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> Upgraded Character Generator, Updated Generator Based on work from Autarkis and Blakkie
Krrayn
post May 24 2010, 08:31 PM
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First off, I absolutely love this character generator. It has been invaluable to me as a player since I started playing SR4 a couple of years ago.

Now to the grit. I couldn't find a way to select the Dormant Metagenetics positive quality (Runner's Companion, p. 73). I can fudge the cost of course, for example by selecting Class I Surge (for human) or Class II Surge (for other), but I thought you might want to know that these incorrectly reference "sr4" as the "book" instead of RC.

Keep up the great work!
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Drats
post May 24 2010, 09:22 PM
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I was playing around putting hypothetical characters together the other day, and for some reason the cybereye/cyberear modifications weren't raising the cost of the 'ware. I had a fully decked-out set of cybereyes that had the same cost and availability as the base unmodified version would.
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Nifft
post May 24 2010, 10:10 PM
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QUOTE (Drats @ May 24 2010, 04:22 PM) *
I was playing around putting hypothetical characters together the other day, and for some reason the cybereye/cyberear modifications weren't raising the cost of the 'ware. I had a fully decked-out set of cybereyes that had the same cost and availability as the base unmodified version would.

You need to select a grade for cyberparts. Then the stuff you put in the cyberparts will price correctly.
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Tyro
post May 25 2010, 02:30 AM
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The Ally Spirit tab is missing the Aura Masking power (Street Magic 98). Inhabitation spirits should get it for free. (Street Magic 100, sidebar)
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Mäx
post May 25 2010, 07:54 PM
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QUOTE (Dakka Dakka @ Mar 25 2010, 11:27 AM) *
You may want to think about a more neutral description for the Super Cyber Tank Armor Rule, something along the lines of "Unless TRUE, Cyberlimb Armor is averaged like Cyberlimb Attributes."

I heavily support this, i just spent an 2 houers reading this topic to find out what it does, also you might want to think about putting it TRUE as standart, as it is the RAW and i think that a char sheet shouldn't has any kind of house rules on as a standart.

On an other note loving all the new stuff on the sheet, its quite croovy, my last version was from year ago. (IMG:style_emoticons/default/love.gif)
I think i have to start to input my builds in to this cheet from the text files i have them as now, only used the old cheet for calculating money and essence cost (IMG:style_emoticons/default/smile.gif)
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Mäx
post May 25 2010, 07:54 PM
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Damm douplepost
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Tyro
post May 25 2010, 10:57 PM
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I ran out of room for genetic modifications on the Pets page (IMG:style_emoticons/default/frown.gif)
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Draco18s
post May 25 2010, 10:57 PM
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Not to nitpick, but I see this a lot.

"Standard" ends with the letter D unless you mean a Russian frigate or a Bulgarian newspaper.
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Nifft
post May 26 2010, 03:21 AM
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Can I request that the default for the Settings page be the Core Rules, rather than mostly House Rules?

I send new players to this thread to find the newest sheet (because it is the most awesome character generator ever), then I have to tell them to change a bunch of settings before they can use it...

Thanks, -- N
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Tyro
post May 26 2010, 03:32 AM
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Maybe 2 different sheet uploads? I use mostly the defaults (with the main exception being Karmagen).
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Raven the Tricks...
post May 26 2010, 04:21 AM
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On the printed character sheets, the third version defaults to luxury lifestyle for 1 month and docwagon basic when nothing is selected.
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cndblank
post May 26 2010, 02:55 PM
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A NPC switch that would turn off the edits would be nice for GMs.
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Raven the Tricks...
post May 28 2010, 03:34 AM
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Maybe I`m just missing it, but there doesn`t seem to be any listing for the common use program suites that you can purchase with a commlink from page 232 SR4A
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The Lorax
post May 28 2010, 08:47 AM
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This is pretty interesting. Thank you for spending the time working on it. I wish more people were as devoted to the game.
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DamienKnight
post May 28 2010, 12:43 PM
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QUOTE (Tyro @ May 25 2010, 05:57 PM) *
I ran out of room for genetic modifications on the Pets page (IMG:style_emoticons/default/frown.gif)

There is a limit according to Running wild of 6 genetic modifications.

