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> The Divine Comedy(OOC), Snowfall
cndblank
post Oct 28 2008, 09:07 PM
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QUOTE (crizh @ Oct 28 2008, 01:52 PM) *
I'm afraid I've been refreshing this page every 2 minutes for about 5 hours now....

Sad, very sad...



Me too
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cndblank
post Oct 28 2008, 09:25 PM
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QUOTE (crizh @ Oct 28 2008, 01:30 PM) *
Can we insert a Spirit with Concealment before the Spells?

I don't really need Invisibility or Silence if I've got Concealment on my side also. Dancer is probably in a similar position. With both Concealment and Invisibility the non-sneakers ought to be just as difficult to spot as the rest of us.

Concealment also has the huge advantage of being Multi-Sensory.


If I go Possession based tradition, can I summon up a spirit to put concealment on a group?

Or am I limited to only being able to have the spirit conceal that which it inhabits (Like the hovercraft)?




If not then I go the standard summoning tradition.

Either way,

Easy begs the Saints blessings for a righteous cause.

Force 4 spirit with concealment.

I have 9 DP (5 for Summoning plus 4 for magic) and I get 4 successes (Good roll!). The force 4 spirit gets 1 success so I have to resist drain of 2S which I do on 12 DP (Char plus Will). That gives three services.

I spend 1 service to conceal the group. Two services remain until Dawn.

NOTE: I'm doing this before all the spell casting if no one minds.


Sorry for delay of game.
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Shalimar
post Oct 28 2008, 10:01 PM
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Pura has 13 dice for stealth in urban settings so she should be ok with just concealment.
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cndblank
post Oct 28 2008, 10:05 PM
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Look and you will receive:
http://forums.dumpshock.com/index.php?showtopic=18486

Possession FAQ

Certainly

[ Spoiler ]
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Shalimar
post Oct 28 2008, 10:22 PM
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CND could you put that in a spoiler? Its kind of long to scorll past.
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Coldhand Jake
post Oct 28 2008, 10:37 PM
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QUOTE
10 b) Does APDS ammo affect Immunity to Normal Weapons?
A: Yes. Immunity to Normal Weapons power is the same thing as the Hardened Armor power (i.e. is reduced by -4 by non-magical AP weapons) but just doesn't work AT ALL against magical attacks (such as a critter power, adept power, spell, or weapon focus) or non-magical attacks that are made from a substance or energy the spirit is allergic to (SR4 p. 288). As for fluff justification: APDS ammo isn't necessarily made from mundane steel jacketing. You could say that it is made from alchemically purified radical depleted-uranium (called "munchkinbanium" maybe?) which not only gives it armor piercing qualities towards body armor but also against Immunity to Normal Weapons paracritters like spirits and vampires.


Um, this? No. Frankly, I don't care what the errata says, APDS is not a damned assumed magical radical, it's a fat bullet, that falls apart so a thin bullet travelling with all the force of the fat bullet punches into you for less surface area, and more penetration. Armor Penetrating, Discarding Sabot. The one thing that Shadowrun has always made clear is that bullets are not f-ing magical. No Gun Foci...no magic bullets. If you want silver bullets, fine, but APDS rounds are well-designed, effective, NORMAL WEAPONS. Consider this a table rule, and adjust accordingly.
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cndblank
post Oct 28 2008, 11:11 PM
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Your table your rules.

I think what they are trying to say (If I remember right about what I read of the thread that created the FAQ) is that APDS rounds are normal weapons but their Armor Piercing does apply when testing if the damage done is greater than the Hardened Armor.

If Spirit X has a force of 3 then it has an immunity to normal Weapons that allows it to ignore all attacks that do 6 P or less because immunity to normal weapons gives the creature 6 points of hardened armor.

If I whip out my predator and shot it with regular rounds then nothing is going to happen unless I get a really good shot (5P base plus one net hit would only be 6P so no damage)

If I switch to explosive rounds then every hit will do damage because the Predator is now (6P base means if I hit (had one net hit) then the attack is too powerful for the immunity to normal weapons).

If I shoot it with APDS then by RAW any hit will damage the spirit because his 6 hardened Armor is now a 2 hardened armor for this attack and I am doing 5P Base.



