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> Serial killers in Shadowrun, Exist in movies so why not in SR?
Chrysalis
post May 11 2008, 09:01 PM
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Hi all,

In my current campaign I play a serial killer. As serial killers have been prominently in the media then it would make an interesting character. So anyone else play a serial killer in their games?


A group of questions:

What kinds of skills would a serial killer need in Shadowrun? Most active skills seem to involve sledge hammer like precision.
What would the corps use serial killers for?
Could there be p-fix serial killers?
Could there also be shadow schools for murder?
Would there be a youtube like site devoted to it?
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Dumori
post May 11 2008, 09:10 PM
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anwesring you questions
1 Killing and as scapegoats
2 I don't under stand what you mean.
3 I don't see it as just a lone thing to learn but they may have classes on the subject most likely just theory.
4 yeah stuff/slash films have there own site now I believe though finding them is more than just hard.

skills wise stealth skills melee weapon skill ranged skill(s) and what ever you want the guy/girl to be like.
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imperialus
post May 11 2008, 09:18 PM
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QUOTE (Chrysalis @ May 11 2008, 02:01 PM) *
Hi all,

In my current campaign I play a serial killer. As serial killers have been prominently in the media then it would make an interesting character. So anyone else play a serial killer in their games?


A group of questions:

What kinds of skills would a serial killer need in Shadowrun? Most active skills seem to involve sledge hammer like precision.
What would the corps use serial killers for?
Could there be p-fix serial killers?
Could there also be shadow schools for murder?
Would there be a youtube like site devoted to it?



Well if you want to take a look at serial killers just take a good long look at the PC's around the table. Chances are every single one of them have killed enough people just as part of a days work to be their own crime wave. I think what you mean though is a character who kills for fun. In that case it really depends on what kind of serial killer you want to play. I expect that the general profile of a traditional serial killer won't have changed all that much in the next 60 years. Probably someone highly intelligent, with well developed social skills that he can turn on or off like a light, and a particular pattern or favored victim that he or she follows would make sense.

I don't really see corps having much use for a serial killer. SK's tend to operate on a particular 'type' of victim, it's rarely random. I think it was Ted Bundy for example who only killed young homosexual men. They also tend to be very secretive, and not likely the sort to kill for a paycheque. SK's operate outside normal social boundries, very differently than runners. Runners kill when they have to, rarely because they want to. Bodies create complications.

I expect you could produce a p-fix killer but the question is why? I suppose that some groups like Tenamous (sp?) that organ harvesting gang might have use for a few p-fix killers but that's all I can think of off the top of my head.

I'm sure that many large organizations operate small shadowschools where they train people in assassination techniques and the like but they would be few and far between.

Nevermind Youtube. I'm sure there is a market for BTL's that allow the user to experience killing someone. There's some twisted stuff in the BTL market and I'm sure there are people willing to shell out money and cook their frontal lobes for the chance to be a murderer for an evening. People have an odd obsession with that sort of stuff. Sites like Rotten.com are pretty popular. BTL's just take it to the next level.
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Zak
post May 11 2008, 09:38 PM
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QUOTE
What kinds of skills would a serial killer need in Shadowrun? Most active skills seem to involve sledge hammer like precision.


None and any. Cooking works just as well as explosives.

QUOTE
What would the corps use serial killers for?


CEOs.

QUOTE
Could there be p-fix serial killers?


Of course.

QUOTE
Could there also be shadow schools for murder?


Ask CanRay if he lets you run a class.

QUOTE
Would there be a youtube like site devoted to it?


It is just a question of time until there is a snufftube. Probably there is, I wouldn't want to know.

But who am I talking to. Chrysalis. Thanks for starting this thread. (IMG:style_emoticons/default/grinbig.gif)
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Larme
post May 11 2008, 10:34 PM
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I don't know if it's possible for a shadowrunner to be a true serial killer. Killer, of course. But serial killer doesn't mean they kill when paid to, or in self defense, or even just for fun. Lots of people kill for fun, especially in the various lawless hellholes that exist around the world today, but that doesn't necessarily mean they're serial killers. Serial killers are insane. One example is the guy on whom they based Jame Gumm from Silence of the Lambs. He was a real dude, he killed women so he could make a woman suit and become his mother. He wasn't some badass killer dude from a movie, he was a man who killed in order to turn into his own mommy. Yeah. Serial killers do their work under severe delusions and compulsions. They are often able to keep their wits about them and get away, but they're not stable individuals who simply like to kill, they are 100% batshit nut factories. They have crazy fantasies that drive them to seek gratification by killing. They make very poor professional killers because they aren't there to do a job, they're there because they can't stop themselves.

