![]() ![]() |
Nov 27 2003, 05:03 PM
Post
#1
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Looking to maybe start an online game for people who believe the dice are at least as important as the roleplaying aspect of a game. Ie: No Wimp Characters.
If you're interested, post here and send me a copy of your character sheet (125 BP). Whatever you want to play, setting is 2063 so anything from Genetech to SURGE to Cultured Bioware is allowed. Not allowed: Wimps, Shapeshifters (unless you're willing to play it House Rule style, email me), non-Canon metatypes, Heavy Weapons, Armour piercing ammo, initiation at char-gen, Infirm flaw, pure Deckers (or Otaku), Drugs. Allowed: Any availability as long as you have the cash and background for it. REQUIRED: 1) Background story that makes sense with the character and a willingness to drop anything the GM (myself) disagree with (and those that know me know I'll try to convert the background to the sheet more often than the sheet to the background). 2) Good roleplaying, I won't tell you "You hit him" if you don't tell me "I shoot him". 3) No Murders or Drugs. Sorry, but I play a 'moral' level game. If you play 'evil' and can't be a good-guy, please don't waste either of our time. I don't mind if you're a "robin hood" type, Ie: some bad for the greater good, but if someone annoys you, so you shoot him, that shot will backfire doing 50D Physical damage to all people holding the gun. 4) Interest. Seriously, I want players who are dying to play the next game and spam me with character thoughts between games. Spend that karma and cash, and rise in 'level' (if I may use the D&D term), so that you can survive the next game. :P There will be a limit of 1 Rigger allowed. I'll post when/if that position is filled. Story: It won't be a Shadowrun game, it'll be a Merc game. Taking place in Amazonia and Aztlan but starting in Seattle (pre-game will be getting to know each other before-game and getting your 'job' which will be a Merc level game). Hope that's not too much (hope this is the right board, never did a net-game before :P). Sphynx |
|
|
|
Nov 27 2003, 09:33 PM
Post
#2
|
|
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
I'm posting my interest. I just don't have a clue about my intended character at the moment.
|
|
|
|
Nov 28 2003, 04:45 AM
Post
#3
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 3-July 02 Member No.: 2,929 |
I'd be interested if I could hear some important details such as online medium (instant messenger client, message board, email, etc), time of day/week (if applicable), that sort of thing. Otherwise I'll be able to send a character after Thanksgiving weekend if that's not too late.
|
|
|
|
Nov 28 2003, 12:32 PM
Post
#4
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Medium is an LPC program I wrote that you can log into and communicate via. It's alot more user friendly than a messenger program and has an automated dice roller that will be visible to all players. Game won't start until 05 Jan 2004, and will be ran on Sundays at a flexible time (most likely morning/afternoon for Americans since I'm European and will probably aim for Evening/Night). Prior to 05 Jan I will work with people on characters, and background to get everyone familiar with each other. This is at least a 2 week process, so characters should be finalized no later than 21st December, meaning the sooner you turn the sheet in, the better chance of being finalized on time.
In case anyone is wondering what LPC is, it's a language muds/mushes are made out of. You'll log on to a visible character 'sheet' with a 'spell' list, a 'cyber' list, and anything else I can think up that you might need including commands like 'roll 5' dice. This is why I need the time, I need to literally make the characters in code form. Sphynx Side Note in response to messages I have received. I do not mean 'killing machines' when I say no wimps. I mean no leotard panzy ass 'but style is so much more important than mechanics' type characters who think a gay ballad troll is something a person would actually hire to do a Merc mission. Be tough, a soldier, but not necessarly a killing machine who lacks the ability to use etiquette. |
|
|
|
Nov 28 2003, 05:53 PM
Post
#5
|
|||
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,156 Joined: 15-March 03 From: Fresno, CalFree Member No.: 4,252 |
:rotfl: I hear that. I am also expressing interest. Character will be made soon. |
||
|
|
|||
Nov 28 2003, 10:21 PM
Post
#6
|
|
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Unfortunately, if you are using that system, along with Yank-friendly timing, I will be unable to participate as I'll have no access at the times when you will be playing.
Good luck though. It sounds like fun. :) |
|
|
|
Nov 28 2003, 10:45 PM
Post
#7
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
A few questions.
1)Do you combine the Assault Rifle and Rifle skills? 2)Do you use the cyber implant combat skill? 3)Do you want an experienced merc character, one just starting out, or do you not care at all? |
|
|
|
Nov 29 2003, 04:11 AM
Post
#8
|
|
|
Target ![]() Group: Members Posts: 1 Joined: 29-November 03 Member No.: 5,858 |
A few more:
1) Do you charge build points for martial arts manuevers? 2) Do you allow custom gear? Firearms on Raygun's website? Custom MA styles? |
|
|
|
Nov 29 2003, 07:55 AM
Post
#9
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
No, I don't combine the Rifle skills.
