roll around the door and stand out out of their sight. [16:13] kzt4dumpshock: Should be stand up out of [16:15] FrankTrollman: So you're going to stand up in the hallway against the wll next to the door so that you don't have LOS to lobsters? [16:16] kzt4dumpshock: Right, so they don't riddle me again. [16:16] kzt4dumpshock: Anohter hit and I'm out. [16:17] FrankTrollman: Well, one lobster skewers your fire elemental out of existence, and the other floats out the door waving segmented appendages around. [16:18] kzt4dumpshock: Floats... I'm not loving this... [16:18] FrankTrollman: It's your action as it happens. [16:19] kzt4dumpshock: I guess I'll try another stunbolt at the one. by me F7. [16:20] kzt4dumpshock: 1 success, two ones. [16:21] kzt4dumpshock: Drain soaked. [16:21] FrankTrollman: That bounces. [16:21] FrankTrollman: It pounces. [16:21] kzt4dumpshock: I'm shocked, and again.. [16:21] FrankTrollman: 3 hits, unarmed combat. [16:22] FrankTrollman: One hit for each claw as it happens. [16:23] kzt4dumpshock: Well, I get one die... [16:23] kzt4dumpshock: Which misses. [16:23] FrankTrollman: Barring full defense, yes. [16:23] FrankTrollman: It's time to roll the 15 dice again. [16:23] kzt4dumpshock: The minus 2 dice from stun peels away by unarmend combat skill. [16:24] FrankTrollman: I'm aware. But it only counts once against your entire pool, so on full defense you'd have 3 dice. [16:25] kzt4dumpshock: 6 successes... [16:25] FrankTrollman: Well, that's 3 more stun. [16:25] kzt4dumpshock: How nice. "Help!" [16:26] FrankTrollman: And you get to watch the other lobster float out the door. [16:26] FrankTrollman: And you get an action in the third IP. [16:27] kzt4dumpshock: Can I cast a spell at both of them, and how does that work in term of dice and drain? [16:28] kzt4dumpshock: I found the rules... Praobably a bad idea. [16:29] FrankTrollman: You split your dice pool and drain increases. [16:29] kzt4dumpshock: F7 stunbolt at the one chewing on me. [16:29] FrankTrollman: K. [16:30] FrankTrollman: It rolls 3 hits on Spell Defense, by the way. [16:30] kzt4dumpshock: 1 success.. I knew this would catch up to me.. [16:30] FrankTrollman: Well, it's a new round, Juichi is lurching into view and can roll initiative. [16:31] kzt4dumpshock: Drain soaked. [16:31] 366425001: That's good; if he hadn't of showed up I would have strongly started considering chewing through some Edge. [16:31] FrankTrollman: (But he'll be manadatorily "running" with associated penalties) [16:31] narsetantalus: so 0 hits on 4 initiative dice... [16:32] FrankTrollman: They're all operating at 0 effective because of their -2 wound penalties. [16:32] kzt4dumpshock: 1 get one sucess. [16:32] narsetantalus: so I'm on 4, or did you implement that initiative house rule? [16:33] FrankTrollman: I'm open either way. [16:33] *** catharzgodfoot has joined the chat. [16:34] kzt4dumpshock: Help! [16:34] narsetantalus: Well, I don't really care either way. Whose Initiative is it? [16:34] FrankTrollman: Let's do pure hits because it's less math and smaller numbers. [16:36] FrankTrollman: In which case, they start tearing into Akio simultaneously with whatever Juichi is doing. [16:36] narsetantalus: What penalty do I have for running? [16:37] FrankTrollman: 2 hits and 3 hits respectively on the unarmed combat. [16:37] FrankTrollman: -2 to most tasks. [16:37] narsetantalus: how far away am I from Akio and the Lobsters [16:37] kzt4dumpshock: Ok, I go on 1 they go first? Not good. [16:37] FrankTrollman: Down the hall. About 4 meters. [16:38] FrankTrollman: I thought you went on negative 2 on account of your penalties. [16:38] FrankTrollman: Did you actually get 4? [16:39] kzt4dumpshock: I got one success rolled. How does this work? [16:39] narsetantalus: I think he has 4+0 hits - penalties (correct me) [16:39] narsetantalus: my bad [16:40] FrankTrollman: Wound penalties are a penalty to your dice pool on everything except wounds and initiative. On Initiative they subtract from your *total* [16:40] narsetantalus: Sorry I'm away from my books, what is the penalty for fireing ranged weapons into a meele that involves people you don't want to hit? [16:40] FrankTrollman: So the lobsters *rolled* 2, but they have -2 so they go on zero. [16:40] kzt4dumpshock: Ok, then I go on -1, as I only rolled 3 dice instead of 6. [16:41] kzt4dumpshock: Tw successes with 9 damage. [16:41] FrankTrollman: It's -2 and negated by a smartlink. [16:41] FrankTrollman: Gotcha. [16:41] catharzgodfoot: <Ilya to both of you: Send reinforcement> [16:41] catharzgodfoot: <*sending> [16:42] narsetantalus: I don't think this chemical sprayer is smartlinked. even if it was I don't have one :-( [16:42] kzt4dumpshock: Well, full defense give me two dice... So I won't bother. [16:42] FrankTrollman: You could always just "not worry about it" [16:43] narsetantalus: about what? [16:43] FrankTrollman: In which case, you'll be soaking two attacks. [16:43] narsetantalus: hitting Akio with NaOH? [16:43] FrankTrollman: About hitting your compatriot. He's in a chemsealed suit. [16:43] kzt4dumpshock: I'm in a really touhg suit. [16:44] kzt4dumpshock: Single roll or two rolls of 15 dice? [16:44] FrankTrollman: two rolls. [16:44] narsetantalus: Hmm.... but aren't the lobsters doing a pretty good number on that suit? (well, really on you, but, your in the suit...) [16:45] FrankTrollman: Certainly something to worry about. [16:45] FrankTrollman: Are you going to worry about it and take the additional -2 penalty? [16:46] narsetantalus: Well, I don't think I can actually unsling the chemsprayer and load it with the cartredge before I'm within melee range anyway [16:46] kzt4dumpshock: 6 + 3. They are not going throug the suit -yet. Spray them! If I use edge for these rolls that is 1 roll per point? [16:46] narsetantalus: Oh, and isnt' there a bonus for charging on melee attacks? [16:47] FrankTrollman: It is indeed 1 roll per Edge. [16:47] FrankTrollman: There's a +2. [16:49] kzt4dumpshock: Sucks to be me... [16:49] narsetantalus: can I get the sprayer fired before I am within meele range (i.e. this pass)? The way I reason it: 1 simple to unholster/unsling, and then another action to load the cartredge. leaving no actions to fire [16:50] FrankTrollman: I had assumed you had preloaded the canister when you grabed it in the first place. [16:50] FrankTrollman: Leaving you one simple action to fire. [16:51] narsetantalus: Ok, well that is reasonable, but since I did not explicitly declare it I didn't know if you were going to make a big deal of it [16:51] FrankTrollman: Meh. There's not a huge reason to keep them separate in this instance. [16:51] narsetantalus: in that case, I strech, level the sprayer at the lobster/Akio 3-way and douse them all in NaOH [16:52] FrankTrollman: I might make a fuss had you grabbed different chem canisters. [16:53] FrankTrollman: So 5 dice. [16:55] FrankTrollman: And in the meantime, what is Carden doing with his sample? [16:56] *** narsetantalus has left the chat. [16:56] FrankTrollman: Heh. [16:57] FrankTrollman: And while we attempt to reinvite Narse. [16:57] FrankTrollman: What did Akio get on his two soaks? [16:58] kzt4dumpshock: 6 + 3... [16:58] 366425001: Did I happen to make it to the cafeteria by any chance? [16:58] FrankTrollman: Oh. I thought those numbers were something else. [16:58] FrankTrollman: Yeah, you're unconscious and into overflow. [16:59] FrankTrollman: That's 8 more Stun. [16:59] kzt4dumpshock: Luckily it's stun overflow... As long as the lobsters get fried. [16:59] FrankTrollman: Well, Stun Overflow in this case is 7 Physical. [16:59] kzt4dumpshock: Ouch. |
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Dec 27 2007, 03:12 AM
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#194
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
I'm back. Anyone got a log?
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Dec 29 2007, 07:59 PM
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#195
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Prime Runner Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
I am around. It's about five minutes before I start turning on the widgits.
-Frank |
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Dec 30 2007, 08:14 AM
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#196
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
Second half of Dec 22 log
[ Spoiler ] [17:00] FrankTrollman: Could someone else try inviting Narse? [17:00] catharzgodfoot: I've been trying [17:00] 366425001: Adding. [17:00] *** narsetantalus has joined the chat. [17:00] kzt4dumpshock: Me too [17:00] 366425001: There we go. [17:00] narsetantalus: it works! [17:00] narsetantalus: sorry I don't know what happened [17:00] 366425001: Don't worry about it, it's not hte first time. [17:00] narsetantalus: Pidgin froze... [17:00] FrankTrollman: For some reason, once I invite someone once, it doesn't seem to bother having them receive a second invite to the same chat. [17:01] narsetantalus: so, as I was saying: 2 hits on the attack test [17:01] FrankTrollman: It's like the other program thinks I'm spamming them or trolling for pedos or soemthing. [17:01] FrankTrollman: Ah. [17:01] FrankTrollman: Well, both of them go down. [17:02] narsetantalus: and, Akio? [17:02] kzt4dumpshock: I'm seriously out right now [17:02] FrankTrollman: He is covered in white goo. [17:02] narsetantalus: erggh... [17:02] kzt4dumpshock: "Aiko need health badly" [17:02] FrankTrollman: In this case, the white goo has a pH of like 12. [17:02] FrankTrollman: And personally put it there. [17:03] narsetantalus: Well, it worked [17:03] FrankTrollman: The 7 physical overflow is from being rended by giant lobsters from space. [17:03] FrankTrollman: When the spirits get taken out, they vanish. [17:03] narsetantalus: So... are the tentacles still in the room with kellog? [17:03] kzt4dumpshock: I wasn't expecting them to get out of hte room that fast. [17:04] FrankTrollman: Leaving behind nothing but a sense of foreboding and a shifting in the air as from heat shimmer. [17:04] FrankTrollman: There actually aren't any tentacles that you see. [17:04] FrankTrollman: Most of the room has been weirdly abraided. [17:05] FrankTrollman: It has a texture like coral. [17:05] narsetantalus: Is kellog suited? [17:05] FrankTrollman: Except for a few areas that the black stuff never got to. [17:05] FrankTrollman: No she is not. [17:05] FrankTrollman: The medical equipment here is trashed. [17:06] FrankTrollman: Is Ilya sending a Crashcart or just a gun drone? [17:06] narsetantalus: Well, Juichi calls for backup then: "Requesting assistance, situation is currently under control, but Takeda Akio is wounded after engaging several hostile spirits." [17:06] catharzgodfoot: Well, I realized that the crash cart would be needed too late [17:07] narsetantalus: "Please also send a suit for Dr. Kellog" [17:07] narsetantalus: I attempt to see if akio is still concious [17:08] FrankTrollman: Akio's suit held up rather well, but he has been jostled around in it enough that he left a visible blood smear on the face plate. [17:08] catharzgodfoot: Allright @Doc Patches: Please fasten an environment suit to the crash cart. [17:08] narsetantalus: any response to communication? [17:08] kzt4dumpshock: I'm very out. [17:09] FrankTrollman: Well, he's extremely unconscious, so no. [17:09] catharzgodfoot: @Juichi: I'm coing. Is combat assistance still needed? [17:09] catharzgodfoot: *coming [17:10] narsetantalus: @PC's medics etc. : "be advised, there is corrosive chemical residue in the area, take appropriate precausions, some of it is even on the exterior of Takeda-san's suit" [17:10] catharzgodfoot: What does the autodoc look like, anyway? [17:10] narsetantalus: "Combat assistance is not currently needed, However I would apreciate an escort, there is hostile spirit activity" [17:11] FrankTrollman: It's kind of like one of those boxier R2 units. [17:11] FrankTrollman: R4s? My Starwars trivia isn't good. [17:11] catharzgodfoot: [In that case, I'll stop running with the steel lynx and call in the autodoc. [17:11] narsetantalus: Sounds about right... [17:12] catharzgodfoot: But I guess it's a but slower. [17:12] FrankTrollman: Three legs, but only very limited climbing capability and wheels. [17:12] FrankTrollman: The idea is that putting it on a tripod makes it firly stable, which is important as it is full of expensive chemicals in delicate bottles. [17:13] catharzgodfoot: In that case, I might as well go down with it. [17:13] catharzgodfoot: In case it gets stuck. [17:13] narsetantalus: Meanwhile, I'm going to look for some materials to help clean off Akio's suit, starting in the medlab. [17:13] FrankTrollman: And it has pop-out arms with attachments and injectors. [17:14] narsetantalus: I think I would know where such materials would be though, being a Janitor and all [17:14] FrankTrollman: The medlab itself is trashed beyond belief. [17:14] catharzgodfoot: So I'll stop rigging, put the lynx on pilot with a video feed, and get moving. [17:14] FrankTrollman: you can even try to activate the emergency chemical shower, but it doesn't work right now. [17:15] catharzgodfoot: Keeping the domberman in ine cafeteria subscribed and on video feed too. [17:15] narsetantalus: Well, I don't think I can move Akio, not at least while he is in the suit. [17:15] kzt4dumpshock: It's 38% gravity. [17:15] 366425001: You probably could; he's pretty little, if I remember. [17:15] 366425001: and yeah, lowered gravity. [17:16] FrankTrollman: NaOH becomes nothing but heat in contact with acid. [17:16] FrankTrollman: HCl to the rescue. :) [17:16] narsetantalus: and salt water, but yeah [17:17] FrankTrollman: Quick, time to add acid to water. Or vice versa.... X-P [17:17] narsetantalus: Furthermore, I don't think I want to move him seeing as how I don't know the extent of his injuries [17:18] narsetantalus: I also don't want to risk adding too much acid and unbalancing the PH in the other direction. [17:18] 366425001: Well, do any of the enviroment suits have built in biomonitors or anything? [17:18] FrankTrollman: Indeed. And if you add HCl too quickly, it'll explode. [17:19] FrankTrollman: They all do. [17:19] FrankTrollman: You can indeed call up his. [17:19] narsetantalus: So: are there supplies for cleaning up corrosive chemicals? [17:19] 366425001: yeah, because I had my doubts about the jumpsuits, but I would think the fully sealed hard vacs would. [17:19] narsetantalus: I call up his biomonitor. [17:19] FrankTrollman: It says... we're doomed. [17:19] narsetantalus: seriously? [17:20] FrankTrollman: Sorry, just a little bit of Space Madness there. Actually it says he has massive internal hemorhaging. [17:20] FrankTrollman: And a broken nose. [17:21] narsetantalus: Ok, Juichi doesn't really know what the hemorhaging exactly entails, but judging from the Massive part he has a pretty good idea that its bad. [17:21] narsetantalus: one could even say Massively Bad [17:21] 366425001: how much damage is he at, anyway? [17:22] FrankTrollman: You check your own biomonitor and it says that you have none. [17:22] kzt4dumpshock: -7 physical [17:22] FrankTrollman: 1 stun, 7 Physical. [17:22] FrankTrollman: 10 stun. [17:22] 366425001: Ack. [17:22] narsetantalus: ow... [17:22] 366425001: Yeah, I knew he got knocked out, but damn. [17:22] narsetantalus: Sorry, I ran as fast as my stubby legs would take me [17:23] kzt4dumpshock: I didn't start yelling for help until I realized I was in major trouble. [17:23] narsetantalus: So: chemical spill cleaning suplies? [17:23] 366425001: I guess I can't whine too much about my own character, even if as frank implied he's rather lucky if he doesn't end up with a stoma because of his internal organs going haywire :-P [17:23] narsetantalus: stoma? [17:23] 366425001: Don't look it up :-D [17:24] 366425001: I just like exagerrating. [17:24] narsetantalus: OK...... [17:24] catharzgodfoot: Is it worse than a fistula? [17:24] 366425001: it's like when there's a direct route from the outside world into your intestinal tract : P [17:24] 366425001: big hole. Not fun. [17:24] 366425001: You can live with one but they're rather messy. [17:24] FrankTrollman: The vikings would give people a heavy garlic broth. [17:25] narsetantalus: did it work? [17:25] FrankTrollman: And if they could smell the broth through the abdominal wall, they'd slit your throat to get it over with. [17:25] narsetantalus: I suppose it did then.... [17:26] FrankTrollman: In any case, after a successive spraying of water and HCl and the more water, Akio's suit is "pretty much" handlable. [17:26] narsetantalus: Ok... [17:26] narsetantalus: I guess I'm there waiting with Kellog for back up then [17:26] FrankTrollman: And then Dr. Kellog, Ilya, and a CrashCart are on hand to deal with things. [17:27] catharzgodfoot: Ta da! [17:27] FrankTrollman: She has a state of the art mobile autodoc, and rolls stupid lots of dice. [17:27] FrankTrollman: Even though Akio is awakened. [17:28] narsetantalus: I forgot that Kellog was a medic, scratch that, a Medical Doctor. [17:28] 366425001: Yeah, I'm glad you guys saved her. [17:29] 366425001: sucks that all those medical supplies got taken out though. [17:29] FrankTrollman: So she is able to first aid away 4 of those physical damage boxes and revive him to cosciousness. [17:29] narsetantalus: Definately [17:29] narsetantalus: a resource worth preseving [17:29] 366425001: well, that and she's one of my contacts. [17:29] narsetantalus: Ah... [17:29] 366425001: Actually, come to think of it, I probably should have gone after her myself : P [17:30] FrankTrollman: She tells you that she can set your nasal skin back perfectly the way it was. "Perfection is overrated. If I were you, I'd let a scar form naturally. It will remind you that your past is real." [17:30] 366425001: As I said though, I was busy having a TM attempting Egyptian style brain surgery on me with his mind : P [17:30] narsetantalus: Well I'm just hoping Akio's brother doesn't try to do me in for not helping his brother stay unharmed [17:31] kzt4dumpshock: I'd rather that she fix it. [17:32] FrankTrollman: She seems somewhat sad about this descisions, but with some skin reknitting agents, it looks like it never happened. [17:32] narsetantalus: Oh, I should probably wipe down any stains that may have been left on the floors, after all, I take pride in my work. [17:32] kzt4dumpshock: "Thanks!" [17:33] catharzgodfoot: Ilya: "How about she does the vital stuff here and get back at the cafeteria." [17:33] FrankTrollman: Cleaning the inside of the medical bay is not going to happen. [17:33] narsetantalus: Yeah, well within reason [17:33] FrankTrollman: But scooping up the stuff in the hallway for water purification is well within possibiity. [17:33] narsetantalus: scrubbing coal, doesn't seem to be a productive use of time in the current situation. [17:34] catharzgodfoot: [Also I'm going to ping the security personel that aren't player characters. Anyone still alive?] [17:34] narsetantalus: I do so, (the stuff in the hallway) [17:34] FrankTrollman: After all, NaOH on the floor is not just a chemical hazard, it's a slip&fall hazard! [17:34] narsetantalus: I should put up cones... [17:35] kzt4dumpshock: Anyone else have a heal spell? [17:35] FrankTrollman: There are RFIDs in the walls that will make an AR coneagram when activated. [17:35] narsetantalus: {CAUTION: Wet Floor, Corrosive Spill, Chemical Hazard} [17:36] narsetantalus: Well, I guess they should be used for the intended purpose. [17:36] FrankTrollman: Currently, there are two security members who are out. Sarah ran into a "rift" and hasn't been seen since, and Calhoun went crazy and got himself put on the sedations. [17:37] narsetantalus: Of course, I am only doing this while first aid is being aplied, as soon as the others start to leave, I go with them. [17:37] FrankTrollman: Carden has a heal spell. [17:37] FrankTrollman: That leaves a wet hallway. [17:37] 366425001: Yeah, if I make it to cafeteria and get patched up a bit myself I can get to healing, or have Spirits do it for me. [17:38] FrankTrollman: And with that, you get the last of the people back into the Cafe. [17:38] narsetantalus: Well, despite my conflictions, I realize that I don't want to be alone when more lobsters show up. [17:38] catharzgodfoot: Drones too, BTW. [17:38] 366425001: With my Turn to Goo spell sustained though I'm sitting at a -4 penalty between that and all my wounds plus I'm stuck in a suit, otherwise I would have stayed downstairs a while longer. [17:39] FrankTrollman: That puts 41 of you into the Cafe. [17:39] catharzgodfoot: A perfect target :) [17:39] FrankTrollman: And there are now 4 people in the Infirmary. [17:39] narsetantalus: So, Sarah O'Sullivan is missing, but who else is? [17:39] 366425001: Bowie. [17:40] 366425001: Or whatever his name is. it's long and I'm a bad speller. [17:40] narsetantalus: What hapened to him again? [17:40] FrankTrollman: Ljubomir ran through a gate. [17:40] narsetantalus: Oh, the director and the Troll Sec agent are also not in the cafe [17:40] 366425001: He escaped. In retrospect, I should have spent a point of Edge and nuked/reduced him to pudding, but that's hind sight for you. [17:40] FrankTrollman: Kuchma appears to have been killed by Kurchek. [17:41] 366425001: The Naga and Yui are gone too. [17:41] FrankTrollman: Ayanami and Saikia vanished in an explosion. [17:41] catharzgodfoot: That director must have been in on this. [17:41] FrankTrollman: Dr. Wollstonecraft is just plain gone. [17:41] narsetantalus: "This" .... which "this" ? [17:42] FrankTrollman: Dellenov insisted on having a separate room and is in his suite with Ortmeyer. [17:42] catharzgodfoot: This station getting torn apart. [17:43] narsetantalus: I think thats all of them. [17:43] FrankTrollman: Jacob Shark is gone. [17:43] FrankTrollman: Left the station, appears to have come back in as a peforated envirosuit. [17:43] kzt4dumpshock: I'll mention is wierd astral look of the reactor room. [17:44] narsetantalus: Oh, that's who was in the enviro suit.... [17:44] FrankTrollman: Yep. [17:44] FrankTrollman: Currently the Foosball table is occupied. [17:45] catharzgodfoot: "Is there a ward on this place or something. Because I think that would be a good idea." [17:45] FrankTrollman: Chapman and Belfast against Ondráková and Smith. [17:46] FrankTrollman: The Cafe is unwarded. [17:46] 366425001: "I could move my lodge here and set it up for a powerful barrier, but that would take time." [17:46] kzt4dumpshock: How big is the cafe? [17:46] catharzgodfoot: Well, what are our plans now? [17:47] kzt4dumpshock: I'd like to hae someone cast heal on me, then sleep for a while. But I can try to throw up a ward of it's needed. [17:48] FrankTrollman: Presently: Praetorius, Hernandez, Calhoun, Amirthakaii, and Mike the Red Shirt are sedated. [17:48] catharzgodfoot: Well, there were apparently hostile spirits popping up out on nowhere. It's just a suggestion. [17:48] 366425001: My character's in the cafe area by now, correct? [17:48] 366425001: or would he still have to get to the elevator etc? [17:49] FrankTrollman: The Cafe, stage included, is 10 meters by 12. [17:49] FrankTrollman: And it's sized for trolls, so it has 4.5m ceilings. [17:49] FrankTrollman: 540 m3 [17:50] kzt4dumpshock: So magic 11.... [17:50] FrankTrollman: Oh, and Kurchek is in a plastic garbage bag until Carden drops that spell. [17:50] 366425001: eew, I forgot that lodges take days not hours to set up. nix that idea. [17:51] FrankTrollman: I thought that's what you meant by "tme" [17:52] 366425001: Anyway, I want to dump Kurchek out in a room where we can deny him LOS, yank his commlink out of the goo if possible and drop the spell. [17:52] kzt4dumpshock: We have only 2 PC mages, right? [17:53] 366425001: Until I get patched up and don't have to worry about sustaining that thing any longer I"m not that much good. And yeah, I believe we're the main casters available. [17:53] FrankTrollman: Yes. [17:54] kzt4dumpshock: So what is my minus to cast heal on myself given my current condition? [17:54] FrankTrollman: If you need to reduce the area, you can put up arbitrary borders, such as curtains. [17:55] FrankTrollman: -1 actually once you rest some and/or get some stimulants. [17:55] catharzgodfoot: I'll message the station director, asking about the status of the station and current orders. [17:56] FrankTrollman: He sends back. "The Station is being attacked, and it would be for the best if you were to make every attempt to stay alive." [17:56] catharzgodfoot: Alright, where is he? [17:56] FrankTrollman: He is in his suite. [17:57] catharzgodfoot: Oh. Good for him. [17:57] FrankTrollman: Sarah tried and failed to get him to leave, and ended up leaving him Ortmeyer as a security detail. [17:57] catharzgodfoot: Right, I remember now. [17:58] catharzgodfoot: How much food do we have in here? [17:58] 366425001: So, are we just going to consider my 3S, 4P healed up then? With the Doctors available I wouldn't think that'd be too hard, plus I could get to helping kzt straight away. [17:59] kzt4dumpshock: I guess I'll find a piece of floor. [17:59] FrankTrollman: His next statement is that "The situation, while doubtless critical, is expected to resolve itself in 119 hours." [17:59] FrankTrollman: The stun can heal for the moment. [18:00] FrankTrollman: For the physical, we will roll stupid huge piles of dice. [18:00] catharzgodfoot: I message back, 'Why 119 hours?' [18:00] FrankTrollman: Sorry, only 3 boxes healed. [18:00] 366425001: Boo. :-) [18:00] FrankTrollman: You'll have to come up with a hit on a Magical healing test. [18:01] 366425001: I can heal that up myself though in a second, lol [18:02] FrankTrollman: Dellenov's statement is "Our prognostications are exceedingly exact." [18:02] catharzgodfoot: What an asshole. [18:03] FrankTrollman: Meanwhile, the computer is warning you of another hull breach in Primary Water Treatment [18:03] kzt4dumpshock: I'll talk to Taro and see if he has any clue what the heck the direcotr thinks is gonig on. [18:03] 366425001: Erm. Anyway, yeah, healing myself... Got 5 hits, not that it matters because I'm casting at the minimum force to get the job done, but there it is. [18:03] catharzgodfoot: Alright, sensors first: Id it real? [18:03] catharzgodfoot: *is [18:04] FrankTrollman: It's a massive pressure drop. [18:04] catharzgodfoot: Anything visual? [18:05] 366425001: How many boxes do you have left again, kzt? [18:05] FrankTrollman: Looking in camerrifically you see the place looking fairly normal save that the blast doors have come down and the place is fogging up with ice clouds. [18:05] FrankTrollman: 3 phys. [18:06] kzt4dumpshock: Crap. What changes does the computer report prior? And what was the water in the hall outside of the ommuncations blast door? [18:06] catharzgodfoot: That's bad. Anybody want to check it out with me? Without water treatment we're fucked. [18:06] narsetantalus: "I'll go" [18:06] FrankTrollman: And of course Michelle is flipping out and shunting all the water to secondary water treatment and swearing. [18:07] narsetantalus: ... Stupidly voluteers again.... [18:07] catharzgodfoot: Heh. [18:07] catharzgodfoot: Let's get some repair materials, and at the least grab a redshirt maintanence guy. [18:08] catharzgodfoot: Oh, and some welding torches, etc. [18:08] 366425001: Anyway, Healing Kzt quick before heading out... and 4 hits, soaked the drain. [18:08] FrankTrollman: OK, so it's Ilya, Juichi, and Rodriguez the Redshirt? [18:08] kzt4dumpshock: Cool. How badly am I messed up with stun? [18:08] 366425001: <--loves logic traditions+Trauma Dampers. [18:08] catharzgodfoot: Sounds good to me. [18:08] narsetantalus: I still have a torch with me [18:09] FrankTrollman: Right now you're not messed up. [18:09] 366425001: There any psyche and jazz around? [18:09] catharzgodfoot: Good. I assume there's somewhere we can pick up a real kit with patches and naite metal goop or something? [18:09] catharzgodfoot: *nanite [18:09] FrankTrollman: You have about 7 on you and enough drugs to not care for an hour and a half. [18:10] FrankTrollman: Plastisteel 7 Catalyst. Gotta love it. [18:10] catharzgodfoot: [OOC: How late is it for you Frank?] [18:10] kzt4dumpshock: Great. I'll grab the suit and pull it back on. [18:10] FrankTrollman: Spray it on and the wall becomes colloid, run a charge through it and it becomes rigid. [18:10] FrankTrollman: [It's 2:07 in the morning. [18:11] kzt4dumpshock: Does data search show the computer has any reason for the pressure loss? [18:11] catharzgodfoot: Vacuum spirit. [18:11] FrankTrollman: The Computer constantly measures pressures in the distinct areas