Medication and auto-injectors, Getting Trauma Patches as a shot |
Medication and auto-injectors, Getting Trauma Patches as a shot |
Aug 31 2008, 06:55 PM
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#26
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
Another aspect with the auto-injectors that I have used is to have them inject the nanites for the Savior med-kit (this was SR3). With a linked bio-monitor and medkit, the kit will wirelessly direct the nanites to repair damage. Sure, you only get the rating of the kit, no First Aid, but if it's the difference between dead and mostly dead, I'll choose mostly dead. (Sorry for the thread Necro...) OK everybody, what would it cost to get the nanites from a Savior med-kit into an injectable form to load up in your auto-injector. |
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Aug 31 2008, 07:18 PM
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#27
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
It was less than 30 days old, you are forgiven for Thread Necromancy.
The cost I used was for refills. Usually a medkit can get more than one use before needing to be re-stocked. Because the nanites were injected and there was no uptake system afterwards like a nanite hive, I presume they self-metabolized and passed through the body. |
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Aug 31 2008, 07:19 PM
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#28
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
There's a cost for the Savior Supplies in Augmentation.
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Aug 31 2008, 07:23 PM
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#29
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Running Target Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 |
Your best bet, in all honesty, is to create a sump to an aorta. This way you can just plug a needle with a hookup to your auto-injector and get your goodies straight to about anywhere. Hell, you could place two sumps for the upper and lower depending on where you wnat the drugs to go. Basic equipment for military and/or high-end CorpSec?
I think so... |
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Aug 31 2008, 11:08 PM
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#30
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
So if I have a character with a cyberhand with a auto-injector and biomonitor, and have a commlink with an agent and the first aid/medical profession autosoft to run on it; could I have the equivalent to a Savior Medical kit built in?
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Aug 31 2008, 11:13 PM
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#31
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The back-up plan Group: Retired Admins Posts: 8,423 Joined: 15-January 03 From: San Diego Member No.: 3,910 |
Sounds like it to me. (Then load the agent into the hand and disable the wireless functionality on all of those items...)
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Aug 31 2008, 11:49 PM
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#32
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Neophyte Runner Group: Members Posts: 2,188 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
Sounds like it to me. (Then load the agent into the hand and disable the wireless functionality on all of those items...) The commlink is in the hand as well. The 'Link has Response 5, System 5, Firewall 6, and Stealth 5. Run it in hidden mode and the damn thing is almost invisible. |
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Sep 1 2008, 12:22 PM
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#33
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
So if I have a character with a cyberhand with a auto-injector and biomonitor, and have a commlink with an agent and the first aid/medical profession autosoft to run on it; could I have the equivalent to a Savior Medical kit built in? Actually, your Biomonitor already is an 'expert medical system' - and it has a Device Rating, too. |
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Sep 1 2008, 12:45 PM
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#34
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Running Target Group: Members Posts: 1,192 Joined: 6-May 07 From: Texas - The RGV Member No.: 11,613 |
To be honest, you probably don't want an auto-medic system being too common due to the fact of potential errors. The sumps are good and make a medic's job easier, but going with some super-fly, hoodie-ha expert system just adds complexity to the situation that it doesn't need with constant updates, patches, and the system potentially firing up drugs that will only make the medics job harder to do. Simple tasks like hyper coagulants for serious bleeding wounds, alerting the medic to an injury, etc are good but you don't need an auto-medic arguing with your living, breathing medic while he's trying to do his job, either.
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Sep 1 2008, 12:56 PM
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#35
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Hoppelhäschen 5000 Group: Members Posts: 5,807 Joined: 3-January 04 Member No.: 5,951 |
To be honest, you probably don't want an auto-medic system being too common due to the fact of potential errors. But that's what normal Shadowrun Medkits are, especially Savior Medkits. And a auto-medic system configured just for you is better than that. But that's beside the point - which is having something to keep you alive in the absence of a medic. |
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