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post Sep 25 2008, 05:25 AM
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Ive seen a couple of character critiquing topics recently and was wondering why it matters. RPGs are not really adversarial games compared to something like a tabletop wargame. Shouldn't the GM be trying to get the game balance right for his gaming group or is it more a thing of getting the PCs skills balanced?

When I actually get around to running games, it doesn't really matter how fine tuned my PCs characters are. Things that change the nature of the game such as everyone with rockets is a different issue. Also, getting characters correct is another thing.

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