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Oct 28 2008, 11:49 PM
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#1
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 20-March 02 From: Illinois Member No.: 2,421 |
Okay, say that we have a street samurai with 1.3 essence and a moderate wound. Our mage with Sorcery 6, and a full spell pool and health, and no bioware/cyberware, goes to heal him with a Level 4 Heal spell. How is drain calculated, exactly? It's Force Level or Force Level divided by 2, times the wound level, right?
Also, if you roll well enough, can you avoid drain entirely? Do you do a separate roll to see if you avoid drain? I've got the SR3 core rulebook in front of me, but I'm scratching my head. The combat rules for weapons are so much simpler... (IMG:style_emoticons/default/cyber.gif) |
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Oct 29 2008, 12:00 AM
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#2
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 20-March 02 From: Illinois Member No.: 2,421 |
Nevermind, I figured it out. Silly me. Except for one small problem...
How does essence enter into this equation? |
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Oct 29 2008, 12:03 AM
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#3
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 |
Low essence increases the target number of the Sorcery test. The target number is, I believe, 10-essence.
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Oct 29 2008, 12:08 AM
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#4
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 20-March 02 From: Illinois Member No.: 2,421 |
Okay, I've got it now. How about Bioware? I don't see it in the equation, but I thought it also affects Heal spells.
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Oct 29 2008, 12:13 AM
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#5
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 |
You also add half of the Bio-Index to the TN.
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Oct 29 2008, 12:16 AM
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#6
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 20-March 02 From: Illinois Member No.: 2,421 |
Ah, thank you very much.
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Oct 29 2008, 12:19 AM
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#7
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 |
Yeah. No problem. Sadly, your samurai probably isn't going to get that heal spell any time soon, though. (IMG:style_emoticons/default/nyahnyah.gif)
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Oct 29 2008, 12:25 AM
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#8
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Moving Target ![]() ![]() Group: Members Posts: 392 Joined: 20-March 02 From: Illinois Member No.: 2,421 |
So if you have 1.3 essence, you have a TN of 9 (or does it round down to 8?). Except if you factor in the 2.4 points worth of bioware, the TN goes up by 1.2. So basically its a target number of 9.9 (which either rounds up to 10 or down to 9).
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Oct 29 2008, 12:54 AM
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#9
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 |
I think that you end up with an 11, since you get a 9 out from the essence, and then add 1.2, which I believe you round up to two.
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Oct 29 2008, 01:04 AM
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#10
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
From what I remember (it's been a while), you add the two before calculating anything. So 4.7 Essence + 1.2 Bio-Index (half of 2.4) = 5.9. I believe that this would result in a target number of 9 though, because (also from memory) you round down to whole numbers in this case.
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Oct 29 2008, 01:37 AM
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#11
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Moving Target ![]() ![]() Group: Members Posts: 305 Joined: 15-January 08 From: Milwaukee, WI Member No.: 15,298 |
As I remembered it, you always round to your disadvantage.
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Oct 29 2008, 01:50 AM
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#12
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
No books, so can't back anything up. I do know that there were exceptions to that general rule though, and I believe the wording in this case is one such exception. If not though, then the TN would be 10.
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