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Jan 15 2008, 07:29 AM
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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
I just picked up Augmentation the other day, and the proliferation of options that are, shall we say...flamboyant (balance tails, surgery to get alien/animal features, extra cybereyes, horns, fangs, etc.) got me thinking. Usually, my games are full of non-descript people dressed in black trenchcoats, who probably own ski-masks. The most stylish I can hope for is a bunch of people who look like they wandered out of the Matrix (the movie, not the global network).
Would it really be so bad to have a decker with decorative horns? I mean, assuming that they aren't trying to pass in a corporate boardroom, would they really be shunned that much in a modern sprawl like Seattle or L.A? Or what about someone who had cybereyes installed in an odd place? Like an extra pair set in their forehead? It almost makes more sense to add extra eyes rather than rip out your own, perfectly working eyeballs, after all. And you could cover them up with a hat or headband if you needed to "pass". I suppose you might need a cyberskull in order to add extra eyes though...any opinions on this? What would someone have to do to get a more combat-oriented tail? Like some kind of bladed thing that they could use to cover themselves from behind in a melee? It's (more than) a little silly, but as a GM, I think I'd be inclined to allow it just to avoid seeing yet another cookie-cutter street sam. I realize that personality counts much more than appearance with good roleplayers, but when I look at the covers of the old books, and even some of the new ones, I see mohawked kids with nano-tats, not Leon the Professional. There are so many weird, exotic options now (symbiotes, extra glands, etc.), have there been any good, practical builds using them? I'm throwing out some (admittedly dubious) ideas, but I'd love to hear about good, well-optimized weirdo builds too. |
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Jan 15 2008, 08:53 AM
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#2
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Moving Target ![]() ![]() Group: Members Posts: 992 Joined: 2-August 06 Member No.: 9,006 |
Admittedly I like Fiber-optic Hair combined with that face changing bioware. You have your hair set to one colour on a run, inject the stuff for the face change..Voila..you have 30 minutes to get in, get out, and your face not be that recognizeable. Combined with that thing that makes any cells that fall off you turn non-usable for DNA analysis..and you have made it just a step harder for people to track you down.
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Jan 15 2008, 10:07 AM
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#3
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Moving Target ![]() ![]() Group: Members Posts: 246 Joined: 26-January 06 Member No.: 8,198 |
Hatchetman would tell you that this is silly and unprofessional and that you're being very very bad >:(
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Jan 15 2008, 11:24 AM
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#4
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Moving Target ![]() ![]() Group: Members Posts: 992 Joined: 2-August 06 Member No.: 9,006 |
Yeah...and Hatchetman got killed...so..If I am alive, that kind of makes my method better then his? ;) |
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Jan 15 2008, 11:36 AM
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#5
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
Hatchetman didn't get killed. He became a cyberzombie. If he is dead (and that is almost certain) he died died of medical complications related to having subzero essence. |
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Jan 15 2008, 11:40 AM
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#6
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Or he was killed while 'on the job' for his 'sponsors', which is just as likely. |
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Jan 15 2008, 11:41 AM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 992 Joined: 2-August 06 Member No.: 9,006 |
Augmentation disagrees with you there...it says he was killed by a Cyberzombie. |
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Jan 15 2008, 11:42 AM
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#8
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Can you give us either a quote or page reference? This is the only mention I can find of Hatchetman (other than in the Credits) in Augmentation ...
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Jan 15 2008, 12:32 PM
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#9
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
You forgot dermal sheath 3 with ruthenium option for skin colour.
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Jan 15 2008, 01:34 PM
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#10
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
could just as easyly mean that he wants to warn other people of the danger those things pose because one of those things has killed his buddy i'd say O.o |
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Jan 15 2008, 01:47 PM
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#11
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Midnight Toker ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
It doesn't.
