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> Turn to Goo as an Infiltration Spell?, Does it work?
Wounded Ronin
post Apr 22 2008, 06:53 PM
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If the goo is homogenious and doesn't have organs dividing it and rejoining it probably wouldn't cause any problems; how could it?

Of course this leads to other problems like what happens if we use Turn To Goo and then transport someone in 30 vials stealthily across the border only to lose 7 vials. What happens then?
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Stahlseele
post Apr 22 2008, 06:58 PM
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weight-watchers gets a whole new meaning O.o
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Tarantula
post Apr 22 2008, 07:10 PM
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To avoid issues like those is why I interpret the goo to need to be together, much as the persons body would be together. Since the goo gets a barrier rating of body + net hits, I think the spell actually helps in this, and separating part of the goo would be the same as separating part of their body.
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WeaverMount
post Apr 22 2008, 07:28 PM
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I'm with Tarantula on this. IMO that's what the barrier rating is for. I'd say that removing a piece mean inflicting damage, and in the few cases this would ever come up just try to guestimate what chunks are where. But I'd make sure removing enough mass to get into sticky (har har) situations would be fatal. Yes you can make very good arguments for homogeneous mass not really being able to take damage, but the rules say you can and well it's magic. There is a soul in that goo and the mind makes it real ... or something.
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crash2029
post Apr 22 2008, 08:23 PM
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This is why I don't use that spell in my games, it's just too vague. On a side note one of my players incapacitated an entire security squad with an orgy spell, that was kind of interesting.
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WeaverMount
post Apr 22 2008, 09:05 PM
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I was in a game where someone used orgy to incapacitate a horde of Ghouls. It was ... yeah ....

Also I'm really with you on not liking Turn to Goo. Did it just kind of grand father into the cannon because it's so wacky that it stands out?
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Tarantula
post Apr 22 2008, 09:10 PM
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Sort of. It was around in SR1 & 2, disappeared in 3, and now is back in 4. I've never really liked the idea of it, so I was thinking about unconventional uses for it.

Another though, could a mage use it to drip through a hole as well? By having a sustaining focus for the spell, and placing the focus in such a way that it would be in contact with him for the duration he was dripping through?

Would he ever be able to stop sustaining it? (Being unconscious while in goo form)
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Stahlseele
post Apr 22 2008, 09:23 PM
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remember that anorganic matter does not get turned into goo . . so even if your mage swallowed a load of his magics to sustain the spell on himself and hope for somebody else to disrupt it later on . . the stuff would pop out and stop sustaining the spell *g*
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Tarantula
post Apr 22 2008, 09:37 PM
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As I said, placed it such that it was in contact with him for the duration of his dripping journey.

Think, a focus shaped like a straw, that he then drips through.
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Stahlseele
post Apr 22 2008, 09:45 PM
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now that's an idea i did not get O.o
a stacked anchoring / weapon-focus-straw probably *g*
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Fortune
post Apr 22 2008, 10:12 PM
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QUOTE (crash2029 @ Apr 23 2008, 06:23 AM) *
This is why I don't use that spell in my games, it's just too vague.


I just don't allow the Spell because it is stupid! It was stupid in SR1, and the stupid was resurrected for SR4.
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ornot
post Apr 22 2008, 10:26 PM
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QUOTE (crash2029 @ Apr 22 2008, 04:23 PM) *
This is why I don't use that spell in my games, it's just too vague.


+1

I had thought about it's use as in infiltration tool in the past, but it doesn't seem like that was the intention. The intention seems to be instant kill in a gross kinda way, but as it's only sustained you can in theory reform or something. It makes my head hurt, but fortunately none of my players have ever taken it.

re: shapechange, the reason I initially suggested a snake was because they can be pretty damned big (long), and still squeeze through stupidly small spaces, thus avoiding the body restriction. Fortunately my SR3 mage only had a body of 2, and made frequent use of the spell to shift into a seagull and scout places. Seattle, being a port city, should have loads of damned gulls!
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Stahlseele
post Apr 22 2008, 10:31 PM
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best shape-change for getting into places is a cats body . . everything they can squeeze their head into, the rest of the body just somehow follows . . they are sneaky, stealthy, nimble, agile, they have enough claws and teeth to kill 1D6 Commoners per round, they can manipulate things with their paws and they are still cute *g*
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weblife
post Apr 22 2008, 10:39 PM
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Turn to Goo leaves the target with a pretty high Barrier rating. Even if he is gluey I do not feel its reasonable to have him "drip" apart by gravity alone.

Rather, it would start dropping, like a thin line of coherent goop, and as the goop seeps through, its own weight would pull on the stuff still on the roof, making it run through even faster.

That is, until the first goop hits the floor and starts pooling there. There would be no breaks in the flow, and attacking it or dividing the goop by beating the Barrier rating would simply be damage to the target, and might kill him if you divide a big enough piece off of the goop.