of the base. [18:11] 366425001: I have kurchek dumped off in a safe place and everything so I can ungoo him now, correct? Just getting my modifiers straightened out. [18:11] kzt4dumpshock: I'd get 2 successes [18:12] FrankTrollman: If Pressure drops in one, it automaically seals it, in response to a hull breach. [18:12] kzt4dumpshock: I'm looking for someone to have done something cleer like the emegency fire suppression systems [18:12] FrankTrollman: If it can locate the hull breach and formulate a patching plan it does so. [18:12] FrankTrollman: But so far it hasn't found a specific hole. [18:13] FrankTrollman: 1. If you ungoo Kurchek, he'll be awake again. [18:13] 366425001: Yeah, I know... I'm kind of wondering if there's somewhere we can dump him off without him having LOS. [18:13] FrankTrollman: 2. If you ungoo him in a bag with a tranq patch on, it won't be for long and he won't have LOS on anyone. [18:14] 366425001: Heh. Alright. I'll have my guardian sit on the bag, get a tranq patch ready and ungoo him then. [18:14] FrankTrollman: I AM UNAWARE OF ANYONE TRIGGERING THE EMERGENCY FIRE EXTINGUISHERS AT THIS TIME [18:15] kzt4dumpshock: Please show me a pressure profile and calculate the size of the hole required to produce that rate. [18:15] 366425001: Although, I suppose I'd probably had to have dismissed my guardian since it can't get past the ward, but I suppose I can just do it. [18:15] FrankTrollman: The trang patcch can actually be affixed directly to the goo if you want. At which point hereforms, says "urk!" And passes out. [18:16] 366425001: Nice. I'll do that then and confiscate any commlink/foci he has on his person. [18:17] FrankTrollman: OK it shows you a picture reading near equal (and rapid) pressure drops at sensors all over the room, and its regression is that there are a series of holes that are twenty square cm located within 40 cm of each sensor. [18:18] catharzgodfoot: Like I said, vacuum spirit. [18:18] kzt4dumpshock: Yike! Forward this on to the rest of the team. [18:18] kzt4dumpshock: What's a vacuum spirit? [18:18] 366425001: A hoover with a bad attitude? [18:18] catharzgodfoot: A bunyip. [18:19] FrankTrollman: OK, his commlink is some kind of bizarre hybrid thingy that looks like someone tried to make a couple of comms play nicely together. [18:19] FrankTrollman: And he is carrying a magical bone and a magical rock. Make an Assensing Test. [18:20] 366425001: 4 hits. [18:21] FrankTrollman: OK, the bone is a Power Focus (rating 3), and the Rock is a Sacrifice Focus, (rating 4). [18:21] 366425001: Msgs@kzt: "Our good friend Kurchek had a Sacrifice focus..." [18:21] kzt4dumpshock: bunyip is Australian, right? What does that have to do with vacuum? [18:22] catharzgodfoot: Nothing, I just mean that they're imaginary. [18:22] kzt4dumpshock: Hmm. Sacrifice... So he did know what to do with all the blood. [18:22] catharzgodfoot: Good thing he didn't find a press. [18:22] 366425001: Msg@kzt: "This is NOT what I signed on to mars for, I can tell you that much." [18:22] kzt4dumpshock: msg: Me neither. [18:23] FrankTrollman: So what all are you taking to Water Treatment? [18:24] narsetantalus: Chemsprayer, torch, P-suit. [18:25] catharzgodfoot: 1) Plasteel + catalyst, a real repair kit if they have one, and any weaponry which is unlikely to make our mission pointless. [18:25] FrankTrollman: OK. That and a Redshirt. [18:25] catharzgodfoot: And Rod. [18:25] narsetantalus: Ohhh, good idea. [18:25] catharzgodfoot: Yeah [18:26] catharzgodfoot: And a drone to carry our crap. Probably the doberman. [18:26] narsetantalus: Would my character be alowed to carry a gyrojet pistol? [18:26] kzt4dumpshock: I'll go grab the full emergency repair cart. Everyone hae a psuit? [18:26] catharzgodfoot: psuit? [18:26] kzt4dumpshock: pressure suit. [18:27] 366425001: I want a bunch of Jazz & Psyche if at all possible and that'd leave me pretty much good to go. [18:27] catharzgodfoot: Right. That's why they call me 'thinkin' Keith'. [18:27] catharzgodfoot: I think I have a pressure suit, which I put on back in my room. [18:27] narsetantalus: OH, jazz, good idea. "Do they issue that stuff to civilians in these circumstances?" [18:27] FrankTrollman: At this point, anyone can carry a gyrojet. [18:28] 366425001: I think I'd at least be able to raid Dr. P's coat for some goodies. [18:28] catharzgodfoot: Oh, and has my las jazz dose worn off? [18:28] FrankTrollman: If you want to take drugs, it's in the attached commisary. [18:28] FrankTrollman: Yes it has. [18:28] 366425001: "I got high clearance, and the cap'n called me soldier a few times. Close enough." [18:29] kzt4dumpshock: If there is aspare, I'll grab it. I don't want to run back to my room for the armory. But I'll have my lynx meet us. It shoud have the AGL with flash-bangs loaded. [18:30] catharzgodfoot: Hey, do you have some spare grnades? I could switch out the HE on mine real fast. [18:30] FrankTrollman: Dr. Praetorius's coat has some Nitro,some Zen, some Fairy Dust, some white pills you can't source, a bottle of absinthe, and some red powder in a bag. [18:30] catharzgodfoot: *grenades [18:30] catharzgodfoot: Paprika [18:30] kzt4dumpshock: In the room. [18:30] kzt4dumpshock: Probably locked up. [18:30] narsetantalus: So where do I get the Jazz? [18:31] 366425001: What the hell's fairy dust? [18:31] FrankTrollman: It's a combination of Leathe and Cocaine. [18:31] narsetantalus: Why don't you snort it and find out? [18:31] 366425001: Nah, I'm good. [18:31] FrankTrollman: You take it, you get really high, and then you forget the entire incident. [18:31] FrankTrollman: Highly addictive. [18:32] FrankTrollman: There's seriously a "drug drawer" that you can draw upon. [18:32] 366425001: Yeah, I'll just raid that for some stimpatches, and some psyche and jazz and call it good. [18:32] FrankTrollman: It's all free when you're here, but when you get back to Earth you'll have to pay if for some reason you want more. [18:33] kzt4dumpshock: "Psst, kid, the first sample is free" [18:34] 366425001: I think I'll ditch my Guardian and summon and bind a Force 3 Plant Spirit. [18:35] FrankTrollman: It's 3 hours in a lodge to bind of course. [18:35] catharzgodfoot: We don't exactly have that kind of time. In fact, we should probably head out *now*. [18:36] kzt4dumpshock: Let's go! [18:36] 366425001: Fine, fine. [18:36] narsetantalus: roger [18:36] 366425001: I'll just drag ol' Sigurd along for the ride then. He's better with a predator than me anyway. [18:36] catharzgodfoot: Any kind of flechette pistol I could grab? [18:36] narsetantalus: um what? [18:37] narsetantalus: Nvm [18:37] FrankTrollman: Not unless you personally have one. [18:37] FrankTrollman: The gyrojets can be loaded with salt shards if you like. [18:38] catharzgodfoot: I'm just worried about blasting a hole insomethat that isn't alive. [18:38] 366425001: msg@whichever PC's at the armory they're getting the goodies from: Grab me a semi-auto gyrojet pistol, will ya? [18:38] catharzgodfoot: Anyway, It'll probably be fine [18:39] catharzgodfoot: On the way back we should just grab the whole armory. [18:39] 366425001: I've already been lugging an assaying kit on my back the whole time with no complaints; there's really only so much I wanna push the whole SR4 has no carrying rules to speak of thing. [18:40] FrankTrollman: And what rules it does have are best ignored. [18:40] catharzgodfoot: I mean grab it and dump it in the cafeteria if we're really using that as a base of operations. [18:40] 366425001: Fair enough. [18:40] FrankTrollman: I haven't seen a rule set for any game that had a decent carrying subset. [18:41] FrankTrollman: Except maybe his one: (Link: http://www.folded.com/jeff/fridge/timecube...be.shtml)(Link: http://www.folded.com/jeff/fridge/timecube.../timecube.shtml [18:41] FrankTrollman: So the plan is now: [18:41] FrankTrollman: 1. Put the contents of an arms locker into a sled and take it to the cafe. [18:42] FrankTrollman: 2. Go poke the water treatment facility. [18:42] narsetantalus: um, whats with all the timecube references? [18:42] FrankTrollman: I was reading Timecube today. It's as good a meaphor for madness as it gets. [18:42] 366425001: we're on a space stations full of crazies who specialize in pseudo science while the poor technical slobs have to fix everything. [18:42] 366425001: It's rather appropriate. [18:42] kzt4dumpshock: I never got a response to the water leak question. What was that from? [18:43] FrankTrollman: And someone made a Timecube game. [18:43] FrankTrollman: The water that condensed and froze on your shoes? Hard to say. [18:43] 366425001: Anyway, my plan is to follow the techies as they go do whatever it is they do and provide magical backup. Unless they want me to sit back and start working on a ward, but that'd take a while. [18:44] 366425001: Even a force 1 ward would take me an hour, although my damper would eat the drain automatically. [18:44] 366425001: Bigger wards are of course, a proportionately bigger pain in the ass. [18:45] FrankTrollman: You can ward 250 cubic meters at a time. [18:45] 366425001: I meant force. [18:45] 366425001: Apologies. [18:45] 366425001: Stronger wards, I should say. [18:45] FrankTrollman: Which means that to ward he Cafe, you'd have to do it in three stages with curtains or something. [18:45] kzt4dumpshock: Why not keep an eye out until we fix this. [18:45] FrankTrollman: And if someone ripped down the curtains, the ward would fail. [18:46] kzt4dumpshock: We shoudl also see why we lost pressure in comm and the water leak next. [18:46] 366425001: Yeah, than I'm following the techies with my Guardian. [18:46] 366425001: then* [18:46] kzt4dumpshock: I thought is SR4 you didn;t need a physical barrier for the ward? [18:47] FrankTrollman: You need a physical object to define its borders. [18:47] 366425001: I thought you could use like, say, a stone circle though. [18:47] FrankTrollman: So you could technically solve the problem by running christmas lights and defining those as the limits. [18:47] kzt4dumpshock: I though you just needed an anchor and it could be sized however as long as the anchor was inside? [18:48] FrankTrollman: Then the ward would run as a plane between the christmas lights on the ceiling and the lights on the floor. [18:48] FrankTrollman: So yes, a stone circle would work. [18:49] 366425001: Eh, it really doesn't matter to me what the parameters are, really, I'll roll with anything. [18:49] kzt4dumpshock: Anyhow, no time for wards yet. [18:50] 366425001: Yeah, I'd say we head out or pack it in for the night. [18:51] FrankTrollman: OK. First things: you have clearance for the arms locker, so a pile of gyrojets, some rocket launchers, and a laser are yours. [18:51] kzt4dumpshock: Maybe we should stop here? [18:51] FrankTrollman: Stopping here would be reasonable. [18:52] catharzgodfoot: Alright. [18:52] FrankTrollman: As you can begin next session with (almost) everyone in the Cafe with a pile of guns. [18:52] kzt4dumpshock: Who isn't in hte cafe? [18:52] narsetantalus: sounds good [18:52] FrankTrollman: Sarah. [18:52] catharzgodfoot: Well, a number of people are in some other mataplane or time [18:52] kzt4dumpshock: Oh, yeah... [18:53] 366425001: Hello... A laser? I wonder if Arnold circa Total Recall counts as a cultural archetype, LOL. I could summon him as my guardian and give hm Exotic weapon: laser cannon. [18:53] catharzgodfoot: Oh hell yeah. [18:53] FrankTrollman: Sure. [18:53] catharzgodfoot: Hey, is it possible to spray someone in plasteel and then solidify it? [18:53] 366425001: FYI: My mage is a Unified Magic Theorist who specializes in Jungian archetypes. He summons iconic beings, basically, lol [18:54] 366425001: So I'm not just bullshitting. [18:54] FrankTrollman: It can be your choice of Arnold, Vin Diesel, Chuck Norris, The Rock, or Carl Combatmage. [18:54] 366425001: Shit, Carl, Arnold or ol' Chuck? [18:55] FrankTrollman: Or Mr T of course. Someone who has "facts" distributed about them. [18:55] narsetantalus: I vote Ahnold [18:56] FrankTrollman: It doesn't matter that people don't really believe that Carl Combat Mage frightens his hair into not growing rather than bother to shave [18:56] FrankTrollman: The fact that people talk about it makes it an icon in the collective unconscious. [18:57] FrankTrollman: Carden can explain this to you at length if you allow him to. [18:57] 366425001: Yeah, make sure you have some free time. [18:57] catharzgodfoot: Well, see ya. [18:58] FrankTrollman: Night. [18:58] *** catharzgodfoot has left the chat. [18:58] kzt4dumpshock: Ok. Good night! [18:58] narsetantalus: see you guys around. [18:58] 366425001: nite narse. [18:59] kzt4dumpshock: Good night. [18:59] narsetantalus: I was refering to those who are leaving [18:59] narsetantalus: I can stay around a bit more [18:59] 366425001: ah, sorry. [18:59] narsetantalus: but I should go "soonish" [18:59] FrankTrollman: It's 3 AM here and I'd enjoy some sleep time as well. [18:59] kzt4dumpshock: Thanks for keeping me from being lobster chow. [19:00] FrankTrollman: They stick to magnets. [19:00] narsetantalus: No problem, us non sec agents need to look after each other [19:00] kzt4dumpshock: If I had a magnet. [19:01] FrankTrollman: As I recall the song goes "You gotta lobster and you got a magnet! [19:01] FrankTrollman: Lobster has antennae but don't you grab it!" [19:02] kzt4dumpshock: I'm lost... Culturally depraved or something I guess. [19:02] narsetantalus: huh? sorry my cultural references aren't that extenseive [19:02] FrankTrollman: It's from the Apgar song "Lobster Magnet!" [19:02] FrankTrollman: There's no real rhyme or reason to it. [19:03] FrankTrollman: "Magnet 's made of Iron, Lobster has a Beak!" [19:03] FrankTrollman: "Lobster Sticks to Magnet! Yah Yah Yah!" [19:03] FrankTrollman: And so on. [19:04] FrankTrollman: It's a heavy metal song, it doesn't have to make sense. [19:04] kzt4dumpshock: I need to hear that, I'm just dying... [19:04] narsetantalus: (Link: http://www.patrickbarry.com/fun/flash/Lobs...bsterMagnet.swf [19:05] FrankTrollman: Ah yes, that would be a video made of it. [19:06] kzt4dumpshock: That's pretty insane... [19:06] narsetantalus: yes....... [19:07] FrankTrollman: Wow, they put subtitles in and everything. [19:07] FrankTrollman: Nicely done. [19:07] narsetantalus: ....... [19:07] kzt4dumpshock: Anyhow, I need to go do some christmas stuff. [19:07] narsetantalus: cya [19:08] FrankTrollman: But right now, I have to sleep. Good night all. [19:08] *** narsetantalus has left the chat. Session Close (\} llmanchat515): Sat Dec 22 19:08:18 2007 Well, I ended up spending a good part of this game unconscious after I crit gitched a drain roll.... But we got back Sarah.. Yeay! She had a not happy description of what is going on across the gateway. We lost Shark's body. Not so good. I'm sure we'll see it again.... We are establishing a morgue, I think in Carden's room. Anyhow we cleared out the black tentacles, 14 rabid watchers (mana static - what a clever idea), three "deathly thin creatures with very long bone hooks on their hands" and the invisible Gargoyle. We got the room pressurized to 30KPa (so I can see if it's leaking) and trying to warm it back up so we can fix it. We still need to find the other water leak and check out communications. And get the tablet. An apparently critical discussion with a mad scientist.... [ Spoiler ] [17:23] FrankTrollman: Kochi says: "There are many things that you can eat which are not food." [17:24] FuriousPuffin: I wonder if the best plan is to ignore the tangents, or attempt to engage him. Ah well. [17:25] FuriousPuffin: "Doctor, what do you know about spirits from the other side of the gateway in the terminal research area?" "People have been attempting to understand their own mortality since before they were people. The fact that one can exist and observe, and remember, and yet ultimately cease to be is quite terrifying to some. They don't want to do it. Can you blame them?" Kochi looks at you without emotion. [17:28] FuriousPuffin: "No. Was the research related to staving off some death, or obtaining imortaility?" [17:28] jackendavoxgsf: Sarah looks at Kochi and says "Dr. Kochi, you're an anthropologist correct?" He blinks and moves a pea from the left pile to the right pile. "Not exactly. While death is an inevitability for everyone ever born in this world, there is no reason that it has to be that way. History, like anything that exists, is a contingent phenomenon. Different cultures have valued different things as time has progressed and passed them by. Most of them have wanted to prolong their own existence as much as possible. An understandable goal, in a yelling at the ocean kind of way." He holds a pea in his palm. "What do you think is the goal for your culture?" [17:33] jackendavoxgsf: "Dr. Kochi, perhaps you could be less evasive and volunteer information that we need given our own cultural emic perspective and desire for prolonged existence." [17:34] jackendavoxgsf: "After all, the sooner we have this situation under control, the sooner you can get back to your work - so it would behooth you to answer Reginn's questions completely and concisely, yes?" He puts the pea down. "It is important to understand your personal cultural biases before you can attempt to comprehend others. In the fullness of time, the existence of any person or idea is essentially instantaneous. The memory of one's deeds far outlive the existence of a man. This has been understood for many thousands of years, even famously offered as an explicit bargain to Achilles. And of course many identical fictional characters, but that is the way of story. [17:37] jackendavoxgsf: "Believe it or not, I know all about cultural relativity - being a sociologist myself. However, you are still dancing around the issue." [17:37] FuriousPuffin: "Establishing a counter culture while working for the omnipresenting crushing boot of a corporate giant, which is a intiguing issue for another day. [17:37] FuriousPuffin: But more importantly here the 'essentially' before instantaneous reveals that we could be about to die right now" [17:38] FuriousPuffin: "So actually instantaneous communication of ideas has rapidly risen in value over reasoned discussion. So, the gateway." He moves another pea from left to right. "From certain perspectives we are already dead, having been born into a universe where death is an inevitability.� [17:38] FuriousPuffin: "What is trying to come through will hasten the end of existance for everyone on this base?" “How long would the memory of the deeds survive, should those deeds create a universe where that was not the case?" [17:39] FuriousPuffin: Reginn tries another tack [17:39] jackendavoxgsf: "And from other perspectives our actions are predetermined, and yet other perspectives hold that the future is malleable. Perspective is infinite." [17:40] FuriousPuffin: "What do you think of Kurchek's theories about the gateway?" [17:41] jackendavoxgsf: "What isn't infinite is the time that we all have to make our mark on history. You're time is running out, Doctor. If this facility falls, you'll die along with all of us, and all the research you've done will be lost." He holds the pea again "The choice/fate dichotomy isn't so much a question of perspective as a specifically unanswerable question. Whether the research dies with me is an open question. Certainly the gate's previous researchers had something of a delay before their work was continued. [17:42] jackendavoxgsf: "So why don't you answer the man's answerable questions and help us get through this - its the only way to ensure that your work doesn't die with the station." But that hardly counts as a loss. [17:43] jackendavoxgsf: @Reginn (He just gave us something... the gate had previous researchers) [17:43] FuriousPuffin: @Sarah, That said, I'm starting to wonder if talking to the woman who cut her own tongue out might be more productive. [17:44] jackendavoxgsf: "Have you ever been through the gate, Doctor? I have... I recorded everything too... you can tell a lot about a culture by how they fight and defend their borders... Yes. Yes you can. [17:44] jackendavoxgsf: "I'd love to share that data with you... but unfortunately Internal Affairs has deemed it classified until the end of the lockdown, and I can't end the lockdown until we save the facility." [17:45] jackendavoxgsf: "Too bad really... all that lovely information lost to the abyss." What do you deem as acceptable risks?" There's that damn pea again. [17:46] jackendavoxgsf: "Honestly, Doctor, after what I saw... if we can stop the denziens of this other... place... I'd deem it acceptable to nuke the whole site just to be safe." [17:47] jackendavoxgsf: "I'd even push the button myself. But I hope we don't have to... that's why you need to talk to us... so that we can find out just how far we have to go." He moves another pea. "Perhaps I should be blunter. I'm no good with leading questions. What do you hope to be remembered for?" [17:49] jackendavoxgsf: "I don't want to be remembered. I'm just a soldier... old soldiers never die, they just fade away. Its better for society that way. What about you and Reginn?" He looks impassive. "While a quaint saying, it's not terribly practical as a life goal. Everything ends and everything dies. Only memories persist. And even those change in the telling. [17:50] FuriousPuffin: "I've never particularly considered it, though unlocking several secrets of the matrix would be nice. Judging by lifespan projections I have awhile yet. 'getting out the mars base incident alive' would be a nice start." [17:51] jackendavoxgsf: "You asked what I wanted to be remembered for. I don't want to be remembered. What I want is to preserve my society and culture by whatever means necessary." This gets a pea moved back the other way. "Indeed, once a secret is learned, perhaps shared, and that can be remembered. It's not immortality, but it's what you can get. Now, you can't preserve your culture or your society. In a hundred years you will be an anachronism. Even if your nation and your corporation still nominally exist they will not know you, and you will not know them. [17:53] jackendavoxgsf: "So why don't you share your secrets with us. Once a secret is shared, it can be remembered. Not immortality, but its what you can get." Kurchek's goal is to be remembered as the man who ended Death. And as a goal goes it is less implausible than many." "There are of course many ways to prevent anyone from dying ever again." [17:55] jackendavoxgsf: Sarah has a far off look for a moment "Some better than others." [17:56] FuriousPuffin: "What is Kurchek's current plan? Or atleast, most recent?" "Certainly some more acceptable to one culture or another." "Change the rules, start over. He thinks that there are better ways to do things. Anyone who believes in progress has to take that conceit." [17:58] jackendavoxgsf: "An interesting plan, but how would one go about it?" He moves a pea to the left again. "Go back far enough in time and people had the same argument. The key as I understand it is in the fact that in different metaplanes, different worlds as it were, the rules are different. In some worlds, death is a daily occurence for everyone. In others, it never happens. [18:01] jackendavoxgsf: "So Kurchek found one whose rules he liked, and he's attempting to merge it into our world? Like a planar peanut butter and jelly sandwich?" It is relatively unsurprising that we think of these worlds where death's shadow is shorter or nonexistant as higher than our own. [18:02] FuriousPuffin: Ah. "Your analogy is flawed in that a peanut butter and jelly sandwhich still has peanut butter in it." [18:03] FuriousPuffin: "So wait, how does that unmake death? Doesn't it just obliterate the metahuman race?" [18:03] jackendavoxgsf: "So its going to replace our world entirely? What about the people in it?" "Everything ends, and everyone dies." [18:04] jackendavoxgsf: "Well... from my cultural perspective, that is unacceptable." [18:05] jackendavoxgsf: "So how do we sever the connection he made between our world and the other one?" "That's understandable. Still, in five hundred years will it matter whether it was unacceptable to you?" [18:06] jackendavoxgsf: "The genetic imperative of every creature is procreation. I may not survive, but the genetic code of myself and those others of my culture will." [18:07] FuriousPuffin: "No, but it will matter to me right now, and thats a fine motivation for me. Do you know how to stop it?" [18:07] jackendavoxgsf: "Ergo, I prolong my existence by preserving the existence of those similar to me. Basic sociology. So in five hundred years, it will matter in that our descendants do not survive." "Even that has been rendered meaningless. Our DNA is more similar than almost any other two living creatures. [18:08] jackendavoxgsf: "Not if you wipe out the entire race." Whether you or I reproduce, the next generation will not care. [18:08] jackendavoxgsf: "What next generation if Kurchek gets his way? All of it will be gone." The only think that you or I, or Kurchek have which is meaningfully different to hand down to another generation is our ideas. [18:08] jackendavoxgsf: "Which will also be gone." There will be a generation after Kurchek. One." [18:10] jackendavoxgsf: "Kurchek won't be the man who ended death... he'll create it. Its been said that you can't kill an idea - it'll return again and again by students of history. Kurchek found a way to kill an idea." [18:11] jackendavoxgsf: "If this world is wiped out, there won't be any records... not even an oral history to pass down." A pea moves from one pile to the other. "Kurchek found a way to kill many ideas. All of our history would be dust of a thousand years past. [18:12] FuriousPuffin: Also if I understand his view on how the multiverse? works, he actually gets to save another entire universe's worth. [18:12] jackendavoxgsf: "And thus from a certain perspective, he is about to give birth to death rather than put an end to it." [18:12] FuriousPuffin: But I don't care in the slightest about that. [18:12] jackendavoxgsf: "So how do we stop his plan?" [18:12] FuriousPuffin: Do you know we stop the merger of the two universes? [18:13] jackendavoxgsf: Sarah takes a long, hard swig of whiskey. He stares off into space impassively "The question is not really if two universe merge, but when and to what extent. And who decides what happens as a result. [18:14] jackendavoxgsf: "So how do we make sure that our universe comes out at the other end then?" Ultimately, the world will end. That much is inevitable. It was written thousands of years back in words of prophecy. Are you so unimaginative that you would make your own universe given the choice? [18:15] FuriousPuffin: "So how we get to decide what happens?" [18:16] jackendavoxgsf: "If the choice is binary, I'd choose my own universe out of my desire for self-preservation. Is there an alternative?" Choices are never simple. There are always.." he moves a pea to the center of the two piles, wiggles it, and moves it back "more choices." [18:18] FuriousPuffin: "So how do I get to make the decision on what happens when the universes merge?" He shrugs. "I'm not a magician. I don't actually know how it works." [18:19] jackendavoxgsf: "Alright... I'll put it this way... say for example we take a nuke and drop it at the base of the gate on the other side where it goes boom. What would that do?" He seems to stop and calculate something in his head "The Cermak blast slowed things down. The hive was... hobbled by it. But it also hampered efforts in his world. Did anyone truly come out ahead?" [18:22] FuriousPuffin: "Are the things trying to come across insect spirits?" [18:22] jackendavoxgsf: "Speaking... hypothetically speaking, had I delt with the bugs, I'd say yes." [18:23] jackendavoxgsf: "And no, they aren't insect spirits of any sort I know of... even their bugs weren't chitinous... furry and wormlike stuff though. Could be, but I doubt it." More peas get moved. "The insects as I understand it, come from a more caustic world than our own. One which they seek to escape as much as we hope to escape our doom. [18:25] jackendavoxgsf: "Ok, I've had enough of this hot air. I need bandages, duct tape, and another o2 tank. Let me know if you need anything Reginn." |
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Dec 30 2007, 06:56 PM
Post
#197
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Moving Target Group: Members Posts: 321 Joined: 7-March 07 From: Hapeville, GA Member No.: 11,175 |
Since Sarah passed the recordings of what happened across the gateway on to Reginn, I thought I'd post the log here.
