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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,129 Joined: 11-June 03 From: Tir Tairngire Member No.: 4,712 ![]() |
Remember these games? Shadowrun came out for each system about the same time. At the time, there weren't any sci/fi RPGs out there. Which do you think was the better 16-bit game?
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#2
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Genesis. If I ever found a translation of the Nipponese Sega CD, things might be different.
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,129 Joined: 11-June 03 From: Tir Tairngire Member No.: 4,712 ![]() |
Why, what was up with that one?
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#4
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,156 Joined: 15-March 03 From: Fresno, CalFree Member No.: 4,252 ![]() |
The genesis one was way better. It had more of a shadowrun feel.
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#5
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Project Terminus: Soul Hunters ![]() ![]() ![]() Group: Members Posts: 1,052 Joined: 6-November 03 From: Casselberry, Florida U.S.A. Member No.: 5,798 ![]() |
I do concur genesis was better. |
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#6
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Target ![]() Group: Members Posts: 14 Joined: 18-August 03 Member No.: 5,518 ![]() |
Yeah, the genesis one was better.
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#7
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Genesis was better, but the Sega CD looks pretty awesome, even without trolls.
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#8
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 7,999 Joined: 26-February 02 Member No.: 1,890 ![]() |
Which one had the troll sammy named something like Winston Marrs? I think you could hire him at the Big Rhino. That's the only one of the two I enjoyed, but I haven't played either of them in forever and can't remember which was which. :)
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#9
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Winston was in Genesis. The most excpetional characters in the SNES were the fox shapeshifter mage, Jamagician, and the little pyro dwarf merc.
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#10
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Moving Target ![]() ![]() Group: Members Posts: 313 Joined: 26-February 02 From: UCAS Member No.: 1,015 ![]() |
The Sega CD Shadowrun was never translated to english because the platform folded shortly after it was released. Rumor has it that it's the best console Shadowrun game. Here is a page on it. |
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#11
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Moving Target ![]() ![]() Group: Members Posts: 475 Joined: 17-June 02 From: Concord University, Athens, WV Member No.: 2,880 ![]() |
Genesis for flavor, though the SNES one had better gameplay and a smoother difficulty curve.
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#12
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Target ![]() Group: Members Posts: 19 Joined: 11-December 03 Member No.: 5,893 ![]() |
Well, the SNES game got me interested in Shadowrun, so I'll have to vote for that one :)
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#13
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
the SNES game had better gameplay? man, you're hogging the kind shit.
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#14
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Moving Target ![]() ![]() Group: Members Posts: 291 Joined: 26-February 02 Member No.: 806 ![]() |
SNES, love almost every part of the story. While the Genesis version perhaps sported real SR mechanics, I found it rather unplayable.
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#15
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
There were benefits to both versions.
In the SNES version, there were a number of characters, critters and lcoations that were pretty cool. Actual face-to-face conversations with people, including street docs, was fun! Besides, who can forget waking up on a slab in the morgue and going to a Maria Mercurial concert? The big pain most people had in the SNES version was that the rules (hit points, magic points, attributes over 6 unaugmented, etc) were way away from SR rules. In addition, it was the "point and click" system, combined with keyword-based conversation. The Decking, many felt, was especially lame. The graphics were not incredible (except the headshots, which were generally nice)...and this was a system that gave us Chronotrigger, so you expected a tad better. On the other hand, it had a nice soundtrack. The Genesis version was much truer to the plot and rules of Shadowrun as a whole, includign a number of already-established characters (Harlequin, Jane "Frosty" Foster, Julius Strouthers, Rikki Ratboy, etc) and locations (the Renraku Arcology mall, Tarislar, Underworld 93, the Rat's Nest, the Jackal's Lantern, Glow City, Sinsearch, etc) Most people disliked the game because the plot was much more convoluted than in the SNES version, with both a number of sub-quests, actual shadowrun, and random encounters that could be serious setbacks. You might not have a cortical bomb ticking away in your skull, but you will likely lose at least one program to tar pits. Another beef people had with the system was that a lot of locations and pictures were reused (with different color schemes), and character death didn't happen. Let me repeat: there is no way to die in the Genesis version of Shadowrun. Most people agree that aside from re-used pics, the game contains the best graphics of the two, and compares favorably to other Genesis games (hey, how many people loved to use the Invisibility spell and just blend right in?). The soundtrack, again, is pretty good. |
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#16
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Moving Target ![]() ![]() Group: Members Posts: 475 Joined: 17-June 02 From: Concord University, Athens, WV Member No.: 2,880 ![]() |
Better in the sense that it took more than a random street guy punching you a couple of times to die.
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#17
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 ![]() |
i spent ten minutes trying to get used to the crazy controls before i deleted it in my blind fury.
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#18
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Moving Target ![]() ![]() Group: Members Posts: 226 Joined: 4-June 03 Member No.: 4,685 ![]() |
Yeah, genesis SR ruled, although I am stuck with stupid finding of Feathered Serpent and am too lazy to create the whole map of catacombs. Does anyone have any hints how to get that thingy without wandering for 12 hours? :)
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#19
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Project Terminus: Soul Hunters ![]() ![]() ![]() Group: Members Posts: 1,052 Joined: 6-November 03 From: Casselberry, Florida U.S.A. Member No.: 5,798 ![]() |
well if no one beats me to it i'll find my map notes later and let ya know. I'd do it now but I am dead tired. |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 714 Joined: 26-February 02 From: .nl Member No.: 116 ![]() |
Though the SNES version got me interested in Shadowrun, having an awesome atmospheric feel to it, and an enjoyable storyline, I think the Sega version was it's superior, simply because it was far truer to the game and didn't suffer in playability because of it.
I have the Japanese Sega MegaCD game, and I've managed to run it, but I have no clue what's going on, sadly, because it looks to beat the pants of both the SNES and Sega Genesis/Megadrive game. Oh, I don't have to tell anyone where they can find the games, right? |
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#21
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Moving Target ![]() ![]() Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 ![]() |
Okay, let me see if I can draw an ASCII map of it: .-----------. | N >---O | Terminal, | O---O---< Village >---O---O | | `-----------' | .---^---^---. .---^-------. | W | | E >---> (to N area) | | | Lodge, | O---< >---O---O---< Stark | `-----------' | `-----------' O---O | .-----^-----. | S | |Sinsearach | O---O---< >---O---O `-----------' | Feathered---O---O---O---O Serpent | O---O If that map doesn't work, from the sinsearach villiage go right 1 map then go down 1 map, then left about 3. Make sure you're loaded for bear when you get there (Although at that stage of the game you should have the good gear). |
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#22
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 ![]() |
Once again DV8 proves he has one of the best SR sites on the web. You should all go there, right now! |
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#23
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Moving Target ![]() ![]() Group: Members Posts: 608 Joined: 9-July 02 From: California Member No.: 2,955 ![]() |
If you press A - B - B - A - C - A - B at the title of the Genesis one, then open your pocsec, there'll be a blank line under Save/load. Open it and cheat away.
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#24
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Moving Target ![]() ![]() Group: Members Posts: 132 Joined: 4-May 03 Member No.: 4,535 ![]() |
dv8, did you get that japanese version to work? the one i grabbed a few months ago never did work, always froze up with i think a crc error or equivalent, was taht a bad copy? i tried all sorts of differetn emulators, and even emule to download it. no luck.
if it did work, can you tell some of us other gaijin what impressions you got? |
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#25
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 ![]() |
Slamm-O, you might have problems if your emulator's not set on Japanese. I suggest you check the settings and try it again.
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Lo-Fi Version | Time is now: 14th June 2025 - 05:13 AM |
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