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> Active and Linguasofts, what does a runner need?
Jimson
post May 9 2008, 06:58 PM
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I am attempting to create an NPC that will be available to help the team I am currently running. They met him on a courier run, but now I need to flesh/stat him out.

I am picturing him with activesofts that will allow him to drive multiple vehicle types (ground, air, water, etc.) and other multiple things. He will also have linguasofts to allow him to speak multiple languages. Seems simple enough, but the cyberware side of it confuses me.

So correct me if I’m missing something, but all he’ll need is:

A datajack (to upload the softs)
Skillwires (to allow use of the active softs)

The datajack will store the softs in it’s memeory storage. Therefore, you can have a lot of activesofts, but with limited access do to the skillwire restriction. On the other side of things, you can have a lot of linguasofts, but access as many as you want. So you be in a room with Trolls and Elves, talking to both in there own language using linguasofts and not miss a beat.
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Shiloh
post May 9 2008, 07:16 PM
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QUOTE (Jimson @ May 9 2008, 07:58 PM) *
I am attempting to create an NPC that will be available to help the team I am currently running. They met him on a courier run, but now I need to flesh/stat him out.

I am picturing him with activesofts that will allow him to drive multiple vehicle types (ground, air, water, etc.) and other multiple things. He will also have linguasofts to allow him to speak multiple languages. Seems simple enough, but the cyberware side of it confuses me.

So correct me if I’m missing something, but all he’ll need is:

A datajack (to upload the softs)
Skillwires (to allow use of the active softs)

The datajack will store the softs in it’s memeory storage. Therefore, you can have a lot of activesofts, but with limited access do to the skillwire restriction. On the other side of things, you can have a lot of linguasofts, but access as many as you want. So you be in a room with Trolls and Elves, talking to both in there own language using linguasofts and not miss a beat.

Sounds right to me. Don't even need a jack for Linguasofts. Trodes and a commlink (skinlinked together, prob.) will do.
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Jimson
post May 9 2008, 07:29 PM
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True, but I guess I don't picture him with a headband hiding the trodes.
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Fortune
post May 9 2008, 09:13 PM
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QUOTE (Shiloh @ May 10 2008, 05:16 AM) *
Don't even need a jack for Linguasofts. Trodes and a commlink (skinlinked together, prob.) will do.


As long as the Commlink has a Sim Module.
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JeffSz
post May 10 2008, 01:28 PM
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you need a Sim Module for linguasofts/activesofts/knowsofts? hmm
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last_of_the_grea...
post May 10 2008, 01:49 PM
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A simlink is required for any skillsoft that is not an activesoft. It is also a nice trick to get all the sense-link cyber so you can have the full AR experience.
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Fortune
post May 10 2008, 04:28 PM
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QUOTE (JeffSz @ May 10 2008, 11:28 PM) *
you need a Sim Module for linguasofts/activesofts/knowsofts? hmm


QUOTE (SR4 pg 320)
Knowsoft: Knowsofts replicate Knowledge skills, actively overwriting the user’s knowledge with their own data.
Knowsofts must be accessed with a direct neural link (either a sim module or datajack).


QUOTE (SR4 pg. 321)
Linguasoft: Linguasofts replicate language skills, allowing the user to speak a foreign language as fluently as her native language. Linguasofts may also be used as real-time translation programs. Linguasofts must be accessed with a direct neural link (either a sim module or datajack).
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Dumori
post May 10 2008, 11:38 PM
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just implant a simrig and or a comlink as well as the datajack and maybe a data lock he was a courier wasn't he? With this he'd be able to download softs as needs via the matrix (for an extra cost) store them, use them and have the advantage of looking no different to the normal person just having two holes in his head, arm, hands or where he has his jacks. Plus go for the best Wired possible. You could even have him upgrade if hired regularly as he uses some of his income to make sure he can do his job better.
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Sir_Psycho
post May 11 2008, 12:54 AM
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Wait, you want an NPC to run skillsofts for the team?

Why don't you just get the team to use the skillsofts?
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Jimson
post May 12 2008, 03:46 PM
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That actually was a question I was going to have, whether or not you can have a data jack and a data lock. But you have answered that for me Dumori, thanks.

As for the NPC, it just works with the story. The NPC doesn’t necessarily need them, I was just creating the character and decided to try something I, or the group, have never used before. We only get together every so often, so they only have played one or two characters.
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Cain
post May 12 2008, 04:29 PM
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Nitpick: Trolls don't have their own language. Some might speak some Or'Zet, which is the Ork language, and apparently easier for people with tusks. But that's not quite the same thing.

