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> GenCon CGL Official Shadowrun Events
john_doe
post Apr 22 2008, 01:07 PM
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QUOTE (the_dunner @ Apr 21 2008, 09:12 PM) *
The Tournament has been running at every GenCon since around 1990 or so. FASA originally sponsored it, then FanPro did, now CGL has picked up the torch.

Characters are provided. Each table of 6 players will have the same 6 characters to choose from.

We have three different tournaments that we're running this year. One at Origins, one at GenCon Indy, and one at DragonCon.

This year, all three scenarios have peripheral connections to Ghost Cartels. However, they're all really quite different. So playing in more than one won't give you a substantial edge in terms of knowledge about the scenario for a latter one.

Teams have a different GM each night of the tournament. They're scored on a number of different factors that include role-playing, rules knowledge, teamwork, goal completion, and problem solving.

If I have a chance to make something pretty, I'll try to have an info packet available on it somewhere public before the convention. Note -- that's a big if, I've got 6 Missions scenarios to finish editing, 3 tournaments, and a number of other related projects.



Cool, that's what i was looking for. Thanks a lot.

I also noticed that you were not able to register for Saturday's event unless you were registered for Friday's event. I assume the tourny is in 2 parts?
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the_dunner
post Apr 22 2008, 04:31 PM
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QUOTE (john_doe @ Apr 22 2008, 09:07 AM) *
I also noticed that you were not able to register for Saturday's event unless you were registered for Friday's event. I assume the tourny is in 2 parts?

That's correct. We wanted it to be 1 ticket for both nights, but apparently their system didn't allow for that.
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Nimbex
post Apr 22 2008, 04:32 PM
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Yeah. Of late, the tournament has been two rounds, with all teams advancing. That's how GenCon 2007 was. GenCon 2006, it was 3 rounds. Before that, only some tables would get to advance, as it was an elimination tournament.

The new format is far better in my opinion, as the elimination would mean that many teams never even found out what was going on in the storyline.
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mattvo28
post Apr 25 2008, 03:44 PM
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Is there any more info on the SRM Scramble LARP...what's the difference between the LARP version and a regular SRM?
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the_dunner
post Apr 26 2008, 02:50 AM
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QUOTE (mattvo28 @ Apr 25 2008, 11:44 AM) *
Is there any more info on the SRM Scramble LARP...what's the difference between the LARP version and a regular SRM?

Well, there's the obvious difference in that there are LARP elements to the Scramble, while a normal SRM is entirely a tabletop game. (IMG:style_emoticons/default/smile.gif)

Beyond that:

-The Scramble is an 8-hour event, that's only run once. The regular Shadowrun Missions scenarios are 4-hour scenarios that are run many times, and are available for folks to run outside of a convention setting.

-Unique items are available in the Scramble that aren't available in normal SRM scenarios. If a PC gets one of these, they'll be the only person in the worldwide campaign with this item.

-The characters used in the Scramble should be characters that are used in the regular SRM games.

-The Scramble has a table top portion and a LARP portion. It'll be about 4 hours of each.
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Critias
post Apr 26 2008, 04:49 AM
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How possible would it be to show up for, say, only the second half of the Scramble? I'm running stuff 'till 6pm, but it sounds like a really cool event. Not paying any mind to ticket pricing, etc, what kind of chance might there be of someone being able to hop in mid-game (and which "about 4 hours" would be the latter half, the tabletop or the larp half)?
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Aaron
post Apr 26 2008, 03:49 PM
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QUOTE (Critias @ Apr 25 2008, 10:49 PM) *
How possible would it be to show up for, say, only the second half of the Scramble? I'm running stuff 'till 6pm, but it sounds like a really cool event. Not paying any mind to ticket pricing, etc, what kind of chance might there be of someone being able to hop in mid-game (and which "about 4 hours" would be the latter half, the tabletop or the larp half)?

Probably wouldn't work real well. It's not like a LARP and a tabletop scenario that are separate from one another. It's more like a single scenario with LARP and tabletop elements.
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Critias
post Apr 27 2008, 05:39 PM
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Ah, bummer. Oh well, I figured I'd ask before buying a ticket, so no loss.
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