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Feb 18 2011, 05:00 PM
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#26
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
Rise Dead thread! Rise! (IMG:style_emoticons/default/grinbig.gif)
There have been some matrix questions of late, and I came across this thread (RYU's sig). Just thought it might be of interest. Runs from mob comming after me for necrothreadery..... |
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Mar 1 2011, 02:27 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 113 Joined: 2-September 08 Member No.: 16,303 |
Heck, I used to play a technomancer and I find this useful! Honestly can't remember ever Spoofing anything directly, for one thing. I especially need this kind of info now as Mrs Clock has decided to play a techno/ face. Good stuff!
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May 4 2013, 03:14 PM
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#28
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Moving Target ![]() ![]() Group: Members Posts: 136 Joined: 10-April 05 From: Vienna, Austria Member No.: 7,312 |
Kudos Ryu,
at last I get to write Thank You for the work you did with this posting. In both games I run no one ever gets close to hacking, but with the Idea of giving them the information on a step by step basis maybe I can introduce some players to like the idea. I really think that the matrix is a way to cool part of the sr universe to leave out. Great Work, Sunshine |
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May 12 2013, 09:44 PM
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#29
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Awakened Asset ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
Best of luck with that. As DireRadiant said back then, you have to make the matrix matter.
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