[ Spoiler ] [15:01] FrankTrollman: The other side of that thing, everything is really slow, like jelly. [15:02] FrankTrollman: Your character actually has breathed that oxygenated fluid stuff, and it's kind of like that. [15:02] Jackendavoxgsf: +nods+ [15:02] FrankTrollman: Even in your suit, which is unfortunate and disturbing. [15:02] Jackendavoxgsf: So recovery tank fluid essentially [15:03] FrankTrollman: It's more of an eye irritant, but yeah. [15:03] Jackendavoxgsf: As I recall, Sarah was chasing Bowie through at the start of her 2nd IP, first combat round, with the intent of shooting a three round burst at his abdomen. [15:04] FrankTrollman: On the other side you don't see him at all. [15:04] FrankTrollman: There's a different cave which is lit up from the reflections of something deeper in. [15:05] Jackendavoxgsf: Frag... double frag... +sees cave+ triple frag. [15:05] Jackendavoxgsf: Ok, is the gate behind me still? [15:06] FrankTrollman: Yeah, sort of. [15:06] FrankTrollman: It doesn't look the same here. [15:07] FrankTrollman: It's more of a flask of dry ice and water type thing. [15:07] Jackendavoxgsf: Alright, I want to try to track Bowie [15:08] Jackendavoxgsf: It might have been a mistake to go through the gate, but something is only worth doing if its worth doing badly [15:09] FrankTrollman: Indeed. [15:09] FrankTrollman: Got a tracking skill? [15:09] Jackendavoxgsf: Yep [15:13] Jackendavoxgsf: 3 hits [15:16] FrankTrollman: OK, what you find is that the ground is sort of coral like. [15:17] Jackendavoxgsf: Any evidence of broken coral or other signs of a humanoid's passing? [15:17] FrankTrollman: The little holes in it get crushed a bit, indicating direction of travel. [15:17] FrankTrollman: There are a couple of sets of foot prints. Not just Bowies. [15:17] FrankTrollman: Some of them are bigger. [15:17] FrankTrollman: Like, troll size [15:19] FrankTrollman: Also it looks like there's some kind of electrical storm ahead, which is where the light is coming from. [15:19] Jackendavoxgsf: Recording everything as a side note (was before for my mission review earth-side, just making sure I mentioned it). I'm going to try following Bowie's tracks, being as stealthy as possible while keeping my senses open for an ambush. [15:21] FrankTrollman: Go ahead and make infiltration check. [15:22] Jackendavoxgsf: In fact, I'm going to use that vision mag to try and get a closer look at the storm before I get too close to it. [15:22] FrankTrollman: The whole area is sort of cave-ish, but also organic. [15:22] FrankTrollman: Like you're in coral or something. [15:23] Jackendavoxgsf: Glitched, three ones and a six. [15:24] FrankTrollman: So there's little electric things playing around the ceiling and walls of this place. [15:24] Jackendavoxgsf: Hehehe, my good luck couldn't last forever [15:24] FrankTrollman: Blue flashes like when dealing with crappy old tech. [15:26] FrankTrollman: There are also... things. Kind of like spiders, but you can't fully see them. [15:26] FrankTrollman: Crawling around in the distance. [15:26] FrankTrollman: It is large in here. [15:27] FrankTrollman: And seems to be about 60% gravity, which is a shock. [15:27] Jackendavoxgsf: I'm going to magnify the spiders and try to collect as much intel as I can, but I'm going to press onward... afterall, I'm still on a search and destroy. [15:28] FrankTrollman: Make a perception test. [15:29] Jackendavoxgsf: 4 hits [15:32] FrankTrollman: The spiders are not chitinous. [15:32] FrankTrollman: They are spider shaped, but appear to be covered with skin and fur. [15:33] FrankTrollman: Also, while they are sometimes blocked by (stalactites?), they are also sometimes obscured by things which are behind them, which makes your head hurt and your range finder give weird results. [15:34] Jackendavoxgsf: Very weird... some sort of chameleon like ability [15:35] FrankTrollman: You have a range finder, they aren't colored like the background, the light goes to background and stops before getting to every part of them, moment by moment. [15:35] FrankTrollman: Normally, you'd say "spirit", but in this case it doesn't feel the same. [15:35] Jackendavoxgsf: +nods+ Cool, but not important (to Sarah) right now, but Sarah knows better than to not pay attention to a potential threat... she's going after bowie, but is keeping her distance from the spiders if possible and her AR at the ready. [15:36] FrankTrollman: K, it gets foggy up ahead, and the place closes in and starts branching. [15:37] Jackendavoxgsf: Which way do the bowie tracks seem to go - I follow those and ignore the others for now, making sure my orientation system is recording my path so I can make it back to the gate [15:39] FrankTrollman: Several similar ones. [15:40] FrankTrollman: But the most recent ones seem to go off to the side and then down this narrow tunnel. [15:40] Jackendavoxgsf: No signs of one of them having been hurried or running? [15:42] FrankTrollman: Doesn't look like it. [15:42] Jackendavoxgsf: +nods+ and we are in narrow corridors now? [15:43] FrankTrollman: Indeed. [15:43] FrankTrollman: So the tracks of David Bowie were running, stopped, took a breather, and walked confidently the rest of the way. [15:44] Jackendavoxgsf: I'm going to shoulder my AR and ready my mossberg then, making sure to cut off the smartlink and set it for medium choke [15:45] FrankTrollman: K. [15:45] FrankTrollman: There is a pile of radio shack like stuff up here. [15:47] Jackendavoxgsf: <oh, I'd also have it set on burst fire> [15:52] FrankTrollman: Well, amongst the electronics debris are some children's games and some home appliances. [15:52] FrankTrollman: Not the kind of thing that you thought they brought here. [15:53] Jackendavoxgsf: ok, would I know about Technomancers and their resonance node requirments? Also, I've got an idea forming... let me know if my radar sensor picks up any areas of the cavern that could be unstable [15:54] FrankTrollman: Radar wise, i seems that these cavern walls are... fluid filled. [15:54] FrankTrollman: It doesn't get denser with perterbations like a solid. [15:55] FrankTrollman: It achieves fixed and consistent density in about a meter. [15:55] Jackendavoxgsf: Same sort of fluid that I'm floating in, or denser? [15:55] FrankTrollman: Particle drop off is consisistent with a much denser fluid. [15:57] Jackendavoxgsf: And for future reference, what sort of power supply does my suit have, is there a backup, and how much air supply (considering that my lungs have Extended Volume 3) would be left once the primary power supply was removed? (Yes, I'm thinking of using my armorer skill to make a makeshift explosive device) [15:57] Jackendavoxgsf: (also have demolitions if the power supply is chemical) [15:57] FrankTrollman: Heh. [15:58] FrankTrollman: Well, the primary batteries last for 24 hours. [15:58] FrankTrollman: The O2 tank has a 4 hour life span. [15:58] FrankTrollman: But there's also a scrubber that's supposed to make it last half again longer. [15:59] FrankTrollman: Depending upon what you're doing. [15:59] Jackendavoxgsf: This is good... I'll come back to the bomb idea later if need be. For now, pressing on with the hunt [15:59] FrankTrollman: Farther in [16:00] FrankTrollman: Monkey is a shark suit. [16:00] FrankTrollman: Also, teeth on its hands? [16:00] Jackendavoxgsf: Huh? [16:01] Jackendavoxgsf: Do you mean that I see a monkey in a shark suit with teeth on its hands? [16:02] FrankTrollman: Sort of. It's the kind of thing where you make a PErception test. [16:02] FrankTrollman: Probably followed by initiative. [16:02] Jackendavoxgsf: Joy [16:03] Jackendavoxgsf: 5 hits on perception [16:03] FrankTrollman: OK. It's humanoid, but it is "wearing" an ill-fitting and wet sack with sandpaper like texturing. [16:04] Jackendavoxgsf: 3 hits on initiative (included wound penalty to roll, as well as armor penalty to reaction), init score of 8, so I go on an 11. [16:05] FrankTrollman: It goes on 14. [16:05] Jackendavoxgsf: Damn [16:05] FrankTrollman: It also opens its "sack" revealing that it is full of [16:06] Jackendavoxgsf: This is likely going to hurt a lot [16:06] FrankTrollman: http://www.atlas.or.kr/donation/donation_f...es/Dscn0895.jpg [16:06] FrankTrollman: And it makes an unarmed attack-ish thing at you. [16:06] FrankTrollman: 3 hits. [16:07] Jackendavoxgsf: Ok, so I roll reaction and unarmed combat to defend, right? [16:07] FrankTrollman: Yes. With Wound Penalties. [16:08] Jackendavoxgsf: Ok, so I'm rolling 7 dice [16:08] FrankTrollman: It makes a gurgling/meeping sound. [16:08] Jackendavoxgsf: Dangit... only got two hits. [16:09] Jackendavoxgsf: Unless my subdual combat specialization in unarmed combat will help? [16:09] FrankTrollman: Nope. [16:10] FrankTrollman: So those... worms? start trying to burrow into your suit. [16:10] Jackendavoxgsf: Does amor help? [16:10] FrankTrollman: They don't penetrate your armor, so it's reduced to Stun. [16:10] FrankTrollman: You're resisting 7S. [16:11] Jackendavoxgsf: So rolling 22 dice... [16:12] FrankTrollman: Sure. [16:15] Jackendavoxgsf: six successes. [16:16] FrankTrollman: So you take 1 Stun, and it's your turn. [16:16] FrankTrollman: Also, make a Willpower test. [16:16] Jackendavoxgsf: Wound penalties on willpower? [16:16] FrankTrollman: No. [16:17] Jackendavoxgsf: one hit [16:18] FrankTrollman: You can hear something while the worms are digging in. [16:18] Jackendavoxgsf: What do I hear? [16:18] FrankTrollman: Sounds like someone is trying to tell you something important. [16:18] FrankTrollman: Like your mom. [16:19] Jackendavoxgsf: That's F-ed up. [16:19] Jackendavoxgsf: Ok, is this thing the only viable target? [16:20] FrankTrollman: Unless you want to turn around and start breaking Karl Kombatmage toys and accessories. [16:23] Jackendavoxgsf: Hehehe, nice reference. I'm going to backpedal a few steps and do a narrow burst, medium spread (as that's the settings I'd set before) called shot at something that looks vital (like the pods those worms are coming out of) for -4dice, +4DV. I'll follow that up with another narrow bust in its center of mass (no called shot), and that should be my whole IP [16:24] FrankTrollman: Go for it. [16:25] Jackendavoxgsf: So after penalties etc, 11 dice for the first shot [16:26] Jackendavoxgsf: It gets a -2 to its dodge for the medium burst, +2 AP due to fletchette [16:26] Jackendavoxgsf: 5 hits. [16:27] FrankTrollman: Also the penalty from it being a cone. [16:27] FrankTrollman: In any case, that slams it in the open part. [16:28] FrankTrollman: The worms are shredded and deflate. [16:28] FrankTrollman: It looks like a pineapple which has been dropped. [16:28] Jackendavoxgsf: Is the creature still up? [16:29] FrankTrollman: Its legs and arms rupture and stuff pours out like a shattered coconut full of worms. [16:29] Jackendavoxgsf: I take that as a no. [16:29] FrankTrollman: Hard to say. [16:30] FrankTrollman: It is physically still standing and your lack of biological reference on this makes it something of an open question within your IP. [16:30] Jackendavoxgsf: I'm going to set my shotgun to single shot with my next simple action actually. [16:30] Jackendavoxgsf: Ammo conservation [16:31] FrankTrollman: OK. [16:31] FrankTrollman: It falls down. [16:31] FrankTrollman: The worms in it start crawling out and taking bites out of the creature's skin. [16:31] Jackendavoxgsf: I pull my gyrojet pistol and put one in whatever looks close to being a brain. [16:32] FrankTrollman: It never seemed to have flesh or bones in the traditional sense. [16:32] FrankTrollman: But there's some sort of thing in the chest. [16:32] FrankTrollman: Like a heart? [16:32] Jackendavoxgsf: I'll put a bullet in that [16:32] Jackendavoxgsf: Just to be sure [16:33] Jackendavoxgsf: Holster the gyrojet, pull three shells from my pack, and top off the shotguns clip, set it back to burst fire, and move on. [16:33] FrankTrollman: And when it takes a jet round it breaks like a coffee mug full of yogurt. [16:33] FrankTrollman: Make a listening check. [16:34] Jackendavoxgsf: 8 dice after wounds, [16:34] FrankTrollman: OK, there's more of that meeping. [16:34] Jackendavoxgsf: Three hits. [16:35] FrankTrollman: Actually it sounds like maybe five or six of those things are responding to the scuffle. [16:35] FrankTrollman: It was kind of loud. [16:35] Jackendavoxgsf: Can I tell the direction they are coming from? [16:36] FrankTrollman: Up ahead. It seems David Bowie was able to just walk ast these things. [16:36] Jackendavoxgsf: Bastard. [16:37] FrankTrollman: No idea what Ljubomir had that you didn't have, it didn't even stop to ask you a password. [16:41] Jackendavoxgsf: Ok, I'm going to fall back and set to wide spread. When they seem to be about to overtake me, I'll take cover behind an outcropping of rock, toss my flashpack when they are in range followed by a narrow burst at the lead three targets. [16:42] FrankTrollman: OK, they run by speed walking with their arms up like chimps. [16:43] FrankTrollman: They seem to stick to the floor somehow. [16:43] FrankTrollman: Be that as it may, you have a held action. [16:43] FrankTrollman: There are two in view. [16:44] Jackendavoxgsf: (My intent so you know is I am falling back towards the gate BTW) [16:44] FrankTrollman: That seems reasonable. [16:45] Jackendavoxgsf: I'm going to toss the flashpack (3 hits), and fire at the two, aiming for their midriffs where their apparent vitals are [16:46] Jackendavoxgsf: I don't know if I'm really able to do a called shot on a wide spread though [16:47] FrankTrollman: It would represent that thing where you draw a stream of bullets into your target. [16:47] FrankTrollman: I forget what that's called. [16:47] Jackendavoxgsf: ok [16:47] FrankTrollman: walking? [16:48] Jackendavoxgsf: No, I've taken cover. [16:48] Jackendavoxgsf: Orderly fall back. [16:48] FrankTrollman: Fair enough. [16:48] FrankTrollman: Very Space MArine of you. [16:49] FrankTrollman: Interesting note: they don't seem to respond to the flashpack at all. [16:49] FrankTrollman: It's like it didn't even happen as far as they care. [16:49] Jackendavoxgsf: Darn - was worth a try. Does give me an idea for later though. [16:53] Jackendavoxgsf: Ok, so 16 - 1 cover - 1 wounds - 4 called shot (+4 DV) = 10 dice. Their defense pools are at - 4.... after modifiers the shot is 11dv, +6AP [16:53] Jackendavoxgsf: 4 hits on the shot [16:53] FrankTrollman: Sounds right. [16:53] Jackendavoxgsf: I hope so, I spent five minutes calculating it with the book in my lap LOL [16:54] FrankTrollman: I thought you'd gone to the bathroom. [16:54] FrankTrollman: In any case, they take 9 and 10 boxes respectively. [16:54] FrankTrollman: Which is not enough to take them down, but is enough to lift them up into the air, where they float. [16:55] Jackendavoxgsf: Knockdown rules? [16:55] FrankTrollman: Yes it does. [16:56] Jackendavoxgsf: Ok, so was that a surprise round, auto-first in init, or something else? I mean, do I need to roll init again? [16:59] FrankTrollman: Yes. [16:59] FrankTrollman: There are more coming into view. [16:59] FrankTrollman: Also make a perception test. [16:59] FrankTrollman: They go off at 15. [17:00] Jackendavoxgsf: 6 hits on perception [17:00] Jackendavoxgsf: I go on ten. [17:01] FrankTrollman: When you smacked both the first rankers, there was a near simultaneous eruption of electricity around the ceiling and walls from there. [17:01] FrankTrollman: First, off, make a Willpower test. [17:01] Jackendavoxgsf: 1 hit [17:01] FrankTrollman: More of that talking. [17:01] FrankTrollman: Like from another room. [17:02] Jackendavoxgsf: Ok, how close am I to the gate? [17:02] FrankTrollman: A few dozen meters. [17:03] FrankTrollman: They are closing the gap rapidly, but this time they are sticking to cover, and the walls. [17:03] FrankTrollman: Literally, with their feet. [17:03] Jackendavoxgsf: How big of a boom can I make my oxy tank make? [17:03] FrankTrollman: Like gravity aint no thing for them. [17:04] FrankTrollman: You seen Jaws? [17:04] Jackendavoxgsf: My idea is to rush back to the gate, tossing my oxy tank up and shooting it as I dive backwards through the gate - hoping to seal the cavern and buy us time to put together a counterattack force. [17:05] FrankTrollman: OK. [17:05] Jackendavoxgsf: Then I hold my breath while I run for the airlock to the pressurized part of the facility [17:06] FrankTrollman: Well, go ahead and make a Running test. [17:07] Jackendavoxgsf: 8 dice after wounds... rolled four hits :-o [17:08] FrankTrollman: That's very fast. [17:08] Jackendavoxgsf: :D [17:08] FrankTrollman: So even with the low G and the thick atmosphere you're managing something like a wlaking pace. [17:09] FrankTrollman: Which means that it's one of those horror movie scenes where the monsters are running and so are you, and it still seems to take forever. [17:09] FrankTrollman: Right, but you get to the gate first. [17:09] Jackendavoxgsf: Cool [17:09] FrankTrollman: Also you notice that the spiders aren't there any more. [17:10] Jackendavoxgsf: Not cool [17:10] Jackendavoxgsf: Hopefully my scrubbers will buy me more breathing time if I have to fight my way to an airlock [17:11] FrankTrollman: So how does this work, you throw, fire, and dive into the portal? [17:12] Jackendavoxgsf: I throw, yell the elven equivalent of "Semper Fi Motherfraggers!" and fire as I am diving back into the portal [17:13] Jackendavoxgsf: I've got the ammo in the clip, so It'll be a narrow burst at the tank. [17:13] FrankTrollman: OK. [17:14] FrankTrollman: Well, you go through the gate and the last you saw of that place was shrapnel exploding at high speed towards your face. [17:16] Jackendavoxgsf: Okies... so am I back in the Terminal Research area? [17:16] FrankTrollman: Yep. [17:16] FrankTrollman: And no shrapnel appears to have been coming through the gate. [17:16] Jackendavoxgsf: Holding my breath and running for all I'm worth to try to make it to the airlock [17:16] FrankTrollman: Your clock is out of synch with the Mission clock now. [17:17] Jackendavoxgsf: I don't worry about it... air first, figure things out second LOL [17:26] FrankTrollman: Well, you rush back to the lock. [17:26] FrankTrollman: The red eye of the computer informs you HERE ARE THE MESSAGES YOU MISSED: it's not a short list. [17:28] FrankTrollman: The area in front of the airlock is all filled with debris, and the metal floor is all burnt. [17:29] Jackendavoxgsf: Frag... can I get through the airlock? [17:29] FrankTrollman: Yes. [17:30] FrankTrollman: The airlock is built to withstand... larger assaults. [17:30] FrankTrollman: While you are waiting for it to cycle, make a visual perception test. [17:31] Jackendavoxgsf: six hits [17:31] FrankTrollman: You are being watched by a half circle of about eight devil rats. [17:32] Jackendavoxgsf: Are they in the airlock with me? [17:32] FrankTrollman: http://lynslair.com/images/GodivaWrinklyHa...HairlessRat.jpg [17:32] FrankTrollman: No. [17:32] Jackendavoxgsf: Then I'm going to ignore them for now [17:36] Jackendavoxgsf: Let me know when I'm through the airlock. (Want to get into contact with everyone else, but Sarah's priority is on getting to an area where she can breath first [17:36] Jackendavoxgsf: Talking uses more air after all [17:37] FrankTrollman: You're back.[15:01] FrankTrollman: The other side of that thing, everything is really slow, like jelly. [15:02] FrankTrollman: Your character actually has breathed that oxygenated fluid stuff, and it's kind of like that. [15:02] Jackendavoxgsf: +nods+ [15:02] FrankTrollman: Even in your suit, which is unfortunate and disturbing. [15:02] Jackendavoxgsf: So recovery tank fluid essentially [15:03] FrankTrollman: It's more of an eye irritant, but yeah. [15:03] Jackendavoxgsf: As I recall, Sarah was chasing Bowie through at the start of her 2nd IP, first combat round, with the intent of shooting a three round burst at his abdomen. [15:04] FrankTrollman: On the other side you don't see him at all. [15:04] FrankTrollman: There's a different cave which is lit up from the reflections of something deeper in. [15:05] Jackendavoxgsf: Frag... double frag... +sees cave+ triple frag. [15:05] Jackendavoxgsf: Ok, is the gate behind me still? [15:06] FrankTrollman: Yeah, sort of. [15:06] FrankTrollman: It doesn't look the same here. [15:07] FrankTrollman: It's more of a flask of dry ice and water type thing. [15:07] Jackendavoxgsf: Alright, I want to try to track Bowie [15:08] Jackendavoxgsf: It might have been a mistake to go through the gate, but something is only worth doing if its worth doing badly [15:09] FrankTrollman: Indeed. [15:09] FrankTrollman: Got a tracking skill? [15:09] Jackendavoxgsf: Yep [15:13] Jackendavoxgsf: 3 hits [15:16] FrankTrollman: OK, what you find is that the ground is sort of coral like. [15:17] Jackendavoxgsf: Any evidence of broken coral or other signs of a humanoid's passing? [15:17] FrankTrollman: The little holes in it get crushed a bit, indicating direction of travel. [15:17] FrankTrollman: There are a couple of sets of foot prints. Not just Bowies. [15:17] FrankTrollman: Some of them are bigger. [15:17] FrankTrollman: Like, troll size [15:19] FrankTrollman: Also it looks like there's some kind of electrical storm ahead, which is where the light is coming from. [15:19] Jackendavoxgsf: Recording everything as a side note (was before for my mission review earth-side, just making sure I mentioned it). I'm going to try following Bowie's tracks, being as stealthy as possible while keeping my senses open for an ambush. [15:21] FrankTrollman: Go ahead and make infiltration check. [15:22] Jackendavoxgsf: In fact, I'm going to use that vision mag to try and get a closer look at the storm before I get too close to it. [15:22] FrankTrollman: The whole area is sort of cave-ish, but also organic. [15:22] FrankTrollman: Like you're in coral or something. [15:23] Jackendavoxgsf: Glitched, three ones and a six. [15:24] FrankTrollman: So there's little electric things playing around the ceiling and walls of this place. [15:24] Jackendavoxgsf: Hehehe, my good luck couldn't last forever [15:24] FrankTrollman: Blue flashes like when dealing with crappy old tech. [15:26] FrankTrollman: There are also... things. Kind of like spiders, but you can't fully see them. [15:26] FrankTrollman: Crawling around in the distance. [15:26] FrankTrollman: It is large in here. [15:27] FrankTrollman: And seems to be about 60% gravity, which is a shock. [15:27] Jackendavoxgsf: I'm going to magnify the spiders and try to collect as much intel as I can, but I'm going to press onward... afterall, I'm still on a search and destroy. [15:28] FrankTrollman: Make a perception test. [15:29] Jackendavoxgsf: 4 hits [15:32] FrankTrollman: The spiders are not chitinous. [15:32] FrankTrollman: They are spider shaped, but appear to be covered with skin and fur. [15:33] FrankTrollman: Also, while they are sometimes blocked by (stalactites?), they are also sometimes obscured by things which are behind them, which makes your head hurt and your range finder give weird results. [15:34] Jackendavoxgsf: Very weird... some sort of chameleon like ability [15:35] FrankTrollman: You have a range finder, they aren't colored like the background, the light goes to background and stops before getting to every part of them, moment by moment. [15:35] FrankTrollman: Normally, you'd say "spirit", but in this case it doesn't feel the same. [15:35] Jackendavoxgsf: +nods+ Cool, but not important (to Sarah) right now, but Sarah knows better than to not pay attention to a potential threat... she's going after bowie, but is keeping her distance from the spiders if possible and her AR at the ready. [15:36] FrankTrollman: K, it gets foggy up ahead, and the place closes in and starts branching. [15:37] Jackendavoxgsf: Which way do the bowie tracks seem to go - I follow those and ignore the others for now, making sure my orientation system is recording my path so I can make it back to the gate [15:39] FrankTrollman: Several similar ones. [15:40] FrankTrollman: But the most recent ones seem to go off to the side and then down this narrow tunnel. [15:40] Jackendavoxgsf: No signs of one of them having been hurried or running? [15:42] FrankTrollman: Doesn't look like it. [15:42] Jackendavoxgsf: +nods+ and we are in narrow corridors now? [15:43] FrankTrollman: Indeed. [15:43] FrankTrollman: So the tracks of David Bowie were running, stopped, took a breather, and walked confidently the rest of the way. [15:44] Jackendavoxgsf: I'm going to shoulder my AR and ready my mossberg then, making sure to cut off the smartlink and set it for medium choke [15:45] FrankTrollman: K. [15:45] FrankTrollman: There is a pile of radio shack like stuff up here. [15:47] Jackendavoxgsf: <oh, I'd also have it set on burst fire> [15:52] FrankTrollman: Well, amongst the electronics debris are some children's games and some home appliances. [15:52] FrankTrollman: Not the kind of thing that you thought they brought here. [15:53] Jackendavoxgsf: ok, would I know about Technomancers and their resonance node requirments? Also, I've got an idea forming... let me know if my radar sensor picks up any areas of the cavern that could be unstable [15:54] FrankTrollman: Radar wise, i seems that these cavern walls are... fluid filled. [15:54] FrankTrollman: It doesn't get denser