I think what you might want to play is not a serial killer, but a sociopath. That's more like what Dexter is. They have no feelings for other people, no guilt or empathy. They might enjoy the power rush they get when killing, and that could lead them to become mercenaries, torturers, etc. But they are capable of doing the job they're paid to do without flying off the handle. Like Dexter, if it's not time to kill, they can keep their fingers off the trigger finger. You could be a real cold psycho killer who enjoys inflicting pain and death, but that would not make you a serial killer. I don't think it's possible for corps to "use" a serial killer, because serial killers are not truly in control of their urge to kill, nor are they totally sane, despite their ability to often fake it. But I'm sure that the ranks of shadowrunners are full of sociopaths and people with Antisocial Personality Disorder.
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Stahlseele
post May 11 2008, 10:41 PM
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wasn't there some sort of berserk chip or something like that?
load someone up, chip him in and drop him off wherever you want people to die?
would chipped serial-killer like that even count? o.O
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ludomastro
post May 12 2008, 12:09 AM
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QUOTE (Stahlseele @ May 11 2008, 06:41 PM) *
wasn't there some sort of berserk chip or something like that?
load someone up, chip him in and drop him off wherever you want people to die?
would chipped serial-killer like that even count? o.O


Only if the victim type was "everyone in sight" otherwise, you just have a berserk chip-head. Not like those aren't a dime a dozen.
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Method
post May 12 2008, 12:21 AM
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The adventure Dreamchipper had a Jack the Ripper chip long before they were called p-fix chips...

In fact, there are numerous canon references to serial killers.There was a spirit possessed serial killer named Corey Martin in the Primer Runners book. And of coarse you have the Mayan Cutter discussed in Runner's Havens.
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CanRay
post May 12 2008, 01:13 AM
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QUOTE (Zak @ May 11 2008, 04:38 PM) *
Ask CanRay if he lets you run a class.

No, but there is a need for an "Advanced Body Disposal" class.

I'm thinking of having it as an Art Credit.
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vladski
post May 12 2008, 02:04 AM
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QUOTE (Method @ May 11 2008, 08:21 PM) *
The adventure Dreamchipper had a Jack the Ripper chip long before they were called p-fix chips...

In fact, there are numerous canon references to serial killers.There was a spirit possessed serial killer named Corey Martin in the Primer Runners book. And of coarse you have the Mayan Cutter discussed in Runner's Havens.


I was jsut getting ready to run through my old adventures to see what that was called. I remembered it from reading it, but never "ran" my characters on it. I think it was pretty close to what the OP was asking about.

I have to agree with most of the posters above: a true serial killer would be hard to play adn there would be next to zilch interest in one from the Corps.

Now a sociopath, on the other hand.. they could/would be sought after. I think most assassins and torturers pretty much fit under this label. The most current character I have follows Raven and was severely screwed over by corp life prior to his move to the shadows. Now, he doesn't care about killing. If it's wet work, he simply expects to be paid according to the job requirements. He won't hesitate to kill a security guard or anyone else that gets in the way of his goal. He doesn't do it out of enjoyment, he jsut doesn't value life, especially of corp sell-outs. He pretty much only draws the line at kids. He considers them the only "innocents."

The only way I see a "serial killer" working in Shadowrun is one that has it as his "hobby" ala Dexter. (If you haven't watched the uncut Showtime version of htis series you positively HAVE to!) It should be a heavy guarded secret, even from his fellow 'Runners. He does his regular jobs, but, in his spare time, he kills people for fun or beccause he feels it's his "mission." He needs to have a favored target type. Maybe he enjoys killing the homeless because he believes he is sending htem to a better life... and he cruises the streets at night looking for the ones that would be most deserving of his "reward." Maybe it's that bum he dropped a few nuyen to outside the Stuffer Shack that took the opportunity to tell him his sad, sad life story. Maybe he has a thing against awakened folks and goes out of his wayto geek powerful mages becasue they are an abomination to him. Maybe he kills drug dealers becasue he believes they are harming society. The sky's the limit on preferred targets.

Vlad
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vladski
post May 12 2008, 02:06 AM
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QUOTE (CanRay @ May 11 2008, 09:13 PM) *
No, but there is a need for an "Advanced Body Disposal" class.

I'm thinking of having it as an Art Credit.


It involves "ovens/furnaces" and titanium bonelacing, right? (IMG:style_emoticons/default/wink.gif)

Vlad
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Larme
post May 12 2008, 02:09 AM
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QUOTE (CanRay @ May 11 2008, 09:13 PM) *
No, but there is a need for an "Advanced Body Disposal" class.

I'm thinking of having it as an Art Credit.


