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Nov 23 2008, 02:33 AM
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#1
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Target ![]() Group: Members Posts: 75 Joined: 4-November 07 From: London, UK Member No.: 14,046 |
I want to know what the maximum skill level is with a Specialization that you can get at Character Creation.
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Nov 23 2008, 02:37 AM
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#2
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,069 Joined: 19-July 07 From: Oakland CA Member No.: 12,309 |
Can you be a little more specific? Do you mean just augmented skill ranks? Then 7 with a quality. On top of that you can have a specialization, and bonuses up to a +50% of your skill, hitting that can be hard or imposable for non-adepts.
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Nov 23 2008, 02:45 AM
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#3
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Immoral Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 15,247 Joined: 29-March 02 From: Grimy Pete's Bar & Laundromat Member No.: 2,486 |
Specialization is a Dice Pool modifier, in a similar manner to a Smartlink or Vision Enhancement. It does not actually add to the skill level itself.
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Nov 23 2008, 03:05 AM
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#4
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
In SR4, a specialization is a +2 dice pool bonus bought separately from the skill.
In SR3, a specialization raises the specialization by 1 and reduces the base skill by 1. For example, an unarmed combat skill of 6 with a specialization in cyber-implants would become unarmed combat: 5 and cyber-implants: 7. So at character creation, you can wind up with a specialization 1 point higher than the base skill that you started at. Later, with Karma, you can raise a specialization up to twice the base skill. So to continue with the previous example, if you did not improve unarmed combat past 5, you could improve the cyber-implant specialization up to 10. |
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