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> OOC Sioux Wildcats, All the inane babbling and numbers stuff
Shadow
post Dec 5 2003, 09:43 PM
Post #101


Why oh why didn't I take the blue pill.
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Ok guys, when we move in, I can use one mountain spirit to conceal us, and the other to grant us movement, so we will move very fast. Once in the compound, I can sumon the Rock Gnome (so bad) and have him start trashing stuff. I will use the other 2 spirits to assist in spell defense of the party, while the other to shamanic adepts kick trash and take names.

Sound good?
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moosegod
post Dec 5 2003, 09:43 PM
Post #102


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You notice that there is something...odd.... about the manasphere about and under the site. Probably just be a high background count from the battle.
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HMHVV Hunter
post Dec 5 2003, 09:46 PM
Post #103


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QUOTE (Shadow)
Ok guys, when we move in, I can use one mountain spirit to conceal us, and the other to grant us movement, so we will move very fast. Once in the compound, I can sumon the Rock Gnome (so bad) and have him start trashing stuff. I will use the other 2 spirits to assist in spell defense of the party, while the other to shamanic adepts kick trash and take names.

Sound good?

Sounds good, just one question:

Are we approaching from the north or south?
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moosegod
post Dec 5 2003, 09:47 PM
Post #104


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The ravine is to the south.
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moosegod
post Dec 5 2003, 09:48 PM
Post #105


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Anyways- work this in how you want

The windows are all darkened and/or mirrored so that you cannot get a clear look inside of the building. All the notes given to you buy the commander seem up to date.
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Shadow
post Dec 5 2003, 11:34 PM
Post #106


Why oh why didn't I take the blue pill.
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We need to approach from the north, the ravine is just to obvious of an entry point, they WILL have it guarded. Besides with all the ruthyium, and spirits, we should not have a problem.
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Grey
post Dec 5 2003, 11:49 PM
Post #107


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Good point Shadow (but you should bring it up IC ;)).
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Grey
post Dec 5 2003, 11:59 PM
Post #108


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Perception check for analyzing the gun turret: 05 05 08 03 04
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moosegod
post Dec 6 2003, 12:03 AM
Post #109


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Definately a Panther.
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Grey
post Dec 6 2003, 12:09 AM
Post #110


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Ok, while I wait to see if anyone else has ideas, I'm going to use actions to Aim until the target number is 2.
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Ol' Scratch
post Dec 6 2003, 12:24 AM
Post #111


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So any details on my scouting and Perception Tests beyond "knowing that Civil Engineering is of no use?"
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moosegod
post Dec 6 2003, 12:26 AM
Post #112


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The building probably dates back to the turn of the century. It is in disrepair, but the structure is still very sound. It looks like it was engineered to a high level of stability.
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Ol' Scratch
post Dec 6 2003, 12:28 AM
Post #113


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So that's all I get from aerial recon and a closer look on foot? Is that it looks like a sound structure?
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Grey
post Dec 6 2003, 12:31 AM
Post #114


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So there isn't anyone outside of the buildings?
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moosegod
post Dec 6 2003, 12:33 AM
Post #115


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QUOTE (Doctor Funkenstein)
So that's all I get from aerial recon and a closer look on foot? Is that it looks like a sound structure?

Well, anything specific you want?

I said earlier the windows were either mirrored or darkened, making it difficult, if not impossible, to see inside.

And there is no one outside.
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Grey
post Dec 6 2003, 12:35 AM
Post #116


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QUOTE (moosegod)
And there is no one outside.

Thats what I was looking for.
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Ol' Scratch
post Dec 6 2003, 12:37 AM
Post #117


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QUOTE (moosegod)
Well, anything specific you want?

Possible weak and/or blind spots, good places to plant some bombs to eliminate outside threats, good places for an ambush (both to have one setup against us and one to setup against them), entrance ways, unusual oddities in the astral about the area (such as if I recognize any of those aforementioned manawarps), etc.

You know, basic scouting information. :)
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moosegod
post Dec 6 2003, 12:43 AM
Post #118


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Ambush locations- well, it's in sort of a shallow bowl, due to the surrounding hills, so, not much. Mines are unlikely, unless this site has been used before. After all, the smugglers took cover here under pursuit. Mana warp appears to be centered around the west wing of the building, but covering the whole site.
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TinkerGnome
post Dec 6 2003, 05:22 AM
Post #119


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Sorry about being slow. I'm around, though, and I'm catching up. All be it slowly.
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Digital Heroin
post Dec 6 2003, 07:24 AM
Post #120


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Stealth: 1,2,4,4,5

Perception: 1,3,3,3,4,4,5,8

Electronics (For scanning): 5,9

Methinks I'll need to build that last skill, just a touch...
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moosegod
post Dec 6 2003, 07:25 AM
Post #121


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You see what everyone else has seen so far.

Electronics picks up no unexpected communications.
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Tanka
post Dec 7 2003, 04:05 AM
Post #122


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Stealth (Defaulting from Quickness): 1, 1, 1, 2, 3, 3, 4, 4, 11
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HMHVV Hunter
post Dec 7 2003, 10:32 PM
Post #123


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Another Perception test, with 5 dice:

1, 5, 5, 10, 11
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moosegod
post Dec 7 2003, 10:34 PM
Post #124


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We'll wait a while before I post the results of this.

EVERYONE DESCRIBE THE POSITION YOU TAKE!

The area you've shifted into is sparsely wooded hills, so take that into account, as well as your last orders.
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Tanka
post Dec 8 2003, 01:50 AM
Post #125


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Perception (Listening): 1, 1, 1, 3, 3, 4, 5, 11
Perception (Looking): 1, 2, 2, 2, 3, 7, 9, 11

I'm sure I don't have to remind you to remember all his eye stuff. I'll post what he does next depending on what those rolls get me.
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