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> Cloverfield monster in SR !Spoilers!, Brainstorming ripping off Cloverfield
kindalas
post Jan 23 2008, 09:36 PM
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QUOTE (Ravor)
QUOTE (kindalas @ Jan 23 2008, 03:42 PM)
QUOTE (Ravor @ Jan 23 2008, 03:34 PM)
Or do what I tend to do whenever I introduce L-Strain Zombies
[ Spoiler ]
, hit the Runners with the outbreak in the middle of something completely unrelated and watch whether or not they are able to land on their feet.

Of course, a little foreshadowing is always a good thing, plus I love seeing the look on my players faces when they realize that they were the ones that put the virus in the hands of whoever released it, whether it was released one purpose or by accident.

Thats an interesting idea. Do you have a link to your alternate setting?

I'm afraid that I'm not internet savvy enough to even pretend to put together a website so my notes tend to be hardcopy only, but the basic gist of the setting is that the Fourth World looked more like a post-apoc version of Disney's Atlantis viewed through a very dark and twisted looking glass after the Scrouge, although metahumanity had already fucked itself over even before the Scrouge with various mana-tech.

Also bare in mind that the Fourth World isn't really all that fleshed out even in my scattered notes, just enough that I can occasionally throw a tainted Kaer, weird artifact, or even a Fourth World WMD into the mix and have them mesh together.


Of course, I also tend to butcher the Sixth World just as badly, starting with the Immortals only being able to stay active through the Fifth World by finding some big mana pools and diving deep into the nastiest side of blood magic, and then I usually go on to have the Ghost Dance be a flop and have more of the cannon nukes actually doing their jobs.


Sounds like a grittier version of the current SR world. I may steal a number of your ideas to flesh out my setting. I especially like the idea that the people who survived from the 4th to the 6th had to work hard to make it.
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Ed_209a
post Jan 23 2008, 09:39 PM
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If you want the Cloverfield monster as seen in the movie, but don't want to reboot your game world, how about this...

The mystic signs and portents aligned at just the wrong point, and for a fraction of a second there was a huge magic surge, all over the world. It lasted just long enough for mages world wide to stop what they were doing and thing "WTF!". It lasted just long enough for something to force its way to our world. Something ancient. Something Horrid.

Yes, a titanic Horror has forced its way in 3 millennia early. The good news is that there is nowhere near the mana level to sustain it for long. The bad news is that it is hungry in a way it cannot understand. It only knows it must feed.

The parasites are just that. They feed off the big one's astral presence, and when they drop off to feed, they don't live long.

The big one is on a timer too. Whether 6hrs, 12hrs, 666 minutes, or whatever, it is getting weaker by the minute. Eventually it will just shimmer into nothingness.
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kindalas
post Jan 23 2008, 09:58 PM
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QUOTE (Ed_209a)
If you want the Cloverfield monster as seen in the movie, but don't want to reboot your game world, how about this...

The mystic signs and portents aligned at just the wrong point, and for a fraction of a second there was a huge magic surge, all over the world. It lasted just long enough for mages world wide to stop what they were doing and thing "WTF!". It lasted just long enough for something to force its way to our world. Something ancient. Something Horrid.

Yes, a titanic Horror has forced its way in 3 millennia early. The good news is that there is nowhere near the mana level to sustain it for long. The bad news is that it is hungry in a way it cannot understand. It only knows it must feed.

The parasites are just that. They feed off the big one's astral presence, and when they drop off to feed, they don't live long.

The big one is on a timer too. Whether 6hrs, 12hrs, 666 minutes, or whatever, it is getting weaker by the minute. Eventually it will just shimmer into nothingness.


Thats a good idea, however the two issues that I have with it is that it will "die" on its own and there isn't room for repeatability.

A similar idea that I am formulating is that the creature is a 4th age WMD that was leftover and accidentally (or intentionally) set off.
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Ed_209a
post Jan 24 2008, 04:01 AM
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QUOTE (kindalas)
Thats a good idea, however the two issues that I have with it is that it will "die" on its own and there isn't room for repeatability.