They are just trying to explain why the APDS Armor Piercing works on a spirit.

Me I would have gone with it works because the guy firing the gun believes it will. He knows APDS does way more damage than regular rounds to anything.
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Coldhand Jake
post Oct 28 2008, 11:29 PM
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I'm not counting out an AP rating, just saying both mechanics apply. Spirit has X hardened armor, bullet eliminates Y armor rating. Fine, but this idea that there's a better reason than good manufacturing doing it's job is hogwash.
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Fuchs
post Oct 29 2008, 10:12 AM
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Gotcha.
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crizh
post Oct 29 2008, 03:55 PM
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@Jake

How do you want to run Perception tests? We all clearly have different ideas as to what dice we should be rolling.

Say for instance a Guard is coming down a corridor and you are around the corner. You could potentially spot his reflection in the fire extinguisher or hear his footfalls approaching. Do you roll one test including your Vision Enhancement Dice and one including Audio Enhancement Dice or do you roll one test including both DP modifiers or perhaps roll only base DP and roll the two pools of modifier dice separately to generate two different numbers of net hits off the same base roll?

[takes a breath]

Phew, that was wordy.

@Mickle5125

You forgot the TacNet bonus in that Perception test...
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Divine Virus
post Oct 29 2008, 04:45 PM
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Okay, I am confused. Who has what spells cast on them?
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Mickle5125
post Oct 29 2008, 05:20 PM
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QUOTE (crizh @ Oct 29 2008, 10:55 AM) *
@Mickle5125

You forgot the TacNet bonus in that Perception test...


whoops... fixed it!
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crizh
post Oct 29 2008, 07:25 PM
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So, Jake, Perception tests? Sensors and security systems?
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cndblank
post Oct 29 2008, 07:37 PM
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QUOTE (Divine Virus @ Oct 29 2008, 10:45 AM) *
Okay, I am confused. Who has what spells cast on them?



The two least stealth members of the four man team going in.

The two most stealthy members figured with a rating 4 Concealment power on them (on all us) they didn't need it (which seems to be the case).

Who wants the Silence spell 2 Meter Radius (2 successes) on them or should I drop it? Could be useful if a huge dog starts howling....
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Mickle5125
post Oct 29 2008, 07:48 PM
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QUOTE (cndblank @ Oct 29 2008, 02:37 PM) *
The two least stealth members of the four man team going in.

The two most stealthy members figured with a rating 4 Concealment power on them (on all us) they didn't need it (which seems to be the case).

Who wants the Silence spell 2 Meter Radius (2 successes) on them or should I drop it? Could be useful if a huge dog starts howling....


so wait... everyone has concealment 4, the two less stealthy people have improved invisibility, and silence is for... anyone who wants it? I'll certainly take it.
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Coldhand Jake
post Oct 29 2008, 08:01 PM
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QUOTE (crizh @ Oct 29 2008, 09:55 AM) *
@Jake

How do you want to run Perception tests? We all clearly have different ideas as to what dice we should be rolling.

Say for instance a Guard is coming down a corridor and you are around the corner. You could potentially spot his reflection in the fire extinguisher or hear his footfalls approaching. Do you roll one test including your Vision Enhancement Dice and one including Audio Enhancement Dice or do you roll one test including both DP modifiers or perhaps roll only base DP and roll the two pools of modifier dice separately to generate two different numbers of net hits off the same base roll?


For the sake of expediency, to compensate for my wandering mind, I use a simple Perception. All your sensor bonuses, plus your quite nice TacNet that is seeing every camera in this guys' house... One roll.
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Divine Virus
post Oct 29 2008, 08:02 PM
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I will happily take silence as well, and I am almost certainly the least stealthy member of the team
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Coldhand Jake
post Oct 29 2008, 08:23 PM
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Okay, I'm going to give you the accumulated data from the house, as is, so there is little confusion before you make your penetration of Vasily's house.

Layout: First of all, it is a one-story house, with a large basement, and yard. Living room, den, office, kitchen, pantry, three bedrooms, three baths (one off the master bedroom, one in the main hallway, one half-bath off the den). The place has a 2020 luxury to it, large walk-in shower, huge tubs, wide king-sized beds, wood bookshelves. Truly suburban luxury. The basement is a large washroom, with washer, drier and storage, and the two dogs' beds. There is a large front and back yard, and a driveway coming up into a side garage, attached to the house. There is currently one car in said garage, the one he used to get to, and back from, the hotel. According to sensors, Vasily is in the master shower, and the dogs are in the basement.

