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> SNES vs. Genesis SR, which cart was better?
Which Shadowrun game was better in your opinion?
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Shadow
post Dec 21 2003, 11:23 PM
Post #26


Why oh why didn't I take the blue pill.
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QUOTE (Diesel)
If you press A - B - B - A - C - A - B at the title of the Genesis one, then open your pocsec, there'll be a blank line under Save/load. Open it and cheat away.

will that work using the emulator?
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Slamm-O
post Dec 21 2003, 11:48 PM
Post #27


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yeah
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Slamm-O
post Dec 21 2003, 11:51 PM
Post #28


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ancient history: i have it set to japanese and i have tried many different bios and emulators (including different versions) it gets to the first interactive scene, then if i pick any of the 3 options aside from the options menu option it freezes up, ive heard that the error code i get prolly means a bad rip, but i got it from dv8 so if his works then i must have a bad copy, methinks.
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Ancient History
post Dec 22 2003, 02:05 AM
Post #29


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Well, there goes my idea then. Good luck.
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DV8
post Dec 22 2003, 02:52 PM
Post #30


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Slamm-O, I think I had the same problem as yourself. There are about three or four menu items that you can go through, one of which will lock up the game, the others make way too little sense to me, though I think I did find out how to save a game.
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DV8
post Dec 22 2003, 02:53 PM
Post #31


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QUOTE (Shadow)
QUOTE (DV8 @ Dec 21 2003, 01:53 AM)
Oh, I don't have to tell anyone where they can find the games, right?

Once again DV8 proves he has one of the best SR sites on the web. You should all go there, right now!

:oops:
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Fortune
post Dec 22 2003, 10:06 PM
Post #32


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QUOTE (Diesel)
If you press A - B - B - A - C - A - B at the title of the Genesis one, then open your pocsec, there'll be a blank line under Save/load. Open it and cheat away.

What exactly does this do?
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Ol' Scratch
post Dec 22 2003, 10:31 PM
Post #33


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Isn't that a song by Genesis?
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Fortune
post Dec 22 2003, 10:42 PM
Post #34


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Only one 'B'...ABACAB! Interestingly enough, the title comes from the chord progression used in the song. :)
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Ancient History
post Dec 22 2003, 10:50 PM
Post #35


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The code allows access to a hidden cheat menu in the pocket secretary, with some handy stuff for the terminally lazy.
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mfb
post Dec 22 2003, 11:55 PM
Post #36


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the hidden menu can only be used once per game, though--that is, you have to save your game, restart, enter the code again, then reload your game to use it again. the best way to do it (with an emu) is to enter the code, then save your state. next, load your game, use the hidden menu, get your 10 karma or 10,000 nuyen or whatever, then save your game (game, not your state), then load your state. from there, load the newly-saved game and use the hidden menu again.
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Fortune
post Dec 23 2003, 01:38 AM
Post #37


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I'm somewhat new to emulators. What's the difference between saving your 'game state' and saving your game? Would I need to start a whole new game to incorporate these cheats?
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Shadow
post Dec 23 2003, 02:18 AM
Post #38


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Ok, when exactly do you type in the code? I have tried when the Genlogo comes up, when the FASA logo comes up, when the game starts...

I am using Wgen as the emulator so maybe that makes a difference. Can someone help me out here?
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mfb
post Dec 23 2003, 02:25 AM
Post #39


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i believe you type the code in after the 'Push Start' line comes up. check gamefaqs if that doesn't work.

saving your state creates an image of the game as it is right then. it's like an external savegame, basically. saving your game is something you do within the game. you can save your state at any time--for instance, inside a building, in the Genesis game. that way, if you screw up and set off an alert, you can reload your state and not do whatever it is.

in the Genesis game, you have to be careful with save states. for instance, the game rolls the die in advance--if you fail your Electronics roll to open a maglock, then reload your state, you'll fail it again every time. if you walk around for a few seconds, or fiddle with other stuff, you'll get a 'new' roll. you also have to be wary of alerts going off right after you save your state--that's really, really annoying. your best bet is to hide somewhere no guards or hellhounds are likely to show up before saving your state.
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Fortune
post Dec 23 2003, 02:50 AM
Post #40


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But can't I do all that with just a 'saved game'? What makes the actual 'state' different, and more advisable?
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mfb
post Dec 23 2003, 03:13 AM
Post #41


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well, you can save iterative states, for one thing--you can have up to 10 or so saved states per game. for another thing, you don't have to worry about save points or no-save zones. you just do it. it's also handy for saving in games that don't have a save feature--fighting games, say, or side-scroller beat-'em-ups. you can also use them to skip the machine startup stuff, if you're using an arcade game emu like MAME. or you can use it to automatically start with a certain code entered--like, say, you want to play Contra with the 30 lives code. you start the game, enter the code, then save your state. thereafter, to use that code, you just have to load that state.
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Fortune
post Dec 23 2003, 05:44 AM
Post #42


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So it's not really necessary in the Shadowrun game then?

Do you actually have to get beat up and fail a shadowrun before you can get out of the first area? Or is there some other way to do it without 'dying'?
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mfb
post Dec 23 2003, 05:46 AM
Post #43


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er? i don't think i had to do that. been a while, though. as i recall, once you get the deck and nuyen from the hotel, you can go other places.
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Fortune
post Dec 23 2003, 05:50 AM
Post #44


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Oh, ok. I haven't actually tried to go anywhere since getting the deck. I guess I'll have to explore some.
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mfb
post Dec 23 2003, 05:54 AM
Post #45


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i think you can call a taxi from the telcomm. don't remember.
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Shadow
post Dec 23 2003, 07:49 AM
Post #46


Why oh why didn't I take the blue pill.
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Hey Fortune, since you are so good at linkage, I got some for you. It's a extensive FAQ and walk through of the game. My understanding of the game (I am just starting to play it) is that the plot is the secondary part of the game, the primary part is just playing it!
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mfb
post Dec 23 2003, 07:54 AM
Post #47


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oh, definitely. most of the time, i just work my way up to a fairlight and hack all the live-long day. that's the best part of the game.
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Fortune
post Dec 23 2003, 08:05 AM
Post #48


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QUOTE (mfb)
i think you can call a taxi from the telcomm. don't remember.

Yep, that's what you do. I didn't remember that part until after I posted and then wandered around a bit. :)
QUOTE (Shadow)
Hey Fortune, since you are so good at linkage, I got some for you.

Thanks. There's another one on that same site that is pretty good as well. :)
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Mystery Mantis
post Dec 26 2003, 04:31 AM
Post #49


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The Genesis definately was more like SR, but as far as games go, it was very tedious and got boring after a while. The plot was to generic (you were trying to find out what happened to your brother).
The SNES version was more story based, and the opening was much better (you wake up in a morgue with no odea what is going on or who you are).

i guess it depends on what you are asking. like, better in terms of enjoyment, gamestyle and play, or sticking to the original mechanichs. really, the two games or only in common from the name.
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DV8
post Dec 26 2003, 10:55 AM
Post #50


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The Genesis version had Harlequin. Enough said. :)
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