with perterbations like a solid. [15:55] FrankTrollman: It achieves fixed and consistent density in about a meter. [15:55] Jackendavoxgsf: Same sort of fluid that I'm floating in, or denser? [15:55] FrankTrollman: Particle drop off is consisistent with a much denser fluid. [15:57] Jackendavoxgsf: And for future reference, what sort of power supply does my suit have, is there a backup, and how much air supply (considering that my lungs have Extended Volume 3) would be left once the primary power supply was removed? (Yes, I'm thinking of using my armorer skill to make a makeshift explosive device) [15:57] Jackendavoxgsf: (also have demolitions if the power supply is chemical) [15:57] FrankTrollman: Heh. [15:58] FrankTrollman: Well, the primary batteries last for 24 hours. [15:58] FrankTrollman: The O2 tank has a 4 hour life span. [15:58] FrankTrollman: But there's also a scrubber that's supposed to make it last half again longer. [15:59] FrankTrollman: Depending upon what you're doing. [15:59] Jackendavoxgsf: This is good... I'll come back to the bomb idea later if need be. For now, pressing on with the hunt [15:59] FrankTrollman: Farther in [16:00] FrankTrollman: Monkey is a shark suit. [16:00] FrankTrollman: Also, teeth on its hands? [16:00] Jackendavoxgsf: Huh? [16:01] Jackendavoxgsf: Do you mean that I see a monkey in a shark suit with teeth on its hands? [16:02] FrankTrollman: Sort of. It's the kind of thing where you make a PErception test. [16:02] FrankTrollman: Probably followed by initiative. [16:02] Jackendavoxgsf: Joy [16:03] Jackendavoxgsf: 5 hits on perception [16:03] FrankTrollman: OK. It's humanoid, but it is "wearing" an ill-fitting and wet sack with sandpaper like texturing. [16:04] Jackendavoxgsf: 3 hits on initiative (included wound penalty to roll, as well as armor penalty to reaction), init score of 8, so I go on an 11. [16:05] FrankTrollman: It goes on 14. [16:05] Jackendavoxgsf: Damn [16:05] FrankTrollman: It also opens its "sack" revealing that it is full of [16:06] Jackendavoxgsf: This is likely going to hurt a lot [16:06] FrankTrollman: http://www.atlas.or.kr/donation/donation_f...es/Dscn0895.jpg [16:06] FrankTrollman: And it makes an unarmed attack-ish thing at you. [16:06] FrankTrollman: 3 hits. [16:07] Jackendavoxgsf: Ok, so I roll reaction and unarmed combat to defend, right? [16:07] FrankTrollman: Yes. With Wound Penalties. [16:08] Jackendavoxgsf: Ok, so I'm rolling 7 dice [16:08] FrankTrollman: It makes a gurgling/meeping sound. [16:08] Jackendavoxgsf: Dangit... only got two hits. [16:09] Jackendavoxgsf: Unless my subdual combat specialization in unarmed combat will help? [16:09] FrankTrollman: Nope. [16:10] FrankTrollman: So those... worms? start trying to burrow into your suit. [16:10] Jackendavoxgsf: Does amor help? [16:10] FrankTrollman: They don't penetrate your armor, so it's reduced to Stun. [16:10] FrankTrollman: You're resisting 7S. [16:11] Jackendavoxgsf: So rolling 22 dice... [16:12] FrankTrollman: Sure. [16:15] Jackendavoxgsf: six successes. [16:16] FrankTrollman: So you take 1 Stun, and it's your turn. [16:16] FrankTrollman: Also, make a Willpower test. [16:16] Jackendavoxgsf: Wound penalties on willpower? [16:16] FrankTrollman: No. [16:17] Jackendavoxgsf: one hit [16:18] FrankTrollman: You can hear something while the worms are digging in. [16:18] Jackendavoxgsf: What do I hear? [16:18] FrankTrollman: Sounds like someone is trying to tell you something important. [16:18] FrankTrollman: Like your mom. [16:19] Jackendavoxgsf: That's F-ed up. [16:19] Jackendavoxgsf: Ok, is this thing the only viable target? [16:20] FrankTrollman: Unless you want to turn around and start breaking Karl Kombatmage toys and accessories. [16:23] Jackendavoxgsf: Hehehe, nice reference. I'm going to backpedal a few steps and do a narrow burst, medium spread (as that's the settings I'd set before) called shot at something that looks vital (like the pods those worms are coming out of) for -4dice, +4DV. I'll follow that up with another narrow bust in its center of mass (no called shot), and that should be my whole IP [16:24] FrankTrollman: Go for it. [16:25] Jackendavoxgsf: So after penalties etc, 11 dice for the first shot [16:26] Jackendavoxgsf: It gets a -2 to its dodge for the medium burst, +2 AP due to fletchette [16:26] Jackendavoxgsf: 5 hits. [16:27] FrankTrollman: Also the penalty from it being a cone. [16:27] FrankTrollman: In any case, that slams it in the open part. [16:28] FrankTrollman: The worms are shredded and deflate. [16:28] FrankTrollman: It looks like a pineapple which has been dropped. [16:28] Jackendavoxgsf: Is the creature still up? [16:29] FrankTrollman: Its legs and arms rupture and stuff pours out like a shattered coconut full of worms. [16:29] Jackendavoxgsf: I take that as a no. [16:29] FrankTrollman: Hard to say. [16:30] FrankTrollman: It is physically still standing and your lack of biological reference on this makes it something of an open question within your IP. [16:30] Jackendavoxgsf: I'm going to set my shotgun to single shot with my next simple action actually. [16:30] Jackendavoxgsf: Ammo conservation [16:31] FrankTrollman: OK. [16:31] FrankTrollman: It falls down. [16:31] FrankTrollman: The worms in it start crawling out and taking bites out of the creature's skin. [16:31] Jackendavoxgsf: I pull my gyrojet pistol and put one in whatever looks close to being a brain. [16:32] FrankTrollman: It never seemed to have flesh or bones in the traditional sense. [16:32] FrankTrollman: But there's some sort of thing in the chest. [16:32] FrankTrollman: Like a heart? [16:32] Jackendavoxgsf: I'll put a bullet in that [16:32] Jackendavoxgsf: Just to be sure [16:33] Jackendavoxgsf: Holster the gyrojet, pull three shells from my pack, and top off the shotguns clip, set it back to burst fire, and move on. [16:33] FrankTrollman: And when it takes a jet round it breaks like a coffee mug full of yogurt. [16:33] FrankTrollman: Make a listening check. [16:34] Jackendavoxgsf: 8 dice after wounds, [16:34] FrankTrollman: OK, there's more of that meeping. [16:34] Jackendavoxgsf: Three hits. [16:35] FrankTrollman: Actually it sounds like maybe five or six of those things are responding to the scuffle. [16:35] FrankTrollman: It was kind of loud. [16:35] Jackendavoxgsf: Can I tell the direction they are coming from? [16:36] FrankTrollman: Up ahead. It seems David Bowie was able to just walk ast these things. [16:36] Jackendavoxgsf: Bastard. [16:37] FrankTrollman: No idea what Ljubomir had that you didn't have, it didn't even stop to ask you a password. [16:41] Jackendavoxgsf: Ok, I'm going to fall back and set to wide spread. When they seem to be about to overtake me, I'll take cover behind an outcropping of rock, toss my flashpack when they are in range followed by a narrow burst at the lead three targets. [16:42] FrankTrollman: OK, they run by speed walking with their arms up like chimps. [16:43] FrankTrollman: They seem to stick to the floor somehow. [16:43] FrankTrollman: Be that as it may, you have a held action. [16:43] FrankTrollman: There are two in view. [16:44] Jackendavoxgsf: (My intent so you know is I am falling back towards the gate BTW) [16:44] FrankTrollman: That seems reasonable. [16:45] Jackendavoxgsf: I'm going to toss the flashpack (3 hits), and fire at the two, aiming for their midriffs where their apparent vitals are [16:46] Jackendavoxgsf: I don't know if I'm really able to do a called shot on a wide spread though [16:47] FrankTrollman: It would represent that thing where you draw a stream of bullets into your target. [16:47] FrankTrollman: I forget what that's called. [16:47] Jackendavoxgsf: ok [16:47] FrankTrollman: walking? [16:48] Jackendavoxgsf: No, I've taken cover. [16:48] Jackendavoxgsf: Orderly fall back. [16:48] FrankTrollman: Fair enough. [16:48] FrankTrollman: Very Space MArine of you. [16:49] FrankTrollman: Interesting note: they don't seem to respond to the flashpack at all. [16:49] FrankTrollman: It's like it didn't even happen as far as they care. [16:49] Jackendavoxgsf: Darn - was worth a try. Does give me an idea for later though. [16:53] Jackendavoxgsf: Ok, so 16 - 1 cover - 1 wounds - 4 called shot (+4 DV) = 10 dice. Their defense pools are at - 4.... after modifiers the shot is 11dv, +6AP [16:53] Jackendavoxgsf: 4 hits on the shot [16:53] FrankTrollman: Sounds right. [16:53] Jackendavoxgsf: I hope so, I spent five minutes calculating it with the book in my lap LOL [16:54] FrankTrollman: I thought you'd gone to the bathroom. [16:54] FrankTrollman: In any case, they take 9 and 10 boxes respectively. [16:54] FrankTrollman: Which is not enough to take them down, but is enough to lift them up into the air, where they float. [16:55] Jackendavoxgsf: Knockdown rules? [16:55] FrankTrollman: Yes it does. [16:56] Jackendavoxgsf: Ok, so was that a surprise round, auto-first in init, or something else? I mean, do I need to roll init again? [16:59] FrankTrollman: Yes. [16:59] FrankTrollman: There are more coming into view. [16:59] FrankTrollman: Also make a perception test. [16:59] FrankTrollman: They go off at 15. [17:00] Jackendavoxgsf: 6 hits on perception [17:00] Jackendavoxgsf: I go on ten. [17:01] FrankTrollman: When you smacked both the first rankers, there was a near simultaneous eruption of electricity around the ceiling and walls from there. [17:01] FrankTrollman: First, off, make a Willpower test. [17:01] Jackendavoxgsf: 1 hit [17:01] FrankTrollman: More of that talking. [17:01] FrankTrollman: Like from another room. [17:02] Jackendavoxgsf: Ok, how close am I to the gate? [17:02] FrankTrollman: A few dozen meters. [17:03] FrankTrollman: They are closing the gap rapidly, but this time they are sticking to cover, and the walls. [17:03] FrankTrollman: Literally, with their feet. [17:03] Jackendavoxgsf: How big of a boom can I make my oxy tank make? [17:03] FrankTrollman: Like gravity aint no thing for them. [17:04] FrankTrollman: You seen Jaws? [17:04] Jackendavoxgsf: My idea is to rush back to the gate, tossing my oxy tank up and shooting it as I dive backwards through the gate - hoping to seal the cavern and buy us time to put together a counterattack force. [17:05] FrankTrollman: OK. [17:05] Jackendavoxgsf: Then I hold my breath while I run for the airlock to the pressurized part of the facility [17:06] FrankTrollman: Well, go ahead and make a Running test. [17:07] Jackendavoxgsf: 8 dice after wounds... rolled four hits :-o [17:08] FrankTrollman: That's very fast. [17:08] Jackendavoxgsf: :D [17:08] FrankTrollman: So even with the low G and the thick atmosphere you're managing something like a wlaking pace. [17:09] FrankTrollman: Which means that it's one of those horror movie scenes where the monsters are running and so are you, and it still seems to take forever. [17:09] FrankTrollman: Right, but you get to the gate first. [17:09] Jackendavoxgsf: Cool [17:09] FrankTrollman: Also you notice that the spiders aren't there any more. [17:10] Jackendavoxgsf: Not cool [17:10] Jackendavoxgsf: Hopefully my scrubbers will buy me more breathing time if I have to fight my way to an airlock [17:11] FrankTrollman: So how does this work, you throw, fire, and dive into the portal? [17:12] Jackendavoxgsf: I throw, yell the elven equivalent of "Semper Fi Motherfraggers!" and fire as I am diving back into the portal [17:13] Jackendavoxgsf: I've got the ammo in the clip, so It'll be a narrow burst at the tank. [17:13] FrankTrollman: OK. [17:14] FrankTrollman: Well, you go through the gate and the last you saw of that place was shrapnel exploding at high speed towards your face. [17:16] Jackendavoxgsf: Okies... so am I back in the Terminal Research area? [17:16] FrankTrollman: Yep. [17:16] FrankTrollman: And no shrapnel appears to have been coming through the gate. [17:16] Jackendavoxgsf: Holding my breath and running for all I'm worth to try to make it to the airlock [17:16] FrankTrollman: Your clock is out of synch with the Mission clock now. [17:17] Jackendavoxgsf: I don't worry about it... air first, figure things out second LOL [17:26] FrankTrollman: Well, you rush back to the lock. [17:26] FrankTrollman: The red eye of the computer informs you HERE ARE THE MESSAGES YOU MISSED: it's not a short list. [17:28] FrankTrollman: The area in front of the airlock is all filled with debris, and the metal floor is all burnt. [17:29] Jackendavoxgsf: Frag... can I get through the airlock? [17:29] FrankTrollman: Yes. [17:30] FrankTrollman: The airlock is built to withstand... larger assaults. [17:30] FrankTrollman: While you are waiting for it to cycle, make a visual perception test. [17:31] Jackendavoxgsf: six hits [17:31] FrankTrollman: You are being watched by a half circle of about eight devil rats. [17:32] Jackendavoxgsf: Are they in the airlock with me? [17:32] FrankTrollman: http://lynslair.com/images/GodivaWrinklyHa...HairlessRat.jpg [17:32] FrankTrollman: No. [17:32] Jackendavoxgsf: Then I'm going to ignore them for now [17:36] Jackendavoxgsf: Let me know when I'm through the airlock. (Want to get into contact with everyone else, but Sarah's priority is on getting to an area where she can breath first [17:36] Jackendavoxgsf: Talking uses more air after all [17:37] FrankTrollman: You're back. |
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Dec 31 2007, 08:05 AM
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#198
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
The assorted nutjob quotes...
Apfelman, opening scene in the cafe: [ Spoiler ] [15:00] Apfelman: Meanwhile in the cafeteria, Apfelman is trying to chat up whoever is left. [15:01] narsetantalus: What is he saying? [15:01] Apfelman: "There are troll skeletons down there. Not new troll skeletons, old ones. That's so much bullshit. Everyone knows that there aren't any old troll skeletons. There can't be. They hadn't goblinized, they hadn't been born yet." [15:02] narsetantalus: Juichi adds a recording of this conversation to his headware memory File: Unsupported Claims [15:02] FuriousPuffin: "A more pertinent question, even if you get over the 'trolls running around in prehistory' stuff, how the hell did they get to mars." [15:03] Apfelman: "People get all hung up about the details that they miss out on seeing the whole thing. Take South America for example. Every year thousands of people turn up missing – where do they go? No one knows. Do you know?" [15:03] narsetantalus: No, I've never been to South America [15:04] FuriousPuffin: "Mass graves? I always thought the ecomentalists were just liquidating the' Reginn uses airquotes 'blight on the earth. Makes a man want a drink" [15:05] Apfelman: "Think about it for a moment and you'll recall that there was a time when there weren't any trolls. Go back farther and there was a time when there wasn't even any people. I'll tell you where they go: the past." [15:06] narsetantalus: "what are you saying?" [15:07] Apfelman: Apfelman continues: "There's a gateway down there. Not an alternate dimension. A time loop. The gate is dangerous, but I'm pretty sure we already opened it. We just haven't done it yet." [15:08] FuriousPuffin: "How are they getting to mars though? I didn't think the mystical crew had figured out teleportation yet?" [15:09] narsetantalus: "that seems pretty like a pretty outrageous statement" says Juichi not wanting to attract anymore attention. [15:09] Apfelman: "Of course we can't do it yet. We haven't DONE it yet." [15:09] FuriousPuffin: "I mean the dead trolls, 'cause they have? [15:09] FuriousPuffin: "or do you mean that we travelled to mars and' he points with his fork at the nearest troll 'is going get sucked back in time and die?" [15:10] narsetantalus: I just kind of assumed. [15:11] Apfelman: Apfelman says "You've heard about flying saucers and the Elven cairns in the nOg?" [15:12] narsetantalus: "conspiracy theories" [15:13] Apfelman: "Not conspiracy theories, simply reports. There's no reason to believe that they aren't connected though." [15:13] FuriousPuffin: "Flying sauces is a new one, but people are turning up some really weird shit in china that makes one question what one knows about prehistory." Apfelman again, on commlinks. This is probably not important... [ Spoiler ] [13:58] FrankTrollman: In the Cafe, Apfelman is happily munching down on a churro swirly [13:58] FrankTrollman: and posits "The whole idea of smuggling commlinks IN to Aztlan makes no sense. You go to all that trouble of smuggling them across only to sell them for less you could sell them in Austin for." [14:05] FrankTrollman: He gets there in spooky spooky form and Apfelman is still going off on the prices of smuggled items and how he's sure that the smugglers are taking a loss and there has to be a reason for it. [14:36] FrankTrollman: Apfelman is on a roll: "...but they're selling the comms at 250 yen a pop in Aztlan. The same models retail for 400 in Austin and 300 in Tenochitlan." An apparently critical discussion with a mad scientist.... Dr. Yamato Kochi, about the plan the scientiest have cooked up [ Spoiler ] [17:23] FrankTrollman: Kochi says: "There are many things that you can eat which are not food." [17:24] FuriousPuffin: I wonder if the best plan is to ignore the tangents, or attempt to engage him. Ah well. [17:25] FuriousPuffin: "Doctor, what do you know about spirits from the other side of the gateway in the terminal research area?" "People have been attempting to understand their own mortality since before they were people. The fact that one can exist and observe, and remember, and yet ultimately cease to be is quite terrifying to some. They don't want to do it. Can you blame them?" Kochi looks at you without emotion. [17:28] FuriousPuffin: "No. Was the research related to staving off some death, or obtaining imortaility?" [17:28] jackendavoxgsf: Sarah looks at Kochi and says "Dr. Kochi, you're an anthropologist correct?" He blinks and moves a pea from the left pile to the right pile. "Not exactly. While death is an inevitability for everyone ever born in this world, there is no reason that it has to be that way. History, like anything that exists, is a contingent phenomenon. Different cultures have valued different things as time has progressed and passed them by. Most of them have wanted to prolong their own existence as much as possible. An understandable goal, in a yelling at the ocean kind of way." He holds a pea in his palm. "What do you think is the goal for your culture?" [17:33] jackendavoxgsf: "Dr. Kochi, perhaps you could be less evasive and volunteer information that we need given our own cultural emic perspective and desire for prolonged existence." [17:34] jackendavoxgsf: "After all, the sooner we have this situation under control, the sooner you can get back to your work - so it would behooth you to answer Reginn's questions completely and concisely, yes?" He puts the pea down. "It is important to understand your personal cultural biases before you can attempt to comprehend others. In the fullness of time, the existence of any person or idea is essentially instantaneous. The memory of one's deeds far outlive the existence of a man. This has been understood for many thousands of years, even famously offered as an explicit bargain to Achilles. And of course many identical fictional characters, but that is the way of story. [17:37] jackendavoxgsf: "Believe it or not, I know all about cultural relativity - being a sociologist myself. However, you are still dancing around the issue." [17:37] FuriousPuffin: "Establishing a counter culture while working for the omnipresenting crushing boot of a corporate giant, which is a intiguing issue for another day. [17:37] FuriousPuffin: But more importantly here the 'essentially' before instantaneous reveals that we could be about to die right now" [17:38] FuriousPuffin: "So actually instantaneous communication of ideas has rapidly risen in value over reasoned discussion. So, the gateway." He moves another pea from left to right. "From certain perspectives we are already dead, having been born into a universe where death is an inevitability.� [17:38] FuriousPuffin: "What is trying to come through will hasten the end of existance for everyone on this base?" “How long would the memory of the deeds survive, should those deeds create a universe where that was not the case?" [17:39] FuriousPuffin: Reginn tries another tack [17:39] jackendavoxgsf: "And from other perspectives our actions are predetermined, and yet other perspectives hold that the future is malleable. Perspective is infinite." [17:40] FuriousPuffin: "What do you think of Kurchek's theories about the gateway?" [17:41] jackendavoxgsf: "What isn't infinite is the time that we all have to make our mark on history. You're time is running out, Doctor. If this facility falls, you'll die along with all of us, and all the research you've done will be lost." He holds the pea again "The choice/fate dichotomy isn't so much a question of perspective as a specifically unanswerable question. Whether the research dies with me is an open question. Certainly the gate's previous researchers had something of a delay before their work was continued. [17:42] jackendavoxgsf: "So why don't you answer the man's answerable questions and help us get through this - its the only way to ensure that your work doesn't die with the station." But that hardly counts as a loss. [17:43] jackendavoxgsf: @Reginn (He just gave us something... the gate had previous researchers) [17:43] FuriousPuffin: @Sarah, That said, I'm starting to wonder if talking to the woman who cut her own tongue out might be more productive. [17:44] jackendavoxgsf: "Have you ever been through the gate, Doctor? I have... I recorded everything too... you can tell a lot about a culture by how they fight and defend their borders... Yes. Yes you can. [17:44] jackendavoxgsf: "I'd love to share that data with you... but unfortunately Internal Affairs has deemed it classified until the end of the lockdown, and I can't end the lockdown until we save the facility." [17:45] jackendavoxgsf: "Too bad really... all that lovely information lost to the abyss." What do you deem as acceptable risks?" There's that damn pea again. [17:46] jackendavoxgsf: "Honestly, Doctor, after what I saw... if we can stop the denziens of this other... place... I'd deem it acceptable to nuke the whole site just to be safe." [17:47] jackendavoxgsf: "I'd even push the button myself. But I hope we don't have to... that's why you need to talk to us... so that we can find out just how far we have to go." He moves another pea. "Perhaps I should be blunter. I'm no good with leading questions. What do you hope to be remembered for?" [17:49] jackendavoxgsf: "I don't want to be remembered. I'm just a soldier... old soldiers never die, they just fade away. Its better for society that way. What about you and Reginn?" He looks impassive. "While a quaint saying, it's not terribly practical as a life goal. Everything ends and everything dies. Only memories persist. And even those change in the telling. [17:50] FuriousPuffin: "I've never particularly considered it, though unlocking several secrets of the matrix would be nice. Judging by lifespan projections I have awhile yet. 