+2 to all body disposal if you wear a tux and are Jewish! (if you miss this reference you fail.)
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Chrysalis
post May 12 2008, 12:36 PM
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QUOTE (imperialus @ May 11 2008, 09:18 PM) *
Well if you want to take a look at serial killers just take a good long look at the PC's around the table. Chances are every single one of them have killed enough people just as part of a days work to be their own crime wave. I think what you mean though is a character who kills for fun. In that case it really depends on what kind of serial killer you want to play. I expect that the general profile of a traditional serial killer won't have changed all that much in the next 60 years. Probably someone highly intelligent, with well developed social skills that he can turn on or off like a light, and a particular pattern or favored victim that he or she follows would make sense.


Serial killers often are trying to fulfill a fantasy that involves the suffering of others. It is not necessarily sexual. There is also the disorganised serial killer who kill in a first person shooter manner where points are gained through brutality. In movies it is a character who murders for the pleasure of it and seems to have near unlimited resources and time.

The big question is with law enforcement. Does Lonestar have access to all the DNA databases and what is their funding. Do they have the manpower and money to run a task force for a long period of time to catch one individual. What is pervasiveness and tenacity of law enforcement in following up on any murder?

I think that the Shadowrun community, which does oppose figures of authority, would be a fantastic location to hide out in and learn the necessary tradecraft for killing.

QUOTE
I expect you could produce a p-fix killer but the question is why? I suppose that some groups like Tenamous (sp?) that organ harvesting gang might have use for a few p-fix killers but that's all I can think of off the top of my head.


A serial killer for pure shits and giggles could make a p-fix of himself and put it into local distribution with BTLs of his snuff films.

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CanRay
post May 12 2008, 12:42 PM
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QUOTE (Chrysalis @ May 12 2008, 07:36 AM) *
A serial killer for pure shits and giggles could make a p-fix of himself and put it into local distribution with BTLs of his snuff films.

*Points to "A Debt of Non-Blood" in Sig* Something like that in here.

Winternight used something similar as well.
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Kagetenshi
post May 12 2008, 01:21 PM
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QUOTE (Chrysalis @ May 11 2008, 05:01 PM) *
In my current campaign I play a serial killer.

Are you properly playing the disorganized nature of the serial killer, and the way in which over time any care they might have taken to conceal evidence at the beginning (and many never do) breaks down utterly?
QUOTE
A group of questions:

What kinds of skills would a serial killer need in Shadowrun? Most active skills seem to involve sledge hammer like precision.

One of: stealth, a combat skill, a social skill, or an athletics skill. More than one is entirely optional.
QUOTE
What would the corps use serial killers for?

About the same thing that today's corps use them for—a way to sell screamsheets.

Fun fact: a current theory for the underlying cause of antisocial personality disorder is that those affected have essentially no ability to feel fear, at least not in any anticipatory sense. Consider that the next time you use the word "fearless" in a good way.

~J
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Ed_209a
post May 12 2008, 01:44 PM
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Keep in mind that being a sociopath and being a serial killer are completely independent factors, even though they do sometimes occur in the same individual.

Sociopaths have no empathy for their fellow human.

Serial killers kill because of a deep seated need. Similar to an addiction.

A sociopath thinks "I am going to do what I want. Any pain I cause is irrelevant."

A serial killer thinks "I need to kill someone who <insert surprisingly arbitrary conditions>"

Sociopaths would be very useful to corps. Their lack of morals make them efficient. Serial killers eventually become uncontrolled and get themselves caught.
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Sir_Psycho
post May 12 2008, 02:15 PM
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Guns just don't have that visceral panache. It has to be creative or personal. Poison or nanites are great. Creative use of melee weapons, typically blades.

A medical or forensic background is useful, for killing and cleaning up.

I think one of the differences between serial killers and your regular shadowrunners is that when shadowrunners kill, they generally want to leave no connection, and preferably to leave no body (hello tamanous). Serial killers always seem to want some sort of acknowledgement or recognition of their action, this is why they often have distinctive styles and even calling cards.
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CanRay
post May 12 2008, 02:21 PM
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Not every Shadowrunner.

*Points to "Kane Was Here" written in the wall with machine gun fire*
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Method
post May 12 2008, 02:29 PM
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QUOTE (Ed_209a @ May 12 2008, 05:44 AM) *
A serial killer thinks "I need to kill someone who <insert surprisingly arbitrary conditions>"


Jack Levin once gave a talk at my university when I was an undergrad and talked about a particular serial killer he profiled. He said the guy made a clear distinction in his mind about which women where "his" (and thus subject to being murdered) and which where not. The distinction? If a woman touched the door knob to his office door she became "his".

