Food Fight Maps, Free for all...(pun intended) |
Food Fight Maps, Free for all...(pun intended) |
May 5 2008, 11:22 PM
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#1
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Since I'd rather be doing just about anything besides studying right now, I whipped up a few maps for the Food Fight Scenario using Google Earth images and some Photoshop trickery. I tried to find a building that closely matched the original Food Fight map printed in SR1, although I had to modify it a bit. They are all formated to print on a standard 8.5" x 11" sheet, and if you stick a sheet of 1/4 inch graph paper in your printer the scale should just about match 1 meter. As a bonus I added a little bar next door (Grey Ghost Saloon was my muse, but you can rename it as you wish).
Feel free to reprint, modify, share, etc... viva la internet. Aerial Imediate area (including parking lot) Roof Interior |
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May 5 2008, 11:40 PM
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#2
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Moving Target Group: Members Posts: 323 Joined: 17-November 06 From: 1984 Member No.: 9,891 |
You really should study more. Think I will use this to run Food Fight at the next Con (IMG:style_emoticons/default/smile.gif) Thanks.
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May 6 2008, 01:50 AM
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#3
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
You really should study more. Think I will use this to run Food Fight at the next Con (IMG:style_emoticons/default/smile.gif) Thanks. Great!! Let me know how they work out for you. |
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May 6 2008, 02:04 AM
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#4
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Shooting Target Group: Members Posts: 1,629 Joined: 14-December 06 Member No.: 10,361 |
"Ok, team, fire up. Wheels, pack the drone rack with the doberman with an assault rifle loadout and check the valiant mount on the bulldog. A-trip, I need you to hack a sattellite and get me sat-cams of the stuffer shack and the immediate area, and I want it five minutes ago and you should have an internal layout and employee list of the stuffer shack. We're going to need a breaching shotgun and automatics for cover fire, and I want to see APDS round and spare clips people. Lock and load, I've got the munchies, and I've got them bad."
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May 6 2008, 02:25 AM
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#5
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
This thread made me cheese my pants. I now want to hold a great tactical battle inside the stuffer shack.
I now want the enemy gang to number 20, and the player characters, rather than being lightly armed, just got done with a hyper deadly mission against an enemy paramilitary group and are thus loaded for bear. |
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May 6 2008, 02:28 AM
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#6
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Easy enough to have a big gunfight at a Stuffer Shack...
I can think of a (Very Racist) reason as to why there'd be heavily armed people in a Stuffer Shack. But, in the interest of not stereotyping things, I shall remain silent. And have now come up with more ideas, like the opposing Runners the group is chasing crashes their car into a Stuffer Shack window after a ongoing chase, and use it as cover! |
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May 6 2008, 03:03 AM
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#7
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Moving Target Group: Dumpshocked Posts: 453 Joined: 15-August 02 From: Kansas City, MO Member No.: 3,116 |
I suggest you either edit your post or explain it.
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May 6 2008, 03:05 AM
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#8
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
I have an idea as to why a bunch of people at the Stuffer Shack would be heavily armed.
However, I would be performing racial profiling which would have a lot of negative connentations that I choose not to do at this time. |
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May 6 2008, 03:17 AM
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#9
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Shooting Target Group: Members Posts: 1,991 Joined: 1-February 08 From: Off the rock! Back In America! WOOOOO! Member No.: 15,601 |
I'd presume he's making a semi-IC comment... Racist as in "Oh those darn orks" not racist as in "I wear a pointy white hat in real life"
Granted if that's really how CanRay rolls IRL it'd be nice if we did know about that... |
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May 6 2008, 03:21 AM
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#10
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
I don't truck with Racism, hense my usual casual comments about suggesting drive-bys and riots at Humanis Policlubs.
And the idea I have is very offensive in a number of ways, which is why I'm not saying it out loud on the board. I'm still probably going to do it, but it'll be with folks that know me, and know that it's just a in-game thing. |
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May 6 2008, 04:29 AM
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#11
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
OK, how about this.
The runners are hired, in addition to a couple NPCs, to go and assault another runner team which has basically been set up. The NPCs bungle in some way such that the target runner team has a very good chance of fleeing to the stuffer shack for safety, and such that SWAT gets called in. However, in the stuffer shack there's the 20-strong gang in the middle of robbing the premises. So first the target runner team basically dives in through the windows to take cover and the robbing gang has no idea what's going on, but probably open fire on both the target runner team, and the player characters. The target runner team is getting sandwiched which is good, but then SWAT appears and sandwiches the PCs. The key thing in the end is that the stuffer shack is riddled with bullet holes, burn marks from grenades, and the residual odor of CS gas. |
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May 6 2008, 04:57 AM
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#12
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
This thread made me cheese my pants. Hmmm... perhaps a bit of an over share Wounded Ronin? (IMG:style_emoticons/default/nyahnyah.gif) I now want to hold a great tactical battle inside the stuffer shack. Oh you want tactical? How about a Knight Errant precinct station? Exterior Roof Basement (booking, holding, evidence) First Floor (lobby, offices) Second Floor (more offices, building security) Third Floor (crime labs, etc) Forth Floor (a small cyber clinic) EDIT: updated link: Here |
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May 6 2008, 05:09 AM
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#13
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Heres a large warehouse converted into a night club. (The idea for this club was shamefully stolen from a pbp game Fenris ran.)