'getting out the mars base incident alive' would be a nice start." [17:51] jackendavoxgsf: "You asked what I wanted to be remembered for. I don't want to be remembered. What I want is to preserve my society and culture by whatever means necessary." This gets a pea moved back the other way. "Indeed, once a secret is learned, perhaps shared, and that can be remembered. It's not immortality, but it's what you can get. Now, you can't preserve your culture or your society. In a hundred years you will be an anachronism. Even if your nation and your corporation still nominally exist they will not know you, and you will not know them. [17:53] jackendavoxgsf: "So why don't you share your secrets with us. Once a secret is shared, it can be remembered. Not immortality, but its what you can get." Kurchek's goal is to be remembered as the man who ended Death. And as a goal goes it is less implausible than many." "There are of course many ways to prevent anyone from dying ever again." [17:55] jackendavoxgsf: Sarah has a far off look for a moment "Some better than others." [17:56] FuriousPuffin: "What is Kurchek's current plan? Or atleast, most recent?" "Certainly some more acceptable to one culture or another." "Change the rules, start over. He thinks that there are better ways to do things. Anyone who believes in progress has to take that conceit." [17:58] jackendavoxgsf: "An interesting plan, but how would one go about it?" He moves a pea to the left again. "Go back far enough in time and people had the same argument. The key as I understand it is in the fact that in different metaplanes, different worlds as it were, the rules are different. In some worlds, death is a daily occurence for everyone. In others, it never happens. [18:01] jackendavoxgsf: "So Kurchek found one whose rules he liked, and he's attempting to merge it into our world? Like a planar peanut butter and jelly sandwich?" It is relatively unsurprising that we think of these worlds where death's shadow is shorter or nonexistant as higher than our own. [18:02] FuriousPuffin: Ah. "Your analogy is flawed in that a peanut butter and jelly sandwhich still has peanut butter in it." [18:03] FuriousPuffin: "So wait, how does that unmake death? Doesn't it just obliterate the metahuman race?" [18:03] jackendavoxgsf: "So its going to replace our world entirely? What about the people in it?" "Everything ends, and everyone dies." [18:04] jackendavoxgsf: "Well... from my cultural perspective, that is unacceptable." [18:05] jackendavoxgsf: "So how do we sever the connection he made between our world and the other one?" "That's understandable. Still, in five hundred years will it matter whether it was unacceptable to you?" [18:06] jackendavoxgsf: "The genetic imperative of every creature is procreation. I may not survive, but the genetic code of myself and those others of my culture will." [18:07] FuriousPuffin: "No, but it will matter to me right now, and thats a fine motivation for me. Do you know how to stop it?" [18:07] jackendavoxgsf: "Ergo, I prolong my existence by preserving the existence of those similar to me. Basic sociology. So in five hundred years, it will matter in that our descendants do not survive." "Even that has been rendered meaningless. Our DNA is more similar than almost any other two living creatures. [18:08] jackendavoxgsf: "Not if you wipe out the entire race." Whether you or I reproduce, the next generation will not care. [18:08] jackendavoxgsf: "What next generation if Kurchek gets his way? All of it will be gone." The only think that you or I, or Kurchek have which is meaningfully different to hand down to another generation is our ideas. [18:08] jackendavoxgsf: "Which will also be gone." There will be a generation after Kurchek. One." [18:10] jackendavoxgsf: "Kurchek won't be the man who ended death... he'll create it. Its been said that you can't kill an idea - it'll return again and again by students of history. Kurchek found a way to kill an idea." [18:11] jackendavoxgsf: "If this world is wiped out, there won't be any records... not even an oral history to pass down." A pea moves from one pile to the other. "Kurchek found a way to kill many ideas. All of our history would be dust of a thousand years past. [18:12] FuriousPuffin: Also if I understand his view on how the multiverse? works, he actually gets to save another entire universe's worth. [18:12] jackendavoxgsf: "And thus from a certain perspective, he is about to give birth to death rather than put an end to it." [18:12] FuriousPuffin: But I don't care in the slightest about that. [18:12] jackendavoxgsf: "So how do we stop his plan?" [18:12] FuriousPuffin: Do you know we stop the merger of the two universes? [18:13] jackendavoxgsf: Sarah takes a long, hard swig of whiskey. He stares off into space impassively "The question is not really if two universe merge, but when and to what extent. And who decides what happens as a result. [18:14] jackendavoxgsf: "So how do we make sure that our universe comes out at the other end then?" Ultimately, the world will end. That much is inevitable. It was written thousands of years back in words of prophecy. Are you so unimaginative that you would make your own universe given the choice? [18:15] FuriousPuffin: "So how we get to decide what happens?" [18:16] jackendavoxgsf: "If the choice is binary, I'd choose my own universe out of my desire for self-preservation. Is there an alternative?" Choices are never simple. There are always.." he moves a pea to the center of the two piles, wiggles it, and moves it back "more choices." [18:18] FuriousPuffin: "So how do I get to make the decision on what happens when the universes merge?" He shrugs. "I'm not a magician. I don't actually know how it works." [18:19] jackendavoxgsf: "Alright... I'll put it this way... say for example we take a nuke and drop it at the base of the gate on the other side where it goes boom. What would that do?" He seems to stop and calculate something in his head "The Cermak blast slowed things down. The hive was... hobbled by it. But it also hampered efforts in his world. Did anyone truly come out ahead?" [18:22] FuriousPuffin: "Are the things trying to come across insect spirits?" [18:22] jackendavoxgsf: "Speaking... hypothetically speaking, had I delt with the bugs, I'd say yes." [18:23] jackendavoxgsf: "And no, they aren't insect spirits of any sort I know of... even their bugs weren't chitinous... furry and wormlike stuff though. Could be, but I doubt it." More peas get moved. "The insects as I understand it, come from a more caustic world than our own. One which they seek to escape as much as we hope to escape our doom. [18:25] jackendavoxgsf: "Ok, I've had enough of this hot air. I need bandages, duct tape, and another o2 tank. Let me know if you need anything Reginn." |
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Dec 31 2007, 11:26 AM
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#199
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Great Dragon Group: Members Posts: 5,537 Joined: 27-August 06 From: Albuquerque NM Member No.: 9,234 |
And the first half of the log from the 29th. [ Spoiler ] Session Start (kzt4dumpshock:franktrollmanchat962): Sat Dec 29 13:08:42 2007 [13:08] *** jackendavoxgsf has joined the chat. [13:09] FrankTrollman: Rar! [13:09] FuriousPuffin: good <enter approriate time here> all. [13:09] kzt4dumpshock: Did anyone keep a log from last time? [13:09] FrankTrollman: Here it is 21:06 [13:10] narsetantalus: I think I have a log [13:10] jackendavoxgsf: Greetings all :) [13:10] FrankTrollman: I have a log. [13:11] FrankTrollman: I don't actually know how to do anything with the log file. [13:11] jackendavoxgsf: I'm not worried about seeing a log [13:11] jackendavoxgsf: I'll find out what's going on when Sarah does :) [13:11] FuriousPuffin: I just cut pasted it onto dumpshock ;) [13:12] FuriousPuffin: but failing that, posting it on something like (Link: http://www.mediafire.com)www.mediafire.com might work or just (Link: http://www.send-file.com/)http://www.send-file.com/ [13:12] 366425001: My character basically just cut and ran last session. Threw Kurchek's gooey ass in a garbage bag and hauled ass for to medical attention. [13:12] FrankTrollman: Mine saves it as a ".log" file, which then won't open with anything. [13:12] FrankTrollman: It's terribly unhelpful. [13:12] FuriousPuffin: does 'open with' work? [13:13] kzt4dumpshock: Or notepad. [13:13] FuriousPuffin: you use trillian right. [13:13] jackendavoxgsf: You should be able to open it in notepad. It just isn't automatically associated with the filetype [13:14] FuriousPuffin: yeah, I'd just try starting wordpad, then going file -> open and pointing it at the .log manually, [13:14] FuriousPuffin: or someone has mde a tool specifically for trillian that exports text files which you can get here (Link: http://dracuul.tripod.com/trillianviewer/i...ewer/index.html [13:15] FrankTrollman: OK. [13:16] FrankTrollman: Never mind, it is cropped. [13:16] FrankTrollman: Well shit. [13:17] FuriousPuffin: ah well. [13:18] FrankTrollman: It starts at about 0:28. [13:19] FrankTrollman: Anyway, when last we left our insipid adventurers, they had mostly gotten to the Cafe, which is where our story begins. [13:22] kzt4dumpshock: I thikn all but one Pc was there [13:22] kzt4dumpshock: She was away... [13:22] FrankTrollman: Pretty much. [13:23] FuriousPuffin: (I was away too) [13:23] FrankTrollman: The last thing you did was get the bag full of guns to the Cafe. [13:23] FrankTrollman: You were with Carden at the end of last session, and he managed to get back to the Cafe. [13:23] FrankTrollman: So you have the choice of being in the Cafe or still at the gate to hold the fort. [13:23] FuriousPuffin: So things to do are put our mage friend through the magical blender to find out what's going on anddd? [13:25] FrankTrollman: The primary water treatment facility has depressurized. [13:25] 366425001: Our mage friend is currently under mild sedation; I needed to drop the spell to get to patching myself and others up. [13:25] kzt4dumpshock: We were getting gear to go fix the water treatment facility... [13:26] 366425001: On the upside, I did remove his commlink from his person first, and it's rather... unique looking so you might want a look at that. [13:27] FrankTrollman: Like someone spliced a couple of real commlinks together. [13:27] FrankTrollman: And used some... stuff... to do it. [13:27] FrankTrollman: Like a scale model of the PAN. [13:28] FuriousPuffin: t's not a resonance node though is it? [13:28] 366425001: No clue. I haven't taken a knowledge check on it or anything, but despite my character's high logic I'd doubt I'd score enough hits defaulting to have any clue what a resonance node would look like. [13:29] FrankTrollman: It's not a full Resonance node. [13:29] FuriousPuffin: nothing in particular - I'll grab it. [13:29] FrankTrollman: It's like someone took part of a Resonance Node and just used it for a Commlink. [13:29] FuriousPuffin: Oh.. what happened to my gun drones? [13:30] kzt4dumpshock: There wasa loud bang where they were.... [13:30] FrankTrollman: The ones which were near the air lock? [13:30] 366425001: I believe they're MIA or blown up. : ( [13:30] FuriousPuffin: yur. [13:30] 366425001: The Naga and Yui were gone and I was wounded so I didn't stick around long to find out. [13:31] FrankTrollman: MIA is the word of the day. Since you had a video feed of the incident, I'll tell you what looks like happened. Saikia gets really upset looking, and brings his blade down into Dr. Ayanami's arm, where it cuts in about 6 cm. [13:32] FrankTrollman: Then all the video feeds cut out simultaneously. [13:32] FuriousPuffin: hilarious. [13:33] FuriousPuffin: okay, well, I'll tag the resonance node, then I'm going to add the sedated mage, add him to my pan and start taxmanning him now that he has no signal defense or firewall - then let someone else have centre stage now I've caught up. [13:33] FuriousPuffin: resoance node chunk. [13:34] FrankTrollman: OK, go ahead and make your check. [13:34] FuriousPuffin: for taxman? [13:35] FuriousPuffin: two sucesses. [13:35] FrankTrollman: K. [13:35] FuriousPuffin: (urgh nearly glitched) [13:35] FrankTrollman: Which data are you pumping him for? [13:35] FrankTrollman: (this is why we make tests against unresisting foes) [13:35] FuriousPuffin: First up, where david bowie's resonance node is. [13:36] FuriousPuffin: secondly, everything he knows about the gate. [13:37] FrankTrollman: Info dump time! [13:37] FrankTrollman: He categorizes the location of Bowie's Resonance Node as being in the "Before Time Place". [13:38] FrankTrollman: It is apparently in the place where they made a deal with the Lurkers, and also acting as a "Seed Point" [13:38] FuriousPuffin: I'm going to spin this up into something the rest of the team can deal with and just foward it all to them as raw as possible too. [13:39] FrankTrollman: Kurchek believes this point to be "colocably returnable" with Magic. [13:39] jackendavoxgsf: BTW, I assume that when I went through the Cthulu gate all communications were broken, right> [13:40] FrankTrollman: <Oh hell yes> [13:40] FrankTrollman: Kurchek believes that the gate leads to a stable deep metaplane. [13:41] FrankTrollman: Most interesting for its lack of evanescence on metahuman visitors. [13:41] kzt4dumpshock: OOC:Lucky for someone... [13:41] FrankTrollman: He refers to it as a "0th state metaplane" [13:43] FrankTrollman: It has a finite set of connection periods within a day, apparently. [13:43] FuriousPuffin: Time to 'ask' him what the lurkers are. [13:44] FrankTrollman: The are apparently "proactive threshold dwellers" [13:44] FuriousPuffin: so what deal did he cut? [13:46] FrankTrollman: He gives them the chaff and they use it to stabilize the connection and increase colocative intersection. [13:46] FrankTrollman: He should be able to reach Earth from there. [13:47] FuriousPuffin: chaff? [13:47] FrankTrollman: Or a secondary or tertiary stable metaplane. [13:47] FrankTrollman: He doesn't think it's important. [13:49] FuriousPuffin: Does the fact he can get back to earth via the gate mean that the dwellers can? [13:49] FrankTrollman: So then you get a coonfused infodump on how Kurchk thinks that space, time, metaplanes, and some other stuff are quantum. [13:49] FuriousPuffin: weeee. [13:49] FrankTrollman: And that means that there are finite stable states. [13:50] FrankTrollman: And that habitable planets are among them. [13:50] FrankTrollman: Meaning that in reality we come from a metaplane too. [13:50] FrankTrollman: And he is researching whether all the states are full, and if so, whether you could create a new metaplane by destabilizing one of the already existing ones. [13:51] FrankTrollman: Signs point to yes apparently. [13:52] narsetantalus: <going for some food> [13:52] FuriousPuffin: Do I know that a spirit was trying to eat someone's soul/face? [13:53] FrankTrollman: It went out over comm channels several times about various spirits trying to eat souls and/or faces. [13:54] FuriousPuffin: I'll ask him if the deal protects him from the spirits [13:55] FrankTrollman: He doesn't think he needs protection because he is indespensable. [13:58] 366425001: Why would he be indispensable? [13:59] FrankTrollman: Lurkers are apparently limited in their proactivity. [13:59] FrankTrollman: And the gate can't align itself. [13:59] FuriousPuffin: so why do the lurkers want to create gate links to somewhere/anywhere else? [14:00] FrankTrollman: Imperialism. [14:01] FrankTrollman: Plus apparently metaplanes destabilize themselves after a time. [14:01] FrankTrollman: And that's when you'd best be in on the ground floor of the destabilization or you'll be "forgotten" [14:02] FrankTrollman: Being "forgotten" is something that he thinks happens kind of frequently. The idea disturbs him. [14:03] FuriousPuffin: so is the lurkers plane distabalising, or ours? [14:03] FrankTrollman: Eventually. [14:04] FrankTrollman: Probably theirs first, which is why the research is so important. [14:04] narsetantalus: <back> [14:04] FrankTrollman: Also: Michelle Wan wants to go to the Water Treatment center to fix things. [14:05] FrankTrollman: She says that "The Algae column won't have survived, but we have backups." [14:05] kzt4dumpshock: We need to go work on that. [14:06] kzt4dumpshock: It's pretty darn critical to keeping us alive after the next few days. [14:07] FrankTrollman: She says "We could extend that period for days by drinking our own urine and collecting the sweat which accumulates in our suits." [14:07] kzt4dumpshock: So I'll ask Michelle to stay here while we get the room under control and presurized. Does she have a pressure suit? [14:08] FrankTrollman: Yes she does. [14:08] FrankTrollman: Who all is going to the water facility. [14:08] FrankTrollman: ? [14:09] kzt4dumpshock: Ok, so we'll try to see if there is some sort of nast in the room and make it dead, then pressurize it and fix obvious damage. [14:09] narsetantalus: I volunteer [14:09] FrankTrollman: Also Michelle seems upset "You can't fight in there withot me! That's my facility!" [14:09] kzt4dumpshock: I am. With hte big cart of repair stuff and my drone. [14:10] kzt4dumpshock: Yes, but we can't get you killed either. We can't fix the whole thing without you. [14:10] 366425001: Hey frank, you mentioned something about a laser last session... how effective would such a thing be? Debating whipping up a new Guardian to try it out with. [14:11] FrankTrollman: It's 5P, -1/2 AP, FA, no Recoil. [14:12] FrankTrollman: "You're just like a fish." [14:13] kzt4dumpshock: I'm sorry? [14:14] kzt4dumpshock: BTW, did someone want a couple of flash-bang mini grenades? I doubt the drone will go through all 10. [14:14] 366425001: Nice... I'll dismiss my current spirit then and call up a new Force 4 Guardian with whatever proficiency it is that allows you to kick ass with laser beams :-P [14:14] FrankTrollman: OK. [14:15] FrankTrollman: I don't especially want to get into the Exotic Ranged Weapon argument now, but we can assume it has the appropriate skill. [14:15] FrankTrollman: It gets 2 hits, you resist 4 drain. [14:15] 366425001: I have 3 hits on my summoning test and 5 on my drain resistance test. [14:16] FrankTrollman: OK, that's a Service from Ahnold. [14:17] 366425001: Darn. Was hoping for at least 2. Well, he's on duty as my personal guard, I guess. [14:17] FrankTrollman: Michelle continues "Carp think that because they don't physically touch you that they can go it alone. [14:17] 366425001: I'll have to do any fancy stuff myself. [14:17] FrankTrollman: They are aloof, like guppies. [14:18] FrankTrollman: But they can't, OK? And neither can you!" [14:19] FrankTrollman: Michelle shrugs as if what you said makes no sense. [14:19] kzt4dumpshock: I'm going to summon up a f4 fire elemental. [14:20] FrankTrollman: It gets 3 hits: 5 drain. [14:21] 366425001: BTW, when you say it has no recoil you mean you can just fire two simple action 5p shots with few penalties or do you mean you can blast a way with a fully automatic narrow burst and not have a dice pool penalty? [14:21] FrankTrollman: The second one. [14:21] 366425001: Holy crap. [14:21] kzt4dumpshock: Darn. 2 successes, 3 on drain. [14:21] FrankTrollman: You can do any of the full auto tricks every round and suffer no penalties. [14:22] FuriousPuffin: Thinking with lasers! [14:22] 366425001: Uh, nobody look at me funny just in case Ahnold has a lose interpretation of "threatening me" [14:22] FrankTrollman: So need more First Aid? [14:22] kzt4dumpshock: yikes. Yes. [14:22] FrankTrollman: Inside your helmet it looks like something scalded you. [14:23] FrankTrollman: Dr. Kellogg says that she can work with that. [14:23] FrankTrollman: Make something memorable with the skin. [14:24] kzt4dumpshock: Have the watcher I have around camp out here and tell me if any spirits, dual natured critters enter/appear or magic gets cast. [14:25] kzt4dumpshock: It's just stun... And not yet. [14:26] FrankTrollman: She says "There will come a time in your life when you will look back [14:26] FrankTrollman: on these wounds and fondly remember your survival and your existence. If they are healed without incident, your past will be gone as if it never existed. I think you'll be sorry eventually... but OK." [14:27] FuriousPuffin: What are you doing narse, if you're going with them? [14:28] narsetantalus: I grabed a gyrojet pistol last session, I just thought they could use the extra bocy [14:28] narsetantalus: *body [14:29] kzt4dumpshock: So Aiko, Carden and Juichi? [14:29] 366425001: Actually, I just thought of something; Can Reginn taxman Kurchek again and find out if that tablet Sarah destroyed was important or should I just mindprobe him quick? [14:30] FrankTrollman: Either one would probably be a good plan. [14:30] FuriousPuffin: I'll taxman him. [14:30] FrankTrollman: K. [14:31] FuriousPuffin: 4 hits. [14:33] FrankTrollman: The tablet is apparently an "anchor stone" and it exists on more than one metaplanar state simultaneously. [14:34] FuriousPuffin: and if we broke it? [14:34] FrankTrollman: It is thousands of years old and made by native americans in space. [14:35] FuriousPuffin: ! [14:35] FrankTrollman: He thinks that it was made as part of some kind of disagreement between Lurkers and humans. [14:36] FuriousPuffin: what does it anchor? [14:37] FrankTrollman: Quantum states? [14:37] FrankTrollman: He's not super clear. [14:37] FuriousPuffin: so potentially really extremely important. [14:37] FrankTrollman: Either that or you don't fully grasp his quantum state reality impermanence theory. [14:37] FrankTrollman: Something about contingent history. [14:38] FuriousPuffin: @Team: Get moving with that water treatment plant, we might have other problems. [14:38] 366425001: Yeah, I was kind of kicking myself in the ass when I forgot about the tablet until I made it back upstairs last session : P [14:39] kzt4dumpshock: Ok, so we can't go after both, if you think we need the tablet now or to keep someone else from getting it we should go get it. If not, we let it lie until we deal with the current emergency. [14:40] 366425001: I'd say the water situation first then. The tablet was damaged, kurchek thought he was indispensable plus I still have his foci, so I think we have a bit of time there. [14:40] 366425001: Although obviously that's just a guess. [14:41] kzt4dumpshock: It's all guesses, lets go. [14:41] FuriousPuffin: Maybe narse and myself go get the tablet, you guys go fix the plant, though I want to collar one of the research staff and start asking them the hard questions. [14:41] narsetantalus: sounds fine to me [14:41] kzt4dumpshock: I'd rahter not split up until we have secured the water plant. That shouldn't take long. [14:41] 366425001: Well, actually, we shouldn't have all matrix on one side and all magic on the other team. [14:42] 366425001: either. [14:42] narsetantalus: <- nither [14:42] FuriousPuffin: Okay go get the plant there, I'll wait here and collar a staff memeber in the mean time? [14:42] FrankTrollman: Who all is going to the Water Treatment fac? [14:42] FuriousPuffin: someone needs to keep an eye on the civilians. [14:42] kzt4dumpshock: Aiko [14:43] 366425001: I'll go to the water treatment plant too, I guess. [14:43] narsetantalus: Um, I think Juichi is volunteering to go as welll [14:43] FrankTrollman: OK. Michelle also insists on going. [14:44] FrankTrollman: Apparently because you are like a carp. [14:44] kzt4dumpshock: I'll have her push the cart full of damage control gear. [14:44] FrankTrollman: OK. [14:45] 366425001: I just didn't want anyone to go downstairs without counterspelling AND signal defense, since we can't reasonably say what bowie and the naga/yui are up to. [14:45] FrankTrollman: Walking through an area with low gravity is slower than walking other places. [14:45] FrankTrollman: But the distances are measured in meters rather than kilos, so we can hand wave it anyway. [14:46] kzt4dumpshock: Put a spy-fly out ahead and behind us on the way there. [14:46] kzt4dumpshock: Everyone have pressure suits on? [14:47] kzt4dumpshock: That is, everyone goingto he water plant? [14:48] FrankTrollman: People refuse to play Foosball in suits. [14:48] 366425001: Yeah. [14:49] FrankTrollman: But the people who are going all have pressure suits on. [14:49] FrankTrollman: And the place has two entrances, both have blast doors down. [14:50] FrankTrollman: Also the water has been rerouted to what is essentially a glorified septic tank. [14:51] kzt4dumpshock: Move our gear (like the lynx) into the compartment next to this, put away the flying drones and get ready to clode the outer blast door. [14:51] FrankTrollman: Going in through the human entrance or the cargo doors in the ceiling that go up to the first floor? [14:51] kzt4dumpshock: Close... [14:52] kzt4dumpshock: I guess the human entrance. Anyone else? [14:52] FrankTrollman: Some of the machines are too large to fit through the "door" so it just ended up being another cargo lift. [14:53] FrankTrollman: Limits the amount of jostling the algaes have to be put through. [14:54] 366425001: 4 hits on my spellcasting test and drain tests, so it's threshold 3 to resist. [14:54] kzt4dumpshock: Ok, we seal off the area outside the mon entrnace with us in it. [14:55] FrankTrollman: I'm sorry, which spell was that? [14:55] 366425001: improved invisibility [14:56] FrankTrollman: That's on you, yes? [14:56] 366425001: yeah [14:57] kzt4dumpshock: If everyone is in here, get low so the pressure drop doesn't pull you off yur feet. [14:57] FrankTrollman: The Computer agrees to allow you to do this THE ADDITIONAL BLAST DOOR WILL DESCEND IN 5... 4... 3... 2.. 