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> Recruitment: Vengeance of the Heavens, Looking to start a new game
Cthulhudreams
post Jan 7 2008, 05:12 AM
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He mentions in the opening post that he'll select characters from those submitted on the 14th, and is looking for 6-7 players. you'll be the 10th person to have expressed interest, and based on watching other threads with the usual ratio of expressions to actual characters (though I suspect it to be higher for this thread given the GM's track record of success), it is probably a safe bet that you'll be a contender.

Edit: I'm going to have to drop the capability in my own right to be a hacker, but I still have a rating 6 agent so that Haxor the interwebs ability is still there.
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Cthulhudreams
post Jan 8 2008, 12:42 AM
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Shameless double post with a question. Do you run shape metal like this

QUOTE


In a world where most things aren't metal what can you do with this spell? Seriously, most vehicles don't have metal, most buildings aren't giant iron constructs, sure you can bend some bars if you're in an ancient prison but most jails cells would be constructed out of some sort of plastic. Whats metal? guns? Got anything else?


Wires are coated in plastic so you cannot see the metal to target it. Same with a car engine, gotta have the hood open, the metal rebar is covered by concrete, most metal I beams will be inside floors. Most metal is hidden so it's not that useful.


Or like this

QUOTE
You guys are forgetting that in Shadowrun Plastisteel is referred to as an "alloy", not a "polymer" (M&M, p. 113). Similarly, Ferrocrete isn't stone. The most common building materials are in fact metal in the Shadowrun future - makes things have that nice 80's sci-fi feel evoking imagery from movies like Aliens. The distopic arcologies have metal walls and ducts that emit steam at irregular intervals for no discernable reason.

As to paint, well there is absolutely no way whatsoever that I would rule that a thin coat of paint would prevent you from using Shape Metal on a metal wall. Similarly, I would absolutely allow someone to use Shape Earth on a patch of ground that was covered by a lawn.

In Shadowrun Magic you don't need to literally have line of sight to the substance you are targetting, you need to have line of sight to the object you are targetting and the object has to be essentially the substance you can effect. For example, wearing full body combat armor does not make people immune to Mana Bolt despite the fact that the mage doesn't literally have line of sight to any part of your body as it is all blocked by non-living polymers. And paint of course.

So yes, Shape Metal is totally awesome. Shape Plastic is also very good, but usually requires you to be a total badass (since you need net hits over the OR to actually do anything).


Or somewhere in between?

Posters names deleted to protect the guilty.
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Buddha72
post Jan 8 2008, 05:01 PM
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LOL!

I would go with the second example of how I would rule Shape Metal works.
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Karaden
post Jan 8 2008, 06:05 PM
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I suppose that also applies to the highly similar heat metal spell? (not that it affects me much as neither of my prospected characters have a lick of magic in them.)
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Karaden
post Jan 9 2008, 06:15 AM
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I've been working on my character some more, and I was wondering if it would be possable to trade in karma for nuyen at all? I'm asking because I'm having a bit of trouble when I get to the weapons and ammo section of my equipment list. Heavy weapons, ammo for the weapon, and explosives cost alot, and I'm looking at either having to drop good wares or only having a very minimal ammount of ammo (or slaking in something like Fake SINs or some other area).

Oh, and since you expressed concern about this, I'll tell you that not one piece of my ware is even alphaware, much less delta.
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Buddha72
post Jan 9 2008, 06:17 PM
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Nikoli - Of course you're welcome, you were a great addition to my old thread. :D

Karaden - Ok my 1st question is whether or not you bought all the starting nuyen you could at character generation since you have extra karma you could use it to buy the skills given up for starting cash. Assuming you did take max cash at char gen I'm not doing the karma/nuyen exchange house rule yet since I have a loose grasp on the economics of the new system but I am wondering if any other players are running into money problems. I picked 200k but if it's becoming a limiting factor I would like to know so has anyone else had a problem with cash?

I am going to rule Heat Metal the same way or it makes both spells pretty useless to a runner.
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Karaden
post Jan 9 2008, 06:37 PM
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Course I got max staring money :)

It isn't a huge problem, I'm only like 15k over right now, and I can maybe chip away on that by using weaker armor or reducing various ammo or dropping one of my guns, or perhaps downgrading my cyber a bit. I just figured I'd ask about the exchange before I starting erasing stuff and having to recalculate everything.
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Cthulhudreams
post Jan 9 2008, 10:04 PM
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I ran out of cash pretty hard with 200k starting money, and I'm currently looking at about 20k over though that is after cutting 'fat' out of the sheet.

Not saying you should go for that, but if you do 1 karma =2.5k nuyen probably isn't a bad starting point, though that makes buying cash with karma highly efficient.
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Karaden
post Jan 9 2008, 10:27 PM
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QUOTE (Cthulhudreams)
I ran out of cash pretty hard with 200k starting money, and I'm currently looking at about 20k over though that is after cutting 'fat' out of the sheet.

Not saying you should go for that, but if you do 1 karma =2.5k nuyen probably isn't a bad starting point, though that makes buying cash with karma highly efficient.