No, I don't use CyberImplant, most of that would fall under Brawl (or appropriate martial art) I want a character who's not a push over, he doesn't have to be a veteran military/merc. I charge 2 BP per Martial Art maneuver (as per Canon) I do not allow custom gear (though I may make an exception for skillsofts) FYI, to participate using my medium (the LPC program) all you need is a web browser/telnet, so there is no need to download anything onto your computer (all computers come with both). Sphynx |
|
|
|
Nov 29 2003, 03:10 PM
Post
#10
|
|
|
Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
I'm game. I'll have the character sheet and complete background with all the bells and whistles to you by the end of next week, at the latest.
|
|
|
|
Nov 29 2003, 03:47 PM
Post
#11
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
What kind of guys are you putting together? What kind of comms are we planning on using? Any team systems anyone was thinking of implementing so I can chip in my share?
|
|
|
|
Nov 29 2003, 03:55 PM
Post
#12
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
Oh and Sphynx, what kind of targets will we be going against? What kind of sponsor are we looking at having(corp, nation, private, etc.) Do you have any opposition to my character having the True Believer flaw and a Day Job 10/Hours to accompany it to show his work with a cause and occasionally doing "special" work for them?
|
|
|
|
Nov 29 2003, 05:57 PM
Post
#13
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Targets: Unknown (after all, wanting to build a game here, not a one-shot wonder) :P Make a Runner/Merc you're happy with.
Sponsor: At char-gen, only yourself. Once characters are generatted we'll work together on why someone would want to hire you for Merc work. True Believer flaw: What? Never heard of it. Day Job: Turn in a complete character, if something seems un-doable, we'll come to a compromise. Anyone that knows me knows I build the story around the characters, not the other way around. Sphynx |
|
|
|
Nov 29 2003, 07:45 PM
Post
#14
|
|
|
Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
One thing: could you clarify what you mean by "merc game"? I have a general idea of what you're talking about, but I want to be certain. :)
|
|
|
|
Nov 29 2003, 08:42 PM
Post
#15
|
|||
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
That's all I'll say. :P Sphynx |
||
|
|
|||
Nov 29 2003, 09:19 PM
Post
#16
|
|
|
Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
Figures. Looks like I'll just have to take my chances, then. :D
|
|
|
|
Nov 29 2003, 11:17 PM
Post
#17
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
Character should be up sometime tonight.
|
|
|
|
Nov 29 2003, 11:31 PM
Post
#18
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
Do you want a generic background overview, 20 questions, Bull's 50+ questions, or what btw?
|
|
|
|
Nov 30 2003, 01:07 AM
Post
#19
|
|
|
Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
In response to Cheese Emperor's post, I'll most likely be playing a cyber ninja of sorts with an aptitude at firearms. I also think that its a good idea that we coordinate the types of characters we're playing since this is planned out to be a long-term game, and we wouldn't want everyone to be carbon copies of each other.
|
|
|
|
Nov 30 2003, 01:22 AM
Post
#20
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
My guy's a heavy support guy with things like Assault Rifles, Grenade Launchers, a mortar, and some demolitions and electronics to boot. He can handle himself in melee too.
|
|
|
|
Nov 30 2003, 08:33 AM
Post
#21
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
I don't want Questions/Answer backgrounds. I want a story for a background, a feel for the character. Don't stress too much over it, once I read what you have, I'll be sending questions to flesh out my image of your character.
Sphynx |
|
|
|
Nov 30 2003, 10:10 PM
Post
#22
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Just realized I forgot to post the link to my known House Rules (which may influence character creation some). It's at: http://shadowrun.i-sphynx.com/HouseRules.htm As a side note, I call it the 'known' ones because there may be others I have which I just don't realize ATM are HouseRules.
Sphynx |
|
|
|
Nov 30 2003, 11:04 PM
Post
#23
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
Where should we send finished sheets?
|
|
|
|
Dec 1 2003, 12:03 AM
Post
#24
|
|
|
Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
Do you want the character sheet as an NSRCG file?
|
|
|
|
Dec 1 2003, 01:08 AM
Post
#25
|
|
|
Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Depending on timing, hereby serving notice of my interest in joining. Echoing a previous poster, where should sheets be sent?
~J |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 4th August 2026 - 02:54 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.