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Mar 8 2008, 10:19 PM
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#51
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
ah yes, 1ed was the version with variable success requirements for staging?
(i got into SR late 2ed, so i never experienced that in play) didnt the flamethrower (weapon, not spell) have a staging requirement of 20 successes or something? |
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Mar 9 2008, 08:54 AM
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#52
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
I think the lowest staging was 4 for something like mana dart or I guess flamethrower. Where hell blast had a staging of 1. Heck even with a staging of 1 there was no chance of you getting damage to a level that really hurt at any of the levels of play we games at. I guess if you were a high enough initiate grade, through a powerful enough spell so they would get basically no successes in the resistance test, and then your sorcery skill was like 15 you had a chance to one shot with SR! combat spells.
It has been a long time since I played it so I' sure I am missing something though. |
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Mar 9 2008, 09:17 AM
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#53
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Grand Master of Run-Fu ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 |
The problem was that nobody knew if a high staging was a good thing or not. For example, the original MP laser was a 12M8 weapon. You were virtually guaranteed to wound someone with it, but it was nearly impossible to kill someone. They'd be taking a moderate, and that was about it.
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Mar 9 2008, 04:08 PM
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#54
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Banned Posts: 3,732 Joined: 1-September 05 From: Prague, Czech Republic Member No.: 7,665 |
Back then armor granted automatic successes, which meant that high Staging numbers was good. They were guaranteed to get more hits than you would ever roll, so a high staging weapon was guaranteed damage, while a low staging weapon was pretty much assured to do nothing at all. Standard equipment came in at 6/6 armor, so any L2, M2, or S2 weapon was actually going to do no damage automatically.
-Frank |
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