The file mentioned is a detailed and disturbing journal made by Hatchman as he was recovering from Cybermancy. He's been a cyberzombie since SR2. |
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Jan 15 2008, 01:52 PM
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#12
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
aaaah . . yes, i remember now . . i thought you guys were talking about augmentation somehow @.@
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Jan 15 2008, 02:01 PM
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#13
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,314 Joined: 26-February 02 From: Lisbon, Cidade do Pecado Member No.: 185 |
In Shadowrun cosmetic mods, tattoos, and other forms of body modification are described as quite common in everyday (urban) society. Body modification is popular and trendy, and seen as a form of self-expression even more so than today. There's even a thriving cyberfetish underground and are booming markets for cybermods, biocosmetics, and nanotatts. While you an elf sporting a custom sculpted cyberlimb and chrome horns may stand out in a corporate boardroom, it's not something that would get undue attention at a trendy club - it might even get you the right sort of attention on the streets if it makes you look tougher and scarier.
The changes in the affordability of cyberware and bioware in the 70s have made cybermodifications and biosculpting more commonplace and a more acceptable form of body modification. People are always looking for making an impression - anything that makes their look and style unique and distinctive - and that is only going to become more popular as technology makes more options available. Stuff like SURGE and increased accessibility/functionality of cyberware has actually made unusual looks more acceptable though its taken a while (its hard to frown on the guy with the obvious cyberarm when your uncle has gills and scales). How far a GM/group is willing to take it in his/their game is up to him/them, but in the default SR setting body mods are pretty commonplace in the 70s and less likely to tagged as freakish (obviously contigent on how freaky/extreme the mod is). It shouldn't be too hard to find a security spider with a nanotatt or minor cosmetic mod where today you'd have a computer tech with a couple of piercings or tatts (or a game developer with green rastas for that matter). Conservative corps and environments may frown on it, but people will be people and they'll put up with your excentricities if you're good at what you do. |
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Jan 15 2008, 02:10 PM
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#14
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
Blue collar workers always had more freedom in both conduct and style. White collars can mostly work via the matrix, only those working in customer relations have to be prepared for a real-world meeting.
A snobish part of society will demand you stay "pure", while most will embrace the new technology. Stylish AR elements capture your imagination, making you wish for a less bland physical body. |
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Jan 15 2008, 02:29 PM
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#15
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
sadly THAT is where the common sense comes and kicks in in the Ass every time . . GM:"i don't care if he has the edge bland, EVERYBODY and their mom is going to remember the 3m tall Troll with the obvious Cyber-Arms and Skull!"
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Jan 15 2008, 02:43 PM
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#16
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Moving Target ![]() ![]() Group: Members Posts: 861 Joined: 27-November 07 Member No.: 14,397 |
True, but that is all they are going to remember. You've narrowed it down to a troll, wow, good job. One with cybernetics, excelent work. Now you just have to search through 99% of the troll population (Most of which are SINless) and somehow pick out the correct troll based purly on the fact that he has cyberarms and skull. Sure, they'll remember that there was a troll, and they'll remember really big things like that, but you won't get any more definitive then that. The police can't pull anyone in just based on them having cyberarms and a skull. *edit* Oh, and also, it would likely be that they remember a 'big' troll, not a spesificly 3m tall troll, which really isn't all that useful. Remember, bland says it is hard to remember exactly what he looked like, not "Everyone forgets the guy ever existed." |
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Jan 15 2008, 03:22 PM
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#17
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
Yep. And they will remember the troll had obvious modifications. You will get several descriptions, the combined essence value of which will make law enforcement search for a cyberzombie.
