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> SINer
Rotbart van Dain...
post Jul 27 2008, 10:58 AM
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So, the SINer quality means that a character has a real SIN.
In the second Crash, fake SINs could turn real.

Does that mean that such a character now has the SINer quality multiple times?
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Zaranthan
post Jul 27 2008, 12:17 PM
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Put a little more emphasis on "could turn real". I'd wager that getting multiple SINs through the amnesty program using the same biometrics would be pretty tricky. More likely you'd end up with one real SIN, and a bunch of high-rating fake SINs that, although legitimately processed, might trip as duplicate entries. It's certainly a good reason for someone old enough to have dealt with Crash 2.0 to have a bunch of fake SINs.
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Rotbart van Dain...
post Jul 27 2008, 01:16 PM
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QUOTE (Zaranthan @ Jul 27 2008, 02:17 PM) *
Put a little more emphasis on "could turn real". I'd wager that getting multiple SINs through the amnesty program using the same biometrics would be pretty tricky.

No, not the SIN amnesty program. Just turned real - see System Failure. Thus, they all are real.
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Jackstand
post Jul 27 2008, 05:20 PM
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I think that, even if you had multiple real SINs, which I think that one person can have, anyway, if he has dual citizenship, say, it only counts for one SINner quality. You aren't really more on the grid if you have two real SINs. If anything, it could serve to confuse people trying to keep tabs on you, and negative qualities aren't supposed to provide a benefit.
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