The Ancients, - Nuff said |
The Ancients, - Nuff said |
Apr 25 2008, 03:18 AM
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#751
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Running Target Group: Members Posts: 1,269 Joined: 18-September 06 Member No.: 9,421 |
Hey now, I may not have some wussy drug addiction or alcohol problem, but I am genuinely fucking insane. I mean, Haven is. Haven. I'm cool. I swear. *uses his foot to slide the burlap sack under his bed* It's potatoes! I'm keeping them cool and dark so they don't rot. It makes sense! Fuck you! *starts foaming at the mouth and gibbering uncontrollably*
*stands back up and wipes his mouth off* Anyway.... Perception- Visual -2 = 4Int+5Perc+2Spec+3Enhancement-2situation = 12d6.hits(5) → [3,1,1,4,1,3,6,6,6,5,6,6] = (6) About time I saw something. Chris |
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Apr 25 2008, 03:33 AM
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#752
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Die roll:
[ Spoiler ]
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Apr 25 2008, 06:58 AM
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#753
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Eyes Peeled
[ Spoiler ]
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Apr 25 2008, 04:22 PM
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#754
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Running Target Group: Members Posts: 1,269 Joined: 18-September 06 Member No.: 9,421 |
I love playing intellectual PCs. Makes acquiring information so much more logical and easier to do.
Chris |
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Apr 25 2008, 05:21 PM
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#755
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Moving Target Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
Drugs? Who needs drug when you got lovely lovely BTLs..... hmmm my precious..... hem.... Nothing to see here *8->
Rolls [ Spoiler ]
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Apr 25 2008, 10:11 PM
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#756
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Lung Fist: As far as wounds go, I am of the opinion that enough time has passed in game for at least 1 level of Stun damage to have been healed, at least for those that weren't stabbing womenfolk. As such, I have been assuming that Claymore's single box of Stun damage has finally disappeared, what with his resting when able and favoring his bad leg and all. (IMG:style_emoticons/default/biggrin.gif)
P.S. Obviously, I peaked! Sue me! (IMG:style_emoticons/default/nyahnyah.gif) (IMG:style_emoticons/default/biggrin.gif) |
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Apr 26 2008, 12:06 AM
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#757
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Stun Wounds - Pay attention to the time stamp Stun still goes away over time. You kids can do math, right? (IMG:style_emoticons/default/smile.gif)
Fortune - No peeking. There will be things in spoiler boxes that can ruin parts of the game if you're privvy and not supposed to be. THis might be a good time to mention Bad Karma. Stuff like peeking in spoilers gets you Bad Karma. Bad Karma is effectively Edge for the opposition. I think I mentioned this in my house rule section. If I suspect peeking, Bad Karma will ensue. I'm pretty free with CSP and generous with karma. I'm also very petty with Bad Karma. Ask SinN sometime. Fortune, that first one's free. Bisual Perception Test - (4) - Meeting with Sting (if you got less than the threshold, you get nothing. If you got 4 or more, you got it) [ Spoiler ] |
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Apr 26 2008, 05:36 AM
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#758
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Shrug. As I said, sue me. (IMG:style_emoticons/default/biggrin.gif)
I peeked in a roll spoiler, not in one marked for ... eyes only (something I have yet to do ... why would I?). As far as I am concerned, the only reason I put my rolls in spoilers is for cleanliness sake ... and because I'm quite anal. I fully expect people to read any and all of my spoilers that are not specifically marked for someone else's attention only (as we have all been doing to date). If I had thought it was a big deal, I would not have mentioned it, but as it happens though, that peeking sparked my memory about something I had been meaning to mention, so it wasn't all bad. |
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Apr 26 2008, 06:54 AM
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#759
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Stun Wounds - Pay attention to the time stamp Stun still goes away over time. You kids can do math, right? Typically it takes resting time, not just any old passage of time to heal Stun (or any) damage. As such, I didn't want to just assume anything, even though I feel that enough of an interval had passed. (IMG:style_emoticons/default/nyahnyah.gif) (IMG:style_emoticons/default/biggrin.gif) |
