Geomancy on Astral Hazing? |
Geomancy on Astral Hazing? |
Nov 10 2008, 03:51 AM
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#1
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Target Group: Members Posts: 53 Joined: 9-November 08 Member No.: 16,575 |
Long time lurker (before I registered anyways), first time poster.
So I was reading through Runners Companion for a quality to give to an NPC and it Astral Hazing seems to fit her well. My question though as an awakened character could she use Geomancy to control her own background count? I realize its a little cheezy but you would think that such a character would attempt to do so... and if it happens I am planning on making it a positive quality instead of a negative one. |
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Nov 10 2008, 03:57 AM
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#2
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Immoral Elf Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
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Nov 10 2008, 04:19 AM
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#3
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
I think you'd have to be a big mamajamma for geomancy to work on you.
"We will begin by arranging your dorsal sensor spikes into a more harmonious configuration with your articulated arm - the one bearing the light machine gun." |
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Nov 10 2008, 01:26 PM
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#4
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
I think you'd have to be a big mamajamma for geomancy to work on you. "We will begin by arranging your dorsal sensor spikes into a more harmonious configuration with your articulated arm - the one bearing the light machine gun." So is that an official position that as long as the character is big (however big is defined) then geomancy would work? |
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Nov 10 2008, 01:30 PM
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#5
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Great Dragon Group: Members Posts: 6,748 Joined: 5-July 02 Member No.: 2,935 |
When I say "big" I mean "indistinguishable from the landscape." But no, that's not an official position.
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Nov 10 2008, 01:34 PM
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#6
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
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Nov 10 2008, 01:50 PM
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#7
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Dragon Group: Members Posts: 4,328 Joined: 28-November 05 From: Zuerich Member No.: 8,014 |
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Nov 10 2008, 06:15 PM
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#8
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Shadow Cartographer Group: Members Posts: 3,737 Joined: 2-June 06 From: Secret Tunnels under the UK (South West) Member No.: 8,636 |
Bugger that not-an-official-position. A sufficiently high Disguise could possibly render a character indistinguishable from the landscape. (IMG:style_emoticons/default/grinbig.gif) Please tell me you work in Law, toturi, or at least a related profession. An eye for the literal like yours would be criminally wasted on anything else. |
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Nov 10 2008, 06:25 PM
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#9
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
like on rollplaying for example? *snickers*
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Nov 10 2008, 06:41 PM
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#10
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Midnight Toker Group: Members Posts: 7,686 Joined: 4-July 04 From: Zombie Drop Bear Santa's Workshop Member No.: 6,456 |
I think that AH meant "is landscape" or at least is big enough for metahumans to inhabit. There is no hard and fast rule about how large cyberlimbs are that I am aware of. By RAW, there is nothing to stop you from getting a full set of limbs, torso, and head that leaves you as a vertical aircraft carrier of sorts. Getting a cybertorso as big as an office should suffice, for these purposes, I think. Of course, any GM worth his salt is going to smack you upside the head with a hardcover BBB for something like that. Of course, you could also punch a hole to the Deep Metaplanes where the Horrors dwell, find some Dread Iotas with Geomancy, and convince them to set up shop in your body. The relative size difference being what it is, they should have no problem geomancing your innards. Or you could just convince your GM to let you make a Shrink spell and have your magician buddy Fantastic Voyage through you. |
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Nov 10 2008, 07:22 PM
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#11
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
The biggest problem is that unless the thing being geomanced is manipulated to be more inline with who is geomancing it (like doing fung shui on a room with a background count for example) then the geomancy ritual takes a penalty every test for it. Eventually, this penalty would get to the point where you could not even remotely attempt to try to geomance the hazing.
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Nov 10 2008, 11:03 PM
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#12
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Moving Target Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 |
I seem to remember starting a thread like this a while back. People arrived at the conclusion that you COULD, but it was hideously overpowered and, at the very least, you'd need to buy the quality off with karma to get it to "neutral".
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Nov 11 2008, 05:55 AM
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#13
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Great Dragon Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
no, the basic problem is that if you rearrange the surrounding area to alter the flow of the mana (which is what geomancy does) then that is good only so long as the area doesn't change... so, for example, if you move anywhere, no good. if the region expands (which it will do if you don't move), no good, because all of a sudden the mana is flowing in uncontrolled areas also.
of course, if you don't move, you're also just asking to get thor shotted when ares gets tired of you disrupting their security wards from across the globe. assuming the dozens of other angry magicians, spirits, adepts, etc, don't kill you first. |
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Nov 11 2008, 09:36 AM
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#14
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
well, the background count only extends to essence meters and then stops doesn't it?
