Need Stats for a Rover, From the Prisoner |
Need Stats for a Rover, From the Prisoner |
Jan 1 2008, 03:50 PM
Post
#1
|
|
Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
I'm terrible at drone stats and particularly confused about how to get a reasonable speed range with the way acceleration is handled in SR4 so I implore Dumpshock for help creating stats for a Rover.
I'm also at a loss to figure out how to give a large latex drone the ability to suffocate people without resorting to granting it the Engulf Power. http://www.youtube.com/watch?v=MO8P4fd823I |
|
|
Jan 1 2008, 05:48 PM
Post
#2
|
|
Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
What's wrong with using the Engulf rules for it?
|
|
|
Jan 1 2008, 06:02 PM
Post
#3
|
|
Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Smart Materials that has organic properties and passes the large object (metahuman) like an amoeba does it's food.
Unless you're trying to build one IRL, just hand wave it to the players. It's mysterious design will inspire fear even more so if they can't puzzle it out. BTW, kudos for referencing that most excellent show. i wish we had stuff that good today. |
|
|
Jan 1 2008, 09:59 PM
Post
#4
|
|||
Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
It is difficult to justify giving a magic rating, which is required for Engulf, to a drone. Though having it be slightly magical might not be a bad idea. |
||
|
|||
Jan 1 2008, 10:18 PM
Post
#5
|
|
Awakened Asset Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
That thing should be done as a spirit anyway, no way it is going to work as a drone.
It absolutely needs the astral gate power to put victims into an unhappy place, too :eek:. I´m sure you can work out the details on that one ;) |
|
|
Jan 1 2008, 10:50 PM
Post
#6
|
|
Moving Target Group: Members Posts: 325 Joined: 24-February 06 From: Kansas Member No.: 8,304 |
10 points I say just for using a rover in a game :) I loved that show heheh
|
|
|
Jan 1 2008, 11:43 PM
Post
#7
|
|||||
Mr. Johnson Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 |
Oh, I didn't say to give it the power Engulf. I said to use the rules for Engulf. If it was me, I'd give the drone a special targeting program for the attack, which would be a melee attack, per the Engulf rules. I'd set a reasonable Damage Code, using Stun damage to simulate the smothering attack. Where the Engulf rules said Magic, I'd use either the Pilot rating or the targeting program rating of the drone. |
||||
|
|||||
Jan 2 2008, 04:29 PM
Post
#8
|
|
Genuine Artificial Intelligence Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
First question: Does this really need to be a drone? Couldn't you perhaps accomplish the whole thing better by using a spirit?
If it really has to be a drone, you could have a somewhat magicky drone using inhabitation or something. Failing that, as others have suggested, say something about smart materials and state of the art blah blah blah, and give it an ability that works just like the engulf power with an effective magic rating of whatever you want. It doesn't have to be magic, but if it's doing the same job the rules should probably be darn similar. |
|
|
Jan 2 2008, 04:57 PM
Post
#9
|
|
Moving Target Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
Or you can just say it happens, and since the players don't have schematics on the drone, they have no idea how it happens and can't reasponable demand an explination of how exactly it manages it.
Do as Aaron suggested for the engulf, and as for putting people in their 'unhappy place' I'm sure you could put a mild neurotic gas of some kind inside the drone. Really wish I could see an episode or something, as I've never seen this show and so have no idea how exactly it is supposed to work or anything. P.S. I'd wait for Arsenel to come out before trying to do much with customized drones, as I'm sure they'll have plenty of rules for that and should be coming out soon. |
|
|
Jan 3 2008, 07:25 PM
Post
#10
|
|
Moving Target Group: Members Posts: 259 Joined: 2-September 07 From: In the AGS, underwater Member No.: 13,049 |
This might just be me being stupid as I'm too young to have watched The Prisoner but how about explaining the Rover via Nanotech? The sphere could contain (or entirely consist of?) nanites packing a small dose of a neurotoxin to paralyze it's victim (while inflicting immense pain of course).
|
|
|
Jan 3 2008, 08:53 PM
Post
#11
|
|
Shooting Target Group: Members Posts: 1,922 Joined: 31-December 06 Member No.: 10,502 |
I'm in the spirit camp. Nothing about it seems very dronish. You'd also have to hand wave the propulsion systems and all that. A spirit could give you exactly what you want easily using existing mechanics.
If you really want to have a done I'd have it be subtly different that the real rover. Maybe they could be really cheap blimp type drones. Just throw on a handful of thrusters and sensors and then give it a melee autosoft that only uses the subduing rules on p152 (which seem more realistic if it isn't a magical sort of engulfing). I could see drones like that selling. They could be cheap and when not used to kill they should be less likely to cause unintended death than taser equiped drones. |
|
|
Jan 3 2008, 09:00 PM
Post
#12
|
|
Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Or you could just make it something else entirely, and cover it up with massive Illusion magic.
|
|
|
Jan 4 2008, 03:16 AM
Post
#13
|
|
Man In The Machine Group: Dumpshocked Posts: 2,264 Joined: 26-February 02 From: I-495 S Member No.: 1,105 |
The advantage to a spirit? When the players start invariably start trying to shoot holes in it, it wont deflate. If you have a lot of spell casters, give it a big fat force, and the problem is solved.
Plus it means you can have it 'appear' from anywhere that would be its environment (lakes, wells, big puddles, ect. Id love to hear that suddenly your players are extra paranoid after every heavy rain.) |
|
|
Lo-Fi Version | Time is now: 26th April 2024 - 06:25 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.