As far as your question goes: As Shiloh pointed out, you don't even technically need a datajack. A commlink will do the trick; you can skinlink it to your skillwires, and upload the softs that way. According to my copy of the book, activesofts do not require a sim module, since the skillwire setup handles that for them. The skillwires themselves will carry all the activesofts you want; it can only access a few of them, however. Think of it this way: your PC can store dozens of programs on its hard drive, but it can only run a few of them side-by-side.
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CanRay
post May 12 2008, 05:54 PM
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Well, there is a country of Trolls, but I think they speak German.

But I'm not exactly awake right now, so I'll let someone else confirm/deny that one.
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Jimson
post May 12 2008, 05:55 PM
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So without a datajack (which contains it's own storage), where are the programs stored? Directly into your meat (i.e. brain)?
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Cain
post May 12 2008, 07:27 PM
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QUOTE (CanRay @ May 12 2008, 09:54 AM) *
Well, there is a country of Trolls, but I think they speak German.

But I'm not exactly awake right now, so I'll let someone else confirm/deny that one.


The Troll Kingdom of the Black Forest, IIRC. I don't know if it qualifies as a separate country, though.

QUOTE (Jimson @ May 12 2008, 09:55 AM) *
So without a datajack (which contains it's own storage), where are the programs stored? Directly into your meat (i.e. brain)?

The skillwires have their own (effectively unlimited) storage as well. Hell, so does just about everything, from your pistols to your underwear.
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JeffSz
post May 12 2008, 08:39 PM
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Where do the rules say -everything- has memory? I know the quantity of storage space is insane and you don't have to bookkeep file sizes, but many things only have RFID tags, which wouldn't be able to store stuff on them. Boxershorts would only have a Tag, not a full computer system with memory.. unless maybe they could be programmed with custom patterns. Would things like skillwires actually have memory included, or just a Tag with diagnostics (like a sysinfo page on a webserver or router)?

Personally I'm going to be picky about what my players try to save data on (though not prohibitively so. Cyberhand? Sure. Dermal plating? No. Go ahead and save some porn in your shock glove... but there's no storage space in your fork, buddy.)
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Cain
post May 12 2008, 09:01 PM
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I don't have my books handy, but the rules assume that everything that doesn't have another rating listed, has a Device rating of 3. Technicolor underwear with patterns that can be set by your commlink would have that default rating, and therefore the unlimited file storage. An Ares Predator, IIRC, is specifically mentioned.

Since Skillwires have to have memory to run the skillchips in the first place, it's not a stretch to believe they've got the unlimited storage as well, and can hold as many activesofts in memory as you desire. They can only *run* so much, but they can store lots more. This really isn't unbalancing, and with the costs of activesofts being what they are, it's not likely that you'll be pushing the edges of believability anytime soon.

Dermal plating might be assumed to have a diagnostic computer attached to it, to make maintenance easier. You might not be storing files in the plates themselves, but in the computers that diagnose and report problems to your street doc.
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Jimson
post May 12 2008, 09:08 PM
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One item I just remembered is that knowsofts and liguasofts do not require skillwires to run. So if a character only had those two, and no active softs, where would the softs be stored.
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Muspellsheimr
post May 12 2008, 09:16 PM
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On the device used to access them, obviously - commlink or datajack.
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Jimson
post May 12 2008, 09:24 PM
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Ok. So, if the character has a datajack, he can have access to all his know/linguasofts.
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Cain
post May 13 2008, 12:46 AM
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Or a trode net. You'd still need a commlink, though.

Datajacks are pretty much obsolete in the face of implanted commlinks.
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Sir_Psycho
post May 13 2008, 02:04 AM
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Hey, don't say that. I'm never going to stop drilling holes in the heads of my characters.
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CanRay
post May 13 2008, 02:06 AM
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Datajacks still have a lot of uses, don't give 'em up yet!

I mean, you didn't get rid of Datajacks when Cerebral Cyberdecks were invented, did you?
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Sir_Psycho
post May 13 2008, 02:40 AM
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Personally I believe in chopping, or at least a hard re-wiring of the system and AID of commlinks. And if worse comes to worse, throwing the damn thing into the nearest furnace. So the idea of having something that illegal in your head doesn't appeal to me.
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Cain
post May 13 2008, 02:45 AM
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QUOTE (CanRay @ May 12 2008, 06:06 PM) *
Datajacks still have a lot of uses, don't give 'em up yet!

I mean, you didn't get rid of Datajacks when Cerebral Cyberdecks were invented, did you?

You needed a datajack to make use of a C2 deck. With the advent of fully-functioning trode nets, short-range wireless, and skinlinks, you just don't need the datajack like you used to.
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CanRay
post May 13 2008, 02:53 AM
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Well, my characters'll still have headplugs. At the very least, higher-bandwidth that can't be hacked or jammed. Can't beat that!
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