However, as damage in SR4 is abstracted into damage boxes and typically not loss of limbs, losing a part of your mass will probably hurt like hell, but its reasonable to expect the "biggest" pile of goo to be the "viable" one if it has not gone beyond overflow boxes of damage.

I do not see that re-joining goo would help, since the damage was already sustained. But really, that might be up to the local group. Maybe you could let it be an unattended First Aid test if goo finds goo of its own. (With bonuses if overseen by someone talented in goo physiology...)

With Magic as the mediator, you lose unessential parts that can be healed rather quickly, and do not damage your attributes. So yes, in essense a pretty darn harsh dieting binge.

If you take a person, calculate the amount of fat on them, then turn them to goo and cut away the same kilos as you calculated fat to be removed, its reasonable that a large degree of the tissue lost would be fatty tissues that are unessential, but still needs to heal before you are tiptop.

That you can probably heal it in a few days sorta indicates its very unessential stuff that is removed. I.e. fatty tissues.

But is the goo character conscious while goo? - Ugh.
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ElFenrir
post Apr 22 2008, 10:46 PM
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Hmm..it doesn't seem so off to have the party's ork mage dress as a janitor, grabbing a push-wheel-bucket and mop.

He convinces the elf adept that it will be much easier for him to get in with this method. Adept finally agrees.

Adept stands in bucket while mage turns him to goo.

The 'Janitor' goes about his business pushing said goo adept around in the bucket in the corp, since, i mean, he's just the janitor(say they knocked out the janitor, stole his clothes and the mage sticks a disguise spell on them)

The 'Janitor' and his 'Bucket 'o Adept' get in, get to the floor needed, and when the target walks out of his office, the spell is dropped, the Adept cracks his neck and then janitor/mage resumes goo spell.

Team successfully completes job. (IMG:style_emoticons/default/biggrin.gif)

(ok, so it's not totally realistic...but an ork janitor might be pretty convincing. (IMG:style_emoticons/default/nyahnyah.gif) )
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Shrike30
post Apr 22 2008, 11:06 PM
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Given that it's not written out particularly well, it's really up to a GM to decide if it can be done or not (which, yes, is a failing of the spell's description in that we don't have a hard answer to that question, but it's not like it can't be worked around). Ask your GM. If he's cool with the idea, go with it... but I don't think we're going to find a firm answer in the RAW.
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Cthulhudreams
post Apr 22 2008, 11:54 PM
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I think it's brilliant. Okay it's a save or die, but it also lets you smuggle people around in your backpack make them extremely hard to damage, tow them around underwater because they don't need to breath, it's brilliant.

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crash2029
post Apr 23 2008, 09:32 AM
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I'll say it is definately fodder for creative applications. My biggest gripe is that the state of the "goo" is never mentioned. Is it solid, liquid, gel, non-newtonian fluid, silly putty or what? If the state is given then the rest is relatively easy to figure out.

Side note, redux, my favorite spell combo for sheer flexibility/hilarity is glue and levitate. Levitate the security guard into the ceiling and glue him there. Cast glue on the holster right before the guard draws. 1001 uses.
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DocTaotsu
post Apr 23 2008, 10:16 AM
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QUOTE (WeaverMount @ Apr 22 2008, 05:05 PM) *
I was in a game where someone used orgy to incapacitate a horde of Ghouls. It was ... yeah ....

Also I'm really with you on not liking Turn to Goo. Did it just kind of grand father into the cannon because it's so wacky that it stands out?


It was a hit on Jackpoint is what you should be saying.

Did you think tub girl was bad? goatce? 2 trogs one cup?

Ghoul orgy, it'll make you glad you're not playing world of darkness.
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Wounded Ronin
post Apr 23 2008, 03:19 PM
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QUOTE (DocTaotsu @ Apr 23 2008, 06:16 AM) *
Ghoul orgy, it'll make you glad you're not playing world of darkness.


"Hey, that ghoul's mascara and facial greasepaint is running..."
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IC-Pick
post Apr 24 2008, 03:03 PM
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QUOTE (Jaid @ Apr 22 2008, 02:15 PM) *
incidentally, shapechange plus increase body and decrease body can remove some of those pesky limits on what you can shapechange into (IMG:style_emoticons/default/wink.gif)


You'd have to sustain both, however, as as soon as the decrease body spell dropped, the shapechange spell would lose its hold.
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CanRay
post Apr 24 2008, 03:10 PM
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On topic, but off Shadowrun...
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Stahlseele
post Apr 24 2008, 03:12 PM
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ah, yes, i was beginning to wonder when somebody would mention our favourite silicarbite life form ^^
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CanRay
post Apr 24 2008, 03:24 PM
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Surprised it took me so long. (IMG:style_emoticons/default/nyahnyah.gif)
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