Repeatability? Could the stock Shadowrun setting survive more than one Cloverfield encounter?

Way I see it, the only way the standard SR setting can survive a Cloverfield encounter as proposed by the movie is if it only has a few days to rampage.

That would put it in the same scale as Bug City. You lose one city, but not the world.

If it pops up in Seattle Harbor, it probably takes less than a day to maul Seattle. It then either heads south through Tir & CalFree, or it smells Ghostwalker and heads east. In a year or less, it could topple the global economy by leveling coastal cities throughout the world.
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kindalas
post Jan 24 2008, 04:52 AM
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QUOTE (Ed_209a)
QUOTE (kindalas)
Thats a good idea, however the two issues that I have with it is that it will "die" on its own and there isn't room for repeatability.

Repeatability? Could the stock Shadowrun setting survive more than one Cloverfield encounter?

Way I see it, the only way the standard SR setting can survive a Cloverfield encounter as proposed by the movie is if it only has a few days to rampage.

That would put it in the same scale as Bug City. You lose one city, but not the world.

If it pops up in Seattle Harbor, it probably takes less than a day to maul Seattle. It then either heads south through Tir & CalFree, or it smells Ghostwalker and heads east. In a year or less, it could topple the global economy by leveling coastal cities throughout the world.

When I say repeatability I mean that I want it to be an event that could happen more then once. Something that is caused by a mana spike that allows for some foreshadowing of what the horrors can bring would make a good story, but unlike bug city it can't happen a second time or even be threatened to happen a second time.

I want an even that has the potential to be world shaking and has the threat of happening again. Just like the threat that a Bug City scenario could occur a second time will make its own scenario.
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Ravor
post Jan 24 2008, 05:03 AM
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Well a person could always have a magical researcher pay a trid pirate to cut into primetime predicting further Astral Storms that caused the monster and have him start desperately showing charts and graphs before the feed is either cut or a goon squad breaks into the studio and kills him on live trid. :cyber:
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apollo124
post Jan 25 2008, 04:34 AM
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QUOTE (kindalas)
QUOTE (Moon-Hawk @ Jan 23 2008, 03:56 PM)
QUOTE (Caine Hazen @ Jan 23 2008, 03:53 PM)
QUOTE (Moon-Hawk @ Jan 23 2008, 03:59 PM)
So use a whale.  From the looks of it, Cloverfield did.

Someone needs to get out and watch the movie and not look at fan art online :rotfl: Although I love that fan art... I wanna use it for something later (non-SR related)

QUOTE

Get yourself a blue whale, put an insect spirit in it.  Make it a big scary queenie, and then put littler buggies all over it.  Instant cloverfield.


This however, is a great idea! And rocks muchly.

Oh yeah? Is that not at all what it looks like? I certainly never meant to give the impression that I'd seen the movie. I just googled for "Cloverfield monster" and clicked images.

And enjoy your insect-whale. I suggest it be named the Lobstrosity. :D

I think I am going to use a genetically engineered super whale as the basis of his creature.

That or I'll have a sea dragon be possessed. If that is possible.

The last I heard, the Sea Dragon was THE Sea Dragon, like as in the only one of her kind known, possibly even to the other Greats.

But, of course, your campaign may vary. Please see your GM for details.
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TonkaTuff
post Jan 25 2008, 09:44 AM
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Well, if you particularly want a giant whale-monster with a population of more than 1, meistersingers (awakened humpbacks) would be a good place to start. 85 feet of pissed-off super-whale with immunity to normal weapons, control of other sea critters, and a sonic attack would certainly keep your runners busy for a while. And the magically-active ones have an effective Magic of 9, allowing them to drop massive spells or, if so inclined, call up ginormous spirits of the sea to do their rampaging for them. And that's before you decide to make then Toxic or Mutated.
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Ed_209a
post Jan 25 2008, 03:03 PM
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QUOTE (TonkaTuff)
And that's before you decide to make then Toxic or Mutated.

With frickin' laser beams attached to their heads?
:)
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