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Apr 28 2008, 07:53 AM
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#760
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Hadn't beenexactly strenous time either. (IMG:style_emoticons/default/nyahnyah.gif) (IMG:style_emoticons/default/smile.gif)
As far as spoilers, I mentioned it because, as you said, I've been making the practice of posting Such-and-such Only, but no one else had. In the future, we'll just set the ground rule that if there is sensitvie information guys, PM me or post GM ONLY on the Spoiler. SHould take care of that. (IMG:style_emoticons/default/smile.gif) On a lighter note, myscheduleis getting a bit more sane. I'm now off gravces, my shifts are Fri-Mon 1-9 pm (PST). That might give you a better idea of when I'll be around the most. I worked a Grave shift on Saturday, then came back 8 hours later to work on Sunday, which is why you've seen dick-all from me this weekend. That'll clear up quick like now. (IMG:style_emoticons/default/smile.gif) |
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Apr 28 2008, 06:49 PM
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#761
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Moving Target Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
*cheers for Fistilus* Daytime shifts ftw *8->
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Apr 30 2008, 12:42 AM
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#762
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
On a lighter note, myscheduleis getting a bit more sane. I'm now off gravces, my shifts are Fri-Mon 1-9 pm (PST). That might give you a better idea of when I'll be around the most. I worked a Grave shift on Saturday, then came back 8 hours later to work on Sunday, which is why you've seen dick-all from me this weekend. That'll clear up quick like now. So, Fistacoatl, can we get some clarification on your definitions of things like 'right now', and 'clear up'? We've pretty much established that 'right now' means something along the lines of 'within the next week or two', but it isn't proper to just go on assuming, so I figured it would be best to ask. 'Clear up' is still a mystery though. (IMG:style_emoticons/default/biggrin.gif) |
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Apr 30 2008, 05:11 AM
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#763
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
I'm not sure, Fisticus Maximus, if it's an OOC typo sort of thing, an IC misdirection sort of thing, or a me-getting-my-own-wires-crossed sort of thing...but...
Earlier, Vixen told us the decker was a human named Seamus. Now Sting's telling us the decker is an elf named Savvy. The stories are also a little messed up, in a few other details (but those two jumped right out at me). Which is correct, or are they supposed to be the same person? Figured I'd ask OOC instead of raising a stink IC, just in case it's an OOC error/change/whatever. |
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May 2 2008, 07:24 PM
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#764
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Vixen doesn't (didn't) know everything. It's not just you.
Essentially (OOC) Vixen was supposed to be bringing you in for the run, not prepping you for it. Her info was innacurate. Sting's been playing thigns very close to the vest. Another good example would be Narse. Vixen and Sting are both naming different people to send you too for back up and to act as a local guide. They each have their own trusted people. |
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May 3 2008, 02:11 AM
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#765
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I'd post IC, but I already feel like I'm hogging the game ... so I guess I'll wait. (IMG:style_emoticons/default/sleepy.gif)
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May 3 2008, 03:36 PM
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#766
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Well somebody has to post. (IMG:style_emoticons/default/smile.gif) Besides, I think Tain is goign all 'strong-silent' since Sting pissed him off a bit.
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May 3 2008, 04:25 PM
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#767
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Well, part of it's that I really don't...*shrugs*...don't have any idea how to haul Tain back to the Tir. I didn't really build him for that. He should have a whole bucket of contacts, still, and all kinds of junk like that. I specifically built him worrying mostly about his "post-exile" sort of predicament, and planned on him not going back. There's parts of his background I would've changed if I'd had any notion of him going back to the Tir.