1... booom. [14:58] kzt4dumpshock: Then open the inner door, with iball in hand. [14:58] FrankTrollman: It's a pretty disappointing boom actually, because they are moved by hydraulics to the exact position, rather than trying to use the pissant gravity. [15:01] FrankTrollman: The inner door hisses open and on the inside it's really quiet. [15:02] kzt4dumpshock: no pressure drop? [15:02] FrankTrollman: Since the area inside is much greater than the hallway section, the hiss is almost all of the air in your section going out. [15:03] kzt4dumpshock: Loft the iball in so it bounces a bit. [15:04] FrankTrollman: A tendril of black fire tries to grab your iball in mid-flight, but misses. [15:05] kzt4dumpshock: Okydoky, powerblot the tendril. [15:05] FrankTrollman: It snakes up from under a bench and... [15:05] FrankTrollman: roll spellcasting. [15:06] kzt4dumpshock: F4 4 successes (4count) [15:06] FrankTrollman: The tendril of flame catches different fire. [15:07] kzt4dumpshock: And I take one stun from drain... [15:07] FrankTrollman: And it shrivels out of existence, with the last visible portion under the shelf. [15:07] FrankTrollman: Since you're operating in nero zero pressure, that was essentially silent. [15:07] kzt4dumpshock: I'll spin the iball around and see what it sees. [15:07] FrankTrollman: But it can be subtitle "Rawr!!!" if you want. [15:08] FrankTrollman: It's dark under there/ [15:08] kzt4dumpshock: LL, thermal on the iball. [15:09] kzt4dumpshock: Carden ,you want to take a look? [15:10] 366425001: Alright. I'll summon a Watcher to tail me on the astral and then peek my head around and see what happens. [15:10] FrankTrollman: It's very cold. Interestingly, thermal doesn't show anything special under there. [15:10] kzt4dumpshock: I'll glance back at Michelle and see if she not doing anything dumb. [15:10] FrankTrollman: The areas of the room that are deeply shadowed just... aren't in Thermal. [15:11] kzt4dumpshock: No more moving tendrils? [15:11] kzt4dumpshock: So your suggesting that looks very odd, right? [15:11] 366425001: Hrm... Do even my eyelights fail to penetrate the shadowy areas? [15:11] FrankTrollman: Somewhat odd, yeah. [15:12] 366425001: As much as I think I could end up regretting this, I'll switch to astral perception and check it out. [15:12] FrankTrollman: In that you wouldn't expect the essentially heatless LEDs of the base to cast a thermal shadow. [15:12] FrankTrollman: But you also wouldn't expect there to be any of these black spaces unless there was something there. [15:13] FrankTrollman: And you'd expect "something" to be thermally present. [15:15] kzt4dumpshock: Anything on astral? [15:16] FrankTrollman: Oh heck yes. [15:16] FrankTrollman: Make an Assensing test. [15:16] 366425001: 3 hits. [15:17] FrankTrollman: Also, apparently, Sarah is back in contact with the Computer. [15:17] kzt4dumpshock: ?! [15:17] 366425001: Or Bowie is a bastard... [15:18] FrankTrollman: And the area inside is full of watchers. [15:18] FrankTrollman: Hungry, hungry watchers. [15:18] FrankTrollman: When they see you they look... hungry. [15:18] kzt4dumpshock: like being pecked to death by ducks? [15:18] FrankTrollman: Combat ducks! [15:18] 366425001: Enough of them could be dangerous due to the loss of defense dice due to multiple attacks. [15:19] 366425001: How many are we actually talking about? [15:19] kzt4dumpshock: Cardin, got manaball or stunball? [15:19] FrankTrollman: Fourteen. [15:19] narsetantalus: what about the loss of defense dice due to wearing a p-suit? [15:19] FrankTrollman: That stays unless you astrall project. [15:19] 366425001: Nah. They're watchers. They're force 1. I'll just drop a Force 1 Mana Static. [15:20] FrankTrollman: In which case your body gets no defense rolls and your spirits rolls are unmodified. [15:20] FrankTrollman: You'll have to either take a dice pool penalty to grow it or move it around like a sponge. [15:21] 366425001: Hrm, I'll give up 5 dice to grow it then. [15:21] FrankTrollman: Alright. [15:22] 366425001: 1 hit for spellcasting. 4 hits on drain resistance. [15:22] 366425001: I'll try and move with the area I'm sponging so if they come at me they suffer the consequences. [15:23] FrankTrollman: That's a rating 1 BGC, and the watchers vanish. [15:23] kzt4dumpshock: You going to drop it before it becomes permanat? [15:23] 366425001: Yeah. And I'll mop up the signature and away we go. [15:24] kzt4dumpshock: Ok, how do we want to check outthis room with the funny darness? [15:24] kzt4dumpshock: did anything change on the view from the iball? [15:24] FrankTrollman: OK, now that you have a better access to the inside, you can see that something has become thinner about the walls and the mana space generally. [15:25] FrankTrollman: The iBall view is weirdly static filled. Like there was a radiation source. [15:26] kzt4dumpshock: Hmm, Cardin, you have astral theory right? [15:26] kzt4dumpshock: And ideas? [15:26] 366425001: 2 hits on my Knowledge test. [15:27] FrankTrollman: It's like an astral shallow. [15:27] FrankTrollman: People who go in there are probably slowly sucked into astrally perceiving. [15:29] kzt4dumpshock: Hmm, seems bad long term. Can we make it go away? [15:30] kzt4dumpshock: Oh, and check the suit to see if there IS a a radiation source. [15:30] FrankTrollman: Possibly. Also it seems that there is a forming alchera. [15:30] kzt4dumpshock: Huh? Can't place the term. [15:30] FrankTrollman: You're looking at a greater than normal rad count. [15:31] FrankTrollman: It's originally an Aboriginal term for the shifting locations of the dreamtime. [15:32] 366425001: Is this one like a manifest alchera? [15:32] 366425001: Can't interact with it physically yet? [15:32] FrankTrollman: Not yet. [15:32] FrankTrollman: Or possibly, not any more. [15:32] kzt4dumpshock: Anything around here that is a rad source? [15:33] FrankTrollman: Well, the fusion engine. [15:34] FrankTrollman: And of course, the water treatment actually runs off of a UV emitter. [15:34] FrankTrollman: But that should be contained. [15:34] kzt4dumpshock: I think I'd have heard if it was misbehaving... [15:34] kzt4dumpshock: UV is typically just a fancy lightbulb, at least these days. [15:34] FrankTrollman: The Computer believes it to be functioning properly. [15:34] FrankTrollman: Essentially yes. [15:35] FrankTrollman: Radiation emission is not fundamentally different when emitting "gamma rays" and any other form of light. [15:35] kzt4dumpshock: Do we want to observe or do something? [15:35] FrankTrollman: Anyone going in? [15:36] 366425001: "This level of equipment is out of my league; I'm going to stay here and observe the alchera unless you guys want to go in and check it out." [15:37] FrankTrollman: On the astral, it seems sort of pressing in. [15:37] FrankTrollman: Like if you leaned a bunch of tires against a screen door. [15:38] jackendavoxgsf: @All personel from Colonel O'Sullivan: <I need a status report> [15:38] kzt4dumpshock: Is the gear in the room stil here, or has it been displaced. [15:38] FrankTrollman: It has been moved around some. [15:39] kzt4dumpshock: But not missing and replaced... [15:39] jackendavoxgsf: ((Sarah is heading up the elevator now, her suit helmet in one hand and her assault rifle in the other, with the shotgun slung again)) [15:39] FrankTrollman: The larger pieces are still plasteeled to the floor, but it looks like someone hit things with a cricket bat for a while. [15:40] 366425001: I'm going to toss a a jar or some other random object from my assaying kit into the area where the alchera is; I want to have a point of reference if the alchera's actually displacing anything yet. [15:40] FrankTrollman: You can't actually hear the crickets chirping, on account of the very low pressure. [15:40] FuriousPuffin: @Sarah: Alien creatures from an extra dimension are trying to break in - and that tablet you broke is some sort of quantum anchor - pick up the peices. PS, nice to hear from you again! [15:41] kzt4dumpshock: To O'sullian: Takeda, Carden, Wan and Takenaka by main water recycling. Shark is dead. [15:41] FrankTrollman: When the jar gets about 2 meters into the room, deathly thin creatures with very long bone hooks on their hands come out and attack it. [15:42] 366425001: Msg@Sarah: "Uh... Hey captain. I'll hook you up with my image and audio links if you want, but it's been slow since we got split up... I'm sorry I booked, but we had a lot on our plate." [15:42] 366425001: Msg@Sarah: "...Looks like I'm going to be busy." [15:42] FrankTrollman: There are like three of them. [15:42] kzt4dumpshock: Ok, message to self, not going in there.... [15:42] FrankTrollman: About a meter tall each, have the stance of a kangaroo. [15:43] FrankTrollman: They chop that jar to pieces, releasing the mayonaise to the universe at large. [15:43] FrankTrollman: What happens when synth-mayo hits vaccuum? [15:44] jackendavoxgsf: @ALL: "The technomancer is in league with extraterrestrial hostiles. He and his compatriots should be detained... shoot to kill if they resist. I've got biometric data for the eggheads to look at.> [15:44] FrankTrollman: I imagine the water in it boils. [15:44] kzt4dumpshock: Do we want to zap the roos? ... [15:44] jackendavoxgsf: @ALL <Also, be on the lookout for non-chitinous spiders, they may have come through the gate ahead of me. I might have bought us some time, but I'm going to need volunteers for a counterattack.> [15:45] kzt4dumpshock: Target the lynx for shooting so the blast won't exit the room, weapon hold... [15:46] 366425001: Do the roos appear to have spotted me yet? [15:46] 366425001: I'm still invis so i may have lucked out. [15:46] FrankTrollman: The stuff that is non-water in the syntha mayo probably has the consistency of home insulation. [15:46] FrankTrollman: They do indeed. [15:46] FrankTrollman: Thier faces are drawn tight over their skulls. [15:46] kzt4dumpshock: Where is carden? inside or out? [15:46] FrankTrollman: Which are flat of face. [15:47] FrankTrollman: I believe all of you are in the hallway poking the alchera with sticks. [15:47] kzt4dumpshock: Hey, I'm not. yet. [15:48] 366425001: Well, I'm going to Force 7 Stun Bolt one of them; they ruined my condiments. [15:48] kzt4dumpshock: I'm thinking maybe we should close the door and hope it ets better? [15:49] kzt4dumpshock: ets should be gets.... [15:49] FrankTrollman: Everything gets better if you hide it and forget about it. [15:49] narsetantalus: Well, we have to clear out water treatment sometime [15:49] narsetantalus: we're already here... [15:49] kzt4dumpshock: I'm hopingi it goes away like alchera are suposed to. [15:49] narsetantalus: I vote capping some 'roos and taking names [15:50] jackendavoxgsf: Sarah heads to the cafe in search of Patch for some medical attention... in the meantime, she pulls the whiskey out of her pack and is taking some hefty swigs. [15:50] FrankTrollman: Roll Initiative in any case. [15:50] kzt4dumpshock: Ok, lynx airburst flashbang 7 meters inside the door [15:51] kzt4dumpshock: I'ts on my init. [15:51] FrankTrollman: Just like old times: you start drinking and immediately comm chanels start filling up with explosions, gun chattering, and people screaming "Roos! They're everywhere!" [15:52] 366425001: lemme see, I have no reaction due to the suit, right? [15:52] FuriousPuffin: loltastic [15:52] FrankTrollman: Pretty much. [15:52] kzt4dumpshock: Whats teh init minus for the suit again? [15:53] 366425001: Well, I rolled 2 hits from my 6 Intuition -1 for sustaining. [15:53] jackendavoxgsf: (by my orientation system, is the combat close enough to my position for me to get there in a meaningful amount of time if they need backup?) [15:53] 366425001: So I'm at what, 7 initiative? [15:53] narsetantalus: 2 hits on 4 intuition [15:54] FrankTrollman: Considering that it's starting while you're in an elevator? Possibly not. [15:55] FrankTrollman: Unless they get into some kind of standoff, or get captured and hauled off for eating by the 'roos. [15:55] kzt4dumpshock: I get 3 hits on adgusted reaction of 6 [15:55] FrankTrollman: Well, they only get a single hit. [15:55] kzt4dumpshock: We're also in a depressurised space behind a blast door. [15:55] FrankTrollman: There are three of them, but the rest of the air is "thin". [15:56] jackendavoxgsf: (Ok, I'll just keep heading to the cafe... good luck guys.) [15:56] FrankTrollman: So it looks like Akio goes first. [15:57] kzt4dumpshock: Ok, good point, lynx fires airburst flash bang above the middle of them. Blast should drop off very quckly. [15:58] kzt4dumpshock: I foget how it works. It has targedting of 3. [15:58] 366425001: Oh, and Ahnold's got 3 hits on his initiative test, but since he's just set to guard me, does he just attack when I do or wait until something comes at me to attack? [15:59] FrankTrollman: He waits until something attacks you. [15:59] 366425001: Fair enough. [15:59] kzt4dumpshock: I think it has 6 dice to shoot. [16:00] kzt4dumpshock: 3 successes. [16:01] FrankTrollman: Most likely 8 as it gets the same Smartlink bonus. [16:01] kzt4dumpshock: Ok, 4 successes. [16:02] FrankTrollman: Who has flare comp? [16:02] kzt4dumpshock: Second shot 2 successes. [16:02] kzt4dumpshock: My, the iball, the lynx.... [16:02] FrankTrollman: Note that you are using special flashbangs that actually work in space. [16:03] FrankTrollman: As opposed to the ones which just dispense super heated magnesium. [16:03] kzt4dumpshock: Oh, cool. Then I would have gone with the plan to keep us out of the blast radius... [16:03] FrankTrollman: It's a 10 meter radius of bright light. [16:04] FrankTrollman: Now real way to keep anyone out of the flash radius. [16:04] jackendavoxgsf: ((Hey frank, am I tied into their cameras and such?)) [16:04] 366425001: I have flare comp too. Sorry about that, had to answer the phone. [16:04] narsetantalus: no flare comp [16:04] 366425001: I have an image/audio link I said I'd make available, for what that's worth. [16:05] kzt4dumpshock: Not a big room? [16:05] 366425001: I love my cybereyes; you could live for a year at low lifestyle for what they cost, but they're pretty sweet. [16:05] kzt4dumpshock: I actually didn't think of the the flash, I was worried about the blast. [16:05] FrankTrollman: It's a -2 vision penalty for those who don't have them for some time. [16:05] kzt4dumpshock: Sorry. [16:05] FrankTrollman: The blast is less of a problem. [16:06] jackendavoxgsf: ((If I can, I'd like to help them out with tactical advice... I've got leadership with a specialization in tactics (plus what I found out from my flashpack on the other side))) [16:06] FrankTrollman: The normal Flashbang works like a FAE, and causes roughly equal blast over the whole area. [16:06] FrankTrollman: These versions come with their own oxidizing compounds, so they explode from a central point. [16:07] kzt4dumpshock: Ok, well, then I guess I'd have had to go after the roos... [16:08] FrankTrollman: Anyway, this means that your compatriots aren't subjected to 6S from the blast. [16:08] kzt4dumpshock: That's good. Since the lynx shot twise... [16:09] FrankTrollman: Heh. [16:10] FrankTrollman: This leaves 3 very knocked down and bedraggled looking roos. [16:10] FrankTrollman: Only only of which is still clawing its way across the floor towards you. [16:11] kzt4dumpshock: We'll im ouot of actions the IP, as I was controlling the lynx pretty tightly. [16:11] FrankTrollman: So we're at Carden? [16:12] 366425001: Yeah... The moving roo looks pretty banged up; I'll hit him with a force 5 stunbolt, I guess. [16:13] 366425001: 3 hits, on spellcasting, 3 on drain resistance. [16:13] FrankTrollman: He's out. [16:13] FrankTrollman: They all are. [16:13] kzt4dumpshock: No poof? Hmm. [16:14] FrankTrollman: They poofed in, but they lie there like skinned marmosets. [16:14] 366425001: I can throw 9 dice on a Zoology test, but I'm not sure how much of that covers crazed skeletal space marsupials. [16:15] jackendavoxgsf: ((AFK a moment)) [16:15] kzt4dumpshock: :-) [16:15] 366425001: 2 hits, for whatever that's worth... [16:16] FrankTrollman: OK, they have... a non-metabolic biology. [16:17] FrankTrollman: They have teeth, but the skin over their esophagus is so tight that they can't possibly eat. [16:18] FrankTrollman: So they seem to just... shred stuff. [16:19] 366425001: "Odd... They can't possibly be normal creatures, but here they are..." [16:19] 366425001: I'll assense them; maybe they're some kind of weird flesh form, a bad merge or something. [16:19] kzt4dumpshock: They poofed in, like a spirit, right? [16:20] *** You have been disconnected. Sat Dec 29 16:20:52 2007. [16:21] kzt4dumpshock: Arf. [16:21] FuriousPuffin: Woof? [16:21] 366425001: baa? [16:22] FrankTrollman: Meow? [16:22] jackendavoxgsf: @Roo team <I also encountered numerous humanoid creatures that secreted some sort of parasitic worms... and had some kind of telepathic ability. Be cautious.> [16:22] kzt4dumpshock: OOC: wireless went away for a moment.. [16:22] FrankTrollman: Gotcha. [16:22] FrankTrollman: Well, the roos appear to be dead. [16:22] FrankTrollman: Have been for a... long time. [16:22] kzt4dumpshock: So they poofed in like spirit, but are material criters? [16:23] FrankTrollman: Lingering auras from moderate strength spirit powers in use, but nothing impressive there. [16:23] FrankTrollman: And yes. [16:23] kzt4dumpshock: That doesn't seem good. That's not normally possible, right? [16:24] FrankTrollman: Nope. [16:24] 366425001: With an anomalous alchera who knows? [16:25] FrankTrollman: Only thing that can poof in a physical object is a true name use on a free inhabitation spirit. [16:26] FrankTrollman: Since you don't see any of those around and none of you have been shouting "Beetlejuice!" it shouldn't happen. [16:26] FrankTrollman: The corpses are indeed corpses. [16:26] FrankTrollman: Ancient, brittle, and dry. [16:27] kzt4dumpshock: Do they look different then they did when the hooked his mayo? [16:28] FrankTrollman: Less animate, more leathery. [16:29] narsetantalus: so, if these ones are toast, perhaps we should do what we came to do, and then get back and help the others that are dealing with 'roos [16:30] kzt4dumpshock: Ok, good point. I still don't feel this is safe. [16:30] 366425001: Wasn't ever going to be. We should move. [16:30] narsetantalus: thats what the 12 armor is for :-) [16:30] FrankTrollman: Now they kind of look like this: [16:30] FrankTrollman: (Link: http://pages.prodigy.net/thr-ok/alien_4.jp...-ok/alien_4.jpg [16:31] narsetantalus: How... apatizing [16:31] 366425001: MSG@Sarah: "Well, whatever they can be put down. Whether they're dead or not doesn't appear to slow them down that much though." [16:31] 366425001: whatever they are* even. [16:31] kzt4dumpshock: Ok, look around with the iball again. Any changes? [16:32] kzt4dumpshock: Who wants to go first?... [16:32] FrankTrollman: There are shadows on the floor as if heavy set creatures were moving around. [16:33] FrankTrollman: But they are not. [16:33] narsetantalus: I volunteer (again....) [16:33] jackendavoxgsf: @Reply <Any enemy can be killed. Do you need me to join you as an escort?> [16:33] 366425001: Yeah, him and the drones. [16:33] FrankTrollman: You can even do digital reconstruction of the shapes casting the shadows, because you have known and fixed light source. [16:34] kzt4dumpshock: Ok, tell the lynx not to shoot them. [16:34] narsetantalus: So.... things that we can't see are casting shadows.... (right?) [16:35] kzt4dumpshock: Does the room open up on both side of hte door, or is the door in a corner? [16:35] FrankTrollman: (Link: http://newsimg.bbc.co.uk/media/images/4111...kk_backli(Link: http://newsimg.bbc.co.uk/media/images/4111...03.jpg)t203.jpg [16:35] FrankTrollman: The room opens up on both sides. [16:36] FrankTrollman: But right now you just have the shadows of these things, not the ones themselves. [16:36] FrankTrollman: Juichi goes in and starts... mopping? [16:36] FrankTrollman: The floor in here is filthy. [16:36] narsetantalus: Well, its not going to clean itself [16:37] narsetantalus: no seriously, I start with the pistol out, and then switch to the mop [16:37] kzt4dumpshock: Ok, I send the lynx in to a corner near the door and keep an eye out. [16:37] FrankTrollman: While you're there, go ahead and everyone make a Willpower test. [16:37] FrankTrollman: Counterspelling applies. [16:37] FuriousPuffin: including me? [16:38] narsetantalus: 2 hits [16:38] FrankTrollman: Not you or Sarah. [16:38] kzt4dumpshock: 2 [16:38] 366425001: lol... I got more hits when I rolled just will than when I rolled both. ; ) [16:38] 366425001: 2 hits. [16:38] FrankTrollman: Anyone get less than four hits? [16:39] kzt4dumpshock: With counterspelling I get 6 hits.... [16:39] FrankTrollman: OK. The room ices up, and weirdly some sort of simple yet catchy tune starts playing. [16:39] 366425001: 'bout time you got lucky. Between the summoning and the chaos lobsters, anyway. [16:40] FrankTrollman: Like one of those instruments which is just some pieces of wood. [16:40] FrankTrollman: It's distracting. [16:40] FrankTrollman: And out of place. [16:40] kzt4dumpshock: Is this what those who made it or failed notice? [16:41] FrankTrollman: And Akio notices that it isn't even real, but what is real is a Gargoyle getting up from behind some of the machinery and tiptoeing up to Juichi. [16:42] FrankTrollman: It looks like a fairly standard urban gargoyle, although there is no reason for it to be here. [16:42] FrankTrollman: Those things are hundreds of kilograms and mission control wouldn't send one or fail to notice one sneaking on board. [16:42] kzt4dumpshock: That seems bad. I yell "Behind you" and hit it with a foce 5 stunbolt [16:43] FrankTrollman: Juichi spins, sees nothing out of the ordinary, and a bolt of mana shoots past him into the void. [16:43] kzt4dumpshock: 2 successes. [16:44] kzt4dumpshock: soak drain. [16:44] FrankTrollman: This seems to stagger it, and you roll init. [16:44] FrankTrollman: It gets a hit. [16:44] kzt4dumpshock: 2 hits [16:44] narsetantalus: 2 hits [16:45] 366425001: 4 hits [16:46] FrankTrollman: So Carden. Things started getting all freaky and jungle rythmic and suddenly Akio started flipping out. [16:48] 366425001: Hrm, well, I guess I'll take an observe in detail action simple action and move towards any available cover with my other simple. [16:48] FrankTrollman: OK. [16:49] FrankTrollman: Akio? [16:49] kzt4dumpshock: I stunbolt it agin before it crunches someone [16:50] FrankTrollman: K. [16:50] FrankTrollman: It critically glitches spell resistance, BTW. [16:50] kzt4dumpshock: \I get another 2, and take 2 physical. Ouch! [16:51] kzt4dumpshock: Cany you glich a drain roll? [16:51] 366425001: Yep. It's a pretty vague occurrance though; typically GMs just increase the drain a point or switch it to physical damage, etc. [16:52] kzt4dumpshock: Well, no cusccess, half 1s [16:52] 366425001: ...okay, bleh, that's a crit failure. [16:53] FrankTrollman: You were running on pure stimulants last I checked, right? [16:53] kzt4dumpshock: sucesses... I think I'll go lie down now. [16:53] kzt4dumpshock: Yup. [16:53] FrankTrollman: Akio passes out. [16:53] 366425001: May want to buy that one down to a normal glitch via Edge. [16:53] FrankTrollman: The music stops. [16:53] FrankTrollman: A several hundred kilogram monster made of stone also appears. [16:54] 366425001: Because, yeah... Botched drain tests suck because you can't heal them magically :-( [16:54] FrankTrollman: And appears to have passed out, it falls over. [16:55] 366425001: *looks to Juichi* "I don't suppose you're good with first aid?" [16:56] narsetantalus: uh, no... [16:57] 366425001: "Michelle?" [16:57] FrankTrollman: Michelle freaks out as apparently there is some kind of "metal stain.." in the water system. [16:57] kzt4dumpshock: I'm in this massively ahardend psuit in vacum. [16:58] 366425001: Ah, that's right... [16:59] FrankTrollman: She says that "Imagine what would happen to your fish if someone pored a bunch of irridium salts in the filter!?" [16:59] kzt4dumpshock: You should proabably get the room pressurized and warm... [16:59] narsetantalus: Um, I'm guessing they'd go belly up. [17:00] 366425001: "Yeah... I've got a poor imagination; just how bad would it get?" [17:00] 366425001: "Computer: Can you tell from Akio's readout how bad of shape he's in?" [17:01] FrankTrollman: She waves her arms like a duck "It's like the irridium sediments and dissolves continuously as an equilibrium. [17:02] FrankTrollman: So if you filter it, some will stay in solution. [17:02] FrankTrollman: And if you leave it sit in your fish, some will solidify and stay in the fish. [17:02] narsetantalus: OOC: but you could remove it with a reagent... [17:03] narsetantalus: Of course that could be just as bad, I don't know what reacts with iridium [17:04] FrankTrollman: Does it look like we have a centrifuge?" She says this rhetorically, although you're pretty sure that you actually do have centrifuges. [17:05] FrankTrollman: AKIO IS NOT ABLE TO RESPOND TO STIMULI AND HIS CORE TEMPERATURE IS BELOW NORMAL [17:06] 366425001: "So does this mean we're fucked or that we just need to move faster? I feel bad for Akio and all here, but I'll toss him on the cart and keep moving if we have to." [17:07] FuriousPuffin: OO: irridum in the water would do much the same as heavy metals in any water: slowly or not so slowly poison you. [17:07] FrankTrollman: Michelle puts her hands on the devices "It means that you're all going to get liver cancer." [17:08] jackendavoxgsf: ((were I there, my response would be "Livers are cheap.")) [17:09] narsetantalus: OOC: the health care plan covers livers right? [17:10] FrankTrollman: Sure. Why wouldn't it? [17:11] 366425001: "So long as we live long enough to get things under control, I'll consider that "move faster." [17:11] FrankTrollman: Meanwhile, in the Cafe. [17:12] FrankTrollman: Sarah is walking in, looks like most of the other people are there. [17:12] FrankTrollman: Dellenov still isn't. [17:12] FrankTrollman: Nor is Ortmeyer. [17:12] jackendavoxgsf: Sarah is probably dripping wet with some sort of fluid, her face and hair bloody as hell, armed to the teeth, and swigging straight from a whiskey bottle. [17:13] jackendavoxgsf: Her suit's helmet is hanging on a strap from her hip, and the airtank is missing [17:13] FuriousPuffin: Is anyone on the actual research team here? [17:13] FrankTrollman: Apfelman is re-explaining his theories about smuggling to Karloff. [17:14] jackendavoxgsf: Karloff and Calhoun are the only security people in here? [17:14] FuriousPuffin: Reginn grins as Sarah comes into the room, grins and impishly communicates "You look like the unlikely hero from some bad trid action movie" [17:14] FrankTrollman: Kochi and Amirthakaii are here. [17:15] FrankTrollman: Amirthakaii still hasn't had her tongue reattached. [17:15] FrankTrollman: Praetorius and Kurchek are sedated. [17:15] jackendavoxgsf: Sarah takes another swig and says - her Irish showing "What are you talking about... this is the fifth trid in the series by my