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#26
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
I'm fairly confident that there is no such thing as modern teleportation research. Not among serious researchers. Not on a large scale, but there is.. |
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#27
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Mr. Johnson ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,148 Joined: 27-February 06 From: UCAS Member No.: 8,314 ![]() |
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#28
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Moving Target ![]() ![]() Group: Members Posts: 697 Joined: 18-August 07 Member No.: 12,735 ![]() |
I'm fairly confident that there is no such thing as modern teleportation research. Not among serious researchers. Sure there is... that's what Heisenberg Compensators are for. |
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#29
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 30-August 05 Member No.: 7,646 ![]() |
Guys: magic does not give two craps about quantum mechanics. In fact, I imagine that modern physical models are invalid in the Sixth World, because they absolutely fail to account for magical phenomena. If magic worked on a quantum level, shouldn't it be incredibly easy to make things teleport, which is something magic can't do? Science is great, but applying it directly to Shadowrun is kinda not gonna get you very far (IMG:style_emoticons/default/nyahnyah.gif) If the world worked on a quantum level, wouldn't we be able to teleport? Magic is ... well, I like to think of it as a Newtonian force, but I know that's not accurate. I like the equal and opposite reaction as an explanation for drain. The bigger the effect, the bigger the kick in the stomach. Two objects cannot accupy the same space. I cannot teleport. Magic can't change either guideline. |
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#30
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,653 Joined: 22-January 08 Member No.: 15,430 ![]() |
According to quantum theory, teleportation is theoreticaly possible. What happens is that electrons in two different places become entangled, that is they are neither here nor there, but sort of in two places. Like Shcroedinger's cat, they are in flux, in neither state, until you observe them. But once you observe them, they have to pick a state, which means they have to choose either here or there. So if you could entangle my electrons with electrons in another place without looking, and then look, you might be able to manipulate it so that the electrons always choose to be there, not here, i.e. I teleport to the desired location. This is a really simplistic explanation, but I don't understand it that well, and it's all entirely theoretical anyway.
The point is, if magic respected quantum physics, you'd think it would deal with electrons and entanglement and flux, and have properties that are consistent with quantum physics. But it can't. It has nothing to do with physics. It takes something completely non physical, mana, and transforms it into physical matter and energy, which is usually destroyed several instants after being created. Physics simply does not account for a secondary world overlayed on top of the material world. According to physics, there is no mana and no astral plane. This means that modern physics is wrong. Remember that the laws of physics are theories. They are models we use to describe the behavior of matter. Matter doesn't obey the laws, because the laws only exist in human minds. The laws, rather, are an attempt to explain and predict why matter acts the way it does. You shouldn't look at magic, and then try and explain how magic obeys quantum physics. Magic shatters quantum theory, along with most other physical theories, by giving concrete, observable qualities to phenomena which are demonstrably non-physical. So, yeah. |
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#31
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Moving Target ![]() ![]() Group: Members Posts: 691 Joined: 27-February 08 From: Pismo Beach, CA Member No.: 15,715 ![]() |
Actually, certain aspects of quantum theory would explain magic and the metaplanes quite nicely. In fact, it would finally answer that question about why metaplane environments and the "rules" of magic themselves (ie: traditions) can be so subjective and still work. I guess dragons are just quantum physics experts.
Speaking of dragons, just because they don't do certain things with magic doesn't mean they can't. (And therefore that nobody else can either, being so incredibly inferior to wizworms.) The RAW may state that time travel is impossible via magic in SR, I don't have Street Magic yet, so I can't really be sure, but I think it's entirely possible that dragons just decided not to mess with things like time travel simply because of the epic pain in the ass they can be--even for beings as mighty and enlightened as them. Dragons *do* seem to have a strong traditional bent, just look at how ticked they got over the big D's will. Lastly, teleportation doesn't have to bring up the issue of matter occupying the same space--you could be trading places with the matter (hopefully air) at your destination. That could get interesting if you teleported into a body of water or a cloud of noxious gas. >Imagines a 2 meter cube of water suddenly collapsing and pouring out across the ground< |
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#32
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 ![]() |
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#33
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Target ![]() Group: Members Posts: 66 Joined: 22-October 07 From: Merseysprawl (Manchester) Member No.: 13,827 ![]() |
Ignoring the whole time stop debate (still hate that spell stoopid planar shepherd)
Teleportation can be done in SR4, sort of, first open astrral rift so you now exits on the astral plane only. Next go to metaplane of your choice, buy the usual tourist junk take in the sights, run screaming from the natives Third retrun to the astral but not at the point you entered fourth second astral rift to let you back into the meat realms Job done, if rather inelegantly |
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#34
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Moving Target ![]() ![]() Group: Members Posts: 691 Joined: 27-February 08 From: Pismo Beach, CA Member No.: 15,715 ![]() |
More of an ethereal jaunt than a teleport, but yeah. (Hey, *you* brought up the cancer--I'm just running with it.)
An interesting thing to note: In the BBB section on manipulation spells, it lists gravity as one of the forces they can manipulate... ...how much force would you need for a black hole/tesseract/time dilation spell? (IMG:style_emoticons/default/biggrin.gif) For that matter, I can totally see a toxic mage with a background in physics forming a cult for the express purpose of increasing the earth's mass via ritual sorcery until you hit the Schwarzschild radius and the whole thing goes >shluuuuurp*poof*< That'd make a good villain. (Or a particularly psychotic PC) |
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#35
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Moving Target ![]() ![]() Group: Members Posts: 421 Joined: 4-April 08 Member No.: 15,843 ![]() |
Ignoring the whole time stop debate (still hate that spell stoopid planar shepherd) Teleportation can be done in SR4, sort of, first open astrral rift so you now exits on the astral plane only. Next go to metaplane of your choice, buy the usual tourist junk take in the sights, run screaming from the natives Third retrun to the astral but not at the point you entered fourth second astral rift to let you back into the meat realms Job done, if rather inelegantly Is the metaplanar bit necessary? Once you're on the Astral, can you not just move "at the speed of thought" to another place in the Manasphere and tear another new rift? Saves all that tedious mucking about in |
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Lo-Fi Version | Time is now: 11th March 2025 - 05:22 PM |
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