Plus, well, maybe I'm just paranoid-thinking when I GM, but in my head he should get recognized, etc, almost as soon as he shows up (for some of the reasons he mentioned). So I'm just...I dunno. A little 'meh' on the whole thing. Trying to scramble and re-center myself, and try to get back into the groove. |
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May 3 2008, 04:41 PM
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#768
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Shrug. Claymore isn't built for it either, being the well-connected city rat that he is. Just go with it. (IMG:style_emoticons/default/smile.gif)
One thing that might help you out, at least Contact wise, is that under Frank's rules, '0-level' Contacts are available (either loyalty or connections), and as his rules state that the cost for Contacts is Loyalty x Connection (then basically divided by 3), '0-level' Contacts don't cost anything at all. For Claymore, on top of his normal Contacts. I just listed a couple of appropriate areas where he would know a lots of unimportant (or apathetic) people, and then will fill in the blanks as needed. |
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May 3 2008, 06:54 PM
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#769
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Freelance Elf Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Well, I don't mean it in a "oh noes, the numbers on my character sheet aren't optimized for this sort of thing" sort of way, but rather in a "I specifically built up his background and fleshed it out under the assumption he could never go back to the Tir, otherwise he'd be there right now" sort of thing.
The only reason he is with the Ancients is that he's not welcome at home, and he (and his mother) wouldn't be safe if he returned there. That doesn't jive too smoothly with "Okay, well, you're an Ancient now, so back over the border you go," in my head. I'm halfway tempted to dive back into character creation and make a new guy, and have Tain stick it out here in Seattle to try to consolidate his recent political shifts, or something, to be honest. I'm just...I dunno. Bleh. |
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May 3 2008, 07:03 PM
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#770
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Running Target Group: Members Posts: 1,269 Joined: 18-September 06 Member No.: 9,421 |
I posted like 16 hours ago, though it doesn't show it till you get in the thread. Weird.
Chris |
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May 3 2008, 11:33 PM
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#771
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Well, I don't mean it in a "oh noes, the numbers on my character sheet aren't optimized for this sort of thing" sort of way ... I never thought that at all! I was merely trying to offer you a hand in adapting as best you can, by reminding you of a couple of lines in Frank's rule set. (IMG:style_emoticons/default/smile.gif) Other than that, I don't know what more I can say. I don't really think the problem is as insurmountable as you make it out to be though. What with magic and even mundane disguises and all, a short jaunt should entail minimal risks. But it's your character, and I don't really want to tell you how to play him, especially since I don't have the full details of his background (although it ain't too hard to extrapolate from what has been said to date (IMG:style_emoticons/default/wink.gif) ). Personally, I would prefer that you play Tain, but as an alternate you might consider keeping him on this side of the border for the mini-adventure (maybe starting to investigate Vixen on this end while consolodating his new leadership role), and instead playing Halo, the contact-dude that we meet up with inside the Tir. That is, if Captain Fist is amenable, of course. |
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May 4 2008, 05:31 PM
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#772
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Uncle Fisty Group: Admin Posts: 13,891 Joined: 3-January 05 From: Next To Her Member No.: 6,928 |
Remember that the Tir border has had to open u more, out of economic necessity. It isn't the death trap it used to be. And as Fortune said, there are ways to bypass some of the basic checks, such as a nanopaste disguise, physical mask spells, and the like. The intention here isn't a long term stay over It's an in-and-out, as fast as you can. sting is calling you four in more because she doesn't trust the Portland Ancients to handle it than it being a hard job of finding the guy. Obviously, locals are going to have a better time finding him on their home ground.
If it doesn't make sense for Tain to go IC, then don't send Tain. Staying in Seattle solo is an option. |
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May 5 2008, 03:53 PM
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#773
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Moving Target Group: Members Posts: 931 Joined: 26-February 02 From: Somewhere near Jupiter orbit Member No.: 1,668 |
Sorry about the delay from me, bad week *8-< hopefully this week'll be better but prolly gonna have to spend a fair bit away from my PC on site trips *8-< Don't hold up for me Aero's going for the ride and will Phys Mask/Invis/Spirit as need.... And hopefully get a night or two's sleep in somewhere to try and heal a bit *8->
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May 5 2008, 04:16 PM
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#774
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Claymore is trying to figure out if he should bring his big gun(s). (IMG:style_emoticons/default/biggrin.gif)
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May 6 2008, 03:57 PM
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#775
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Running Target Group: Members Posts: 1,269 Joined: 18-September 06 Member No.: 9,421 |
Sorry that I am being more quiet than usual, with exams and preparing for my trip I barely have time for anything it seems. Well, except the occasional bout of GTA IV- Damn my roommate for buying that game.
Chris |
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