reckoning." [17:16] FrankTrollman: Kira is attempting to get a movie night thing going. [17:16] jackendavoxgsf: She slumps her pack, shotgun, helmet, and assault rifle down and sits heavily in a chair. [17:16] jackendavoxgsf: "No alien movies Kira... and no war movies." [17:17] jackendavoxgsf: "bad for morale" [17:17] FuriousPuffin: which one is kochi? [17:17] FuriousPuffin: in terms of what she knows. [17:17] FrankTrollman: Suggestions include Frozen Excitement 2: Battle of the Polar Terror and Hot Shedim Nights: You gotta shoot 'em in the face before you shoot 'em in the face. [17:18] jackendavoxgsf: "No, and Hell No." [17:18] FrankTrollman: Dr. Yamato is severely autistic and incapable of interacting with other metahumans on an empathetic or emotional level. Dr. Yamato is hyper analytical with respect to metahuman interaction and keeps track of an [17:19] FrankTrollman: extremely detailed and elaborate “point system� of his own devising. [17:19] FuriousPuffin: Oh right. well.. as there isn't any other options, I'm going to sit down with Kochi and ask him the hard questions about exactly what the 'research' program entailed. [17:19] jackendavoxgsf: "Patch, when you get a moment, I'd like to to take a look at me. That fragger over there" +points at Kurchek+ "hit me with something, and I was hemorraging for a bit. [17:19] 366425001: (ooc: Carden's got 140 nuyen worth of sim recordings available to share, but yeah, unfortunately, he's got a taste for sci-fi action movies, as the Ahnold spirit w/ laser cannon can attest to :-P) [17:20] FrankTrollman: OK. Yamato Kochi is sorting dried peas. [17:20] 366425001: (ooc: that, and some really, really, really boring documentaries on world religions : P) [17:22] FuriousPuffin: Reginn flicks through Koci's pschye profile, sighs, then pulls up a chair opposite from Kochi, sits down and says [17:22] FuriousPuffin: "I'm with EVO internal investigations, and I need to ask you some questions about the nature of the 'gateway' in the terminal research area" his voice flat and his tone clipped. [17:23] jackendavoxgsf: Can Sarah hear that? [17:23] FrankTrollman: Kochi says: "There are many things that you can eat which are not food." [17:23] FrankTrollman: And yes, I believe she can. [17:24] FuriousPuffin: I wonder if the best plan is to ignore the tangents, or attempt to engage him. Ah well. [17:25] FuriousPuffin: "Doctor, what do you know about spirits from the other side of the gateway in the terminal research area?" [17:25] jackendavoxgsf: Sarah perks up and mutters under her breath something about IA and being denied NTK information... then she gets up and walks over to Reginn and says "I've had experience extracting information if you need assistance... [17:25] jackendavoxgsf: " Also, you should have a look at my mission recorder from the other side of the gate." [17:26] FrankTrollman: "People have been attempting to understand their own mortality since before they were people. [17:27] FuriousPuffin: @Sarah: If all else fails I can probably hold him down and tax the infomation from him, but I need an actual explaination that I suspect has to come from free will - [17:27] FuriousPuffin: if you can draw that out so much the better. Bundle up the camera footage and send it over to me?" [17:27] FrankTrollman: The fact that one can exist and observe, and remember, and yet ultimately cease to be is quite terrifying to some. [17:27] FrankTrollman: They don't want to do it. Can you blame them?" Kochi looks at you without emotion. [17:28] jackendavoxgsf: @Reginn- Sarah is sending all the recordings from the suicide attempt to the present. Thermo, Low-light, Radar, audio, the works. [17:28] jackendavoxgsf: (along with the maps from her automapper) [17:28] FuriousPuffin: "No. Was the research related to staving off some death, or obtaining imortaility?" [17:28] jackendavoxgsf: Sarah looks at Kochi and says "Dr. Kochi, you're an anthropologist correct?" [17:29] FrankTrollman: He blinks and moves a pea from the left pile to the right pile. "Not exactly. While death is an inevitability for everyone ever born in this world, there is no reason that it has to be that way. [17:30] FrankTrollman: History, like anything that exists, is a contingent phenomenon. [17:31] FrankTrollman: Different cultures have valued different things as time has progressed and passed them by. [17:32] FrankTrollman: Most of them have wanted to prolong their own existence as much as possible. [17:32] FrankTrollman: And understandable goal, in a yelling at the ocean kind of way." [17:33] FrankTrollman: He holds a pea in his palm. "What do you think is the goal for your culture?" [17:33] jackendavoxgsf: "Dr. Kochi, perhaps you could be less evasive and volunteer information that we need given our own cultural emic perspective and desire for prolonged existence." [17:34] jackendavoxgsf: "After all, the sooner we have this situation under control, the sooner you can get back to your work - so it would behooth you to answer Reginn's questions completely and concisely, yes?" [17:34] FrankTrollman: He puts the pea down. "It is important to understand your personal cultural biases before you can attempt to comprehend others. [17:35] FuriousPuffin: @Sarah Aptly, communicating with the science staff here is like shouting at the ocean, to quote our beloved doctor here. [17:36] FrankTrollman: In the fullness of time, the existence of any person or idea is essentially instantaneous. The memory of one's deeds far outlive the existence of a man. [17:36] FrankTrollman: This has been understood for many thousands of years, even famously offered as an explicit bargain to Achilles. [17:37] FrankTrollman: And of course many identical fictional characters, but that is the way of story. [17:37] jackendavoxgsf: "Believe it or not, I know all about cultural relativity - being a sociologist myself. However, you are still dancing around the issue." [17:37] FuriousPuffin: "Establishing a counter culture while working for the omnipresenting crushing boot of a corporate giant, which is a intiguing issue for another day. [17:37] FuriousPuffin: But more importantly here the 'essentially' before instantaneous reveals that we could be about to die right now" [17:38] FuriousPuffin: "So actually instantaneous communication of ideas has rapidly risen in value over reasoned discussion. So, the gateway." [17:38] FrankTrollman: He moves another pea from left to right. "From certain perspectives we are already dead, having been born into a universe where death is an inevitability. [17:38] FuriousPuffin: "What is trying to come through will hasten the end of existance for everyone on this base?" [17:39] FrankTrollman: How long would the memory of the deeds survive, should those deeds create a universe where that was not the case?" [17:39] FuriousPuffin: Reginn tries another tack [17:39] jackendavoxgsf: "And from other perspectives our actions are predetermined, and yet other perspectives hold that the future is malleable. Perspective is infinite." [17:40] FuriousPuffin: "What do you think of Kurchek's theories about the gateway?" [17:41] jackendavoxgsf: "What isn't infinite is the time that we all have to make our mark on history. You're time is running out, Doctor. If this facility falls, you'll die along with all of us, and all the research you've done will be lost." [17:41] FrankTrollman: He holds the pea again "The choice/fate dichotomy isn't so much a question of perspective as a specifically unanswerable question. [17:42] FrankTrollman: Whether the research dies with me is an open question. Certainly the gate's previous researchers had something of a delay before their work was continued. [17:42] jackendavoxgsf: "So why don't you answer the man's answerable questions and help us get through this - its the only way to ensure that your work doesn't die with the station." [17:42] FrankTrollman: But that hardly counts as a loss. [17:43] jackendavoxgsf: @Reginn (He just gave us something... the gate had previous researchers) [17:43] FuriousPuffin: @Sarah, That said, I'm starting to wonder if talking to the woman who cut her own tongue out might be more productive. [17:44] jackendavoxgsf: "Have you ever been through the gate, Doctor? I have... I recorded everything too... you can tell a lot about a culture by how they fight and defend their borders... [17:44] FrankTrollman: Yes. Yes you can. [17:44] jackendavoxgsf: "I'd love to share that data with you... but unfortunately Internal Affairs has deemed it classified until the end of the lockdown, and I can't end the lockdown until we save the facility." [17:45] jackendavoxgsf: "Too bad really... all that lovely information lost to the abyss." [17:45] FrankTrollman: What do you deem as acceptable risks?" There's that damn pea again. [17:46] jackendavoxgsf: "Honestly, Doctor, after what I saw... if we can stop the denziens of this other... place... I'd deem it acceptable to nuke the whole site just to be safe." [17:47] jackendavoxgsf: "I'd even push the button myself. But I hope we don't have to... that's why you need to talk to us... so that we can find out just how far we have to go." [17:47] FrankTrollman: He moves another pea. "Perhaps I should be blunter. I'm no good with leading questions. What do you hope to be remembered for?" [17:49] jackendavoxgsf: "I don't want to be remembered. I'm just a soldier... old soldiers never die, they just fade away. Its better for society that way. What about you and Reginn?" [17:50] FrankTrollman: He looks impassive. "While a quaint saying, it's not terribly practical as a life goal. Everything ends and everything dies. Only memories persist. And even those change in the telling. [17:50] FuriousPuffin: "I've never particularly considered it, though unlocking several secrets of the matrix would be nice. Judging by lifespan projections I have awhile yet. 'getting out the mars base incident alive' would be a nice start." [17:51] jackendavoxgsf: "You asked what I wanted to be remembered for. I don't want to be remembered. What I want is to preserve my society and culture by whatever means necessary." [17:52] FrankTrollman: This gets a pea moved back the other way. "Indeed, once a secret is learned, perhaps shared, and that can be remembered. It's not immortality, but it's what you can get. [17:53] FrankTrollman: Now, you can't preserve your culture or your society. In a hundred years you will be an anachronism. Even if your nation and your corporation still nominally exist they will not know you, and you will not know them. [17:53] jackendavoxgsf: "So why don't you share your secrets with us. Once a secret is shared, it can be remembered. Not immortality, but its what you can get." [17:54] FrankTrollman: Kurchek's goal is to be remembered as the man who ended Death. And as a goal goes it is less implausible than many." [17:55] FrankTrollman: "There are of course many ways to prevent anyone from dying ever again." [17:55] jackendavoxgsf: Sarah has a far off look for a moment "Some better than others." [17:56] FuriousPuffin: "What is Kurchek's current plan? Or atleast, most recent?" [17:56] FrankTrollman: "Certainly some more acceptable to one culture or another." [17:57] FrankTrollman: "Change the rules, start over. He thinks that there are better ways to do things. Anyone who believes in progress has to take that conceit." [17:58] jackendavoxgsf: "An interesting plan, but how would one go about it?" [17:59] FrankTrollman: He moves a pea to the left again. "Go back far enough in time and people had the same argument. [18:00] FrankTrollman: The key as I understand it is in the fact that in different metaplanes, different worlds as it were, the rules are different. [18:00] FrankTrollman: In some worlds, death is a daily occurence for everyone. In others, it never happens. [18:01] jackendavoxgsf: "So Kurchek found one whose rules he liked, and he's attempting to merge it into our world? Like a planar peanut butter and jelly sandwich?" [18:01] FrankTrollman: It is relatively unsurprising that we think of these worlds where death's shadow is shorter or nonexistant as higher than our own. [18:02] FuriousPuffin: Ah. [18:02] FrankTrollman: "Your analogy is flawed in that a peanut butter and jelly sandwhich still has peanut butter in it." [18:03] FuriousPuffin: "So wait, how does that unmake death? Doesn't it just obliterate the metahuman race?" [18:03] jackendavoxgsf: "So its going to replace our world entirely? What about the people in it?" [18:04] FrankTrollman: "Everything ends, and everyone dies." [18:04] jackendavoxgsf: "Well... from my cultural perspective, that is unacceptable." [18:05] jackendavoxgsf: "So how do we sever the connection he made between our world and the other one?" [18:05] FrankTrollman: "That's understandable. Still, in five hundred years will it matter whether it was unacceptable to you?" [18:06] jackendavoxgsf: "The genetic imperative of every creature is procreation. I may not survive, but the genetic code of myself and those others of my culture will." [18:07] FuriousPuffin: "No, but it will matter to me right now, and thats a fine motivation for me. Do you know how to stop it?" [18:07] jack |
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Jan 1 2008, 06:59 AM
Post
#200
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Runner Group: Members Posts: 2,650 Joined: 21-July 07 Member No.: 12,328 |
Kzt, dumpshock has a maximum post length feature that snips long posts (hence I cut my first log post up into chunks) it's done it toy our posts here. I've got the rest of the 29th here
[ Spoiler ] (12:10:38 PM) Scope_47: "Kurchek won't be the man who ended death... he'll create it. Its been said that you can't kill an idea - it'll return again and again by students of history. Kurchek found a way to kill an idea." (12:11:25 PM) Scope_47: "If this world is wiped out, there won't be any records... not even an oral history to pass down." (12:12:01 PM) Frank Trollman: A pea moves from one pile to the other. "Kurchek found a way to kill many ideas. (12:12:36 PM) Frank Trollman: All of our history would be dust of a thousand years past. (12:12:40 PM) Cthulhu: Also if I understand his view on how the multiverse? works, he actually gets to save another entire universe's worth. (12:12:47 PM) Scope_47: "And thus from a certain perspective, he is about to give birth to death rather than put an end to it." (12:12:54 PM) Cthulhu: But I don't care in the slightest about that. (12:13:17 PM) Scope_47: "So how do we stop his plan?" (12:13:18 PM) Cthulhu: Do you know we stop the merger of the two universes? (12:13:40 PM) Scope_47: Sarah takes a long, hard swig of whiskey. (12:14:41 PM) Frank Trollman: He stares off into space impassively "The question is not really if two universe merge, but when and to what extent. And who decides what happens as a result. (12:15:18 PM) Scope_47: "So how do we make sure that our universe comes out at the other end then?" (12:15:20 PM) Frank Trollman: Ultimately, the world will end. That much is inevitable. It was written thousands of years back in words of prophecy. (12:15:48 PM) Frank Trollman: Are you so unimaginative that you would make your own universe given the choice? (12:16:18 PM) Cthulhu: "So how we get todecide what happens?" (12:16:52 PM) Scope_47: "If the choice is binary, I'd choose my own universe out of my desire for self-preservation. Is there an alternative?" (12:18:06 PM) Frank Trollman: Choices are never simple. There are always.." he moves a pea to the center of the two piles, wiggles it, and moves it back "more choices." (12:18:41 PM) Cthulhu: "So how do I get to make the decision on what happens when the universes merge?" (12:19:49 PM) Frank Trollman: He shrugs. "I'm not a magician. I don't actually know how it works." (12:19:56 PM) Scope_47: "Alright... I'll put it this way... say for example we take a nuke and drop it at the base of the gate on the other side where it goes boom. What would that do?" (12:21:59 PM) Frank Trollman: He seems to stop and calculate something in his head "The Cermak blast slowed things down. The hive was... hobbled by it. But it also hampered efforts in his world. Did anyone truly come out ahead?" (12:22:45 PM) Cthulhu: "Are the things trying to come across insect spirits?" (12:22:48 PM) Scope_47: "Speaking... hypothetically speaking, had I delt with the bugs, I'd say yes." (12:23:58 PM) Scope_47: "And no, they aren't insect spirits of any sort I know of... even their bugs weren't chitinous... furry and wormlike stuff though. Could be, but I doubt it." (12:24:05 PM) Frank Trollman: More peas get moved. "The insects as I understand it, come from a more caustic world than our own. (12:24:29 PM) Frank Trollman: One which they seek to escape as much as we hope to escape our doom. (12:25:35 PM) Scope_47: "Ok, I've had enough of this hot air. I need bandages, duct tape, and another o2 tank. Let me know if you need anything Reginn." (12:25:56 PM) Scope_47: Sarah goes to find what she needs in the order she stated. (12:26:51 PM) Frank Trollman: Dr. Adams has bandages, Belfast has duct tape, and there's an O2 tank in the supply cabinet. (12:27:02 PM) Cthulhu: @Team: okay, so the drill is apparently some weird aliens are trying to come across their portal and merge their world with ours forming some sort of combined world (12:28:13 PM) Unable to send message: The message is too large. (12:28:18 PM) Cthulhu: @Team: Kurchek and the technomancer where trying to manage some ritual to ensure that they had control of the merge. (12:28:22 PM) Cthulhu: @team: Post our intervention I doubt that they are ontop of the situation anymore, so either we need to seal the gate or complete the ritual ourselves and select the altenate ending. (12:28:24 PM) Scope_47: @Team: The other world is liquid filled - similar to the fluid used in healing vats, but I wouldn't try to breath it. (12:28:50 PM) Cthulhu: At this point I am going to spend some precious time and review Sarah's recording of the other side. (12:28:57 PM) Kzt: snore... (12:29:15 PM) Scope_47: @The seeming dominant creatures are furry humanoids with teeth on their hands, and they excrete some sort of parasitic worms.> (12:29:29 PM) Narse: "" (12:29:50 PM) Scope_47: @Team <The enemy's dominate attacks seem to be close-combat in an attempt to have the worms burrow through your armor. I don't know what happens if they get through> (12:30:54 PM) Scope_47: @Team <They work together, are adaptable, unaffected by flash-packs, seemingly resistant to electricity, seem to ignore gravity altogether, and show intelligent combat tactical alteration.> (12:32:01 PM) Narse: @Team <I had a run in with the remains of Shark, his suit was crawling with worms and seemed to no longer be under his control, we should assume that the worms do bad things to those they successfully burrow into> (12:32:22 PM) Scope_47: @Team <My vote is that we find a way to seal the gate. I detonated my o2 tank on the other side in an attempt to slow (12:32:24 PM) Scope_47: them down, and the shrapnel didn't follow me through, so I don't think the use of a dirty bomb would be a problem.> (12:33:32 PM) Scope_47: @Team <Provided that we seal it from the other side. The gate on the other side was within some sort of a coral cavern, with (12:33:33 PM) Scope_47: liquid on the outside denser than on the inside, so I guess it is what amounts for them to be 'underground'> (12:35:03 PM) Scope_47: @Team <Alternatively, if the ritual needs mages to complete, we could put together an assault team and go to the other side to wipe out their ritual team - along with our missing traitor.> (12:36:08 PM) Scope_47: Sarah starts duct taping clips together (One clip upside down relative to the other - an old trick to quicken reload times) and topping off her clips (12:36:14 PM) Scope_47: ((AFK)) (12:36:34 PM) Frank Trollman: So what's the plan with Akio? (12:38:10 PM) Whipstitch: Any shot at having a crash cart or something similar sent in? (12:38:48 PM) Frank Trollman: Only if you can do something about the blast door and the pressure differential. (12:40:38 PM) Scope_47: ((back)) (12:40:39 PM) Kzt left the room. (12:41:05 PM) Whipstitch: Hrm, I rather wish I had paid more attention to all that business about the blast doors and pressure earlier. Did narse say anything about how long he'd be afk... and there went kzt. (12:42:02 PM) Frank Trollman: He has been online for a minute. (12:42:13 PM) Frank Trollman: So I'd say he got disconnected. (12:42:28 PM) Whipstitch: Probably lost wireless again for a bit. (12:42:33 PM) Whipstitch: kzt, I mean. (12:42:33 PM) Kzt entered the room. (12:42:45 PM) Whipstitch: There we go. (12:42:49 PM) Narse: im here (12:42:57 PM) Kzt: X-S (12:43:07 PM) Whipstitch: Wireless snafu again? (12:43:22 PM) Kzt: I think so, but then got errors... (12:43:28 PM) Whipstitch: Hrm. (12:44:20 PM) Frank Trollman: So anyway, you could tell the computer that the breach is fixed and have the area repressurized. (12:44:37 PM) Kzt: is it? (12:44:53 PM) Whipstitch: Yeah, that's what I can't remember off the top of my head. (12:45:04 PM) Frank Trollman: Or you could move him into an area of hallway and open that up. (12:45:18 PM) Frank Trollman: Honestly, you never found a breach. (12:45:35 PM) Kzt: vacuum spirits? (12:45:42 PM) Frank Trollman: So what reason (if any) for the depressurization is still a mystery. (12:45:46 PM) Whipstitch: We just knew there was some radiation around... and perhaps the stuff popping in and out of the alchera is playing havoc with the sensors. (12:46:39 PM) Kzt: There is no air, it isn't a sensor error. (12:47:17 PM) Frank Trollman: That is true. (12:47:24 PM) Frank Trollman: There is genuinely no air. (12:47:28 PM) Narse: um, Dr. Wan's fixing the water supply right? I just want to make sure we got that done (12:47:41 PM) Frank Trollman: Which means that it is not as simple as barosensors going off. (12:47:51 PM) Whipstitch: Well, I'm thinking the hallway route, but first off, is there anything unusual in this gargoyle room now that I'm no longer under the influence of whatever spell it was we were getting hit with? (12:48:01 PM) Kzt: You need to pressurize the room before she can heat it up and start to fix stuff (12:48:08 PM) Frank Trollman: It can't really get fully operational at a couple hundred Pascals. (12:48:24 PM) Narse: oh, so thats the current state of affairs (12:48:35 PM) Narse: forgot that somewhere along the way (12:51:08 PM) Frank Trollman: So the main quandary is: do you think that you can risk repressurizing it? (12:51:24 PM) Frank Trollman: If not, you should probably retreat since you have a man down. (12:51:56 PM) Whipstitch: Yeah, I guess retreat. (12:52:11 PM) Kzt: You could pressrize it to an arbitrary level and then go off and see if it leaks... (12:52:53 PM) Whipstitch: At which point me and my character would both be standing there saying "So, that means what now?" Although I guess I could try summoning something that knows more about engineering than I do. : P (12:52:55 PM) Frank Trollman: So pressurize it, leave the blast doors down, and wait for it to implode again? (12:55:00 PM) Whipstitch: Anyway, I want to load Akio up on the cart of equipment best as I can and start doubling back, unless Juichi has any better ideas. (12:55:09 PM) Kzt: You could seal the blast doors, in case it leaked (12:55:42 PM) Frank Trollman: So the blast doors are coming up long enough for you guys to leave, and then going down again. (12:56:08 PM) Frank Trollman: Michelle says that she needs to do some work on it a few more times. (12:56:37 PM) Kzt: Are you leaving her there alone? (12:57:23 PM) Frank Trollman: I think the plan is that she will actually come in a couple more times. (12:57:31 PM) Narse: No (12:58:45 PM) Whipstitch: Bleh, stuff like this is why I never play technical characters. I generally hate anything more complicated than a toaster. (12:59:06 PM) Frank Trollman: Would you like some delicious toast? (1:00:34 PM) Whipstitch: I didn't think she could fix anything without things getting repressurized anyway, right? (1:00:46 PM) Cthulhu: lol at red dwarf :P (1:00:56 PM) Frank Trollman: Pakistan's government's official tally of Bhutto's death is awesome. (1:02:03 PM) Frank Trollman: Michelle is going to need to do a number of procedures, all in a pressurized room, over a course of several hours. (1:02:09 PM) Kzt: If you get the pressure to several PSI water can remin liquid and you can start to heat the room up (1:02:27 PM) Frank Trollman: Heh. Yes. (1:05:18 PM) Whipstitch: Eh, I'd really rather just get kzt back conscious and let him work on this kind of stuff. (1:05:36 PM) Frank Trollman: In any case, I'll assume you do that, and that you guys start dragging him back to the Cafe. (1:05:53 PM) Frank Trollman: Meaning that for the moment, you are all reunited. (1:05:58 PM) Whipstitch: Honestly, I work in advertising here people; I literally have no practical skills that aren't based on convincing people to do things they really wouldn't think to do themselves. : ) (1:06:41 PM) Scope_47: LOL (1:06:44 PM) Kzt: Sorry, knocking myself wasn't part of the plan... (1:07:48 PM) Cthulhu: *snickers* (1:07:51 PM) Frank Trollman: This is where Dr. Adams rolls stupid huge piles of first aid dice. (1:08:12 PM) Whipstitch: heh, it's cool. I just feel mildly embarrassed admitting that anything that comes out of Bill Nye the