You might think the cyberskull makes things easier. It doesn´t. In exchange for a reduced set of the whole population you have to check, you just lost many of the most important individual features. Modular cyberlimbs are great for second identities. "Why yes, I´m aware that cyber-shotguns exist officer. But I´m a lawful engineer, I have much better use for this tool-hand." |
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Jan 15 2008, 03:51 PM
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#18
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
. . dammit, why did i not think to use those things like that untill now? O.o
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Jan 15 2008, 06:37 PM
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#19
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
And this is exactly the problem I'm talking about. Shadowrun has become (in my experience, anyway) a game about bland, personality-less paramilitary assholes in trenchcoats because anything else is ruthlessly punished by GMs due to what is, in my opinion, a misinterpretation of what the "Bland" and "Distinctive Style" qualities mean. Robbing a bank while wearing a purple wig and a pink boa does not give you the Distinctive Style negative quality. Robbing eight banks and blowing up a taco stand while wearing a purple wig and a pink boa does. I think we (I'm guilty of this too) have done a disservice in encouraging these bland looks. Honestly, I think a guy that lives in the Barrens and hangs out in bars and clubs to meet contacts who dresses like The Killer is going to stand out more than a freak with chromed horns and webbed fingers. Why? Because you're in a CLUB. People around you are all dressed weird and dancing. You're wearing all black with mirrorshades and you're skulking in a booth at the back of the club. Next game I run, I'm seriously going to try this. The next guy who shows me another Agent Smith-looking mofo is getting Distinctive Style. Regarding the bland trait, I don't think it has that much to do with how you're dressed, or even your appearance. Some people are just...boring. They might be 6'8", but all you'll remember about them is that they were tall. A bland Troll with a face full of piercings and an obvious cyberarm won't be any easier to find. Why? Because nobody in his neighborhood remembers the guy. He doesn't show up to block parties, he's quiet and keeps to himself, you never see him hanging out on the corner...he's just some weirdo. Compared to the Elven hussy who's got strange men coming and going all times of the night (obviously a drug dealer) or that noisy human boy who's always blasting Goblin Rock at 1am, who's going to remember the introverted troll with a cyberarm? Clearly he's an amputee, and couldn't afford a more natural looking replacement. It's embarassing for him, poor guy. |
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Jan 15 2008, 06:50 PM
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#20
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Bushido Cowgirl ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,782 Joined: 8-July 05 From: On the Double K Ranch a half day's ride out of Phlogiston Flats Member No.: 7,490 |
...awwww, you can't get any more distinctive than the Short One (#96). Distinctive Style goes beyond just appearance, for it also includes mannerisms and "modus operandi" as well. :grinbig:
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Jan 15 2008, 06:57 PM
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#21
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
The short one?
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Jan 15 2008, 07:30 PM
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#22
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
i kinda try to walk the middle-way . . while in run my characters basically mostly wear all black/dark cltohing(at night and in dark places, of course) or camo armor . . when not on Run they tend to show off what they have . . more or less . . who's going to suspect the trolls belt is actually a whip and the chains on his leather-vest are chains he swings like a whip? Wearing Gang-Colour while not on the run is basically considered tres-chic *g*
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Jan 15 2008, 07:56 PM
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#23
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
It's a variant on power gaming. Or smart gaming, depending on your philosophical bent. To buy cosmetic augmentation costs money that could be better spent on guns, spells or drones and gives no distinct advantage.
Plus it gives the disadvantage of being recognizable or distinct from the usual hoi-poi. Why spend money on something my GM will use to bite me in the butt later? If you want to put the "cyber" back in cyberpunk, makes mods an advantage in certain social scenarios. Make certain cyber mods free because they are so common. Give your players some incentive to be weird and wired or they will rules whore you to the bone and take all of the character out of their characters. |
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Jan 15 2008, 08:13 PM
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#24
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,241 Joined: 10-August 02 Member No.: 3,083 |
Well Fort, that's why I'm thinking about reversing the "standard" procedure on mods and visibility. Anyone hanging out on the street in plain, unadorned clothes, not dancing in the club, not drinking at the bar, is going to stand out way more than the techno-fetishist who at least makes an effort to look like they belong at the club.
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Jan 15 2008, 08:17 PM
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#25
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Genuine Artificial Intelligence ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,019 Joined: 12-June 03 Member No.: 4,715 |
The rules are already in place for this. Lifestyle. Many players need to learn to try to get more stuff for free by playing the Lifestyle card, and many GMs need to learn to give it to them. So...do you have a list of 'ware that you suggest be free? |
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