Kind of glad that I'm not the only person that is hitting the problem (I know I'm bad about buying alot of stuff, but still). But what do you mean it is highly effective to buy cash with karma? Basing it off comparing the amount of karma to raise a stat and the amount of karma cash required to get ware to simulate that rise is -always- going to come up with the cash option being more effective. Same thing happens with BPs. Why spend 10 BP to raise agi by 1 when I can spend 1.2 BP worth of nuyen to get the same thing? Yet people do it, go figure.
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Cthulhudreams
post Jan 9 2008, 10:55 PM
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Cyberware is a bad comparison measure because you are spending essence for which it is hard to draw comparisons, there being no other good you can exchange for more essence. Unfortunately, thinking about it my statement is also wrong :(, but lets have a quick look at my thought processes

A better look is find the karma BP equivalences in other things, then use the BP:Karma ratio to decide what the equivalence for cash should be. Unfortunately this system also exposes whats wrong with the BP/Karma system, but it is an interesting study so lets have a look.

For example buying specialisations is 2 = 2 which would say karma should be worth 5k - the same as a BP, but if you look at buying spells, 3 BP = 5 Karma which indicates that each karma should be worth 3k nuyen. So you should always buy specs with karma. Always! But as we'll see, spells have a highly BP weighted BP:Karma ratio, which drives the value of karma down so you should buy spells with BP.

Positive qualities say the ratio should be 1 BP = 5k Nuyen = 2 Karma (therefore 1 karma =2.5k) The worst ratio of BP to karma in the game, interestingly.

If you think of it as buying attributes up to 6 costs 65 BP and 60 Karma, karma should be worth 5.4k per point

Whereas if you look at skills from 1 -> 6 thats 24:44 or 1 karma worth 2.7k a point.

Which means my statement is wrong and it is more efficient to buy money with BP at the points under discussion. I apologise for my insanity. It is an intresting study of what you should by with karma (Attributes, Specialisations) and what you should buy with BP (Skills, positive qualities, Spells).

So if you wanted to fix a fair and discouraging price for Karma -> Nuyen, you're probably looking near the 3k mark, which makes it more efficient than buying skills, or positive qualities, the same as spells, but less efficient than buying attributes or specialisations.
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Whipstitch
post Jan 9 2008, 11:37 PM
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I'm not sure I've ever -not- hit the starting nuyen cap with mundane characters, to be honest.
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Cthulhudreams
post Jan 10 2008, 12:56 AM
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Yeah, money is exchanged directly for power at the cost of essence which has no value for a mundane.

I'm running out badly for an awakened character, but I'm also attempting to include hacking and rigging both of which are very expensive.
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Buddha72
post Jan 10 2008, 02:38 AM
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Ok based on the feedback thus far I have no problem adding another 100k to the money so the new total would be 300k. Enjoy! :P
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Redjack
post Jan 10 2008, 02:42 AM
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Eurocar here we come!!
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Buddha72
post Jan 10 2008, 02:48 AM
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LOL!

Just a heads up if people have been sending me questions/comments via my gmail account sorry for missing them. I was looking here for comments/questions and was only popping in every few days to check for character submissions. I will be checking the account everyday now until the recruitment is over and the IC thread begins. I have sent replies to the emails that had questions so keep an eye out. Thanks!
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Karaden
post Jan 10 2008, 03:23 AM
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Sweet, 100k, I think I have about 80k of that already earmarked :P

Oh, and as for that little comparison, you really want to compare to a rating of 5 for stats, because of that random 15 point jump for the last point in BP. It is in fact by far most effective to get to 5 via BP (40 points) and the 6th point via Karma (only 18 as opposed to 25)
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Cthulhudreams
post Jan 10 2008, 03:34 AM
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Yeah, the logic does break a bit, but the ratio is still screaming 'stats with karma!!!11!!1' except logic and intuition because those stats give knowledge skills.
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Karaden
post Jan 10 2008, 03:36 AM
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QUOTE (Cthulhudreams)
Yeah, the logic does break a bit, but the ratio is still screaming 'stats with karma!!!11!!1' except logic and intuition because those stats give knowledge skills.

Well, as my char sheet shows, I bought to 5 with BP on my character, then took the last point with karma. Buying up to 5 points is actually cheaper with BP (40 compared to 42)
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Cthulhudreams
post Jan 10 2008, 03:59 AM
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Yeah, but karma is worth less than a BP.

[Derail]
[ Spoiler ]
[/derail]
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JDragon
post Jan 10 2008, 06:02 PM
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@Buddha72

Here is the write up I have started on the group I want to use for my adept. I had PM'ed it last week but it seems to have gotten lost in the shuffle so I've posted it as a spoiler here.

This is my first shot at this and I'm open to your input and requests for adjustments.

Thanks

JD

[ Spoiler ]
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Karaden
post Jan 10 2008, 07:48 PM
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Looks like a cool group JDragon.
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JDragon
post Jan 10 2008, 08:41 PM
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QUOTE (Karaden)
Looks like a cool group JDragon.

Thanks.

The other one looks really cool, just don't think it would work well for the character I have planed.

Just gotta see if I can get it finished in time.

Also, that bump on starting cash was across the board or only if you maxed BTP on cash?

Thanks

JD
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Buddha72
post Jan 10 2008, 08:44 PM
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The group looks fine, no problems with it at all.

The extra cash was across the board so everyone enjoy. :)
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JDragon
post Jan 10 2008, 09:12 PM
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QUOTE (Buddha72)
The group looks fine, no problems with it at all.

The extra cash was across the board so everyone enjoy. :)

Cool, thanks for the confim.

Looks like its time to get my character done.

JD
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JDragon
post Jan 10 2008, 10:43 PM
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Ok, got another ?

Can we use Karma to increase Contacts? And if so what does it cost?

I don't see it in the book.

Also, suggestions for contacts all?

Thanks

JD
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