science guy's mouth is generally going to be over my head or tuned out the second he says any word extending beyond 2 syllables. (1:08:45 PM) Kzt: But I think that gargole was planning on putting some serius hurt on someone. (1:08:54 PM) Frank Trollman: You took less than 4 boxes, right? (1:09:12 PM) Whipstitch: Yeah, I really don't know what to say about that other than critical glitches happen. (1:09:13 PM) Kzt: I took two boxes physical and 1 stun. (1:09:26 PM) Frank Trollman: So that gets healed. (1:09:55 PM) Cthulhu: I had 3 stun (1:10:01 PM) Scope_47: Sarah looks up as you come in, and will try to assist Dr. Adams (she actually has some first aid). (1:10:18 PM) Frank Trollman: When do you start being so full of medication that it starts causing you to weigh more? (1:10:29 PM) Scope_47: LOL (1:10:59 PM) Cthulhu: If there is serious healing on tap and a catch your breath moment, I'm actually going to take the time to wiz up a rating 6 flame sprite (1:11:18 PM) Cthulhu: 5 sucesses vs the sprite (1:11:20 PM) Frank Trollman: Indeed there is. (1:11:25 PM) Scope_47: ((BTW, Frank, am I still at 5 physical damage and 1 stun? I don't know when/if Dr. Adams had time to patch me up)) (1:11:34 PM) Cthulhu: soak 4 boxes of drain. (1:11:52 PM) Frank Trollman: The Sprite gets 3 - 2 services, 6 drain. (1:11:55 PM) Cthulhu: (now that I'm actually rolling my correct dice pool of 12 rather than 9, this gets a bit easier. (1:12:02 PM) Cthulhu: okay I have 5 stun now. Medic! (1:12:14 PM) Frank Trollman: Dr. Adams can patch you up as well, unless you'd rather Dr. Kellogg did it. (1:12:15 PM) Cthulhu: Reginn goes and make friends with Patch and his Happy Pills. (1:12:16 PM) Kzt: Ok, if I'm awake I'll get the computer to pressurise it slowly to 30 Kpa and then hold it there while it tires to heat it up. (1:12:29 PM) Scope_47: Sarah trusts Patch more than Kellog (1:12:30 PM) Kzt: Did someone remove the gargoyle? (1:12:38 PM) Whipstitch: Well, I'm dropping my invisibility spells and can start slinging Healing mojo at anyone who needs it as well. (1:12:51 PM) Frank Trollman: Patch heals Sarah of 3 Physical. (1:13:02 PM) Whipstitch: hrm, actually, it's been a while; did you power bolt it or stun bolt it? (1:13:13 PM) Kzt: Stunbolt (1:13:16 PM) Whipstitch: I know you were powerbolting tentacles earlier... eww (1:13:30 PM) Cthulhu: Nice work guv lolz. (1:13:39 PM) Cthulhu: oh well, if we know it's coming. (1:13:48 PM) Whipstitch: Pfft, Narse was there too. /deflect blame (1:13:52 PM) Whipstitch: :-) (1:14:09 PM) Frank Trollman: What is the plan with the gargoyle in there? (1:14:10 PM) Kzt: Well, you probably left my lynx and iball there also.... I'll look through them. (1:14:34 PM) Frank Trollman: Currently, it's lying there. (1:14:40 PM) Whipstitch: Preferably to mindprobe him if possible and gank him if not. (1:14:50 PM) Kzt: Umm, I don't know, but we can't leave it there. Sarah? (1:15:00 PM) Cthulhu: does the lynx have a gun? (1:15:05 PM) Frank Trollman: 3 boxes off of Reginn as well. (1:15:11 PM) Cthulhu: or just the grenade launcher. (1:15:15 PM) Kzt: GL loaded with flashbangs. (1:15:20 PM) Cthulhu: *nods* (1:15:31 PM) Cthulhu: are their any more drones on this station? (1:15:32 PM) Scope_47: "I'm ready to rock and roll. We should eliminate it." (1:15:53 PM) Cthulhu: I'll collect a smartgunned assault rifle from the bag o guns, if it has one. (1:16:05 PM) Kzt: Ok. (1:16:08 PM) Scope_47: What is in the 'bag-o-guns'? (1:16:31 PM) Cthulhu: last session they collected one, but I'm not posted on the contents. (1:16:54 PM) Kzt: oodles of coolness. (1:17:07 PM) Cthulhu: Sprite powers btw are Seize: Gremlins and popups. (1:17:12 PM) Kzt: the laser cannon, for one. (1:17:24 PM) Whipstitch: An assault rifle is likely in there, considering my spirit has a shiny new laser rifle. (1:17:29 PM) Scope_47: If I can, I'd like to get some laser sights off of whatever and put them on my shotgun and FN HAR just in case I need to shut off the smartlinks again (which I am reinitializing) (1:17:32 PM) Frank Trollman: "a pile of gyrojets, some rocket launchers, and a laser" (1:17:36 PM) Scope_47: I have amoror skill to do this with (1:18:06 PM) Cthulhu: I'll take the biggest gun I can put my automatics skill against ;) (1:18:09 PM) Whipstitch: Anyway, who still has physical damage? (1:18:17 PM) Cthulhu: I'm running with 2 stun. (1:18:19 PM) Scope_47: I have two points of physical damage (1:18:23 PM) Scope_47: And one point of stun (1:18:42 PM) Whipstitch: I can only help with physical, but 2 points is easy enough. (1:19:00 PM) Scope_47: My essence is 0.2 somthing keep in mind (1:19:55 PM) Whipstitch: If I remember right that's only a die or two though. (1:20:07 PM) Frank Trollman: It's only a five die penalty on healing spells. (1:20:17 PM) Kzt: Ouch. (1:20:42 PM) Whipstitch: I thought it was per every 2 essence? (1:20:51 PM) Kzt: That would push me to 5 dice. (1:20:54 PM) Scope_47: Nope, that's for first aid (1:21:02 PM) Scope_47: Magic is every point (1:21:30 PM) Whipstitch: Yeah, that puts me down to 6 dice... but we're not going to get a better shot at magically healing it than that anyway. (1:21:36 PM) Cthulhu: The lesson here: Cyborgs are hard to heal. (1:21:38 PM) Frank Trollman: Yeah, you get the same penalty for First Aid at .02 Essence as a magician at 6. (1:22:00 PM) Kzt: Can you use teamwork? (1:22:03 PM) Frank Trollman: But magical healing gives out big penalties. (1:22:13 PM) Frank Trollman: If you have Ritual Spellcasting, yes. (1:22:20 PM) Whipstitch: My character doesn't do Ritual, unfortunately. (1:22:29 PM) Kzt: oops. (1:23:23 PM) Whipstitch: I didn't think it'd fit for him, honestly; he plunders other traditions as a chaos mage, but he generally lacks respect for other styles. (1:23:36 PM) Kzt: Guess I found a reason for ritual magic. (1:23:42 PM) Whipstitch: He'd bullshit his way through if he coudl but he kind of lacks the conviction. (1:24:22 PM) Whipstitch: Anyway, I'll just try it myself. (1:24:33 PM) Whipstitch: 3 hits... lucked out. (1:24:35 PM) Frank Trollman: In the basic rules, Ritual Magic takes so long it's not worth bothering. (1:24:54 PM) Whipstitch: Pretty much, and even if you nuke someone from a distance taking anyone worth killing that way out in one shot is hard. (1:24:58 PM) Frank Trollman: But I'd let you use Ritual Spellcasting to team cast spells on physically present targets, (1:25:12 PM) Whipstitch: 3 hits on Drain resistance as well. (1:25:22 PM) Kzt: Oh, good idea. (1:25:40 PM) Kzt: Can you summon an earth elemental (etc), so we can a carry the rock guy out? (1:25:45 PM) Whipstitch: Yeah, that'd actually make ritual magic worth considering. (1:25:57 PM) Kzt: My summonging history is bad right now.. (1:26:06 PM) Frank Trollman: Heh. (1:26:12 PM) Cthulhu: *laughs. (1:26:15 PM) Scope_47: Ok, so does that mean I'm healed? (1:26:18 PM) Whipstitch: I can easily do that; I'll dismiss Ahnold and send in a Force 3 Plant Spirit. They're as strong as an earth elemental or close enough that it doesn't matter. (1:26:21 PM) Whipstitch: Yeah, it does. (1:26:23 PM) Kzt: Also I have a skill of 1.... (1:26:25 PM) Scope_47: Yay :) (1:26:52 PM) Narse: but spirits don't care how bad you credit history is, they'll loan you services on bad or no credit! (1:26:53 PM) Whipstitch: Honestly, if that gargoyle isn't lifted by THAT in lowered gravity it was a lost cause anyway, imo. (1:27:14 PM) Whipstitch: Or we can just go ourselves and I can levitate him back with us too. (1:27:22 PM) Cthulhu: unless you glitch and they try and eat you. (1:27:25 PM) Kzt: Ok, lets get that darn thing ouf of there, then figure out what to with it when it's not in a critical room. (1:27:28 PM) Scope_47: Sarah says "Thanks - that feels a lot better." takes a swig of whiskey and offers you a swig. (1:27:36 PM) Frank Trollman: They lend services at subprime rates. (1:27:46 PM) Kzt: I'll take a swig... (1:28:10 PM) Scope_47: It is strong Irish whiskey. She's been drinking it like water though (1:28:17 PM) Frank Trollman: You're going to need to refill that flask. (1:28:33 PM) Scope_47: Heh, I'm drinking out a bottle. What you talking about :) (1:28:58 PM) Scope_47: Remember, I stopped by my quarters and got a bottle the same time I got my ammo and gear (1:29:26 PM) Whipstitch: "I'll pass; I'm the psyche has me feeling pretty... alive anyway." (1:30:02 PM) Whipstitch: *shakes his head* "Err, I meant I feel fine... I keep getting distracted." (1:30:07 PM) Scope_47: "Suit yer self. (1:30:52 PM) Kzt: Ok, lets go, then I can pass out.... (1:30:57 PM) Scope_47: "So we need a plan of action. I still think an assault on the hostile forces is the best course. What about you?" (1:31:10 PM) Cthulhu: *takes the bottle for, and pours a double into a cup of coffee before handing it back" (1:31:30 PM) Kzt: First, lets get rid of the gargoyle, then plan. (1:31:36 PM) Whipstitch: "Fix the water, head downstairs and investigate. I'd prefer not to annihilate whatevers on the other side of the portal if we don't have to." (1:31:39 PM) Scope_47: Sarah takes another long swig from the bottle before putting it back in her pack (1:31:41 PM) Frank Trollman: There is a question of how much time you'd take to rest. before a full assualt. (1:31:48 PM) Cthulhu: Reginn slurps gulps of the tepid coffee (1:31:53 PM) Scope_47: "Believe me, they were hostile. (1:31:54 PM) Cthulhu: 'Full assault on what?" (1:32:29 PM) Frank Trollman: Also an excellent question. (1:32:39 PM) Frank Trollman: How big a plant spirit was being summoned? (1:32:43 PM) Whipstitch: "That hardly matters. Magic is like any other facet of life; any part of it can kill you regardless of intentions. And hostile things can still be useful." (1:32:52 PM) Scope_47: "The things on the other side of the gate attacked me as soon as I met them. I don't know why, but they seem to have been in league with our traitor." (1:33:18 PM) Cthulhu: 'I reckon we get kurchek to cough up details of the ritual, get the tablet peices and try and fix them, and then do it outselves.' (1:33:25 PM) Whipstitch: I'll just go with Force 3 w/ the Movement power. I want it to do this as fast as possible. (1:33:52 PM) Scope_47: "I believe we should go over there, find our traitor and whoever else is keeping the gate open, eliminate them, and use exlosives to seal the cavern complex." (1:33:53 PM) Whipstitch: 4 hits on summoning, 2 hits on drain resistance (1:33:54 PM) Cthulhu: 'We've got two mages, I can do whatever the hacker was going to do, and if we need to use blood to fuel it, well, I nominate kurchek.' (1:34:04 PM) Frank Trollman: It gets a hit, 2 drain, you're good. (1:34:10 PM) Scope_47: "Then we should do the same to the caverns on our side of the gate." (1:34:36 PM) Kzt: Umm, thats what holds up the base.... (1:35:10 PM) Scope_47: "Reginn, what gives us the right to frag with the world? Replace one villain only to become a villain ourselves?" (1:35:29 PM) Scope_47: "We need to stop the merger, not finish it." (1:36:02 PM) Scope_47: "And I'm sure that with a room full of scientists somebody knows how to seal a specific cavern without collapsing the complex." (1:37:10 PM) Kzt: <I'm glad I tokk AS civil engineer> (1:37:28 PM) Frank Trollman: So at Strength 6, the Plant Spirit seems able to push the gargoyle around. (1:37:35 PM) Cthulhu: "While the good doctor is a pain in the ass, he's kinda right. And secondly, if we ride the boat of the merger with our hand on the tiller, we can actually take out the entire other team in one fell swoop if Kurchek is right. (1:38:03 PM) Scope_47: "There are a lot of ifs in that statement." (1:38:22 PM) Kzt: Ok, we get it out of the water room and outside the blast doors. (1:38:38 PM) Frank Trollman: And...? (1:38:46 PM) Frank Trollman: It appears to be a gargoyle. (1:39:01 PM) Kzt: Do someone want to mind probe it? (1:39:03 PM) Frank Trollman: Like the ones that live on rooves in major cities. (1:39:12 PM) Scope_47: "On the matter of the gargoyle, if you ask me, I say blow it out of the fragging exterior airlock." (1:39:27 PM) Cthulhu: OOC: My shadowrun knowledge doesn't cover this, are they pretty common? (1:39:28 PM) Kzt: Well, that cleary won't hurt it... (1:39:50 PM) Frank Trollman: OOC: Uncommon but standard urban pests. (1:39:55 PM) Whipstitch: *shrug* "Or we can keep it. We have quite the menagerie of psychos on board anyway, what's one more in the brig?" (1:40:03 PM) Scope_47: "No, but with the base on lockdown it'll keep it where it can't do anything to us or the base's operations" (1:40:28 PM) Cthulhu: "Unless the one ton beast decides it wants back in?" (1:41:03 PM) Frank Trollman: It has skin as hard as granite and apparently doesn't need to breathe. (1:41:05 PM) Kzt: I was running around in mars less than mars standard IIIRC. (1:41:12 PM) Cthulhu: No that its one ton, but yeah. (1:41:16 PM) Scope_47: "A much more dangerous and less useful psycho. It should be eliminated. And it wouldn't be able to get through the exterior walls I wouldn't think... they're designed to withstand significant assault." (1:41:21 PM) Whipstitch: "I can poke around in it's mind if you want... Not sure if it'll work though." (1:41:33 PM) Kzt: Can't hurt, I think. (1:41:47 PM) Cthulhu: Where it came from would be nice. (1:41:52 PM) Cthulhu: I wonder if it was a pet (1:42:01 PM) Cthulhu: or if its coming from where the devil rats did. (1:42:08 PM) Whipstitch: I was wondering that earlier too. (1:42:43 PM) Kzt: Dr whatshisface had devil rat pets, I summed he got bored. (1:43:30 PM) Frank Trollman: Wollstonecraft. (1:43:34 PM) Whipstitch: Gimme a sec to check the mindprobing table. I forget which force hits the useful threshold, although it's probably 3-4 (1:43:57 PM) Frank Trollman: P. 199. (1:44:17 PM) Frank Trollman: 3-4 is the one you probably want. (1:44:17 PM) Whipstitch: Yeah, I had found it already. I <3 pdfs. I'll cast a Force 3 Mindprobe on it; (1:44:42 PM) Frank Trollman: Remember that's net hits, not total hits. (1:44:52 PM) Whipstitch: Ah, over the threshold? (1:45:35 PM) Whipstitch: ah, right, i guess he resists it even if knocked out. (1:45:53 PM) Frank Trollman: Indeed. (1:46:03 PM) Whipstitch: Anyway, I'll still roll with Force 3; I'm unlikely to score much more hits than that anyway and the drain gets nasty on mindprobe. (1:46:27 PM) Frank Trollman: OK, it gets a hit. (1:46:53 PM) Whipstitch: 3 hits, and 2 on the drain resistance test. Yay for trauma dampers. (1:47:17 PM) Whipstitch: I suppose since it's knocked out though that that is fairly useless. (1:47:24 PM) Frank Trollman: You are subjected to surface thought of a Gargoyle. (1:47:43 PM) Scope_47: Nice way to put it... subjected to. (1:48:02 PM) Frank Trollman: Can anyone here distinguish between a European Gargoyle and a North American Gargoyle? (1:48:18 PM) Frank Trollman: Apparently small dogs are delicious. (1:48:19 PM) Cthulhu: hell no. (1:48:31 PM) Scope_47: Nope (1:49:08 PM) Frank Trollman: OK, because looking it up on the datalinks, there is apparently a different species. (1:49:10 PM) Scope_47: Might have shot at either or before... but my observations would have stopped at 'big scary hostile thing I need to shoot at now' (1:49:20 PM) Kzt: The american one has made in UCAs on the bottom of it's feet? (1:49:47 PM) Whipstitch: Yeah. Even if I had gone with force 4 I didn't have enough hits to get anything useful without it completely botching. :-( (1:50:53 PM) Frank Trollman: Fair enough. (1:51:36 PM) Whipstitch: "...Apparently gargoyles like having shelties over for dinner. But I'm not getting anything I can really understand. No context..." (1:52:03 PM) Frank Trollman: It looks kind of like this: (1:52:05 PM) Frank Trollman: http://www.flastatuary.com/list/images%5Cl...ge_gargoyle.jpg (1:53:12 PM) Frank Trollman: Looking it up on the datalinks, apparently they have clear blood, drinkable tears, and calcify when dead. (1:53:19 PM) Whipstitch: "I'm going to assense it though before we do anything rash; it apparently is capable of at least innate powers so perhaps it's left astral traces laying around." (1:53:38 PM) Frank Trollman: Also they have no genetic links to any non-awakened animals, so no one knows where they come from. (1:54:49 PM) Scope_47: Can we tell if it is dead/calcified? (1:54:54 PM) Scope_47: Err nevermind (1:55:01 PM) Scope_47: It had surface thoughts, so not dead (1:55:16 PM) Whipstitch: Yeah, it had only been hit with stunbolt before anyway. (1:55:57 PM) Scope_47: "We should probably rectify that and go ahead and dispose of it." (1:56:22 PM) Narse: can I see it now? (1:56:34 PM) Whipstitch: *shrugs* "It's your call." (1:57:25 PM) Kzt: I kind of hate to do that, but it' seems darn dangerous. (1:57:42 PM) Cthulhu: yeah you can narse. (1:58:19 PM) Narse: well, I think some industrial strength NaOH would work nicely on this fellow if we do decide to dispose of it (1:59:22 PM) Scope_47: "A, it is too dangerous to keep. B, its presence isn't authorized, so we have the legal latitude to execute it in spite of any arguments over sentience and the company's transhuman rights agenda." (1:59:30 PM) Frank Trollman: Supposedly they become straight up fossils in just a few minutes once killed, so don't leave it holding anything. (2:00:17 PM) Scope_47: "We should search it for anything useful, then shoot it with one of the pea-shooter pistols until we are certain its dead" (2:00:38 PM) Whipstitch: "If we're going to kill it we should it in one shot." (2:00:57 PM) Whipstitch: "The link says they just carbonize anyway; it'll be easy enough to tell." (2:01:57 PM) Scope_47: Sarah draws her gyrojet "Well then, tell me when you're ready and we'll take care of it. Which reminds me... has anyone had presence of mind to set up a morgue?" (2:02:23 PM) Whipstitch: "Nothing's really been leaving corpses to begin with." (2:02:33 PM) Frank Trollman: Until just recently. (2:02:39 PM) Whipstitch: Yep. (2:02:46 PM) Frank Trollman: But yeah, Jacob Shark's body was just left in a hallway. (2:03:05 PM) Narse: I feel bad about that now... (2:03:07 PM) Frank Trollman: Eventually it will start to stink and then people will use different hallways I supposed. (2:03:08 PM) Whipstitch: Wasn't around for that. (2:03:19 PM) Kzt: Shark is the only real corpse, I think. Was last seen walking around like a zombie out of an old movie (2:03:28 PM) Whipstitch: Heh. I've been spending all my time in a hardvac suit; no stink for me. (2:03:38 PM) Scope_47: I wasn't around either. Has anyone told Sarah about Shark? (2:03:50 PM) Narse: I belive he was last seen falling to the ground and not responding (2:04:05 PM) Scope_47: Oh yeah, Narse mentioned the worms. (2:04:06 PM) Kzt: I briefly mentioned it in the first message. (2:04:08 PM) Narse: I mentioned it in a comm to everyone several times (2:04:13 PM) Frank Trollman: Hot Night of Shedim: You gotta shoot 'em in the face before you shoot 'em in the face! is not an old movie. (2:04:35 PM) Scope_47: "Regardless, we need to set up a morgue... things are going to get worse before they get better." (2:05:00 PM) Frank Trollman: Well, there are living quarters for everyone, including the people who aren't alive. (2:05:10 PM) Kzt: Anyone have any idea where these tenticle things come from? (2:05:12 PM) Frank Trollman: They won't mind their rooms getting claimed. (2:05:38 PM) Whipstitch: *grimaces* "I hate to say this but... if we're going to put the corpses anywhere, it should be in my quarters or another heavily warded area. (2:05:46 PM) Frank Trollman: Oh right, and Dr. Kuchma. Also seemed to be pretty dead. (2:06:36 PM) Whipstitch: "I'm not really worried about too many types of spirits out here in deep space... but you never know." (2:06:41 PM) Scope_47: "Yeah, we don't want to have to deal with Shedim. Any suggestions other than your quarters? I don't want any corpses or blood anywhere near the terminal research area." (2:07:11 PM) Kzt: We are not in deep space. We are on Mars. Which has clearly has something here first. (2:07:33 PM) Whipstitch: Yeah, but there's still astral voids to contend with. (2:07:35 PM) Scope_47: Sarah seems to remember something. Message@Ortmeyer<Ortmeyer, I need a status update on Dr. Dellenov.> (2:07:42 PM) Frank Trollman: No. Regardless of who lived here when it was discovered by Evo personel. (2:07:55 PM) Frank Trollman: It's like Columbus, all taken care of. (2:09:12 PM) Kzt: Yes, magical booby traps and all. (2:09:23 PM) Whipstitch: I just didn't really know how else to put it; besides, the main point is that there's some types of spirits that benefit from having corpses to play with, like shedim or potentially these worm things. (2:09:43 PM) Whipstitch: Setting them up in my lodge seems as good idea as any, if we're not just going to burn them immediately. (2:10:24 PM) Kzt: I could fix he door to the damaged sick bay, and keep it really cold. (2:10:32 PM) Frank Trollman: Or you could burn them... with acid! (2:11:22 PM) Frank Trollman: If Carden's room is going to have bodies stacked in it, you could also keep it really cold. (2:11:30 PM) Frank Trollman: It's a climate controlled station. (2:11:56 PM) Frank Trollman: If you ask the computer to keep an area that doesn't have people in at a negative five degrees, it can do that. (2:12:54 PM) Frank Trollman: However, once that choice has been made, I need to sleep. (2:12:58 PM) Scope_47: "Alright, let's stack the bodies inside the warded room and drop the temperature to preserve them." (2:13:05 PM) Whipstitch: Works for me. Besides, I'd think Mages don't spook or get grossed out too easily anyway. (2:13:10 PM) Frank Trollman: Because it's after 4AM here. (2:13:11 PM) Scope_47: "You can take over Shark's quarters in the interim." (2:13:18 PM) Frank Trollman: Heh. (2:13:35 PM) Narse: good idea, I should really go soon too (2:13:41 PM) Cthulhu: okay, sure thing. (2:13:45 PM) Frank Trollman: So you lug a gargoyle corpse into his room. (2:13:55 PM) Scope_47: I should go as well. It was fun guys :) (2:13:56 PM) Frank Trollman: Shark's body is no longer in the hallway. (2:14:00 PM) Whipstitch: "I'd prefer to stick with the cafe... Me and Shark hung out in off duty hours a bit." (2:14:03 PM) Narse: shit (2:14:20 PM) Frank Trollman: Good night everyone. (2:14:25 PM) Scope_47: Is that that we can't find Shark's body (2:14:29 PM) Scope_47: Or that we moved it? (2:14:37 PM) Frank Trollman: Can't find it. (2:14:42 PM) Narse: Note to self: bodies need to be kept track of of destroyed (2:14:42 PM) Whipstitch: ...nice. (2:14:50 PM) Scope_47: Suh-weet. (2:15:06 PM) Whipstitch: Well, at least the putting them in my lodge is a good idea then. (2:15:09 PM) Narse: my-bad guys, I'll apologize for my lack of foresight (2:15:18 PM) Scope_47: Kinda appropriate the the security person who wasn't around is the one that would think about a morgue LOL (2:15:26 PM) Whipstitch: Don't worry about it, I'm still leading in the brainfart olympics. (2:15:26 PM) Kzt: Nobody did. (2:15:31 PM) Scope_47: Nah its cool... unfolding just like the movies :D (2:15:39 PM) Cthulhu: wasn't exactly an obvious call that one ;) (2:15:53 PM) Kzt: And we were busy... (2:15:58 PM) Scope_47: Yes you were (2:16:06 PM) Whipstitch: We've all been sort of been busy getting attacked by killer kangaroos and chaos lobsters and the telekinetic version of David Bowie, so it's understandable. (2:16:09 PM) Scope_47: Its cool... now we can go zombie hunting. (2:16:28 PM) Scope_47: And I have tracking, so we can find out where he went next time (2:16:29 PM) Frank Trollman: The corpse roos are still available, and they stack well. (2:16:37 PM) Frank Trollman: Each one is actually fairly light. (2:16:41 PM) Frank Trollman: And dry. (2:16:50 PM) Whipstitch: I wonder if I can plunder these suckers for reagents. :-D (2:16:51 PM) Kzt: Are we still seeing the mana things drifting up through the base? (2:16:59 PM) Cthulhu: lol (2:17:00 PM) Whipstitch: uh, not the humans though... of course. (2:17:04 PM) Whipstitch: *innocent whistling* (2:17:26 PM) Narse: I'm going to help stack/ move the bodies (2:17:28 PM) Cthulhu: hahha. (2:18:15 PM) Whipstitch: I'd just keep my plant spirit doing it, honestly. I don't give a crap about its services and it has the movement power. (2:18:22 PM) Frank Trollman: Less of them. (2:18:34 PM) Frank Trollman: The bubbling seems to be different now. (2:18:44 PM) Whipstitch: it can skip around juggling corpses all the live long day for all I care. (2:18:57 PM) Frank Trollman: Less stable, longer lasting, stream of bubbles. (2:19:07 PM) Whipstitch: It's getting swapped back out for Ahnold or Rambo depending on my mood soon and getting pressed into service for Laser Cannon duty soon enough anyway. (2:19:29 PM) Cthulhu: I wonder if I can run find on the rotting corpse? (2:19:32 PM) Cthulhu: probably not. (2:19:41 PM) Cthulhu: try next session ;) (2:19:48 PM) Narse: OT: Banyon-Ahnold hybrid .... (2:19:52 PM) Cthulhu: good game guys, I think we've actually progressed the plot a bit. (2:19:53 PM) Frank Trollman: But I think that last description didn't make a lot of sense, so I'll hit the bed. (2:20:08 PM) Whipstitch: nite frank. (2:20:12 PM) Whipstitch: Anyway, who's on log duty? (2:20:14 PM) Frank Trollman: Night. (2:20:16 PM) Scope_47: Night everybody (2:20:19 PM) Scope_47 left the room. |
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Lo-Fi Version | Time is now: 3rd December 2024 - 07:16 AM |
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