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> The Divine Comedy(OOC), Snowfall
Fuchs
post Oct 31 2008, 12:08 AM
Post #226


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I asusme that they can manually be overriden - meaning, DD can't lock Vergot in for a length of time. I need to go to bed now, so assume DD opens and closes locks as needed, and such.
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crizh
post Oct 31 2008, 12:13 AM
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I'll be going to bed shortly too.
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Shalimar
post Oct 31 2008, 12:26 AM
Post #228


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If she can just open the door I'll go in the front without hacking it to pieces (IMG:style_emoticons/default/embarrassed.gif)
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Coldhand Jake
post Oct 31 2008, 01:37 PM
Post #229


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Morning, folks.
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Fuchs
post Oct 31 2008, 01:48 PM
Post #230


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Afternoon.
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crizh
post Oct 31 2008, 01:53 PM
Post #231


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G'day.
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Shalimar
post Oct 31 2008, 02:28 PM
Post #232


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Good morning.

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cndblank
post Oct 31 2008, 03:03 PM
Post #233


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And a lovely one it is.
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Coldhand Jake
post Oct 31 2008, 03:04 PM
Post #234


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Okay. I've already ran some numbers, and based on what I've given you in descriptive hints, I think you can validly run this scenario without unfair surprises. You may, or may not, have picked up on some context clues, but there's definate foreshadowing for the wise. That being said, I don't fudge combat numbers, that's what Edge is for. I recommend you make use of it. Let's do this thing.
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Shalimar
post Oct 31 2008, 03:14 PM
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Sounds good to me. I think at this point DD has unlocked the doors so we can all proceed in, though I'd wait until she locks the dogs in first.
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Coldhand Jake
post Oct 31 2008, 05:00 PM
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(WHo went in the front door, right into the living room with Big Boy?)
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Shalimar
post Oct 31 2008, 05:36 PM
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I did, and the plan, if it was followed was for Giles to come with me. How far away is the area where Gecko is coming in (kitchen) from the living room?

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Coldhand Jake
post Oct 31 2008, 06:36 PM
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Poor girl.
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Mickle5125
post Oct 31 2008, 06:46 PM
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Initiative: 13

http://invisiblecastle.com/roller/view/1792253/
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crizh
post Oct 31 2008, 08:53 PM
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Initiative: 8

1 Hit.
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Coldhand Jake
post Oct 31 2008, 09:27 PM
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Okay, and Vasily has a 13, and Adrenaline Surge.

So, he and Pura went first, and now, we count off the rest. Mickle.
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Mickle5125
post Nov 1 2008, 03:30 AM
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sorry bout the delay. I was a bit busy today. Happy Halloween, all!
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Coldhand Jake
post Nov 1 2008, 03:46 AM
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QUOTE (Mickle5125 @ Oct 31 2008, 10:30 PM) *
sorry bout the delay. I was a bit busy today. Happy Halloween, all!


No problem and Blessed Samhain to you. I hope you all took the time to remember loved ones lost tonight.
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Coldhand Jake
post Nov 1 2008, 03:50 AM
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Gecko, Gilles?
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crizh
post Nov 1 2008, 07:11 AM
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I'm ready to act but can't without more information. This would be a lot easier with a map...

The garage opens into the kitchen which, presumably, opens into a hallway that runs the length of the house. The den is on one side of this hallway and the living-room on the other.

Has Dancer crossed this hallway to shoot at Vassily? Or has he been able to remain in the den's doorway or far enough back in the hall for Vassily to be forced to leave the living-room to engage him in melee?

edit - I'm going to watch Eleventh Hour and then I'm off to bed until about 1500 Zulu...

another edit - off to bed. In a hideous epiphany it has just occurred to me that we are majorly boned here. There's only one way I can think of to take this guy alive and I don't like it one bit....

(what does his biomonitor have to say?)
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Shalimar
post Nov 1 2008, 02:38 PM
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Did you mean a stun spell from Easy? I still think we can do something vs Vassily without him. I mean, I can put 2 stun rounds into him on my next action and sacrifice dice for the bonus damage given all the negatives he is going to be under. I do wish we had some slap patches or slab though. I'm in a real good spot to hit him with a few of those.

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Coldhand Jake
post Nov 1 2008, 02:57 PM
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Okay. Yes, that layout assessment is solid. Vassily is headed from living room to den, across a thin hallway, to find the person who just shot him.
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crizh
post Nov 1 2008, 02:58 PM
Post #248


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Thing is, unless I miss my mark, this guy is a berserker. To put him down we're going to have to do enough damage to kill him. At which point he'll be dead and we won't get paid.
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Mickle5125
post Nov 1 2008, 04:37 PM
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he definitely appears to be ignoring the stun damage. half the means of doing that make him nigh on invincible, and half of them allow him to ignore the stun mods, but still allow him to be KOed with enough stun damage. I know which one I hope it is.

I'm gone until tomorrow evening. Jake knows what I want to do, and he has my permission to post said actions in order to keep the action going.

See you guys tomorrow!
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Divine Virus
post Nov 1 2008, 05:08 PM
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Sorry about the delay. Halloween is always a busy day for me.
Initiative 16

So if I understand correctly, he is in the living room, and Pura tried to open the door. Then he rammed the door shut, then went chasing after Dancer, but he is still in LOS of the door (assuming it was open).

So, Celeste as a free action is going to set the fire mode of his FN to Narrow Long Burst.
First Simple action he is going to step around Pura to open the door.
2nd simple action he is going to fire at the target.

[ Spoiler ]

3 hits

So thats 11 stun+ extra hits w/ +2 to the target's armour.

[ Spoiler ]


I would also like to make note that I am both silent and invisible, so I don't see a way for him to know I was shooting in order to defend against the shot.

I then use my remaining movement to move into the living room where he is, as far from where I shot from as possible.
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