Aerial Roof First Floor (main club, warehouse) Second Floor (balcony) Third Floor (living quarters / gang hangout) |
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May 6 2008, 06:50 AM
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#14
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Moving Target Group: Members Posts: 993 Joined: 26-February 02 Member No.: 313 |
Nice work Method, if the Fortress book idea ever turns into a web project, they should include you.
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May 6 2008, 07:36 AM
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#15
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Awakened Asset Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
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May 6 2008, 07:43 AM
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#16
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Great Dragon Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 |
Hmmm... perhaps a bit of an over share Wounded Ronin? (IMG:style_emoticons/default/nyahnyah.gif) Oh you want tactical? How about a Knight Errant precinct station? Aerial Exterior Roof Basement (booking, holding, evidence) First Floor (lobby, offices) Second Floor (more offices, building security) Third Floor (crime labs, etc) Forth Floor (a small cyber clinic) It's...sniffle...so...beautiful... |
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May 6 2008, 01:31 PM
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#17
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Moving Target Group: Members Posts: 944 Joined: 19-February 03 Member No.: 4,128 |
That is crystallized awesomeness, Method. It really is!
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May 6 2008, 01:42 PM
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#18
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Shooting Target Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 |
Oh you want tactical? How about a Knight Errant precinct station? I like how you included a koi pond on the first floor. Receptionist/Desk Sergeant: "Hello, and welcome to Knight Errant Security. May I offer you a chai tea or bottled water while you wait for your Detective?" (IMG:style_emoticons/default/wink.gif) |
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May 6 2008, 03:27 PM
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#19
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Thanks everyone.
I've been meaning to post those for awhile, but I usually export them straight to .pdfs for printing and haven't had much time to go back and convert them all to .gifs images. More to come... (IMG:style_emoticons/default/devil.gif) Ryu: I posted the Metaguard ad awhile back. Here is the thread if you want any evil ideas... not that you need help... |
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May 6 2008, 03:50 PM
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#20
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Running Target Group: Members Posts: 1,162 Joined: 16-November 07 Member No.: 14,229 |
I am so bookmarking this thread. Very nice stuff. Thanks!
Hrmm. Method, what 's the building attached to the stuffer shack? A cafe? -paws |
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May 6 2008, 03:54 PM
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#21
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
OK, I really need a Stuffer Shack Uniform now, for when I GM the Stuffer Shack Smackdown!
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May 6 2008, 03:55 PM
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#22
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Incertum est quo loco te mors expectet; Group: Dumpshocked Posts: 6,546 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 |
My wife started her first GMing experience in a Stuffer Shack. The gangers were actually a group of militant anti-Aztechnology terrorists trying to make a political point, so they really did have heavy gear. One of the options was the runners could team up with the terrorists and hit other Stuffer Shacks and the like as part of the campaign.
(Right now I'm sad because I can't access photobucket whilst at work (IMG:style_emoticons/default/frown.gif) ) |
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May 6 2008, 04:50 PM
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#23
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Shooting Target Group: Members Posts: 1,851 Joined: 15-February 08 From: Indianapolis Member No.: 15,686 |
Hey, Method, what did you use to create your maps? Specifically the interior layouts with their furniture? I use Adobe Illustrator and it's pretty quick but is there a faster way?
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May 6 2008, 06:41 PM
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#24
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Street Doc Group: Admin Posts: 3,508 Joined: 2-March 04 From: Neverwhere Member No.: 6,114 |
Method, what 's the building attached to the stuffer shack? A cafe? I was thinking a bar, but it would work as a cafe too. I just figured that the Food Fight scenario would likely go down in a rougher neighborhood, so a seedy bar seems more appropriate.Hey, Method, what did you use to create your maps? Specifically the interior layouts with their furniture? I use Adobe Illustrator and it's pretty quick but is there a faster way? I get the furniture and stuff from www.floorplanner.com. Its a great site, but the free account is very limited and there is no good way to print maps (unless, I assume, you pay for a full membership). Instead I create the furniture I want, take screenshots using Snap N Drag (I use a Mac) and drop them into Photoshop CS. For the buildings I use Google Maps or Google Earth to find an appropriate structure with good stuff around it (again, I use Snap N Drag to capture images). I try to give the players a lot of interesting environment to interact with. I use Photoshop CS to put it all together, create walls, windows, doors etc. I build from the bottom up with a layer for each floor so I can add or modify later as need. Thats the basics, anyway. I don't really know if its faster than Illustrator. |
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May 6 2008, 06:47 PM
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#25
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Method, what 's the building attached to the stuffer shack? A cafe? QUOTE (Method) As a bonus I added a little bar next door (Grey Ghost Saloon was my muse, but you can rename it as you wish). (IMG:style_emoticons/default/smile.gif) Edit: Sure! The damn question sits there unanswered all night, then you respond just before me. Figures! (IMG:style_emoticons/default/biggrin.gif) |
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