Which brings up another important point: serial killing often involves ritual. There is a clear distinction in criminal sociology between spree killing / mass murder (categories where most shadowrun activities would fit) and serial killing. Serial killing involves a period of time (sometimes short but usually long) during which the killer is quiescent. A "cool-down period" that involves planning, less criminal engagement in fantasies and ritualistic preparation.

Also there was a rather interesting discussion about the nature of "sociopaths" and their place in SR HERE.
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DocTaotsu
post May 12 2008, 02:45 PM
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I'd have to say that there only a few reasons why a corps would erm... employ a serial killer.

1. Serial killer is being used to distract the general public. Aztechnology has a busy schedule of genocide in the Yucatan. Oh noes! This just in! Rich, white, human girls are going missing! News at 11!
2. Serial killer has some how obligated the corps to cover his/her tracks and support him/her. Maybe they're the child of a high placed executive/politician. Maybe they know something the corps would rather not have get out. The popular (and in my mind overused) theme is that they're a research project gone awry. A creepy variation would be that they are not a project gone awry but a project that's actually going exactly as planned.
3. Serial killer provides some extremely valuable service (top researcher, outstanding interrogator, incredibly powerful magic user) and the corps helps feed their addiction because the corps continues to find them useful.
4. This option could probably be combined with any of the above. We've mentioned p-fixes and I think that a corps might use p-fixes as a way to either make a serial killer or direct their efforts towards a particularly helpful avenue. This way the serial killer becomes something a rabid dog that the corps can add to their list of "creative ways of arranging for accidents". It'd have to be used sparingly of course but it would also give the killer a great deal of... creative liberty. In between carefully designated kills the killer is free to do whatever they want until the next profile magically appears on their commlink (carefully constructed to look like the killer put it together by them self). Hell, if you tailored the p-fix right a killer may view the arrival of these profiles as proof that God himself is guiding his careful blade. Oh wow, that's really fucked up. Yick.

I like the first one because that seems the most reasonable to me. I'm not an expert but my understanding of serial killers is that they actually want to get caught at some point. They usually have a pattern and this does lend towards them being detected and therefor caught. Gee Detective Murphy, this is the 3rd one-legged troll transvestite we've seen carved into a chess set, do ya think there might be a pattern?

I'd also be highly doubtful that a corps would do anything as direct as having a Johnson that actually goes out there and says "Hey Mr/Ms serial killer, congrats on killing a bunch of people, here's some money" Most support would be indirect, obstructing an investigation here, discretely dropping a target profile there, and so on. If corps are worried about getting runner juice all over them they'd probably keep a serial killer even further in the shadows. After all, no one really wants to get a name as "That corps who funded that guy who carved all those elves into a statue".

I also second the opinion that a medical(forensics) background is vital for a 2070 serial killer. I'd also add that it would also be necessary to be magical or at least have access to an Awakened that would be willing to help scrub astral crime scenes and what not. Perhaps a toxic shaman or a corrupted free spirit.
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CanRay
post May 12 2008, 02:51 PM
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QUOTE (DocTaotsu @ May 12 2008, 09:45 AM) *
"...that guy who carved all those elves into a statue".

That is *SO* not going to be allowed as a Art Credit at the Shadow School, BTW.
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Method
post May 12 2008, 02:54 PM
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Or, in the case of Corey Martin, be possessed by the corrupted free spirit...
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Chrysalis
post May 12 2008, 04:34 PM
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QUOTE (Kagetenshi @ May 12 2008, 01:21 PM) *
Are you properly playing the disorganized nature of the serial killer, and the way in which over time any care they might have taken to conceal evidence at the beginning (and many never do) breaks down utterly?


My character is an organized serial killer. She has a strong distrust of men with a complex about suburban middle-class families. Her modus operendi is seducing the male of the family. Families targeted are white, middle-class, with two children between the ages of 10 and 14. The romance period lasts roughly 3 months during which she injects herself into the life of the male reaching for codependency. The male is killed first followed by the rest of the family. Her favoured weapon is a neurotoxin. Sometimes the male leaves messages of leaving and disappears or his body is discovered in an abandoned area or in a refuse pile. Bodies recovered show signs of dismemberment and disfiguration of the face and genitalia.

The quiescent period is often six months dependant on the stressors on the unsub.
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DocTaotsu
post May 12 2008, 04:42 PM
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Wow, your character sounds like she could be weaponized by a corps fairly easily.
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Chrysalis
post May 12 2008, 04:45 PM
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Automated food dispenser systems in suburban areas are easy to break and subvert. Most likely learned from a hacker.

-Chrysalis
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