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Nov 11 2008, 09:45 AM
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#15
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
well, the background count only extends to essence meters and then stops doesn't it? IIRC there is a time factor for extending the background count. Eventually however, if a person with Astral Hazing lives long enough, the whole world will be Background Count 4. QUOTE Please tell me you work in Law, toturi, or at least a related profession. An eye for the literal like yours would be criminally wasted on anything else. Well, not really. I'm a civil engineer. You could say however that dealing with building regulations is being part of a related profession. |
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Nov 11 2008, 10:48 AM
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#16
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
IIRC there is a time factor for extending the background count. Eventually however, if a person with Astral Hazing lives long enough, the whole world will be Background Count 4. please, someone tell me that it is not only me who finds that at least a bit silly O.o QUOTE Well, not really. I'm a civil engineer. You could say however that dealing with building regulations is being part of a related profession. yes, well, some of the oldest professions in this world sooner or later start having similarities with the oldest profession of all it seems *g* |
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Nov 11 2008, 10:52 AM
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#17
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Moving Target Group: Members Posts: 825 Joined: 21-October 08 Member No.: 16,538 |
It *is* silly. But I suspect it is meant that if you move move out (essence metres) in any direction, then hey presto, new background count. Sure, if you're held down at a location for eternity..
Of course, it'd take hundreds of years to cover the entire world, and chances are we'll see some errata at some point saying "Because Dumpshockers are bastards and poke holes in our occasional slip ups, astral hazing has a maximum radius of essencex15." |
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Nov 11 2008, 12:08 PM
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#18
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
heck, that would be awesome ^^
and hundreds of years . . dwarves, elves, leonization . . not really all that impossible O.o |
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Nov 11 2008, 12:39 PM
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#19
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Canon Companion Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
It *is* silly. But I suspect it is meant that if you move move out (essence metres) in any direction, then hey presto, new background count. Sure, if you're held down at a location for eternity.. Of course, it'd take hundreds of years to cover the entire world, and chances are we'll see some errata at some point saying "Because Dumpshockers are bastards and poke holes in our occasional slip ups, astral hazing has a maximum radius of essencex15." Not really. You just need more guys with Astral Hazing. Spread them out equally, and maybe in 5-10 years, give or take a year or two and the whole world would be BC 4. Then after that near space, then outer space, then... this century the planet, the next the whole system! |
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Nov 11 2008, 01:26 PM
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#20
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
and we have found a defense against the horrors O.o
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Nov 11 2008, 02:21 PM
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#21
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Running Target Group: Members Posts: 1,300 Joined: 6-February 08 From: Cologne, Germany Member No.: 15,648 |
Long time lurker (before I registered anyways), first time poster. So I was reading through Runners Companion for a quality to give to an NPC and it Astral Hazing seems to fit her well. My question though as an awakened character could she use Geomancy to control her own background count? I realize its a little cheezy but you would think that such a character would attempt to do so... and if it happens I am planning on making it a positive quality instead of a negative one. If you're going for real badass, let the NPC in question learn the Cleansing and Filtering metatechniques instead. Not as waesome, but much less questionable. |
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Nov 11 2008, 03:32 PM
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#22
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Great Dragon Group: Members Posts: 5,542 Joined: 30-September 08 From: D/FW Megaplex Member No.: 16,387 |
It doesn't matter if the person moves, it doesn't create a new backround count; his backround count moves with him. All you'd need to do is make yourself look more "in line" with your tradition.. Think of what Night Crawler did. All you have to do is extremem body modifications; tattoos, piercings, branding, maybe some sub-dermal implants (no essence, just time consuming). Completely by the rules, it's legal.
For instance, a Christian Theurge gets a cross tattood on his left shoulder and the ten commandments (in Hebrew) on his back. An Islamic Traditionist would get key verses of the Koran (Qua'ran, however they feel like spelling it this month) branded or tattood on hisself. The Path of the Wheel might get stories of Cu Chulainn and Moriggan (spelling?), as well as maybe a more permanent form of Woad pattering. It does feel odd, but we shouldn't hold the players in error of making a very clever discovery. |
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Nov 11 2008, 03:33 PM
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#23
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Dragon Group: Members Posts: 4,664 Joined: 21-September 04 From: Arvada, CO Member No.: 6,686 |
Except the hazing is not from HIS tradition, its because he is a cyberzombie. I'd pretty much say that anything you could do to make yourself better match the haze from being a cyberzombie would kill you.
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Nov 11 2008, 03:38 PM
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#24
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Moving Target Group: Members Posts: 573 Joined: 6-March 08 Member No.: 15,746 |
If you're going for real badass, let the NPC in question learn the Cleansing and Filtering metatechniques instead. Not as waesome, but much less questionable. Add in Arcane Arrester and you WIN against Magic (IMG:style_emoticons/default/biggrin.gif) |
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Nov 11 2008, 04:06 PM
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#25
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Except the hazing is not from HIS tradition, its because he is a cyberzombie. I'd pretty much say that anything you could do to make yourself better match the haze from being a cyberzombie would kill you. wouldn't the background technically be adapted to the tradition of the cybermancer mage? Add in Arcane Arrester and you WIN against Magic (IMG:style_emoticons/default/biggrin.gif) more or less, yes |
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