My Assistant
![]() ![]() |
Jan 12 2008, 08:19 PM
Post
#26
|
|||
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
If people only knew how brilliant that line is. :rotfl: My hat is off to you, sir. |
||
|
|
|||
Jan 12 2008, 08:28 PM
Post
#27
|
|||||
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
Again, your gripe is with System Failure not specific to Corporate Enclaves. For the record, firstly in SF it was mainly small and low-orbiting satelites that made forced reentry during the day of the Crash. Whatever big stuff came down did so later - and even then it was because the crew and computers systems were dead (as depicted in one fiction segment). Second, you are mistakenly assuming orbital engines powered by contemporary systems when there fusion reactors and solar sails have been available for years - they're not that too far advanced but they are a lot better than today. Third and finally, you're disregarding artistic license, for all the grief I've had for the stuff in my section of System Failure the "rain of stars" hasn't been one of them.
Read the entry in context, as Ancient has explained its intended for the uninitiated and posted by a non-specialist. Furthermore, as all the authors (and the editor) have explained it was put in layman's terms since its actual position is pretty irrelevant as long as it's looking down on Tokyo with a wide array of sensors. Opticals might not look through buildings but various types of radar, thermal imaging, radio scanning, etc and a number of other systems do. |
||||
|
|
|||||
Jan 12 2008, 10:03 PM
Post
#28
|
|||
|
Moving Target ![]() ![]() Group: Members Posts: 199 Joined: 16-September 03 From: Massachusetts Member No.: 5,625 |
I myself like the art throughout the book (except for the cover, which makes me in the minority, I guess). The gangbangers just inside the front cover are great, and the saxophonist and the family-in-a-shack in the LA section are quite evocative, IMHO. The only real pieces that don't do much for me are the building landscapes in the "Company Towns" chapter and one artist's insistence for transposing English words and phrases into Greek characters (p.129). The art's better than many pieces in the Core and in Augmentation. de gustantibus non disputandum est, I suppose! |
||
|
|
|||
Jan 12 2008, 10:09 PM
Post
#29
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 199 Joined: 16-September 03 From: Massachusetts Member No.: 5,625 |
I'm most of the way through the LA chapter, and it's great fun. Better than Hong Kong, maybe, though I need to think about it some more. Once you get over the sillyness of LA sinking/flooding, the chapter's got lots of great ideas about what that -means- in terms of runs. The idea of your runs being more public in a lot of ways will certainly make for a very different sort of game if that's your homebase. Plus there's a lot of mileage you can get out of the Horizon/Aztechnology rivalry.
|
|
|
|
Jan 12 2008, 10:15 PM
Post
#30
|
|||
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
strike two for the HUH?-Squad . . |
||
|
|
|||
Jan 12 2008, 11:46 PM
Post
#31
|
|||
|
Moving Target ![]() ![]() Group: Members Posts: 640 Joined: 8-October 07 Member No.: 13,611 |
Marko (and his wife) does cover art and more recently interiors for Marvel Comics. His first(?) variant cover for Thunderbolts is actually similar in design to Steve Prescott's one-page image in Dragons of the Sixth World of the Draco Foundation board of directors. |
||
|
|
|||
Jan 12 2008, 11:51 PM
Post
#32
|
|||||
|
Moving Target ![]() ![]() Group: Members Posts: 640 Joined: 8-October 07 Member No.: 13,611 |
I blame The M.A.N. from S.H.A.D.O.W. and his secret underground military experiments on lizard people and giant scorpions. |
||||
|
|
|||||
Jan 13 2008, 12:12 AM
Post
#33
|
|||||
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
You might not have read System Failure, where it is described in (a little) more detail, but there is some data on this very subject right in the core SR4 rule book, so it isn't some kind of super big secret.
There are also over a dozen threads right here on Dumpshock discussing the matter in various stages of outrage. |
||||
|
|
|||||
Jan 13 2008, 12:17 AM
Post
#34
|
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
*shrugs*
I may not like SR4, but i love fluff-stuff so i actually read both of those books. but that kinda totally evaded my attention somehow O.o so they made it a second Hamburg then? *g* |
|
|
|
Jan 13 2008, 12:19 AM
Post
#35
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 |
OK, one slightly stupid question. The shaded areas on the map on p.12 of Corp. Enclaves, those areas are flooded?
|
|
|
|
Jan 13 2008, 12:20 AM
Post
#36
|
|
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
System Failure is technically an SR3 release. ;)
|
|
|
|
Jan 13 2008, 12:21 AM
Post
#37
|
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
oh boy do I know that it is . . i just can't seem to convince anybody else to think like that around my parts of Players somehow <.< . .
|
|
|
|
Jan 13 2008, 12:27 AM
Post
#38
|
|||
|
Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
The 'fluff stuff' is what separates Shadowrun (regardless of edition) from all the rest. |
||
|
|
|||
Jan 13 2008, 12:38 AM
Post
#39
|
|
|
The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
i know ^^
i'm a regular for example at Uncle Ancients pages and i am more or less the one all of the others come to when they have questions regarding some part of the world that has nothing to do with the actual rules *g* But still, i found the fluff for the 2nd crash and the 2nd crash in itself at best sub-optimal <.< . . |
|
|
|
Jan 13 2008, 01:09 AM
Post
#40
|
|||
|
Moving Target ![]() ![]() Group: Members Posts: 732 Joined: 21-July 05 From: Seattle Member No.: 7,508 |
The shaded areas on pg 12's map are urban areas, which show the sprawl of the cities. You'll notice the shading around Las Vegas and Phoenix, too, which are not flooded. |
||
|
|
|||
Jan 13 2008, 06:55 AM
Post
#41
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 640 Joined: 8-October 07 Member No.: 13,611 |
There is no urban area in Los Angeles. Just sprawl and more sprawl, with a couple of denser cores around Bunker Hill and Century City.
|
|
|
|
Jan 13 2008, 03:35 PM
Post
#42
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,379 Joined: 16-April 02 From: the LI shadows Member No.: 2,607 |
Thanks, Tiger Eyes & martindv.
|
|
|
|
Jan 13 2008, 06:25 PM
Post
#43
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 640 Joined: 8-October 07 Member No.: 13,611 |
Well, don't thank me just yet. I don't have Corp Enclaves yet, so as far as I know one or both of those no longer exists.
|
|
|
|
Jan 13 2008, 06:37 PM
Post
#44
|
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
The grey areas in all the zoomed out maps in Corp Enclaves depict the spread of the recognized limits of the urban sprawl. The flooded areas of LA (mainly LA Central and along the coastline) are shown on the map on p.22.
|
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 12th April 2022 - 04:40 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.