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Moving Target ![]() ![]() Group: Members Posts: 175 Joined: 15-July 04 From: Imperial Japan Member No.: 6,483 ![]() |
Hey hey.
After a few years break from SR a friend of mine decided to start a new campaign, which lead me to come up with a character concept. My main problem with this character is I cant specifically remember how the rules on Recoil comp works in SR3 and while I am sitting in Japan atm my books are back in Europe. As for my character my idea is for him to be an X-machine gunner who retired from the army and had his cyber removed or severely downgraded. In his past he had a Cyberarm with a built-in Gyromount and almost as much strength as possible built into the thing to help him manage the weapon during engagements. So basically my question is (not having been a grunt at any time and being far away from my books) would a cyberarm with strength increases be used when calculating Recoil comp or will it be the average strength of the entire body. The only recoil rules I remember are the ones from Fields of Fire with every other point of Str from 5 and up gave one point of recoil comp. |
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Lo-Fi Version | Time is now: 11th August 2025 - 04:39 AM |
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