Cameras. All visible-light, low-light, and microphoned. On turret-mounts that allow them to change angles, but not position. All are -wired- into the Central House Network(CHN.) There are also speakers in each room, that allow for intercom service. The systems in the house are non-mobile, with exception of a simple floor-cleaning drone. The entertainment system is up to date, but the Signal on the CHN and the insulation means it doesn't take wireless commands from outside the house, with the exception of a infrared sensor at each entrance for remote keyless entry.

Security. The house locks are all -wired- to the CHN, with manual overrides using closed-system (they are transmit-only, cannot be network-hacked) biosensor locks. They are also being monitored offsite by Public Eye Security, a division of Horizon. DD's hacks show that the house camera feeds only record the last 6 hours, all older recordings are not on-site, if they exist, they're in the Public Eye databases. Response time is estimated at 15 minutes if they recieve a PanicButton! signal, of which there is a button in each room of the house, or if they spot violence on the cameras, or the houses' sensor grid. Vasily and the dogs all have biomonitors, external and wireless, that feed their safety into the CHN at all times, think a DocWagon bracelet.

Public Eye: Think of the COPS shows. When they bust you, your ass is on trid that night, if not earlier. Great ratings for Horizon, and several L.A. runners. Showing up the Public Eye is worth street cred, having them bust you...P2.0 doom.

Questions?
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Oenone
post Oct 29 2008, 08:36 PM
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One question, do we have the wireless access details for the car? (If it's switched on that is.)

As Mia is planning on probing the cars node security and trying to gain access to it. If only to check out where it's been recently and ensure it can't be used as a getaway vehicle for Vasily if he does get past the team and makes a run for it.
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crizh
post Oct 29 2008, 08:45 PM
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Is it the CHN that DD has control off?
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Coldhand Jake
post Oct 29 2008, 08:59 PM
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QUOTE (Oenone @ Oct 29 2008, 02:36 PM) *
One question, do we have the wireless access details for the car? (If it's switched on that is.)

As Mia is planning on probing the cars node security and trying to gain access to it. If only to check out where it's been recently and ensure it can't be used as a getaway vehicle for Vasily if he does get past the team and makes a run for it.


Nope. The car has yet to be hacked, only identified. However, Gridlink is notoriously easy as far as hacker access to their records go, so, DD has the advantage.


QUOTE
Is it the CHN that DD has control off?


Yes, There is the primary CHN node, and the secondary secure node for the Public Eye interface, then of course, the ones for the devices, but the system architecture works against the hacker in some cases, for example, the door overrides can't be hacked without physical access to the control panels. DD has a loose grip on the CHN, spoofing commands as if she were Vasily.
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Mickle5125
post Oct 29 2008, 09:06 PM
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how many external doors are there, and where do they lead?
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crizh
post Oct 29 2008, 09:07 PM
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So all the cameras etc are wired into both the CHN and a dedicated security node. Neither node connects to the other and neither has any command access to the cameras?
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Coldhand Jake
post Oct 29 2008, 09:16 PM
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QUOTE (Mickle5125 @ Oct 29 2008, 03:06 PM) *
how many external doors are there, and where do they lead?


Front door, to front yard, back door, to back yard, kitchen door, to inside of garage.

QUOTE
So all the cameras etc are wired into both the CHN and a dedicated security node. Neither node connects to the other and neither has any command access to the cameras?


The security node is a professional Horizon install with Red-level data security, and it can issues commands to door locks, speakers and cameras. It feeds a fiberoptic line into the LTG, that leads to Horizon's Public Eye security hub.

The CHN also can access all these systems, but feeds only a fibreoptic commline to the LTG. It's security is ancient, like 5 years back, and DD has trounced it soundly by coming up the line from the public grid and raping it. The question is...is the security node watching the CHN?
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Shalimar
post Oct 29 2008, 09:27 PM
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Which is the closest exit to the room Vassily is in now? Put two people through that door, and the other two through the other two doors as back up?

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