QUOTE (Draco18s @ May 25 2010, 05:57 PM) *
Not to nitpick, but I see this a lot.

"Standard" ends with the letter D unless you mean a Russian frigate or a Bulgarian newspaper.

Be more specific.

QUOTE (Nifft @ May 25 2010, 10:21 PM) *
Can I request that the default for the Settings page be the Core Rules, rather than mostly House Rules?

I send new players to this thread to find the newest sheet (because it is the most awesome character generator ever), then I have to tell them to change a bunch of settings before they can use it...

Thanks, -- N

You may request it, yes. You are not the first. I disable the wild rules, but enable some of the ones that really make sense for me. Yes, I use the sheet as a platform to preach my opinions on shadowrun. Its fun.
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Drats
post May 28 2010, 01:17 PM
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That "standart" thing wasn't anything about the sheet; it was directed at someone else's post:

QUOTE (Mäx @ May 25 2010, 08:54 PM) *
(...)also you might want to think about putting it TRUE as standart, as it is the RAW and i think that a char sheet shouldn't has any kind of house rules on as a standart.
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Draco18s
post May 28 2010, 02:21 PM
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QUOTE (Drats @ May 28 2010, 08:17 AM) *
That "standart" thing wasn't anything about the sheet; it was directed at someone else's post:


Yeah, apologies for not quoting at the time, but Tyro posted at the same time I did, so I had thought there was reasonable context.
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AStarshipforAnts
post May 28 2010, 08:26 PM
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I really love this generator. But, Excel crashes every time I try to add any kind of bioware or cyberware. I'm running Microsoft Office 2008 on Snow Leopard. Everything else seems to be working fine. Are there some settings I should change to make this work?
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Tyro
post May 28 2010, 08:47 PM
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A quick note: all commlinks come with a R1 Scan program. I don't remember where the rule is, but I'm sure someone knows (IMG:style_emoticons/default/smile.gif)
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Drats
post May 28 2010, 09:45 PM
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It's in the Matrix chapter, under the "Detect Wireless Nodes" action (or whatever they call it.)
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Tyro
post May 28 2010, 09:49 PM
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QUOTE (Drats @ May 28 2010, 02:45 PM) *
It's in the Matrix chapter, under the "Detect Wireless Nodes" action (or whatever they call it.)

Many thanks.
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Draco18s
post May 29 2010, 03:13 PM
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QUOTE (Tyro @ May 28 2010, 03:47 PM) *
A quick note: all commlinks come with a R1 Scan program. I don't remember where the rule is, but I'm sure someone knows (IMG:style_emoticons/default/smile.gif)


Don't they also come with R1 Browse programs too?
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Drats
post May 29 2010, 11:16 PM
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I'm not sure about that one; I know that most lifestyles come with access to an MSP, and that most MSPs provide use of a few low-level utilities like Browse. Sounds to me like that'd be a reeeeal headache to put into a spreadsheet, though.
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Tyro
post May 31 2010, 05:14 AM
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QUOTE (Drats @ May 29 2010, 04:16 PM) *
I'm not sure about that one; I know that most lifestyles come with access to an MSP, and that most MSPs provide use of a few low-level utilities like Browse. Sounds to me like that'd be a reeeeal headache to put into a spreadsheet, though.

It's explicitly stated that commlinks come with a R1 Scan program. By RAW, no other programs come with a commlink or OS to my knowledge.
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WearzManySkins
post May 31 2010, 07:19 AM
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Your character starts with a number of Knowledge skill points equal to (Logic + Intuition) x 3, Version K charges you 2 BP per knowledge/language skill despite the main sheet saying you get so many free Bps in knowledge/language skills.

Version J calculates and charges BP costs correctly.
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