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> Standardized Character Format, Lets make all these tools talk to each other!
Surukai
post Nov 2 2010, 01:51 PM
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I'd gladly let you see/use or work on the c# code I did for my chargen. If you want to cooperate or simply take over or use is fine with me. I'd love to get a reason to resume the project.
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Tekumel
post Nov 6 2010, 08:47 PM
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QUOTE (Surukai @ Nov 2 2010, 06:51 AM) *
I'd gladly let you see/use or work on the c# code I did for my chargen. If you want to cooperate or simply take over or use is fine with me. I'd love to get a reason to resume the project.


I'd be interested in checking it out at least. Like I said, I'm fairly new/rusty at programming, so this is a learning experience. I'd also planned on doing a BP creator/manager since that's what my group is using, but looking at yours might give some ideas/reference.
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LoveMutt
post Nov 23 2010, 09:39 PM
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Is there a current status to this project? For the record, I was thinking it might be cool to parse an XML with a standard format but system agnostic. Honestly, this whole project (generic chargen) could be implemented in any of a dozen different ways and no one is the best (thought platform agnostic is always considered a plus, so Java, python, XML + XSLT, etc).
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Sponge
post Nov 24 2010, 08:57 PM
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I'm also interested in the state of this standard.
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Kagetenshi
post Nov 28 2010, 07:05 PM
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Once upon a time (before I washed my hands of SR4 forever) I had a project for an SR4 character generator that had a partly-specified XML format together with some CSS to produce a reasonably human-viewable character sheet. I don't remember if there was enough there to be useful, and this was all within roughly a month or two of SR4's release so there's probably a bunch of new cases to handle, but if I can dig up what I had I'll post it on the off-chance that it might be useful.

Edit: never volunteer to share work you did five years ago. If I can fight through the embarrassment I might still post it, but I'm not sure there's anything worthwhile there.

~J
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