SR4 Commlink Mod Question |
SR4 Commlink Mod Question |
Apr 9 2008, 10:14 PM
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#1
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Target Group: Members Posts: 62 Joined: 9-April 08 Member No.: 15,870 |
I have a quick question, While starting up a new game with some friends during char-gen. We noticed something in the pre-generated models used. If you look at the hacker gear(and few other pre-gens), his commlink ratings are listed as 5 across the board yet if you compare states from stock systems they don't match up.
Now I have looked through the rule book a few times and maybe I'm just missing something but is there some rules or small section for modding commlink stats above stock ratings? |
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Apr 9 2008, 10:17 PM
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#2
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Dumorimasoddaa Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 |
Yes. Try look around page 240 its all on there page 210 has some more comlink related stuff on it may also be of use.
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Apr 9 2008, 10:21 PM
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#3
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Target Group: Members Posts: 62 Joined: 9-April 08 Member No.: 15,870 |
Wow, i can't believe i missed the page entirely almost. p.240 has the rules for customization on commlinks and some other things.
lol thanks |
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Apr 9 2008, 10:39 PM
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#4
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Dumorimasoddaa Group: Members Posts: 2,687 Joined: 30-March 08 Member No.: 15,830 |
No problem really (IMG:style_emoticons/default/smile.gif)
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Apr 10 2008, 03:18 AM
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#5
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
The great thing about the custom commlinks is that a Response 5 / Signal 5 commlink is cheaper than a Fairlight. Better system, cheaper price... must be the Shadowrun version of bloatware that they include in the commlink. (IMG:style_emoticons/default/smile.gif)
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