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> Stunball, a nice non-leathal way of taking others out?, Sure, as long as you keep it under force 6
Mordinvan
post Jun 10 2008, 06:23 AM
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Just currious, but I know in previous editions, you could reduce the radius of a spell by 1 m for every few dice you withheld, is the rule still in 4th ed? I haven't seen it, but I've missed out of rules before, and might have just glossed it over.
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Muspellsheimr
post Jun 10 2008, 06:30 AM
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QUOTE (SR4 p.173)
Area Spells: Some spells target areas or points in space; in this case the caster must be able to see the center of the area affected. All visible targets within the area are affected; area spells can affect more than one target at a time. The base radius for all area spells is the Force in meters. Area spells affect all valid targets within the radius of effect, friend and foe alike (including the caster). For this reason, spellcasters often choose to vary the radius of area spells. This is done by withholding dice from the Spellcasting Test. The caster can reduce or expand the base radius by 1 meter for every die withheld from the Spellcasting Test. Dice expended to change the radius of effect cannot be used in any related test, such as resisting Drain for that spell.
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Mordinvan
post Jun 10 2008, 06:58 AM
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Thought there was something like that.
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Aaron
post Jun 10 2008, 05:52 PM
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I may be a bit late to the party on this one, but why would the game require the expenditure of Free Actions to maintain spell defense but not to sustain an actual spell?
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Nefacio
post Jun 10 2008, 07:23 PM
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QUOTE (Aaron @ Jun 10 2008, 02:52 PM) *
I may be a bit late to the party on this one, but why would the game require the expenditure of Free Actions to maintain spell defense but not to sustain an actual spell?


well is clear now that it doesnt, but, If it does, it would sound reasonable to me. Sustaining a spell carrys out a penalty of -2 to other mage actions, this is a reflection of the concentration demand in order to sustain a spell. Well using counterspelling might demand the same reflected in another way, for instance consuming his available free action of his action phase.

I think some time ago was another thread discussing some sort of this, and most agreed that it cant be the same protecting 1 person than 15 (as long as they remain in LOS), this is not reasonable, penalty that affects vision arent even taking care here, no matter if there is a mist or a smoke, as long as u can see a shadow moving that u know is ur friend, u can protect it along with the rest and urself.
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Dayhawk
post Jun 10 2008, 08:31 PM
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I have it houseruled that a free action is required. This is the mages effort to pickout his friends from the foes before casting his spell.
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