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Dec 1 2003, 08:19 AM
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#26
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
sphynx@i-sphynx.com
NSRCG is fine, as is notepad, html, xls, or any other dreamable layout as I can read any file type and will be remaking them all to LPC before the game starts anyhows. Sphynx |
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Dec 1 2003, 12:43 PM
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#27
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I think you mean .txt :P ~J |
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Dec 1 2003, 08:40 PM
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#28
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
You think I mean .txt for notepad, but you don't think I meant .sr3 for NSRCG? :P
Turn in a character sheet already Kage. ;) Sphynx |
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Dec 1 2003, 08:45 PM
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#29
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Working on it. You got that rigger yet, or is that slot still open? Wanna know before I get too far.
~J |
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Dec 1 2003, 09:03 PM
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#30
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Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 3-July 02 Member No.: 2,929 |
Damnit, I was making the rigger. Sigh. Okay, you be the rigger, I'll come up with something else. I always do.
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Dec 1 2003, 09:19 PM
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#31
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Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
Sounding a tad bitter there, man. ;)
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Dec 1 2003, 09:22 PM
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#32
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
You can be the rigger if you want; I've got other ideas if necessary.
'Ey Sphynx, does the "no custom gear" rule extend to vehicles? If so, would exceptions be made in the case of things such as: Rigger adaptation, remote-control adaptation, and sensor suites? *Has way too much fun with vehicle customization* ~J |
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Dec 1 2003, 10:13 PM
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#33
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
I will allow custom drones to an extent, nothing bigger than size Small though (Ie: Small or Micro). I will also allow customization of vehicles (but not creation from scratch) as long as you abide by the non-heavy-weapon rules and you don't get out of hand with it.... After all, you know you're starting in Seattle, and getting an assignment in the jungles somewhere around Aztlan, so if the vehicle looks like a tank, it may not get past any of the borders.....
Sphynx |
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Dec 1 2003, 10:19 PM
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#34
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Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 1-September 03 Member No.: 5,565 |
Character sent.
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Dec 1 2003, 10:22 PM
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#35
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
What all counts as heavy weapons? MMGs and larger? HMGs and larger? LMGs and larger?
~J Edit: Just looked up in Cannon Companion, and it did include LMGs under the catagory. Ok, then, only a few minor alterations to account for that. |
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Dec 1 2003, 10:35 PM
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#36
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Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 3-July 02 Member No.: 2,929 |
Nah, I get about three character ideas per day, just that my first one for this game was for a rigger. J knows when I'm bitter, heh. Again in reference to the "no custom gear" thing, does that extend to custom cyberdecks? No I don't have a pure decker in mind, but I'd like the decker part to actually be a decent decker without totally exhausting the one million nuyen I can start with. |
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Dec 1 2003, 10:50 PM
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#37
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
'Ey CirclMastr, if you're still interested in playing that rigger it might be up for grabs. I just found out that I can't get my character under the ¥1,000,000 mark as currently conceived, and I'm not sure I have the energy to rework this concept. I'll probably just use another.
~J |
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Dec 1 2003, 11:00 PM
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#38
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Custom cyberdecks must be built in-game. You can buy the ger to do it, but not start with one.
Sphynx |
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Dec 1 2003, 11:22 PM
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#39
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Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
Since the game is taking place in Aztlan, would it be counterproductive to purchase contacts, safehouses, and the like in Seattle? Or are we going to come back in the near future?
Edit: Nevermind, I'm going for it anyway - for flavor, if nothing else. |
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Dec 2 2003, 12:15 AM
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#40
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Moving Target ![]() ![]() Group: Members Posts: 127 Joined: 26-February 02 From: Sweden Member No.: 1,313 |
Are all places taken, or shall I (mmmm it's fun making characters) get cracking at making one myself? I hereby announce my interest, if there's an opening...
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Dec 2 2003, 12:28 AM
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#41
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Manus Celer Dei ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 17,013 Joined: 30-December 02 From: Boston Member No.: 3,802 |
Just letting people know that the post of rigger is definitely open. Concept fell through, new concept came together nicely. Here's to hoping it's not identical (numerically) to half the other concepts out there.
~J |
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Dec 2 2003, 01:12 AM
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#42
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Moving Target ![]() ![]() Group: Members Posts: 156 Joined: 3-July 02 Member No.: 2,929 |
Thus effectively putting him out of the campaign, since that takes years. Ah well. |
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Dec 2 2003, 01:38 AM
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#43
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Target ![]() Group: Members Posts: 78 Joined: 29-November 03 Member No.: 5,861 |
Just out of curiosity, is anyone planning to play a spellslinger?
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Dec 2 2003, 09:25 AM
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#44
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
1st 'finalized' character completed.
Stealthy Scout/Thief type who took a nice advantage of the Alternative BP system. Nobody has chosen to play a mojo thrower, Rattler, so that's definitely wide open (hoping to see at least 2 of those actually, as anyone who knows Aztlan well, knows there's alot of mojo in there). Sphynx |
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Dec 2 2003, 03:46 PM
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#45
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Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 26-November 03 From: San Marcos, CA Member No.: 5,855 |
That Rigger slot filled yet?
I have a UCAS Army Rigger I am DYING to use. BG written and everything. I'll try to get you a Char sheet as soon as possible. |
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Dec 2 2003, 04:00 PM
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#46
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Moving Target ![]() ![]() Group: Members Posts: 100 Joined: 26-November 03 From: San Marcos, CA Member No.: 5,855 |
And do you allow edges and flaws?
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Dec 2 2003, 04:02 PM
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#47
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Target ![]() Group: Members Posts: 69 Joined: 11-November 03 From: San Marcos, CA, USA Member No.: 5,811 |
I might be intereasted. Team leader selected yet?
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Dec 2 2003, 04:14 PM
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#48
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,222 Joined: 11-October 02 From: Netherlands and Belgium Member No.: 3,437 |
Rigger not filled yet.
Edges and flaws ARE allowed. No spent karma, chargen only. Sphynx |
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Dec 2 2003, 04:38 PM
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#49
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Target ![]() Group: Members Posts: 69 Joined: 11-November 03 From: San Marcos, CA, USA Member No.: 5,811 |
What do you mean by BP. I'm not familier with that
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Dec 2 2003, 04:46 PM
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#50
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,047 Joined: 12-November 03 From: Perilously close to the Sioux Nation. Member No.: 5,818 |
Build Points from SRComp.
Or NRCSG. |
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